THoT: remove unused macros
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@ -1,150 +1,5 @@
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#textdomain wesnoth-thot
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#define CONDITIONAL_MAGE_RECRUITING
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[event]
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name=die
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first_time_only=no
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[filter]
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side=1
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type_adv_tree=Mage
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trait=loyal
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[not]
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id=Ratheln
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[/not]
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[/filter]
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[if]
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[not]
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[have_unit]
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search_recall_list=yes
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side=1
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type_adv_tree=Mage
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trait=loyal
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[not]
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id=Ratheln
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[/not]
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[/have_unit]
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[/not]
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[then]
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[message]
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speaker=narrator
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message= _ "Without magic users from Master Perrin’s academy in your party, you can no longer recruit new ones."
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image=wesnoth-icon.png
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[/message]
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[disallow_recruit]
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side=1
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type=Mage
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[/disallow_recruit]
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[/then]
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[/if]
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[/event]
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#enddef
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#define OBJ_STAFF_OF_RIGHTEOUS_FLAME X Y
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{PLACE_IMAGE "scenery/temple1.png" {X} {Y}}
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[event]
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name=moveto
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[filter]
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side=1
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x,y={X},{Y}
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[/filter]
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[message]
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speaker=unit
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message= _ "There an altar in this temple, and a staff lies upon it."
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[/message]
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[/event]
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[event]
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name=moveto
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first_time_only=no
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[filter]
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side=1
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x,y={X},{Y}
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[/filter]
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[object]
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id=sorf # Prevent it from being picked up more than once.
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name= _ "Staff of Righteous Flame"
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image=items/staff-magic.png
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duration=forever
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description= _ "This staff gives a dying mage a final strike that will destroy all nearby enemies."
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cannot_use_message= _ "Only a mage may wield this Staff."
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[filter]
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side=1
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type_adv_tree=Mage
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x,y=$x1,$y1
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[/filter]
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[then]
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[modify_unit]
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[filter]
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id=$unit.id
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[/filter]
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overlays=misc/righteous-flame-icon.png
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[event]
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id=death_of_sorf_holder
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name=last breath
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delayed_variable_substitution=no
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[filter]
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id=$unit.id
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[/filter]
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[message]
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speaker=unit
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message=_"Aaarrgh! Though I die, the flame of righteousness shall send you down to darkness!"
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[/message]
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[animate_unit]
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[filter]
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id=$unit.id
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[/filter]
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flag=boo
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[/animate_unit]
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[kill]
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[filter_adjacent]
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id=$unit.id
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is_enemy=yes
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[/filter_adjacent]
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animate=yes
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fire_event=yes
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[/kill]
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[redraw][/redraw]
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[/event]
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[/modify_unit]
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[/then]
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[effect]
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apply_to=new_ability
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[abilities]
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{ABILITY_STEADFAST}
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[/abilities]
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[/effect]
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[effect]
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apply_to=new_animation
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[extra_anim]
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flag=boo
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start_time=0
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[frame]
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halo=halo/elven/faerie-fire-halo[1~7].png:100
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blend_color=255,0,0
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blend_ratio=0.5
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sound=fire.wav
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[/frame]
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[/extra_anim]
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[/effect]
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[/object]
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[/event]
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#enddef
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#define RECALL_VETERAN TYPE X Y
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[recall]
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type={TYPE}
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