GUI2/minimap: Mark minimap dirty when updating

This commit is contained in:
Tommy 2022-07-07 16:04:17 +12:00
parent 3874fe5f0d
commit d3964134bc

View file

@ -81,6 +81,7 @@ void minimap::set_map_data(const std::string& map_data)
}
map_data_ = map_data;
set_is_dirty(true);
try {
map_ = std::make_unique<gamemap>(map_data_);