changelog update

This commit is contained in:
Dominic Bolin 2006-03-16 19:30:16 +00:00
parent 60af9ff4f1
commit d70c2153fb

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@ -122,7 +122,18 @@ SVN trunk (1.1.1+svn):
* moved much of about into WML as well as enabled campaign [about]
* added a #undef preprocessor directive
* added 'profile' key to [unit] variables
* added 'image' key to [unit] variables
* added [modify_turns] to [event]. Takes 'value' and 'add' as keys.
* added new key to [side]: allow_player; if set to 'no' then this side will
not appear in the creation screen. Some maps with more sides than starting
positions may be broken.
* added [store_side] tag, which takes 'variable' and 'side' as keys, and
stores data to variable.gold, variable.income, variable.name,
and variable.team_name.
* added [label] inside [event]
* added 'zoc' key to unit types
* added 'set_hp' and 'set_total' to unit modifications
* allowed increase on hp to use %.
* attack animations can now be filtered on hit an miss
* [effect] can modify attack/defense weight
* change in the [sound] tag. sounds must now be part of animation