MP Create: display game title in details area

This commit is contained in:
Charles Dang 2016-08-28 03:41:17 +11:00
parent ae2a3c53e0
commit d6cff9b089
2 changed files with 25 additions and 0 deletions

View file

@ -67,6 +67,24 @@
[grid]
[row]
grow_factor = 0
[column]
border = "all"
border_size = 5
horizontal_grow = "true"
[label]
definition = "default_large"
id = "game_title"
[/label]
[/column]
[/row]
[row]
grow_factor = 0

View file

@ -49,6 +49,8 @@
#include "utils/functional.hpp"
#endif
#include <boost/algorithm/string.hpp>
namespace gui2
{
@ -808,6 +810,11 @@ void tmp_create_game::update_details(twindow& window)
config_engine_->update_initial_cfg(create_engine_.current_level().data());
config_engine_->set_default_values();
// Set the title, with newlines replaced. Newlines are sometimes found in SP Campaign names
std::string title = create_engine_.current_level().name();
boost::replace_all(title, "\n", " " + utils::unicode_em_dash + " ");
find_widget<tcontrol>(&window, "game_title", false).set_label(title);
show_description(window, create_engine_.current_level().description());
switch(create_engine_.current_level_type().v) {