UtBS: fixed scenario 8 and Human Commander bugs
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4 changed files with 23 additions and 7 deletions
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@ -4875,6 +4875,7 @@ message= _ "Praise Eloh, it is so good to be outside again. To see the sky stre
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[message]
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x,y=12-23,15-20
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side=1
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race=elf
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message= _ "Can you see very far? Do you have any idea where we are?"
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[/message]
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@ -1,3 +1,4 @@
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# This is essentially a weakened version of the Cuttle Fish
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[unit]
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#textdomain wesnoth-utbs
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id=Deep One
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@ -1,15 +1,15 @@
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# same as a ghost, except that they can't move
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# same as a ghost, except that a haunt can't move
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[unit]
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#textdomain wesnoth-utbs
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id=Haunt
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name= _ "Haunt"
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race=undead
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image="units/undead/undead-ghost.png"
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image="units/undead/ghost.png"
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[defend]
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[frame]
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begin=-150
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end=150
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image="units/undead/undead-ghost-defend.png"
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image="units/undead/ghost-defend.png"
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[/frame]
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[/defend]
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[movement_costs]
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@ -27,8 +27,10 @@
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usage=scout
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unit_description= _ "Haunts are the tortured souls of those who have died suddenly and never been laid to rest. Paralyzed by the shock of their death, they are cursed to forever haunt the place of their death and relive their final moments over and over and over.
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Special Notes: Ghosts have very unusual resistances to damage."
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Special Notes: Haunts have very unusual resistances to damage."
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get_hit_sound=groan.wav
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die_sound=wail-long.wav
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[attack]
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name=touch
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type=cold
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@ -40,7 +42,8 @@ Special Notes: Ghosts have very unusual resistances to damage."
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[frame]
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begin=-100
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end=100
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image="units/undead/undead-ghost-attack.png"
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image="units/undead/ghost-attack.png"
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sound=wail-sml.wav
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[/frame]
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[/animation]
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[/attack]
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@ -59,8 +62,19 @@ Special Notes: Ghosts have very unusual resistances to damage."
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[/missile_frame]
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[frame]
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begin=-250
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end=-200
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image="units/undead/ghost-attack1.png"
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[/frame]
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[frame]
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sound=wail-sml.wav
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begin=-200
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end=-199
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image="units/undead/ghost-attack1.png"
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[/frame]
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[frame]
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begin=-199
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end=50
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image="units/undead/undead-ghost-attack1.png"
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image="units/undead/ghost-attack1.png"
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[/frame]
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[/animation]
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[/attack]
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@ -59,7 +59,7 @@
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[/attack]
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[attack]
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name=bow
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type=ranged
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type=pierce
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range=ranged
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damage=11
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number=3
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