Updated changelog

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Charles Dang 2018-05-22 00:38:35 +11:00
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commit d30cf8ede3

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## Version 1.14.1+dev
### Campaigns
* Northern Rebirth:
* S02_01 Infested Caves: keep side 8 AI leader from wandering off too far
* S02.1 Infested Caves: keep side 8 AI leader from wandering off too far
and ending up on a keep with only one hex for recruiting
* S02.1 Infested Caves: minor map tweaks and improvements.
* Under the Burning Suns:
* Various Quenoth unit graphics updates.
### Language and i18n
* Updated translations: British English, Chinese (Simplified), Czech, French,
Galician, Italian, Japanese, Scottish Gaelic, Spanish, Ukrainian
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* List boxes (MP lobby game list in particular) now keep the scroll position
when they change, instead of keeping the selected item visible (issue #3016).
* Fixed MP lobby player list scrolling to top when it changes
* Fixed the first unit sometimes not being selected when opening the Recall
dialog.
### Terrains
* Removed hidden terrains that were not supposed to make it to 1.14: ^Prg,
^Prgo, ^Pwd, ^Pwdo
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macros
* Fixed [color_adjust] interacting poorly with time of day color shifts and
values outside the [-255, 255] range (issue #3144).
* Fixed a regression from 1.13.10 where modification option values couldn't
be properly saved in arrays.
* Added stricter validation to ensure units cannot have negative hitpoints,
except during specific attack-related events.
* Added deprecation notices for several macros that had them missing before.
## Version 1.14.1
### Campaigns