Updated changelog
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changelog.md
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changelog.md
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## Version 1.14.1+dev
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### Campaigns
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* Northern Rebirth:
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* S02_01 Infested Caves: keep side 8 AI leader from wandering off too far
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* S02.1 Infested Caves: keep side 8 AI leader from wandering off too far
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and ending up on a keep with only one hex for recruiting
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* S02.1 Infested Caves: minor map tweaks and improvements.
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* Under the Burning Suns:
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* Various Quenoth unit graphics updates.
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### Language and i18n
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* Updated translations: British English, Chinese (Simplified), Czech, French,
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Galician, Italian, Japanese, Scottish Gaelic, Spanish, Ukrainian
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* List boxes (MP lobby game list in particular) now keep the scroll position
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when they change, instead of keeping the selected item visible (issue #3016).
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* Fixed MP lobby player list scrolling to top when it changes
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* Fixed the first unit sometimes not being selected when opening the Recall
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dialog.
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### Terrains
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* Removed hidden terrains that were not supposed to make it to 1.14: ^Prg,
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^Prgo, ^Pwd, ^Pwdo
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macros
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* Fixed [color_adjust] interacting poorly with time of day color shifts and
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values outside the [-255, 255] range (issue #3144).
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* Fixed a regression from 1.13.10 where modification option values couldn't
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be properly saved in arrays.
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* Added stricter validation to ensure units cannot have negative hitpoints,
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except during specific attack-related events.
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* Added deprecation notices for several macros that had them missing before.
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## Version 1.14.1
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### Campaigns
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