changelog update
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11
changelog
11
changelog
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@ -122,7 +122,18 @@ SVN trunk (1.1.1+svn):
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* moved much of about into WML as well as enabled campaign [about]
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* added a #undef preprocessor directive
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* added 'profile' key to [unit] variables
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* added 'image' key to [unit] variables
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* added [modify_turns] to [event]. Takes 'value' and 'add' as keys.
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* added new key to [side]: allow_player; if set to 'no' then this side will
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not appear in the creation screen. Some maps with more sides than starting
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positions may be broken.
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* added [store_side] tag, which takes 'variable' and 'side' as keys, and
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stores data to variable.gold, variable.income, variable.name,
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and variable.team_name.
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* added [label] inside [event]
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* added 'zoc' key to unit types
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* added 'set_hp' and 'set_total' to unit modifications
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* allowed increase on hp to use %.
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* attack animations can now be filtered on hit an miss
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* [effect] can modify attack/defense weight
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* change in the [sound] tag. sounds must now be part of animation
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