msginit created files with the original strings copied...
...to the translated locations, this is obviously *not* what was wanted, going to "completely untranslated" files...
This commit is contained in:
parent
88a4e16b54
commit
d5261c21c0
25 changed files with 8800 additions and 26159 deletions
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@ -20,7 +20,7 @@ msgstr ""
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
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msgid "4p - A New Land"
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msgstr "4p - A New Land"
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msgstr ""
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:7
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@ -28,8 +28,6 @@ msgid ""
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"This 4p survival scenario allows you to construct buildings and terraform "
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"the land. Use map settings. Recommended starting gold=100."
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msgstr ""
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"This 4p survival scenario allows you to construct buildings and terraform "
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"the land. Use map settings. Recommended starting gold=100."
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#. [part]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:25
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@ -39,20 +37,16 @@ msgid ""
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"armies that had crushed their homeland, the leaders of the resistance hoped "
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"only for enough time to rebuild their forces."
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msgstr ""
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"In the aftermath of the great war the remnants of humanity fled to an "
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"obscure secluded glen. Though they knew they could not hide from the mighty "
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"armies that had crushed their homeland, the leaders of the resistance hoped "
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"only for enough time to rebuild their forces."
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#. [objectives]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:33
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msgid "Right-click on your leader during your turn for help"
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msgstr "Right-click on your leader during your turn for help"
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msgstr ""
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#. [objective]: condition=win
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:35
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msgid "You must survive until turn 25."
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msgstr "You must survive until turn 25."
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msgstr ""
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#. [side]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:52
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@ -60,7 +54,7 @@ msgstr "You must survive until turn 25."
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:82
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:97
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msgid "teamname^Team 1"
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msgstr "teamname^Team 1"
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msgstr ""
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#. [side]: type=Death Knight
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#. [side]: type=Orcish Sovereign
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@ -69,35 +63,31 @@ msgstr "teamname^Team 1"
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:169
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:196
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msgid "teamname^Team 2"
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msgstr "teamname^Team 2"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:436
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msgid ""
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"You destroy the mushroom mine. The northwest undead now have 10 less income."
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msgstr ""
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"You destroy the mushroom mine. The northwest undead now have 10 less income."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:456
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msgid ""
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"You destroy the mushroom mine. The northeast orcs now have 10 less income."
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msgstr ""
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"You destroy the mushroom mine. The northeast orcs now have 10 less income."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:476
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msgid ""
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"You destroy the mushroom mine. The southwest orcs now have 10 less income."
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msgstr ""
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"You destroy the mushroom mine. The southwest orcs now have 10 less income."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:496
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msgid ""
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"You destroy the mushroom mine. The southeast undead now have 10 less income."
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msgstr ""
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"You destroy the mushroom mine. The southeast undead now have 10 less income."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:588
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@ -105,8 +95,6 @@ msgid ""
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"One of your peasants has happened upon some spider's nests in the north and "
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"south."
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msgstr ""
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"One of your peasants has happened upon some spider's nests in the north and "
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"south."
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#. [message]: type=Peasant
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:594
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@ -114,8 +102,6 @@ msgid ""
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"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
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"them?"
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msgstr ""
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"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
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"them?"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:606
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@ -124,16 +110,12 @@ msgid ""
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"spiders guarding each captive are currently wounded, the sooner you get "
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"there the better chance you have of killing them."
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msgstr ""
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"Move any unit next to these captives and they will join your side. The "
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"spiders guarding each captive are currently wounded, the sooner you get "
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"there the better chance you have of killing them."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:617
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msgid ""
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"Your men report strange sounds coming from some caves to the east and west."
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msgstr ""
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"Your men report strange sounds coming from some caves to the east and west."
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
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@ -142,9 +124,6 @@ msgid ""
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"it must be where the mainstay of their resources are produced. If we could "
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"destroy them our chances wouldn't nearly be so slim."
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msgstr ""
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"It would seem the enemy has built some underground mushroom mines nearby - "
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"it must be where the mainstay of their resources are produced. If we could "
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"destroy them our chances wouldn't nearly be so slim."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:635
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@ -152,13 +131,11 @@ msgid ""
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"Move any unit onto these villages to destroy the mine. Each one you destroy "
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"will reduce the enemy's income by 10."
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msgstr ""
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"Move any unit onto these villages to destroy the mine. Each one you destroy "
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"will reduce the enemy's income by 10."
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:647
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msgid "This battle is nearly at an end. Victory is close at hand!"
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msgstr "This battle is nearly at an end. Victory is close at hand!"
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msgstr ""
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:658
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@ -166,50 +143,48 @@ msgid ""
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"We have survived the onslaught! The tide of the battle has turned, victory "
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"cannot elude us now!"
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msgstr ""
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"We have survived the onslaught! The tide of the battle has turned, victory "
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"cannot elude us now!"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:662
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msgid "You have won the game, but you may continue if you wish..."
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msgstr "You have won the game, but you may continue if you wish..."
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:677
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msgid "I have fallen, but all is not lost!"
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msgstr "I have fallen, but all is not lost!"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:689
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msgid "I am done for, but we have yet to lose this battle!"
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msgstr "I am done for, but we have yet to lose this battle!"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:701
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msgid "Comrades, avenge me!"
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msgstr "Comrades, avenge me!"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:713
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msgid "Do not fear, there is hope for us still!"
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msgstr "Do not fear, there is hope for us still!"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_general_macros.cfg:73
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msgid "The chest contains $oc_treasure gold."
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msgstr "The chest contains $oc_treasure gold."
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msgstr ""
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:5
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msgid "Return to menu"
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msgstr "Return to menu"
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msgstr ""
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#. [message]: speaker=narrator
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:15
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:113
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msgid "Peasants"
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msgstr "Peasants"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:18
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@ -218,16 +193,13 @@ msgid ""
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"peasant allows you to terraform the landscape and/or build castles, mines, "
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"farms, villages and universities."
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msgstr ""
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"Peasants are your workers. Depending on the terrain, right-clicking on a "
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"peasant allows you to terraform the landscape and/or build castles, mines, "
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"farms, villages and universities."
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#. [message]: speaker=narrator
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:26
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:120
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msgid "Mages"
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msgstr "Mages"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:28
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@ -235,15 +207,13 @@ msgid ""
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"Mages are your wise men. They can study at universities, pursuing advances "
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"in mining, farming and recruitment."
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msgstr ""
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"Mages are your wise men. They can study at universities, pursuing advances "
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"in mining, farming and recruitment."
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#. [message]: speaker=narrator
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:36
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:127
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msgid "Farms"
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msgstr "Farms"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:38
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@ -251,15 +221,13 @@ msgid ""
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"Farms can only be planted on grassland. Move a peasant onto a farm and he "
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"will begin to automatically harvest the cash crop."
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msgstr ""
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"Farms can only be planted on grassland. Move a peasant onto a farm and he "
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"will begin to automatically harvest the cash crop."
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#. [message]: speaker=narrator
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:46
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:134
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msgid "Villages"
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msgstr "Villages"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:48
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@ -268,16 +236,13 @@ msgid ""
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"usual. Right-click on a peasant in a village and you can establish a "
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"university."
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msgstr ""
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"Villages can only be built on grassland. They provide income and healing as "
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"usual. Right-click on a peasant in a village and you can establish a "
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"university."
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#. [message]: speaker=narrator
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:56
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:141
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msgid "Mines"
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msgstr "Mines"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:58
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@ -285,15 +250,13 @@ msgid ""
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"Mines can be built on hills or mountains. A peasant on a mine will "
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"automatically dig for gold at the start of your turn."
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msgstr ""
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"Mines can be built on hills or mountains. A peasant on a mine will "
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"automatically dig for gold at the start of your turn."
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#. [message]: speaker=narrator
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:66
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:148
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msgid "Universities"
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msgstr "Universities"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:68
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@ -303,10 +266,6 @@ msgid ""
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"your chosen research target. Right-click on a mage in a university to change "
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"research target."
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msgstr ""
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"Any of the 'Elvish' style villages represent universities. At the start of "
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"your turn, Mages in universities automatically add to the study progress of "
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"your chosen research target. Right-click on a mage in a university to change "
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"research target."
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#. [message]: speaker=narrator
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#. [option]: speaker=narrator
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@ -315,7 +274,7 @@ msgstr ""
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:155
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:135
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msgid "Diplomacy"
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msgstr "Diplomacy"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:78
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@ -323,33 +282,31 @@ msgid ""
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"Right-clicking on your leader when in a university allows you to select "
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"special diplomatic options."
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msgstr ""
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"Right-clicking on your leader when in a university allows you to select "
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"special diplomatic options."
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#. [set_menu_item]: id=anl_help
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:86
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msgid "Help"
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msgstr "Help"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:102
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msgid "A New Land - Help"
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msgstr "A New Land - Help"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
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msgid "Select a topic."
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msgstr "Select a topic."
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msgstr ""
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:106
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msgid "Done"
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msgstr "Done"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:19
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msgid "I hereby donate 20 gold to the coffers of $df_player_name|."
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msgstr "I hereby donate 20 gold to the coffers of $df_player_name|."
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:59
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@ -357,8 +314,6 @@ msgid ""
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"$sf_player_name|, since our wisdom exceeds yours I have instructed my "
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"scholars to further your understanding of agriculture."
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msgstr ""
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"$sf_player_name|, since our wisdom exceeds yours I have instructed my "
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"scholars to further your understanding of agriculture."
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:91
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@ -367,9 +322,6 @@ msgid ""
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"instructed my scholars to aid you in your efforts to learn the science of "
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"mining."
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msgstr ""
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"$sm_player_name|, since the wisdom of my people exceeds yours I have "
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"instructed my scholars to aid you in your efforts to learn the science of "
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"mining."
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:123
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@ -377,8 +329,6 @@ msgid ""
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"You know worryingly little about the arts of war, $sw_player_name|. I feel "
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"an obligation to instruct you in this vital matter."
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msgstr ""
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"You know worryingly little about the arts of war, $sw_player_name|. I feel "
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"an obligation to instruct you in this vital matter."
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#. [set_variable]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
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@ -386,8 +336,6 @@ msgid ""
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"$player_name\n"
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"Share knowledge of agriculture"
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msgstr ""
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"$player_name\n"
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"Share knowledge of agriculture"
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#. [set_variable]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
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@ -395,8 +343,6 @@ msgid ""
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"$player_name\n"
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"Share knowledge of mining"
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msgstr ""
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"$player_name\n"
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"Share knowledge of mining"
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#. [set_variable]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
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@ -404,26 +350,24 @@ msgid ""
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"$player_name\n"
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"Share knowledge of warfare"
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msgstr ""
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"$player_name\n"
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"Share knowledge of warfare"
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
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msgid "Diplomatic Options"
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msgstr "Diplomatic Options"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
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msgid "What shall I do?"
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msgstr "What shall I do?"
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msgstr ""
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#. [option]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
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#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
|
||||
msgid "Nothing"
|
||||
msgstr "Nothing"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
|
||||
|
@ -431,19 +375,17 @@ msgid ""
|
|||
"Donate Funds\n"
|
||||
"Give 20 gold to another player"
|
||||
msgstr ""
|
||||
"Donate Funds\n"
|
||||
"Give 20 gold to another player"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
|
||||
msgid "Who will you donate funds to?"
|
||||
msgstr "Who will you donate funds to?"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
|
||||
msgid "Back"
|
||||
msgstr "Back"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
|
||||
|
@ -451,13 +393,11 @@ msgid ""
|
|||
"Share Knowledge\n"
|
||||
"Help an ally with their research"
|
||||
msgstr ""
|
||||
"Share Knowledge\n"
|
||||
"Help an ally with their research"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
|
||||
msgid "Who will you share knowledge with?"
|
||||
msgstr "Who will you share knowledge with?"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
|
||||
|
@ -467,10 +407,6 @@ msgid ""
|
|||
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
|
||||
"$player_$side_number|.leader_option_1.target"
|
||||
msgstr ""
|
||||
"Negotiate with the Dwarves\n"
|
||||
"Lets you recruit a Dwarvish unit\n"
|
||||
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
|
||||
"$player_$side_number|.leader_option_1.target"
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
|
||||
|
@ -480,16 +416,12 @@ msgid ""
|
|||
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
|
||||
"$player_$side_number|.leader_option_2.target"
|
||||
msgstr ""
|
||||
"Negotiate with the Elves\n"
|
||||
"Lets you recruit an Elvish unit\n"
|
||||
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
|
||||
"$player_$side_number|.leader_option_2.target"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
|
||||
msgid "Negotiation Complete"
|
||||
msgstr "Negotiation Complete"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
|
||||
|
@ -497,8 +429,6 @@ msgid ""
|
|||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
|
||||
|
@ -506,13 +436,11 @@ msgid ""
|
|||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
|
||||
#. [set_menu_item]: id=anl_choose_new_recruit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:9
|
||||
msgid "Choose New Recruit"
|
||||
msgstr "Choose New Recruit"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -521,22 +449,22 @@ msgstr "Choose New Recruit"
|
|||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:227
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:243
|
||||
msgid "Study Complete"
|
||||
msgstr "Study Complete"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:35
|
||||
msgid "Which type of unit would you like to be able to recruit?"
|
||||
msgstr "Which type of unit would you like to be able to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [set_menu_item]: id=anl_oversee_research
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:56
|
||||
msgid "Oversee Research"
|
||||
msgstr "Oversee Research"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:95
|
||||
msgid "Research"
|
||||
msgstr "Research"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:101
|
||||
|
@ -547,16 +475,11 @@ msgid ""
|
|||
"Our farms produce $player_$side_number|.farming.gold|g\n"
|
||||
"Our mines produce $player_$side_number|.mining.gold|g\n"
|
||||
msgstr ""
|
||||
"We are currently studying $player_$side_number|.research.current_target|. To "
|
||||
"which end would you have our scholars devote their minds?\n"
|
||||
"\n"
|
||||
"Our farms produce $player_$side_number|.farming.gold|g\n"
|
||||
"Our mines produce $player_$side_number|.mining.gold|g\n"
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:105
|
||||
msgid "Continue as before"
|
||||
msgstr "Continue as before"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
|
||||
|
@ -566,10 +489,6 @@ msgid ""
|
|||
"Study Progress: $player_$side_number|.farming.progress|/$player_"
|
||||
"$side_number|.farming.target"
|
||||
msgstr ""
|
||||
"Agriculture\n"
|
||||
"Farmers produce +1 gold\n"
|
||||
"Study Progress: $player_$side_number|.farming.progress|/$player_"
|
||||
"$side_number|.farming.target"
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
|
||||
|
@ -579,10 +498,6 @@ msgid ""
|
|||
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
|
||||
"mining.target"
|
||||
msgstr ""
|
||||
"Mining\n"
|
||||
"Miners produce +1 gold\n"
|
||||
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
|
||||
"mining.target"
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
|
||||
|
@ -592,10 +507,6 @@ msgid ""
|
|||
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
|
||||
"$side_number|.warfare.target"
|
||||
msgstr ""
|
||||
"Warfare\n"
|
||||
"Allows you to recruit a new type of unit\n"
|
||||
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
|
||||
"$side_number|.warfare.target"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:212
|
||||
|
@ -603,8 +514,6 @@ msgid ""
|
|||
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
|
||||
"farming.gold gold."
|
||||
msgstr ""
|
||||
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
|
||||
"farming.gold gold."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:229
|
||||
|
@ -612,8 +521,6 @@ msgid ""
|
|||
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
|
||||
"gold gold."
|
||||
msgstr ""
|
||||
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
|
||||
"gold gold."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:245
|
||||
|
@ -621,33 +528,31 @@ msgid ""
|
|||
"$player_$side_number|.name|, we have finished researching warfare. Right-"
|
||||
"click on a mage in a university to select a unit to recruit."
|
||||
msgstr ""
|
||||
"$player_$side_number|.name|, we have finished researching warfare. Right-"
|
||||
"click on a mage in a university to select a unit to recruit."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:149
|
||||
msgid "Let's cut you free!"
|
||||
msgstr "Let's cut you free!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:153
|
||||
msgid "You release the creature from the web and it agrees to help you."
|
||||
msgstr "You release the creature from the web and it agrees to help you."
|
||||
msgstr ""
|
||||
|
||||
#. [set_menu_item]: id=anl_get_to_work
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:6
|
||||
msgid "Get to Work!"
|
||||
msgstr "Get to Work!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
|
||||
msgid "What shall I do my liege?"
|
||||
msgstr "What shall I do my liege?"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:59
|
||||
msgid "Convert to Grassland"
|
||||
msgstr "Convert to Grassland"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:59
|
||||
|
@ -655,141 +560,141 @@ msgstr "Convert to Grassland"
|
|||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:266
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
|
||||
msgid "Cost: 0g"
|
||||
msgstr "Cost: 0g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:74
|
||||
msgid "Plant Farm"
|
||||
msgstr "Plant Farm"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:86
|
||||
msgid "Build Village"
|
||||
msgstr "Build Village"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:86
|
||||
msgid "Cost: 15g"
|
||||
msgstr "Cost: 15g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:104
|
||||
msgid "Build Castle"
|
||||
msgstr "Build Castle"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:104
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
|
||||
msgid "Cost: 6g"
|
||||
msgstr "Cost: 6g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:121
|
||||
msgid "Cost: 4g"
|
||||
msgstr "Cost: 4g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:121
|
||||
msgid "Flood the Field"
|
||||
msgstr "Flood the Field"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:138
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:281
|
||||
msgid "Cost: 1g"
|
||||
msgstr "Cost: 1g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:138
|
||||
msgid "Plant Saplings"
|
||||
msgstr "Plant Saplings"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:158
|
||||
msgid "Chop Down Forest"
|
||||
msgstr "Chop Down Forest"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:158
|
||||
msgid "Earns: 1g"
|
||||
msgstr "Earns: 1g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:185
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:206
|
||||
msgid "Build Mine"
|
||||
msgstr "Build Mine"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:185
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:206
|
||||
msgid "Cost: 25g"
|
||||
msgstr "Cost: 25g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:227
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:319
|
||||
msgid "Cost: 3g"
|
||||
msgstr "Cost: 3g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:227
|
||||
msgid "Make a Ford"
|
||||
msgstr "Make a Ford"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:245
|
||||
msgid "Cost: 5g"
|
||||
msgstr "Cost: 5g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:245
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:281
|
||||
msgid "Landfill"
|
||||
msgstr "Landfill"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:266
|
||||
msgid "Destroy the Ford"
|
||||
msgstr "Destroy the Ford"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:302
|
||||
msgid "Cost: 2g"
|
||||
msgstr "Cost: 2g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:302
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:319
|
||||
msgid "Smash Cave Floor"
|
||||
msgstr "Smash Cave Floor"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:336
|
||||
msgid "Earns: 3g"
|
||||
msgstr "Earns: 3g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:336
|
||||
msgid "Harvest Mushrooms"
|
||||
msgstr "Harvest Mushrooms"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
|
||||
msgid "Build a Keep"
|
||||
msgstr "Build a Keep"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
|
||||
msgid "Cost: 7g"
|
||||
msgstr "Cost: 7g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
|
||||
msgid "Establish University"
|
||||
msgstr "Establish University"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
|
||||
msgid "Clear the Ground"
|
||||
msgstr "Clear the Ground"
|
||||
msgstr ""
|
||||
|
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -20,77 +20,77 @@ msgstr ""
|
|||
#. [brush]
|
||||
#: data/core/editor/brushes.cfg:5
|
||||
msgid "Single Hex"
|
||||
msgstr "Single Hex"
|
||||
msgstr ""
|
||||
|
||||
#. [brush]
|
||||
#: data/core/editor/brushes.cfg:15
|
||||
msgid "Radius 1 Hex"
|
||||
msgstr "Radius 1 Hex"
|
||||
msgstr ""
|
||||
|
||||
#. [brush]
|
||||
#: data/core/editor/brushes.cfg:25
|
||||
msgid "Radius 2 Hex"
|
||||
msgstr "Radius 2 Hex"
|
||||
msgstr ""
|
||||
|
||||
#. [brush]
|
||||
#: data/core/editor/brushes.cfg:55
|
||||
msgid "Hex Line NW-SE"
|
||||
msgstr "Hex Line NW-SE"
|
||||
msgstr ""
|
||||
|
||||
#. [editor_group]: id=all
|
||||
#: data/core/editor/terrain-groups.cfg:10
|
||||
msgid "all"
|
||||
msgstr "all"
|
||||
msgstr ""
|
||||
|
||||
#. [editor_group]: id=water
|
||||
#: data/core/editor/terrain-groups.cfg:16
|
||||
msgid "water"
|
||||
msgstr "water"
|
||||
msgstr ""
|
||||
|
||||
#. [editor_group]: id=flat
|
||||
#: data/core/editor/terrain-groups.cfg:23
|
||||
msgid "flat"
|
||||
msgstr "flat"
|
||||
msgstr ""
|
||||
|
||||
#. [editor_group]: id=desert
|
||||
#: data/core/editor/terrain-groups.cfg:30
|
||||
msgid "desert"
|
||||
msgstr "desert"
|
||||
msgstr ""
|
||||
|
||||
#. [editor_group]: id=forest
|
||||
#: data/core/editor/terrain-groups.cfg:37
|
||||
msgid "forest"
|
||||
msgstr "forest"
|
||||
msgstr ""
|
||||
|
||||
#. [editor_group]: id=frozen
|
||||
#: data/core/editor/terrain-groups.cfg:44
|
||||
msgid "frozen"
|
||||
msgstr "frozen"
|
||||
msgstr ""
|
||||
|
||||
#. [editor_group]: id=rough
|
||||
#: data/core/editor/terrain-groups.cfg:51
|
||||
msgid "rough"
|
||||
msgstr "rough"
|
||||
msgstr ""
|
||||
|
||||
#. [editor_group]: id=cave
|
||||
#: data/core/editor/terrain-groups.cfg:58
|
||||
msgid "cave"
|
||||
msgstr "cave"
|
||||
msgstr ""
|
||||
|
||||
#. [editor_group]: id=village
|
||||
#: data/core/editor/terrain-groups.cfg:65
|
||||
msgid "village"
|
||||
msgstr "village"
|
||||
msgstr ""
|
||||
|
||||
#. [editor_group]: id=castle
|
||||
#: data/core/editor/terrain-groups.cfg:72
|
||||
msgid "castle"
|
||||
msgstr "castle"
|
||||
msgstr ""
|
||||
|
||||
#. [editor_group]: id=special
|
||||
#: data/core/editor/terrain-groups.cfg:79
|
||||
msgid "special"
|
||||
msgstr "special"
|
||||
msgstr ""
|
||||
|
||||
#. [editor_tool_hint]: id=editor-tool-paint
|
||||
#. [editor_tool_hint]: id=editor-tool-fill
|
||||
|
@ -102,8 +102,6 @@ msgid ""
|
|||
"Use left/right mouse button to draw fore-/background terrain. Hold Shift to "
|
||||
"paint base layer only. Ctrl+click to sample terrain under cursor."
|
||||
msgstr ""
|
||||
"Use left/right mouse button to draw fore-/background terrain. Hold Shift to "
|
||||
"paint base layer only. Ctrl+click to sample terrain under cursor."
|
||||
|
||||
#. [editor_tool_hint]: id=editor-tool-select
|
||||
#. [menu]: id=select_button_editor
|
||||
|
@ -112,8 +110,6 @@ msgid ""
|
|||
"Left mouse button selects, right deselects. Hold Shift for magic-wand "
|
||||
"selection of tiles with same terrain."
|
||||
msgstr ""
|
||||
"Left mouse button selects, right deselects. Hold Shift for magic-wand "
|
||||
"selection of tiles with same terrain."
|
||||
|
||||
#. [editor_tool_hint]: id=editor-tool-starting-position
|
||||
#. [menu]: id=start_position_button_editor
|
||||
|
@ -123,9 +119,6 @@ msgid ""
|
|||
"scroll to the starting position, alt+number sets respective starting "
|
||||
"position under cursor, delete clears."
|
||||
msgstr ""
|
||||
"Left mouse button displays player selection, right clears. Number keys "
|
||||
"scroll to the starting position, alt+number sets respective starting "
|
||||
"position under cursor, delete clears."
|
||||
|
||||
#. [editor_tool_hint]: id=editor-paste
|
||||
#: data/core/editor/tool-hints.cfg:30
|
||||
|
@ -133,227 +126,216 @@ msgid ""
|
|||
"Click to paste, zoom out for more accuracy when pasting large areas. Use the "
|
||||
"edit menu to transform the clipboard (rotate, mirror)."
|
||||
msgstr ""
|
||||
"Click to paste, zoom out for more accuracy when pasting large areas. Use the "
|
||||
"edit menu to transform the clipboard (rotate, mirror)."
|
||||
|
||||
#. [menu]: id=menu-editor-file
|
||||
#: data/themes/editor.cfg:120
|
||||
msgid "File"
|
||||
msgstr "File"
|
||||
msgstr ""
|
||||
|
||||
#. [menu]: id=menu-editor-edit
|
||||
#: data/themes/editor.cfg:131
|
||||
msgid "Edit"
|
||||
msgstr "Edit"
|
||||
msgstr ""
|
||||
|
||||
#. [menu]: id=menu-editor-map
|
||||
#: data/themes/editor.cfg:141
|
||||
msgid "Map"
|
||||
msgstr "Map"
|
||||
msgstr ""
|
||||
|
||||
#. [menu]: id=menu-editor-window
|
||||
#: data/themes/editor.cfg:151
|
||||
msgid "Window"
|
||||
msgstr "Window"
|
||||
msgstr ""
|
||||
|
||||
#. [label]: id=villages-icon
|
||||
#: data/themes/editor.cfg:270
|
||||
msgid "villages"
|
||||
msgstr "villages"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:120
|
||||
msgid "Quit Editor"
|
||||
msgstr "Quit Editor"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:275
|
||||
msgid "Fatal error"
|
||||
msgstr "Fatal error"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:300 src/editor/editor_controller.cpp:1061
|
||||
msgid "(New Map)"
|
||||
msgstr "(New Map)"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:306
|
||||
msgid "Do you really want to quit?"
|
||||
msgstr "Do you really want to quit?"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:308
|
||||
msgid ""
|
||||
"Do you really want to quit? Changes in the map since the last save will be "
|
||||
"lost."
|
||||
msgstr ""
|
||||
"Do you really want to quit? Changes in the map since the last save will be "
|
||||
"lost."
|
||||
|
||||
#: src/editor/editor_controller.cpp:310
|
||||
msgid ""
|
||||
"Do you really want to quit? The following maps were modified and all changes "
|
||||
"since the last save will be lost:"
|
||||
msgstr ""
|
||||
"Do you really want to quit? The following maps were modified and all changes "
|
||||
"since the last save will be lost:"
|
||||
|
||||
#: src/editor/editor_controller.cpp:315
|
||||
msgid "Quit"
|
||||
msgstr "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:372
|
||||
msgid "No editor time-of-day found."
|
||||
msgstr "No editor time-of-day found."
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:408
|
||||
msgid "Unsaved Changes"
|
||||
msgstr "Unsaved Changes"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:409
|
||||
msgid ""
|
||||
"Do you want to discard all changes you made to the map since the last save?"
|
||||
msgstr ""
|
||||
"Do you want to discard all changes you made to the map since the last save?"
|
||||
|
||||
#: src/editor/editor_controller.cpp:427
|
||||
msgid "Choose a Map to Open"
|
||||
msgstr "Choose a Map to Open"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:462
|
||||
msgid "Save the Map As"
|
||||
msgstr "Save the Map As"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:466
|
||||
msgid "The file already exists. Do you want to overwrite it?"
|
||||
msgstr "The file already exists. Do you want to overwrite it?"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:483
|
||||
msgid "No random map generators found."
|
||||
msgstr "No random map generators found."
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:496 src/editor/editor_controller.cpp:500
|
||||
msgid "Map creation failed."
|
||||
msgstr "Map creation failed."
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:515
|
||||
msgid "Choose a mask to apply"
|
||||
msgstr "Choose a mask to apply"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:522
|
||||
msgid "Error loading mask"
|
||||
msgstr "Error loading mask"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:537
|
||||
msgid "Choose target map"
|
||||
msgstr "Choose target map"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:544 src/editor/editor_controller.cpp:708
|
||||
msgid "Error loading map"
|
||||
msgstr "Error loading map"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:622 src/editor/editor_controller.cpp:664
|
||||
msgid "This map is already open."
|
||||
msgstr "This map is already open."
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:643
|
||||
msgid "Map saved."
|
||||
msgstr "Map saved."
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:687
|
||||
msgid "Loaded embedded map data"
|
||||
msgstr "Loaded embedded map data"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:688 src/editor/editor_controller.cpp:702
|
||||
msgid "Map loaded from scenario"
|
||||
msgstr "Map loaded from scenario"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:698
|
||||
msgid ""
|
||||
"Loaded referenced map file:\n"
|
||||
"$new"
|
||||
msgstr ""
|
||||
"Loaded referenced map file:\n"
|
||||
"$new"
|
||||
|
||||
#: src/editor/editor_controller.cpp:1091
|
||||
msgid "Undo"
|
||||
msgstr "Undo"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:1093
|
||||
msgid "Can't Undo"
|
||||
msgstr "Can't Undo"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:1097
|
||||
msgid "Redo"
|
||||
msgstr "Redo"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:1099
|
||||
msgid "Can't Redo"
|
||||
msgstr "Can't Redo"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:1104
|
||||
msgid "Auto-update Terrain Transitions: Yes"
|
||||
msgstr "Auto-update Terrain Transitions: Yes"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:1107
|
||||
msgid "Auto-update Terrain Transitions: Partial"
|
||||
msgstr "Auto-update Terrain Transitions: Partial"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_controller.cpp:1111
|
||||
msgid "Auto-update Terrain Transitions: No"
|
||||
msgstr "Auto-update Terrain Transitions: No"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_map.cpp:149 src/editor/mouse_action.cpp:439
|
||||
msgid "Player"
|
||||
msgstr "Player"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_map.cpp:268
|
||||
msgid "The size of the target map is different from the current map"
|
||||
msgstr "The size of the target map is different from the current map"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_palettes.cpp:506
|
||||
msgid "(non-core)"
|
||||
msgstr "(non-core)"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_palettes.cpp:507
|
||||
msgid "Will not work in game without extra care."
|
||||
msgstr "Will not work in game without extra care."
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_palettes.cpp:532
|
||||
msgid "FG"
|
||||
msgstr "FG"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_palettes.cpp:534
|
||||
msgid "BG"
|
||||
msgstr "BG"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/map_context.cpp:70
|
||||
msgid "File not found"
|
||||
msgstr "File not found"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/map_context.cpp:84
|
||||
msgid ""
|
||||
"The map file looks like a scenario, but the map_data value does not point to "
|
||||
"an existing file"
|
||||
msgstr ""
|
||||
"The map file looks like a scenario, but the map_data value does not point to "
|
||||
"an existing file"
|
||||
|
||||
#: src/editor/map_context.cpp:99
|
||||
msgid "Empty map file"
|
||||
msgstr "Empty map file"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/map_context.cpp:219
|
||||
msgid "Could not save into scenario"
|
||||
msgstr "Could not save into scenario"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/map_context.cpp:226
|
||||
msgid "Could not save the map: $msg"
|
||||
msgstr "Could not save the map: $msg"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/mouse_action.cpp:436
|
||||
msgid "(Player)^None"
|
||||
msgstr "(Player)^None"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/mouse_action.cpp:443
|
||||
msgid "Choose player"
|
||||
msgstr "Choose player"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/mouse_action.cpp:444
|
||||
msgid ""
|
||||
|
@ -362,11 +344,7 @@ msgid ""
|
|||
"the cursor. Pressing a number key by itself will scroll to that player's "
|
||||
"starting position."
|
||||
msgstr ""
|
||||
"Which player should start here? You can use alt and a number key to set the "
|
||||
"starting position for a player, and del to clear the starting position under "
|
||||
"the cursor. Pressing a number key by itself will scroll to that player's "
|
||||
"starting position."
|
||||
|
||||
#: src/gui/dialogs/editor_settings.cpp:161
|
||||
msgid "Custom setting"
|
||||
msgstr "Custom setting"
|
||||
msgstr ""
|
||||
|
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -20,4 +20,4 @@ msgstr ""
|
|||
#. [test_key2]
|
||||
#: data/test/test/_main.cfg:24
|
||||
msgid "testing translation reset."
|
||||
msgstr "testing translation reset."
|
||||
msgstr ""
|
||||
|
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
Loading…
Add table
Reference in a new issue