sync with 1.16 changelog
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changelog.md
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changelog.md
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* wmllint, wmlscope and wmlindent now support the command line `--version` flag, which reports the current version of Wesnoth (issue #6346).
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* wmllint is now capable of handling unit levels and types when checking recruitment patterns.
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## Version 1.16.11
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### Translations
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* Updated translations: Arabic, British English, Bulgarian, Chinese (Simplified), Czech, French, Japanese, Polish, Slovak, Welsh
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### Miscellaneous and Bug Fixes
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* Fix a crash in the `:inspect` window when pagination is used (issue #7851).
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* Fix "Something is wrong with the addon version check database supporting the multiplayer lobby".
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Note that It also required the host of the game to use wesnoth 1.16.11
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## Version 1.16.10
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### Campaigns
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* Under the Burning Suns
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* S03: Ensure all of Garak’s attacks are changed to fire type (issue #7774).
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* Make the name of the dark assassin translatable again (PR #7675).
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* Added po hints (translation hints).
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* World Conquest
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* Fix lua error at victory after promoting a replacement commander (issue #7823).
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### Translations
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* Updated translations: Arabic, Czech, French, Italian, Spanish, Portuguese (Brazil)
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### User interface
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* Fix file dialogs (e.g. Save As dialog in the Map Editor) not listing /run/media/USER
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as a possible file location on modern Linux distributions.
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* Update the preferences window’s Display resolution list if the game window is resized.
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* Enable Whiteboard if the "enable planning mode on start" option is set (issue #7820).
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### Miscellaneous and Bug Fixes
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* Fix compilation with Clang 16 (PR #7586).
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* Fix crash in the Flatpak version when recruiting in Wayland (issue #7104).
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* Fix the version dialog’s display on MacOS.
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* Fixed updating POT files with version 0.68-1 of the po4a toolsuite (issue #7149).
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## Version 1.16.9
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### Campaigns
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* Heir to the Throne
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* S03: Rewrite intro text, including a hint about training troops (PR #7291)
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* World Conquest
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* Fixed rare lua error when a unit is killed.
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* Fixed Bezoar Item.
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* Fixed some items losing their effects in later scenarios.
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* Fixed units losing hp when picking up an artifact
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* Partially fixed "Promote to commander" (but required a further fix in 1.16.10)
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### Editor
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* Scrolling the map north or south can move the text that overlays the map, so it doesn't always obscure the southmost hexes of the map. (issue #6422)
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### Multiplayer
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* Allied units’ orbs no longer look like the player’s own units’ orbs (issue #7108).
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* By default, they are now two-color during the ally’s turn.
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* Added an advanced setting to always show them as single-color (the ally color).
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* "Back to Turn" menu no longer crashes the game when used
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After the game has ended. #4236
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### Translations
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* Updated translations: British English, Bulgarian, Chinese (Simplified), Czech, Dutch, French, German, Italian, Polish, Portuguese (Brazil), Spanish, Turkish
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### User interface
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* Improved the layout of the orb colors dialog, and added tooltips.
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### Miscellaneous and Bug Fixes
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* Fixed Possible Crash when using planning mode #3768
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* Fixed Possible OOS when using planning mode #7465
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* Fixed game hanging when an enemy attacks a unit
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with planned moves #5302
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* Fixed custom effects implemented via wesnoth.effects
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losing their effects in later scenarios.
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* Fix Crash undo+redo error after reloading #7253
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* Fix Crash when loading old replays #7253
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* Fix Crash when a unit has bad animations replays #5032
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* Postponed the removal of the `SPECIAL_NOTES` macro, which means there will be fewer log messages.
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* `wesnoth_addon_manager` now supports SSL/TLS connection (using the `--secure` flag)
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* `wesnoth_addon_manager` now supports IPv6 connection (using the `--ipv6` flag)
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* Added new command line flag `--terms` to `wesnoth_addon_manager` (retrieves and prints the add-ons server upload terms)
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* w`esnoth_addon_manager` now supports the `--version` flag (reports the current Wesnoth version)
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* Removed unused `--color` switch from `wesnoth_addon_manager`
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## Version 1.16.8
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### Editor
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* Fixed: the unit tool crashes when placing a unit (issue #7296).
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### Translations
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* Updated translations: Finnish, Spanish
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### Miscellaneous and Bug Fixes
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* Make the log messages about "Skipping duplicate unit variation ID" say which `[unit_type]` is causing the error.
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## Version 1.16.7
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### Translations
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* Updated translations: Arabic, British English, Czech, Finnish, French, Italian, Japanese, Polish, Portuguese (Brazil), Turkish
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### Miscellaneous and Bug Fixes
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* wmllint now validates `rank=` values in `[campaign]` (issue #7224)
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* Add disconnect check to alert users when they lose connection to the multiplayer server (issue #1336)
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* Fixed a crash when checking if abilities are active during game initialisation after loading a saved game. (issues #5643, #7238)
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* Fix a crash when an out-of-bounds side number is used in Lua’s `sync.evaluate_multiple` (PR #7222)
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* Fixed special notes being duplicated when storing units (issue #7153).
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## Version 1.16.6
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### Translations
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* Updated translations: Arabic, British English, Bulgarian, Chinese (Simplified), Chinese (Traditional), Czech, French, Italian, Japanese, Portuguese (Brazil), Russian, Swedish, Turkish
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