UtBS: changed Human Commander's movetype to smallfoot
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3 changed files with 3 additions and 4 deletions
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@ -56,6 +56,7 @@ Version 1.11.0-svn:
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* Minor spelling and grammar corrections
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* Made it so that all units are rehydrated quietly upon victory in scenario two
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* Updated the Stun weapon special code to use [object] duration=turn
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* The Human Commander unit now uses the smallfoot movetype instead of woodland
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* Editor:
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* New gui theme, fixes the editor being broken on low resolutions.
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* Smaller font for displaying the terrain information.
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@ -14,15 +14,12 @@
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{MAGENTA_IS_THE_TEAM_COLOR}
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{DEFENSE_ANIM "units/humans/human-commander-defend.png" "units/humans/human-commander.png" {SOUND_LIST:HUMAN_HIT} }
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hitpoints=72
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movement_type=woodland
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movement_type=smallfoot
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[movement_costs]
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hills=1
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sand=1
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cave=2
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[/movement_costs]
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[defense]
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swamp_water=50
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forest=40
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hills=50
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sand=40
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[/defense]
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@ -28,6 +28,7 @@ Version 1.11.0-svn:
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upgraded.
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* Fix appearance of flood on wooden boards.
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* Made it so that all units are rehydrated quietly upon victory in scenario two
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* The Human Commander unit now uses the smallfoot movetype instead of woodland
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* Editor:
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* New gui theme, fixes the editor being broken on low resolutions.
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