updated British English translation
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4 changed files with 24 additions and 27 deletions
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@ -8,7 +8,7 @@
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### Packaging
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### Terrain
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### Translations
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* Updated translations: French, Ukrainian
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* Updated translations: British English, French, Ukrainian
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### Units
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### User interface
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### WML Engine
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@ -8,7 +8,7 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2024-06-17 15:24 UTC\n"
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"PO-Revision-Date: 2024-05-27 10:36+1000\n"
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"PO-Revision-Date: 2024-06-27 10:55+1000\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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@ -3647,16 +3647,12 @@ msgstr "Move any unit to the northern path."
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#. [objective]: condition=win
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#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:495
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#, fuzzy
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#| msgid ""
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#| "Defeat as many enemy leaders as possible before turns run out (easier "
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#| "next scenario)."
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msgid ""
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"Defeat as many enemy leaders as possible, and then move any unit to the "
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"northern path (easier next scenario)"
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msgstr ""
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"Defeat as many enemy leaders as possible before turns run out (easier next "
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"scenario)."
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"Defeat as many enemy leaders as possible, and then move any unit to the "
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"northern path (easier next scenario)"
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#. [objective]: condition=win
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#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:506
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@ -3664,6 +3660,8 @@ msgid ""
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"Move Owaec next to Yannic, and then protect Yannic until you move any unit "
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"to the northern path (bonus item next scenario)"
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msgstr ""
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"Move Owaec next to Yannic, and then protect Yannic until you move any unit "
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"to the northern path (bonus item next scenario)"
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#. [objective]: condition=win
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#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:520
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@ -3671,6 +3669,8 @@ msgid ""
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"Protect Yannic until you move any unit to the northern path (bonus item next "
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"scenario)"
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msgstr ""
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"Protect Yannic until you move any unit to the northern path (bonus item next "
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"scenario)"
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#. [message]: speaker=Gweddry
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#: data/campaigns/Eastern_Invasion/scenarios/06b_Soradoc.cfg:555
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@ -4534,6 +4534,10 @@ msgid ""
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"\n"
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"<i>Part II: The Wildlands </i></span>"
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msgstr ""
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"<span font_family='Oldania ADF Std' size='90000'>\n"
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"\n"
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"\n"
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"<i>Part II: The Wildlands </i></span>"
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:35
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@ -6673,6 +6677,8 @@ msgid ""
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"Gweddry may command the whole of our party, but do not forget that I too can "
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"recruit and recall! I will need soldiers to hold the line against these orcs."
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msgstr ""
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"Gweddry may command the whole of our party, but do not forget that I too can "
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"recruit and recall! I will need soldiers to hold the line against these orcs."
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#. [message]
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#. Turn 21 (start of the fourth night) the second wave of orcs arrive and announce their plans.
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@ -8046,14 +8052,16 @@ msgstr "Spoils of War"
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#. [part]
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#. newlines at the beginning help to (depending on the screne size) center this vertically. The space at the end stops the last letter from getting cut off
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#: data/campaigns/Eastern_Invasion/scenarios/13_Spoils_of_War.cfg:26
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#, fuzzy
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#| msgid "<b><span color='#ff0000'>Part III: Wesnoth at War</span></b>"
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msgid ""
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"<span font_family='Oldania ADF Std' size='90000'>\n"
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"\n"
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"\n"
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"<i>Part III: Wesnoth at War </i></span>"
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msgstr "<b><span color='#ff0000'>Part III: Wesnoth at War</span></b>"
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msgstr ""
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"<span font_family='Oldania ADF Std' size='90000'>\n"
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"\n"
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"\n"
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"<i>Part III: Wesnoth at War </i></span>"
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/13_Spoils_of_War.cfg:40
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#. [note]
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#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1290
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#, fuzzy
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#| msgid "Capture villages and build up an army before attacking."
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msgid ""
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"It may be wise to capture villages and build up an army before attacking."
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msgstr "Capture villages and build an army before attacking."
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msgstr "It may be wise to capture villages and build an army before attacking."
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#. [message]: speaker=Hahid al-Ali
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#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1298
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@ -7,7 +7,7 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2024-06-17 15:25 UTC\n"
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"PO-Revision-Date: 2024-01-21 23:18+1100\n"
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"PO-Revision-Date: 2024-06-27 10:55+1000\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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@ -3250,12 +3250,6 @@ msgstr ""
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#. [message]: speaker=Rugnur
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#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:457
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#, fuzzy
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#| msgid ""
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#| "The country between here and Knalga will be swarming with elves. We had "
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#| "better head back to the abandoned mines north of the Arkan-thoria, where "
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#| "we gathered our gold and coal. At least there Alanin will have some hope "
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#| "of finding us."
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msgid ""
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"The country between here and Knalga will be swarming with elves. We had "
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"better head back to the abandoned mines north of the Arkan-thoria, where we "
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@ -3263,8 +3257,7 @@ msgid ""
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msgstr ""
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"The country between here and Knalga will be swarming with elves. We had "
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"better head back to the abandoned mines north of the Arkan-thoria, where we "
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"gathered our gold and coal. At least there Alanin will have some hope of "
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"finding us."
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"gathered our gold and coal."
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#. [message]: speaker=Alanin
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#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:461
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@ -9,7 +9,7 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2024-06-17 10:25-0500\n"
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"PO-Revision-Date: 2024-04-11 09:41+1000\n"
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"PO-Revision-Date: 2024-06-27 10:54+1000\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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#. [tip]
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#: data/tips.cfg:17
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#, fuzzy
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#| msgid "<i>― Great Mage Delfador, 516YW</i>"
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msgid "<i>― Great Mage Delfador, 520YW</i>"
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msgstr "<i>― Great Mage Delfador, 516YW</i>"
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msgstr "<i>― Great Mage Delfador, 520YW</i>"
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#. [tip]
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#: data/tips.cfg:20
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