Fix minor bugs introduced by previous commit.
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parent
30a4143db4
commit
d1bffd1b3c
2 changed files with 2 additions and 3 deletions
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@ -6,7 +6,6 @@
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{english.cfg}
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{terrain.cfg}
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{terrain-graphics.cfg}
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{names.cfg}
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{units.cfg}
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{campaigns/}
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@ -96,7 +95,7 @@
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ellipsis_image="misc/icon-ellipsis.png"
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{team-colors.cfg}
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{misc/team-colors.cfg}
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[/game_config]
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@ -34,4 +34,4 @@ tip_of_day_33= _ "Units can gain After Maximum Level Advancements (AMLAs), which
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tip_of_day_34= _ "On maps where the shroud or fog of war has been enabled, a unit's sight is limited by its maximum movement. Remember this when deciding what unit is best to scout specific types of terrain."
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tip_of_day_35= _ "Nearly every icon and word in Wesnoth's playing screen has a tool-tip. Place your mouse pointer over one to get an explanation or description."
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tip_of_day_36= _ "You can send the Wesnoth Project an anonymous summary of your progress using the Help Wesnoth button (indicated by the envelope icon near the lower-right-hand corner of the game main screen). This information is vital so we can adjust campaign difficulty."
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tip_of_day_37= _ "To advance low-level units quickly, team them with a veteran and use the veteran to damage a joint target heavily enough for the junior parter to get in the killing blow."
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tip_of_day_37= _ "To advance low-level units quickly, team them with a veteran and use the veteran to damage a joint target heavily enough for the junior partner to get in the killing blow."
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