WoV: Update to match the 1.0.2 version on the 1.14 add-on server

Changes:
S01: Clarify & simplify objectives
S05: Give the player a warning about the sea serpents
S09: Ensure dialog is spoken by a drake
This commit is contained in:
sigurdfdragon 2019-08-02 20:40:40 -04:00
parent 862e482895
commit d44a978d0b
4 changed files with 18 additions and 13 deletions

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@ -1 +1 @@
1.0.1
1.0.2

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@ -187,12 +187,7 @@
{MODIFY_UNIT side=1 facing ne}
[objectives]
[objective]
description= _ "All enemies are defeated and Galun has become an Aspirant (reached level two)"
condition=win
[/objective]
{OBJECTIVE_OR}
[objective]
description= _ "Turns run out and Galun has become an Aspirant (reached level two)"
description= _ "Galun is an Aspirant (at least level two) at the end of the hunt"
condition=win
[/objective]
[objective]
@ -208,16 +203,15 @@
condition=lose
[/objective]
[objective]
description= _ "Turns run out and Galun is still a Fledgling (level one)"
condition=lose
[/objective]
[objective]
description= _ "All enemies are defeated and Galun is still a Fledgling (level one)"
description= _ "Galun is still a Fledgling (level one) at the end of the hunt"
condition=lose
[/objective]
[gold_carryover]
carryover_percentage=0
[/gold_carryover]
[note]
description= _ "The hunt will end when turns run out, or when all enemy units have been defeated."
[/note]
[/objectives]
[/event]

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@ -170,6 +170,15 @@
[/message]
[/event]
# Give the player a warning about the sea serpents
[event]
name=side 1 turn 2
[message]
speaker=Vank
message= _ "Be alert, there are large creatures moving under the waves."
[/message]
[/event]
# Lifted from TRoW Rough Landing
# Upon the first loss of an enemy side, a serpent is spawned in a location
# from which it can't reach any player unit in one turn. The side 2 serpent

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@ -267,7 +267,8 @@
time=1500
[/delay]
[message]
speaker=second_unit
side=1
race=drake
message= _ "Walking bones without meat! What kind of abominations are these?"
[/message]
[/event]
@ -280,6 +281,7 @@
[/filter]
[filter_second]
side=1
race=drake
[/filter_second]
[message]
speaker=second_unit