Set missing game_classification members for MP Campaigns.
This fixes bug #22134.
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@ -48,6 +48,7 @@ Version 1.11.15+dev:
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causing OOS"
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* Fix bug #22147: Assertion error when a network error is thrown during the game.
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* Removed the YetAnotherMapGenerator (not finished)
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* Fix bug #22134: Campaign prefix not used in mp campaign saves
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Version 1.11.15:
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* Graphics:
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@ -423,6 +423,13 @@ void create_engine::prepare_for_campaign(const std::string& difficulty)
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parameters_.difficulty_define = difficulty;
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}
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state_.classification().campaign = current_level().data()["id"].str();
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state_.classification().abbrev = current_level().data()["abbrev"].str();
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state_.classification().end_text = current_level().data()["end_text"].str();
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state_.classification().end_text_duration =
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current_level().data()["end_text_duration"];
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state_.classification().campaign_define =
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current_level().data()["define"].str();
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state_.classification().campaign_xtra_defines =
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