Hornshark: remove unit ids from Clockwork Boy units (bug #24722)

This prevents ID conflicts resulting in certain units disappearing. They weren't
used anywhere in the scenario anyway.
This commit is contained in:
Charles Dang 2016-06-04 00:14:10 +11:00
parent d859dcc3f5
commit d6b48759dc

View file

@ -242,7 +242,6 @@
[unit]
side=1
type=Woodsman
id=Clockwork Boy
name= _ "Clockwork Boy"
x,y=1,2
[modifications]
@ -254,7 +253,6 @@
[unit]
side=1
type=Woodsman
id=Clockwork Boy
name= _ "Clockwork Boy"
x,y=2,1
[modifications]
@ -702,7 +700,6 @@
[unit]
side=2
type=Woodsman
id=Clockwork Boy
name= _ "Clockwork Boy"
x,y=30,27
[modifications]
@ -714,7 +711,6 @@
[unit]
side=2
type=Woodsman
id=Clockwork Boy
name= _ "Clockwork Boy"
x,y=29,27
[modifications]