SotA S01: Dialog and display adjustments

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beetlenaut 2019-01-10 18:11:11 -05:00 committed by sigurdfdragon
parent eb276843e4
commit d33d995a04

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@ -309,9 +309,6 @@ With further observation, I have determined that this is probably not the way to
message= _ "It would be good to have even more bats as well. There was a colony in that ruined castle where we practiced conjuring fire, so I will try to find that. The castle was also infested with huge rats as I remember, but I can certainly destroy those. I will have to use ice though, as I never mastered fire."
[/message]
{HIGHLIGHT_IMAGE 39 2 "scenery/signpost.png" ()}
[scroll_to_unit]
id=Ardonna
[/scroll_to_unit]
[/event]
[event]
@ -321,7 +318,7 @@ With further observation, I have determined that this is probably not the way to
[/filter]
[message]
speaker=Ardonna
message= _ "Wolves! This journey may be more dangerous than I thought. Well, we can find safety inside the sturdy fences built by farmers and woodcutters. The wild animals surely won't be able to enter."
message= _ "A wolf! This journey may be more dangerous than I thought. If we need to, I suppose we could rest inside a farmer's or woodcutter's fence."
[/message]
[/event]