ported changes requested by jetryl to trunk
This commit is contained in:
parent
9822416fce
commit
d1999d8992
21 changed files with 230 additions and 230 deletions
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@ -239,7 +239,7 @@
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[missile_frame]
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begin=-100
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end=0
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halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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#halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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image="projectiles/fireball-n.png"
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image_diagonal="projectiles/fireball-nw.png"
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[/missile_frame]
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@ -288,7 +288,7 @@
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[missile_frame]
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begin=-200
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end=0
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halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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#halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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image="projectiles/fireball-n.png"
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image_diagonal="projectiles/fireball-nw.png"
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[/missile_frame]
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@ -161,7 +161,7 @@
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[missile_frame]
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begin=-200
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end=0
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halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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#halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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image="projectiles/fireball-n.png"
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image_diagonal="projectiles/fireball-nw.png"
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[/missile_frame]
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@ -300,7 +300,7 @@
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[missile_frame]
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begin=-200
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end=0
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halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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#halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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image="projectiles/fireball-n.png"
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image_diagonal="projectiles/fireball-nw.png"
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[/missile_frame]
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@ -202,7 +202,7 @@
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[missile_frame]
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begin=-100
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end=0
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halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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#halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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image="projectiles/fireball-n.png"
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image_diagonal="projectiles/fireball-nw.png"
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[/missile_frame]
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@ -242,7 +242,7 @@
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[missile_frame]
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begin=-200
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end=0
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halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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#halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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image=projectiles/fireball-n.png
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image_diagonal=projectiles/fireball-nw.png
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[/missile_frame]
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@ -99,7 +99,7 @@ Special Notes: the arch mage's fireballs are magical, and always have a high cha
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[missile_frame]
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begin=-250
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end=50
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halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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#halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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image="projectiles/fireball-big-n.png"
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image_diagonal="projectiles/fireball-big-nw.png"
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[/missile_frame]
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@ -117,23 +117,23 @@ Special Notes: the arch mage's fireballs are magical, and always have a high cha
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begin=-180
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end=-120
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image="units/human-magi/arch-mage+female-fireball-2.png"
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halo=halo/fireball-preparation-1.png,halo/fireball-preparation-2.png
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halo_x,halo_y=-11,3
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#halo=halo/fireball-preparation-1.png,halo/fireball-preparation-2.png
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#halo_x,halo_y=-11,3
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sound=fire.wav
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[/frame]
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[frame]
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begin=-120
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end=-60
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image="units/human-magi/arch-mage+female-fireball-3.png"
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halo=halo/fireball-preparation-3.png,halo/fireball-preparation-4.png
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halo_x,halo_y=-15,1
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#halo=halo/fireball-preparation-3.png,halo/fireball-preparation-4.png
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#halo_x,halo_y=-15,1
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[/frame]
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[frame]
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begin=-60
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end=0
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image="units/human-magi/arch-mage+female-fireball-2.png"
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halo=halo/fireball-preparation-5.png,halo/fireball-preparation-6.png
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halo_x,halo_y=-11,3
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#halo=halo/fireball-preparation-5.png,halo/fireball-preparation-6.png
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#halo_x,halo_y=-11,3
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[/frame]
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[frame]
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begin=0
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@ -88,7 +88,7 @@ Special Notes: the great mage's fireballs are magical, and always have a high ch
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[missile_frame]
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begin=-250
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end=50
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halo=halo/fireball-big-halo1.png:30,halo/fireball-big-halo2.png:30,halo/fireball-big-halo3.png:30,halo/fireball-big-halo4.png:30,halo/fireball-big-halo5.png:30,halo/fireball-big-halo6.png:30,halo/fireball-big-halo7.png:30,halo/fireball-big-halo8.png:30,halo/fireball-big-halo1.png:30,halo/fireball-big-halo2.png:30
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#halo=halo/fireball-big-halo1.png:30,halo/fireball-big-halo2.png:30,halo/fireball-big-halo3.png:30,halo/fireball-big-halo4.png:30,halo/fireball-big-halo5.png:30,halo/fireball-big-halo6.png:30,halo/fireball-big-halo7.png:30,halo/fireball-big-halo8.png:30,halo/fireball-big-halo1.png:30,halo/fireball-big-halo2.png:30
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image="projectiles/fireball-huge-n.png"
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image_diagonal="projectiles/fireball-huge-nw.png"
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[/missile_frame]
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@ -106,23 +106,23 @@ Special Notes: the great mage's fireballs are magical, and always have a high ch
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begin=-180
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end=-120
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image="units/human-magi/great-mage+female-fireball-2.png"
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halo=halo/fireball-preparation-1.png,halo/fireball-preparation-2.png
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halo_x,halo_y=-11,3
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#halo=halo/fireball-preparation-1.png,halo/fireball-preparation-2.png
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#halo_x,halo_y=-11,3
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sound=fire.wav
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[/frame]
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[frame]
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begin=-120
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end=-60
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image="units/human-magi/great-mage+female-fireball-3.png"
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halo=halo/fireball-preparation-3.png,halo/fireball-preparation-4.png
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halo_x,halo_y=-15,1
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#halo=halo/fireball-preparation-3.png,halo/fireball-preparation-4.png
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#halo_x,halo_y=-15,1
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[/frame]
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[frame]
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begin=-60
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end=0
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image="units/human-magi/great-mage+female-fireball-2.png"
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halo=halo/fireball-preparation-5.png,halo/fireball-preparation-6.png
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halo_x,halo_y=-11,3
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#halo=halo/fireball-preparation-5.png,halo/fireball-preparation-6.png
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#halo_x,halo_y=-11,3
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[/frame]
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[frame]
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begin=0
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@ -84,7 +84,7 @@ Special Notes: the red mage's fireballs are magical, and always have a high chan
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[missile_frame]
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begin=-250
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end=50
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halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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#halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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image="projectiles/fireball-n.png"
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image_diagonal="projectiles/fireball-nw.png"
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[/missile_frame]
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@ -102,23 +102,23 @@ Special Notes: the red mage's fireballs are magical, and always have a high chan
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begin=-180
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end=-120
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image="units/human-magi/red-mage+female-fireball-2.png"
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halo=halo/fireball-preparation-1.png,halo/fireball-preparation-2.png
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halo_x,halo_y=-11,3
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#halo=halo/fireball-preparation-1.png,halo/fireball-preparation-2.png
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#halo_x,halo_y=-11,3
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sound=fire.wav
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[/frame]
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[frame]
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begin=-120
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end=-60
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image="units/human-magi/red-mage+female-fireball-3.png"
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halo=halo/fireball-preparation-3.png,halo/fireball-preparation-4.png
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halo_x,halo_y=-15,1
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#halo=halo/fireball-preparation-3.png,halo/fireball-preparation-4.png
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#halo_x,halo_y=-15,1
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[/frame]
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[frame]
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begin=-60
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end=0
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image="units/human-magi/red-mage+female-fireball-2.png"
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halo=halo/fireball-preparation-5.png,halo/fireball-preparation-6.png
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halo_x,halo_y=-11,3
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#halo=halo/fireball-preparation-5.png,halo/fireball-preparation-6.png
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#halo_x,halo_y=-11,3
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[/frame]
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[frame]
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begin=0
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@ -63,7 +63,7 @@
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[missile_frame]
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begin=0
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end=150
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halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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#halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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image=projectiles/fireball-big-n.png
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image_diagonal=projectiles/fireball-big-nw.png
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[/missile_frame]
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[missile_frame]
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begin=0
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end=150
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halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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#halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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image=projectiles/fireball-big-n.png
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image_diagonal=projectiles/fireball-big-nw.png
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[/missile_frame]
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@ -63,7 +63,7 @@
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[missile_frame]
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begin=0
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end=150
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halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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#halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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image=projectiles/fireball-big-n.png
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image_diagonal=projectiles/fireball-big-nw.png
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[/missile_frame]
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@ -66,7 +66,7 @@
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[missile_frame]
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begin=-250
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end=50
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halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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#halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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image="projectiles/fireball-n.png"
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image_diagonal="projectiles/fireball-nw.png"
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[/missile_frame]
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@ -133,47 +133,47 @@
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[/attack]
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{DEFENSE_ANIM_RANGE "units/elves-wood/archer-sword-defend.png" "units/elves-wood/archer-sword.png" {SOUND_LIST:ELF_HIT} melee }
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{DEFENSE_ANIM_RANGE "units/elves-wood/archer-bow-defend.png" "units/elves-wood/archer-bow.png" {SOUND_LIST:ELF_HIT} ranged }
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[death]
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[frame]
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begin=0
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end=100
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image="units/elves-wood/archer-die1.png"
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[/frame]
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[frame]
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begin=100
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end=200
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image="units/elves-wood/archer-die2.png"
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[/frame]
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[frame]
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begin=200
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end=300
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image="units/elves-wood/archer-die3.png"
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[/frame]
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[frame]
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begin=300
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end=400
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image="units/elves-wood/archer-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
# [death]
|
||||
# [frame]
|
||||
# begin=0
|
||||
# end=100
|
||||
# image="units/elves-wood/archer-die1.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# begin=100
|
||||
# end=200
|
||||
# image="units/elves-wood/archer-die2.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# begin=200
|
||||
# end=300
|
||||
# image="units/elves-wood/archer-die3.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# begin=300
|
||||
# end=400
|
||||
# image="units/elves-wood/archer-die4.png"
|
||||
# [/frame]
|
||||
# [/death]
|
||||
[female]
|
||||
name= _ "female^Elvish Archer"
|
||||
gender=female
|
||||
image="units/elves-wood/archer+female.png"
|
||||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
[death]
|
||||
[frame]
|
||||
image="units/elves-wood/archer+female-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/elves-wood/archer+female-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/elves-wood/archer+female-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/elves-wood/archer+female-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
# [death]
|
||||
# [frame]
|
||||
# image="units/elves-wood/archer+female-die1.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# image="units/elves-wood/archer+female-die2.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# image="units/elves-wood/archer+female-die3.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# image="units/elves-wood/archer+female-die4.png"
|
||||
# [/frame]
|
||||
# [/death]
|
||||
[attack]
|
||||
[animation]
|
||||
[frame]
|
||||
|
|
|
@ -35,28 +35,28 @@ Special Notes:"+{SPECIAL_NOTES_AMBUSH}
|
|||
[abilities]
|
||||
{ABILITY_AMBUSH}
|
||||
[/abilities]
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="units/elves-wood/avenger-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="units/elves-wood/avenger-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="units/elves-wood/avenger-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="units/elves-wood/avenger-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
# [death]
|
||||
# [frame]
|
||||
# begin=0
|
||||
# end=100
|
||||
# image="units/elves-wood/avenger-die1.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# begin=100
|
||||
# end=200
|
||||
# image="units/elves-wood/avenger-die2.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# begin=200
|
||||
# end=300
|
||||
# image="units/elves-wood/avenger-die3.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# begin=300
|
||||
# end=400
|
||||
# image="units/elves-wood/avenger-die4.png"
|
||||
# [/frame]
|
||||
# [/death]
|
||||
[attack]
|
||||
name=sword
|
||||
icon=attacks/sword-elven.png
|
||||
|
@ -174,20 +174,20 @@ Special Notes:"+{SPECIAL_NOTES_AMBUSH}
|
|||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
{DEFENSE_ANIM_RANGE "units/elves-wood/avenger-sword-defend.png" "units/elves-wood/avenger+female-sword.png" {SOUND_LIST:ELF_FEMALE_HIT} melee}
|
||||
{DEFENSE_ANIM_RANGE "units/elves-wood/avenger+female-bow-defend.png" "units/elves-wood/avenger+female-bow.png" {SOUND_LIST:ELF_FEMALE_HIT} ranged}
|
||||
[death]
|
||||
[frame]
|
||||
image="units/elves-wood/avenger-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/elves-wood/avenger-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/elves-wood/avenger-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/elves-wood/avenger-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
# [death]
|
||||
# [frame]
|
||||
# image="units/elves-wood/avenger-die1.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# image="units/elves-wood/avenger-die2.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# image="units/elves-wood/avenger-die3.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# image="units/elves-wood/avenger-die4.png"
|
||||
# [/frame]
|
||||
# [/death]
|
||||
[attack]
|
||||
[animation]
|
||||
[frame]
|
||||
|
|
|
@ -22,28 +22,28 @@ This prodigious skill does come with one cost, that being a lack of practice wit
|
|||
|
||||
Special Notes:"+{SPECIAL_NOTES_MARKSMAN}
|
||||
die_sound={SOUND_LIST:ELF_HIT}
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="units/elves-wood/marksman-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="units/elves-wood/marksman-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="units/elves-wood/marksman-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="units/elves-wood/marksman-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
# [death]
|
||||
# [frame]
|
||||
# begin=0
|
||||
# end=100
|
||||
# image="units/elves-wood/marksman-die1.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# begin=100
|
||||
# end=200
|
||||
# image="units/elves-wood/marksman-die2.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# begin=200
|
||||
# end=300
|
||||
# image="units/elves-wood/marksman-die3.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# begin=300
|
||||
# end=400
|
||||
# image="units/elves-wood/marksman-die4.png"
|
||||
# [/frame]
|
||||
# [/death]
|
||||
[attack]
|
||||
name=sword
|
||||
icon=attacks/sword-elven.png
|
||||
|
@ -164,20 +164,20 @@ Special Notes:"+{SPECIAL_NOTES_MARKSMAN}
|
|||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
{DEFENSE_ANIM_RANGE "units/elves-wood/marksman+female-sword-defend.png" "units/elves-wood/marksman+female-sword.png" {SOUND_LIST:ELF_FEMALE_HIT} melee}
|
||||
{DEFENSE_ANIM_RANGE "units/elves-wood/marksman+female-bow-defend.png" "units/elves-wood/marksman+female-bow.png" {SOUND_LIST:ELF_FEMALE_HIT} ranged}
|
||||
[death]
|
||||
[frame]
|
||||
image="units/elves-wood/marksman-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/elves-wood/marksman-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/elves-wood/marksman-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/elves-wood/marksman-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
# [death]
|
||||
# [frame]
|
||||
# image="units/elves-wood/marksman-die1.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# image="units/elves-wood/marksman-die2.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# image="units/elves-wood/marksman-die3.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# image="units/elves-wood/marksman-die4.png"
|
||||
# [/frame]
|
||||
# [/death]
|
||||
[attack]
|
||||
[animation]
|
||||
[frame]
|
||||
|
|
|
@ -32,28 +32,28 @@ Special Notes:"+{SPECIAL_NOTES_AMBUSH}
|
|||
[abilities]
|
||||
{ABILITY_AMBUSH}
|
||||
[/abilities]
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="units/elves-wood/ranger-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="units/elves-wood/ranger-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="units/elves-wood/ranger-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="units/elves-wood/ranger-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
# [death]
|
||||
# [frame]
|
||||
# begin=0
|
||||
# end=100
|
||||
# image="units/elves-wood/ranger-die1.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# begin=100
|
||||
# end=200
|
||||
# image="units/elves-wood/ranger-die2.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# begin=200
|
||||
# end=300
|
||||
# image="units/elves-wood/ranger-die3.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# begin=300
|
||||
# end=400
|
||||
# image="units/elves-wood/ranger-die4.png"
|
||||
# [/frame]
|
||||
# [/death]
|
||||
[attack]
|
||||
name=sword
|
||||
icon=attacks/sword-elven.png
|
||||
|
@ -171,20 +171,20 @@ Special Notes:"+{SPECIAL_NOTES_AMBUSH}
|
|||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
{DEFENSE_ANIM_RANGE "units/elves-wood/ranger-sword-defend.png" "units/elves-wood/ranger+female-sword.png" {SOUND_LIST:ELF_FEMALE_HIT} melee}
|
||||
{DEFENSE_ANIM_RANGE "units/elves-wood/ranger+female-bow-defend.png" "units/elves-wood/ranger+female-bow.png" {SOUND_LIST:ELF_FEMALE_HIT} ranged}
|
||||
[death]
|
||||
[frame]
|
||||
image="units/elves-wood/ranger-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/elves-wood/ranger-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/elves-wood/ranger-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/elves-wood/ranger-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
# [death]
|
||||
# [frame]
|
||||
# image="units/elves-wood/ranger-die1.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# image="units/elves-wood/ranger-die2.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# image="units/elves-wood/ranger-die3.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# image="units/elves-wood/ranger-die4.png"
|
||||
# [/frame]
|
||||
# [/death]
|
||||
[attack]
|
||||
[/attack]
|
||||
[attack]
|
||||
|
|
|
@ -21,28 +21,28 @@
|
|||
|
||||
Special Notes:"+{SPECIAL_NOTES_MARKSMAN}
|
||||
die_sound={SOUND_LIST:ELF_HIT}
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="units/elves-wood/sharpshooter-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="units/elves-wood/sharpshooter-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="units/elves-wood/sharpshooter-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="units/elves-wood/sharpshooter-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
# [death]
|
||||
# [frame]
|
||||
# begin=0
|
||||
# end=100
|
||||
# image="units/elves-wood/sharpshooter-die1.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# begin=100
|
||||
# end=200
|
||||
# image="units/elves-wood/sharpshooter-die2.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# begin=200
|
||||
# end=300
|
||||
# image="units/elves-wood/sharpshooter-die3.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# begin=300
|
||||
# end=400
|
||||
# image="units/elves-wood/sharpshooter-die4.png"
|
||||
# [/frame]
|
||||
# [/death]
|
||||
[attack]
|
||||
name=sword
|
||||
icon=attacks/sword-elven.png
|
||||
|
@ -156,20 +156,20 @@ Special Notes:"+{SPECIAL_NOTES_MARKSMAN}
|
|||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
{DEFENSE_ANIM_RANGE "units/elves-wood/sharpshooter+female-sword-defend.png" "units/elves-wood/sharpshooter+female-sword.png" {SOUND_LIST:ELF_FEMALE_HIT} melee}
|
||||
{DEFENSE_ANIM_RANGE "units/elves-wood/sharpshooter+female-bow-defend.png" "units/elves-wood/sharpshooter+female-bow.png" {SOUND_LIST:ELF_FEMALE_HIT} ranged}
|
||||
[death]
|
||||
[frame]
|
||||
image="units/elves-wood/sharpshooter-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/elves-wood/sharpshooter-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/elves-wood/sharpshooter-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/elves-wood/sharpshooter-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
# [death]
|
||||
# [frame]
|
||||
# image="units/elves-wood/sharpshooter-die1.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# image="units/elves-wood/sharpshooter-die2.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# image="units/elves-wood/sharpshooter-die3.png"
|
||||
# [/frame]
|
||||
# [frame]
|
||||
# image="units/elves-wood/sharpshooter-die4.png"
|
||||
# [/frame]
|
||||
# [/death]
|
||||
[attack]
|
||||
[animation]
|
||||
[frame]
|
||||
|
|
|
@ -114,23 +114,23 @@ Special Notes:"+{SPECIAL_NOTES_MAGICAL}
|
|||
begin=-180
|
||||
end=-120
|
||||
image="units/human-magi/arch-mage-fireball-2.png"
|
||||
halo=halo/fireball-preparation-1.png,halo/fireball-preparation-2.png
|
||||
halo_x,halo_y=-11,3
|
||||
#halo=halo/fireball-preparation-1.png,halo/fireball-preparation-2.png
|
||||
#halo_x,halo_y=-11,3
|
||||
sound=fire.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-120
|
||||
end=-60
|
||||
image="units/human-magi/arch-mage-fireball-3.png"
|
||||
halo=halo/fireball-preparation-3.png,halo/fireball-preparation-4.png
|
||||
halo_x,halo_y=-15,1
|
||||
#halo=halo/fireball-preparation-3.png,halo/fireball-preparation-4.png
|
||||
#halo_x,halo_y=-15,1
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-60
|
||||
end=0
|
||||
image="units/human-magi/arch-mage-fireball-2.png"
|
||||
halo=halo/fireball-preparation-5.png,halo/fireball-preparation-6.png
|
||||
halo_x,halo_y=-11,3
|
||||
#halo=halo/fireball-preparation-5.png,halo/fireball-preparation-6.png
|
||||
#halo_x,halo_y=-11,3
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
|
|
|
@ -103,23 +103,23 @@ Special Notes:"+{SPECIAL_NOTES_MAGICAL}
|
|||
begin=-180
|
||||
end=-120
|
||||
image="units/human-magi/great-mage-fireball-2.png"
|
||||
halo=halo/fireball-preparation-1.png,halo/fireball-preparation-2.png
|
||||
halo_x,halo_y=-11,3
|
||||
#halo=halo/fireball-preparation-1.png,halo/fireball-preparation-2.png
|
||||
#halo_x,halo_y=-11,3
|
||||
sound=fire.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-120
|
||||
end=-60
|
||||
image="units/human-magi/great-mage-fireball-3.png"
|
||||
halo=halo/fireball-preparation-3.png,halo/fireball-preparation-4.png
|
||||
halo_x,halo_y=-15,1
|
||||
#halo=halo/fireball-preparation-3.png,halo/fireball-preparation-4.png
|
||||
#halo_x,halo_y=-15,1
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-60
|
||||
end=0
|
||||
image="units/human-magi/great-mage-fireball-2.png"
|
||||
halo=halo/fireball-preparation-5.png,halo/fireball-preparation-6.png
|
||||
halo_x,halo_y=-11,3
|
||||
#halo=halo/fireball-preparation-5.png,halo/fireball-preparation-6.png
|
||||
#halo_x,halo_y=-11,3
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
|
|
|
@ -107,7 +107,7 @@ Special Notes:"+{SPECIAL_NOTES_MAGICAL}
|
|||
[missile_frame]
|
||||
begin=-250
|
||||
end=50
|
||||
halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
|
||||
#halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
|
||||
image="projectiles/fireball-n.png"
|
||||
image_diagonal="projectiles/fireball-nw.png"
|
||||
[/missile_frame]
|
||||
|
@ -125,23 +125,23 @@ Special Notes:"+{SPECIAL_NOTES_MAGICAL}
|
|||
begin=-180
|
||||
end=-120
|
||||
image="units/human-magi/red-mage-fireball-2.png"
|
||||
halo=halo/fireball-preparation-1.png,halo/fireball-preparation-2.png
|
||||
halo_x,halo_y=-11,3
|
||||
#halo=halo/fireball-preparation-1.png,halo/fireball-preparation-2.png
|
||||
#halo_x,halo_y=-11,3
|
||||
sound=fire.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-120
|
||||
end=-60
|
||||
image="units/human-magi/red-mage-fireball-3.png"
|
||||
halo=halo/fireball-preparation-3.png,halo/fireball-preparation-4.png
|
||||
halo_x,halo_y=-15,1
|
||||
#halo=halo/fireball-preparation-3.png,halo/fireball-preparation-4.png
|
||||
#halo_x,halo_y=-15,1
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-60
|
||||
end=0
|
||||
image="units/human-magi/red-mage-fireball-2.png"
|
||||
halo=halo/fireball-preparation-5.png,halo/fireball-preparation-6.png
|
||||
halo_x,halo_y=-11,3
|
||||
#halo=halo/fireball-preparation-5.png,halo/fireball-preparation-6.png
|
||||
#halo_x,halo_y=-11,3
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
|
|
Loading…
Add table
Reference in a new issue