updated changelog
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@ -40,6 +40,8 @@ CVS HEAD:
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* Shadow: switched movetype to 'spirit', halved hitpoints, reduced movement
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* Orcish Archer: reduced cost
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* Peasant: reduced cost, increased melee damage
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* Dwarvish Guardsman: reduced blade, pierce, impact, fire and cold resistances, reduced cost
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* Dwarvish Stawlart: reduced blade, pierce, impact, fire and cold resistances
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* new units
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* Dark Queen
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* language fixes and polishing (english)
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@ -80,6 +82,8 @@ CVS HEAD:
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* fixed 'Orcish Ruler' appearing in 'The Rise of Wesnoth' campaign
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* fixed 'Heavy Infantryman' recruiting bug in 'The Eastern Invasion: Mal-Ravanals Capital' scenario
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* fixed editor not being translatable
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* fixed Parandra missing in 'Heir to the Throne: The Elven Council' scenario
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* fixed king going to swimming on 'The Rise of Wesnoth: A Final Spring' scenario
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* workaround for Reiser4 feature bug (#10264)
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* re-implemented enhanced sound quality fix
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* added error dialog when a campaign has corrupt WML
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@ -92,7 +96,7 @@ CVS HEAD:
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* compile speed optimizations
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* text rendering optimizations
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* squashed many compile warnings
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* code cleanups
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* code cleanups and refactoring
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Version 0.8.3:
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* information about encountered terrain added in the help system
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