initialising some values that might not get set
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1 changed files with 9 additions and 5 deletions
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@ -265,7 +265,7 @@ while (1) {
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if (my $game = &wml::has_child($_, 'game')) {
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my $gamename = $game->{'attr'}->{'name'};
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my $gameid = $game->{'attr'}->{'id'};
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my $era = "unknown"; # some games don't set the era?!
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my $era = "unknown"; # some eras don't set the id
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$era = $game->{'attr'}->{'mp_era'} if $game->{'attr'}->{'mp_era'};
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my $scenario = "unknown"; # some scenarios don't set the id
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$scenario = $game->{'attr'}->{'mp_scenario'} if $game->{'attr'}->{'mp_scenario'};
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@ -280,10 +280,14 @@ while (1) {
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print LOG &logtimestamp . "+++ A new game has been created: \"$gamename\" ($gamelistindex, $gameid).\n" if $logfile;
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my $settings = "Settings: map: \"$scenario\" era: \"$era\" players: $players XP: $xp GPV: $gpv fog: $fog shroud: $shroud observers: $observer timer: $timer";
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if ($timer =~ "yes") {
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my $treservoir = $game->{'attr'}->{'mp_countdown_reservoir_time'};
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my $tinit = $game->{'attr'}->{'mp_countdown_init_time'};
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my $taction = $game->{'attr'}->{'mp_countdown_action_bonus'};
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my $tturn = $game->{'attr'}->{'mp_countdown_turn_bonus'};
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my $treservoir = "-";
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$treservoir = $game->{'attr'}->{'mp_countdown_reservoir_time'} if $game->{'attr'}->{'mp_countdown_reservoir_time'};
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my $tinit = "-";
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$tinit = $game->{'attr'}->{'mp_countdown_init_time'} if $game->{'attr'}->{'mp_countdown_init_time'};
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my $taction = "-";
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$taction = $game->{'attr'}->{'mp_countdown_action_bonus'} if $game->{'attr'}->{'mp_countdown_action_bonus'};
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my $tturn = "-";
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$tturn = $game->{'attr'}->{'mp_countdown_turn_bonus'} if $game->{'attr'}->{'mp_countdown_turn_bonus'};
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$settings .= " reservoir time: $treservoir init time: $tinit action bonus: $taction turn bonus: $tturn";
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}
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print STDERR ×tamp . $settings . "\n" if $showgames;
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