Added AGGREGATE_EMPLACE compat macro
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5170615e03
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d33b4554ef
3 changed files with 12 additions and 12 deletions
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@ -28,6 +28,7 @@
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#include "filesystem.hpp"
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#include "font/sdl_ttf_compat.hpp"
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#include "font/text.hpp"
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#include "global.hpp"
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#include "preferences/preferences.hpp"
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#include "halo.hpp"
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#include "hotkey/command_executor.hpp"
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@ -1293,11 +1294,7 @@ void display::drawing_buffer_add(const drawing_layer layer, const map_location&
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int(zoom_)
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};
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#ifdef __cpp_aggregate_paren_init
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drawing_buffer_.emplace_back(generate_hex_key(layer, loc), draw_func, dest);
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#else
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drawing_buffer_.push_back({generate_hex_key(layer, loc), draw_func, dest});
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#endif
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drawing_buffer_.AGGREGATE_EMPLACE(generate_hex_key(layer, loc), draw_func, dest);
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}
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void display::drawing_buffer_commit()
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@ -77,3 +77,9 @@
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#ifndef UNLIKELY
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#define UNLIKELY
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#endif
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#ifdef __cpp_aggregate_paren_init
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#define AGGREGATE_EMPLACE(...) emplace_back(__VA_ARGS__)
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#else
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#define AGGREGATE_EMPLACE(...) push_back({ __VA_ARGS__ })
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#endif
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@ -20,13 +20,14 @@
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#include "terrain/builder.hpp"
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#include "game_config_view.hpp"
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#include "global.hpp"
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#include "gui/dialogs/loading_screen.hpp"
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#include "picture.hpp"
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#include "log.hpp"
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#include "map/map.hpp"
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#include "picture.hpp"
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#include "preferences/preferences.hpp"
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#include "serialization/string_utils.hpp"
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#include "game_config_view.hpp"
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static lg::log_domain log_engine("engine");
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#define ERR_NG LOG_STREAM(err, log_engine)
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@ -770,11 +771,7 @@ terrain_builder::terrain_constraint& terrain_builder::add_constraints(terrain_bu
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if(!cons) {
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// The terrain at the current location did not exist, so create it
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#ifdef __cpp_aggregate_paren_init
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constraints.emplace_back(loc);
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#else
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constraints.push_back({loc});
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#endif
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constraints.AGGREGATE_EMPLACE(loc);
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cons = &constraints.back();
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}
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