SotA S02: Add l10n hints about temple label and bats (#6224)
The lines about bats were converted to typographic quotes in 3fcba6aa
, so this
could be cherry-picked to the 1.16 branch along with that (but shouldn't be
cherry-picked without it).
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1 changed files with 4 additions and 2 deletions
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@ -268,8 +268,8 @@ I decided to hide in the cemetery. That way I could try my experiment to animate
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[/item]
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[label]
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x,y=15,7
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# This label bled into the two hexes on either side, and obscured
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# the units there. It's better on two lines. The extra spaces before
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# po: In English, this label bled into the two hexes on either side, and obscured
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# the units there, which is why it's split across two lines. The extra spaces before
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# "Temple" are to center that word above the others.
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text= _ " Temple
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of Healing"
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@ -393,12 +393,14 @@ of Healing"
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[then]
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[message]
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speaker=Ardonna
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# po: She's speaking to a bat from scenario 1
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message= _ "Oh, hello friend! I didn’t know you were hiding in there."
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[/message]
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[/then]
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[else]
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[message]
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speaker=Ardonna
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# po: She's speaking to a bat that she hasn't met before
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message= _ "Oh, hello! You’re a handsome one."
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[/message]
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[/else]
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