don't generate UI sounds during the creation of the map list

This commit is contained in:
uso 2007-08-18 22:08:32 +00:00
parent 7a920201d0
commit d5968bca24

View file

@ -115,7 +115,7 @@ create::create(game_display& disp, const config &cfg, chat& c, config& gamelist)
//create the scenarios menu
maps_menu_.set_items(map_options_);
if (size_t(preferences::map()) < map_options_.size())
maps_menu_.move_selection(preferences::map());
maps_menu_.move_selection(preferences::map(), true);
maps_menu_.set_numeric_keypress_selection(false);
turns_slider_.set_min(20);
@ -645,7 +645,7 @@ void create::layout_children(const SDL_Rect& rect)
// Menu dimensions are only updated when items are set. So do this now.
int mapsel_save = maps_menu_.selection();
maps_menu_.set_items(map_options_);
maps_menu_.move_selection(mapsel_save);
maps_menu_.move_selection(mapsel_save, true);
// Third column: big buch of options
ypos = ypos_columntop;
@ -769,7 +769,7 @@ void create::layout_children(const SDL_Rect& rect)
// Menu dimensions are only updated when items are set. So do this now.
int mapsel_save = maps_menu_.selection();
maps_menu_.set_items(map_options_);
maps_menu_.move_selection(mapsel_save);
maps_menu_.move_selection(mapsel_save, true);
ypos += 50 + border_size;