Some tweaks.

This commit is contained in:
Lari Nieminen 2007-12-25 12:22:40 +00:00
parent 15ecef7638
commit d4ee389852

View file

@ -52,7 +52,8 @@
{GOLD 200 150 100}
team_name=good
[ai]
{NO_SCOUTS}
recruitment_pattern=fighter,fighter,mixed fighter
villages_per_scout=0
[/ai]
[/side]
[side]
@ -66,7 +67,8 @@
{GOLD 250 200 150}
team_name=good
[ai]
{NO_SCOUTS}
recruitment_pattern=fighter,fighter,mixed fighter
villages_per_scout=0
[/ai]
[/side]
[side]
@ -80,7 +82,8 @@
{GOLD 250 200 150}
team_name=good
[ai]
{NO_SCOUTS}
recruitment_pattern=fighter,fighter,mixed fighter
villages_per_scout=0
[/ai]
[/side]
@ -129,12 +132,6 @@
[/ai]
[/side]
#define TERRAIN_Y
#argh!!! terrain= should be a filter! (or is it? this might have all been pointless... :( )
x=10-13,23,24,25,26,27,28-31,32,39,40,39,38,34,33,32,31,30,29-28,10,11-12,12,13,13-14,15-16,4,5
y=6,6,5,6,5,6,5,4,8-11,11-16,17-18,18,25,26-28,28-29,30-31,31-33,34,27-29,30,31,32,33,34,11-16,17-20
#enddef
{STARTING_VILLAGES 1 5}
{STARTING_VILLAGES 2 5}
{STARTING_VILLAGES 3 5}
@ -209,31 +206,6 @@
[/message]
[/event]
[event]
name=moveto
[filter]
{TERRAIN_Y}
side=5,6,7
[/filter]
[message]
description=Gweddry
message= _ "The undead are tearing down our defences!"
[/message]
[/event]
[event]
name=moveto
first_time_only=no
[filter]
{TERRAIN_Y}
side=5,6,7
[/filter]
[terrain]
x,y=$x1,$y1
letter=Gg
[/terrain]
[/event]
[event]
name=die
[filter]
@ -248,26 +220,18 @@
[/endlevel]
[/event]
[event]
name=time over
[message]
description=Dacyn
message= _ "Look, the sun has risen, and the undead are retreating."
[/message]
[endlevel]
[/endlevel]
[/event]
[event]
name=victory
# you can win either by waiting till the turns run out or by defeating the enemies,
# so what happens next is macroified here so it doesn't need to be manually repeated
#define MESSENGER_AND_CHOICE
[unit]
type=Lich
type=Spectre
side=7
description=Messenger of Doom
user_description= _ "Messenger of Doom"
x=20
x=43
y=1
[/unit]
{MOVE_UNIT (description=Messenger of Doom) 39 4}
[message]
description=Messenger of Doom
message= _ "I come bearing a message from my leader."
@ -344,5 +308,22 @@
[/command]
[/option]
[/message]
#enddef
[event]
name=time over
[message]
description=Dacyn
message= _ "Look, the sun has risen, and the undead are retreating."
[/message]
{MESSENGER_AND_CHOICE}
[/event]
[event]
name=enemies defeated
{MESSENGER_AND_CHOICE}
[/event]
[/scenario]