Use translatable ally name instead of the nontranslatable $ally_name...

...variable value in dialogues
This commit is contained in:
Ignacio R. Morelle 2008-04-27 01:01:36 +00:00
parent 54856ca47c
commit d70d945b78

View file

@ -2070,11 +2070,19 @@
[/then]
[else]
[store_unit]
[filter]
id=$ally_name
[/filter]
kill=no
variable=temp_ally_store
[/store_unit]
[message]
speaker=$ally_name
image=portraits/grog.png
message= _ " $ally_name not going to just sit here while Kaleh does all the fighting. Kaleh will need strong fighter like $ally_name. Other elves may be scared, but $ally_name fear no dark place. $ally_name just hope there still something to smash when he gets there."
message= _ "$temp_ally_store.name not going to just sit here while Kaleh does all the fighting. Kaleh will need strong fighter like $ally_name. Other elves may be scared, but $temp_ally_store.name fear no dark place. $temp_ally_store.name just hope there still something to smash when he gets there."
[/message]
{CLEAR_VARIABLE temp_ally_store}
[/else]
[/if]