Properly disabled commands in linger mode (bug #21450)
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4 changed files with 4 additions and 0 deletions
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@ -32,6 +32,7 @@ Version 1.11.8+dev:
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* Team color is now applied on the Unknown unit icon in the game Status
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Table regardless of whether the side's leader unit supports team color.
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* Miscellaneous and bug fixes:
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* Properly disabled commands in linger mode (bug #21450)
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* Added -Wno-documentation-deprecated-sync to the CMake pedantic flags.
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* Fixed several Doxygen issues found by Clang 3.4.
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* Fixed possible invalid memory access issue in the MP sides configuration
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@ -26,6 +26,7 @@ Version 1.11.8+dev:
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Table regardless of whether the side's leader unit supports team color.
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* Miscellaneous and bug fixes:
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* Properly disabled commands in linger mode (bug #21450)
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* Fixed possible invalid memory access issue in the MP sides configuration
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code causing crashes for some users (bug #21449).
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* Fixed broken image references in the Gameplay -> Time of Day help topic.
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@ -275,6 +275,7 @@ void playmp_controller::reset_end_scenario_button()
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void playmp_controller::linger()
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{
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LOG_NG << "beginning end-of-scenario linger\n";
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const events::command_disabler disable_commands;
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browse_ = true;
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linger_ = true;
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// If we need to set the status depending on the completion state
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@ -752,6 +752,7 @@ struct set_completion
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void playsingle_controller::linger()
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{
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LOG_NG << "beginning end-of-scenario linger\n";
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const events::command_disabler disable_commands;
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browse_ = true;
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linger_ = true;
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