Removed a confusing narrator message,
made the player units face left at scenario start and prevent the comment about undead resistances from being made if the target is an adept, a bat or the enemy leader.
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a6137e0675
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d1c8c5e1a1
1 changed files with 13 additions and 5 deletions
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@ -64,6 +64,7 @@
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user_description= _ "Arne"
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unrenamable=yes
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profile=arne.png
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facing=sw
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side=1
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canrecruit=1
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controller=human
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@ -88,6 +89,7 @@
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side=1
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x=30
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y=22
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facing=sw
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[modifications]
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{TRAIT_QUICK}
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{TRAIT_LOYAL}
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@ -100,6 +102,7 @@
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side=1
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x=30
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y=21
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facing=sw
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[modifications]
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{TRAIT_STRONG}
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{TRAIT_LOYAL}
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@ -112,6 +115,7 @@
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side=1
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x=31
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y=22
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facing=sw
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[modifications]
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{TRAIT_INTELLIGENT}
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{TRAIT_LOYAL}
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@ -124,6 +128,7 @@
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side=1
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x=32
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y=19
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facing=sw
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[modifications]
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{TRAIT_STRONG}
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{TRAIT_LOYAL}
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@ -136,6 +141,7 @@
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side=1
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x=33
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y=19
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facing=sw
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[modifications]
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{TRAIT_QUICK}
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{TRAIT_LOYAL}
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@ -148,6 +154,7 @@
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side=1
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x=32
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y=18
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facing=sw
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[modifications]
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{TRAIT_RESILIENT}
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{TRAIT_LOYAL}
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@ -162,6 +169,7 @@
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side=1
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x=33
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y=21
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facing=sw
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[modifications]
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{TRAIT_QUICK}
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{TRAIT_LOYAL}
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@ -174,6 +182,7 @@
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side=1
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x=32
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y=21
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facing=sw
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[modifications]
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{TRAIT_STRONG}
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{TRAIT_LOYAL}
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@ -186,6 +195,7 @@
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side=1
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x=33
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y=20
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facing=sw
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[modifications]
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{TRAIT_RESILIENT}
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{TRAIT_LOYAL}
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@ -245,11 +255,6 @@
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description=Arne
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message= _ "Very well. We will go there and slay this source of evil. Charge, men!"
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[/message]
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[message]
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speaker=narrator
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image="wesnoth-icon.png"
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message= _ "After a short journey the small band of troops is close to the hideout of the evil mage."
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[/message]
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[message]
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description=Bjarn
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message= _ "I will attempt to sneak through the forest. If I can slay the evil one while he is off his guard, the battle will be over in one stroke!"
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@ -332,6 +337,9 @@
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name=attack
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[filter_second]
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side=2
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[not]
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type=Dark Adept,Dark Sorcerer,Vampire Bat
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[/not]
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[/filter_second]
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[message]
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description=Arne
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