include cleanup: unit*, variable
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6 changed files with 7 additions and 2 deletions
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@ -14,6 +14,7 @@
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#include "global.hpp"
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#include "ai.hpp"
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#include "display.hpp"
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#include "game_events.hpp"
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#include "image.hpp"
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#include "language.hpp"
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@ -21,6 +21,7 @@
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#include "preferences.hpp"
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#include "replay.hpp"
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#include "unit.hpp"
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#include "unit_types.hpp"
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#include "util.hpp"
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#include "wassert.hpp"
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#include "serialization/string_utils.hpp"
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@ -15,6 +15,7 @@
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#include "config.hpp"
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#include "map.hpp"
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#include "race.hpp"
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#include "team.hpp"
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#include "unit_types.hpp"
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@ -1,6 +1,7 @@
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#include "global.hpp"
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#include "actions.hpp"
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#include "display.hpp"
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#include "events.hpp"
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#include "game_config.hpp"
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#include "halo.hpp"
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@ -1,7 +1,8 @@
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#ifndef UNIT_DISPLAY_HPP_INCLUDED
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#define UNIT_DISPLAY_HPP_INCLUDED
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#include "display.hpp"
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class display;
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#include "unit.hpp"
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///the unit_display namespace contains a number of free functions
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@ -13,7 +13,7 @@
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#ifndef VARIABLE_H_INCLUDED
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#define VARIABLE_H_INCLUDED
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#include "config.hpp"
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class config;
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namespace game_events {
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std::string& get_variable(const std::string& varname);
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