Merged 13075 13056 13015 13006 12995 into trunk

This commit is contained in:
Isaac Clerencia Perez 2006-08-16 09:39:47 +00:00
parent f8ea0baf3a
commit d0711b6a16
22 changed files with 229 additions and 104 deletions

View file

@ -38,18 +38,13 @@
direction=sw,s,se
[frame]
begin=-200
end=-150
image="konrad-lord.png"
[/frame]
[frame]
begin=-150
end=-50
end=-100
image="konrad-lord-attack-w1.png"
[/frame]
[if]
hits=no
[frame]
begin=-50
begin=-100
end=100
image="konrad-lord-attack-w2.png"
sound={SOUND_LIST:MISS}
@ -58,7 +53,7 @@
[else]
hits=yes
[frame]
begin=-50
begin=-100
end=100
image="konrad-lord-attack-w2.png"
sound={SOUND_LIST:SWORD_SWISH}
@ -69,28 +64,18 @@
end=175
image="konrad-lord-attack-w1.png"
[/frame]
[frame]
begin=175
end=200
image="konrad-lord.png"
[/frame]
[/animation]
[animation]
direction=nw,n,ne
[frame]
begin=-200
end=-150
image="konrad-lord.png"
[/frame]
[frame]
begin=-150
end=-50
end=-100
image="konrad-lord-attack-w1.png"
[/frame]
[if]
hits=no
[frame]
begin=-50
begin=-100
end=100
image="konrad-lord-attack-w3.png"
sound={SOUND_LIST:MISS}
@ -99,7 +84,7 @@
[else]
hits=yes
[frame]
begin=-50
begin=-100
end=100
image="konrad-lord-attack-w3.png"
sound={SOUND_LIST:SWORD_SWISH}
@ -110,11 +95,6 @@
end=175
image="konrad-lord-attack-w1.png"
[/frame]
[frame]
begin=175
end=200
image="konrad-lord.png"
[/frame]
[/animation]
[/attack]
[attack]
@ -248,18 +228,13 @@
direction=sw,s,se
[frame]
begin=-200
end=-150
image="konrad-lord.png"
[/frame]
[frame]
begin=-150
end=-50
end=-100
image="konrad-lord-attack-w1.png"
[/frame]
[if]
hits=no
[frame]
begin=-50
begin=-100
end=100
image="konrad-lord-attack-w2.png"
sound={SOUND_LIST:MISS}
@ -268,7 +243,7 @@
[else]
hits=yes
[frame]
begin=-50
begin=-100
end=100
image="konrad-lord-attack-w2.png"
sound={SOUND_LIST:SWORD_SWISH}
@ -279,28 +254,18 @@
end=175
image="konrad-lord-attack-w1.png"
[/frame]
[frame]
begin=175
end=200
image="konrad-lord.png"
[/frame]
[/animation]
[animation]
direction=nw,n,ne
[frame]
begin=-200
end=-150
image="konrad-lord.png"
[/frame]
[frame]
begin=-150
end=-50
end=-100
image="konrad-lord-attack-w1.png"
[/frame]
[if]
hits=no
[frame]
begin=-50
begin=-100
end=100
image="konrad-lord-attack-w3.png"
sound={SOUND_LIST:MISS}
@ -309,7 +274,7 @@
[else]
hits=yes
[frame]
begin=-50
begin=-100
end=100
image="konrad-lord-attack-w3.png"
sound={SOUND_LIST:SWORD_SWISH}
@ -320,11 +285,6 @@
end=175
image="konrad-lord-attack-w1.png"
[/frame]
[frame]
begin=175
end=200
image="konrad-lord.png"
[/frame]
[/animation]
[/attack]
[attack]

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@ -28,11 +28,16 @@
number=3
[animation]
hits=yes
[frame]
begin=-225
end=-200
image=deoran/junior-commander.png
sound=horse-canter.wav
[/frame]
[frame]
begin=-200
end=-100
image=deoran/junior-commander-attack.png
sound=horse-canter.wav
image=deoran/junior-commander-moving.png
[/frame]
[frame]
begin=-100
@ -40,14 +45,29 @@
image=deoran/junior-commander-attack.png
sound=spear.wav
[/frame]
[frame]
begin=100
end=175
image=deoran/junior-commander-moving.png
[/frame]
[frame]
begin=175
end=200
image=deoran/junior-commander.png
[/frame]
[/animation]
[animation]
hits=no
[frame]
begin=-225
end=-200
image=deoran/junior-commander.png
sound=horse-canter.wav
[/frame]
[frame]
begin=-200
end=-100
image=deoran/junior-commander-attack.png
sound=horse-canter.wav
image=deoran/junior-commander-moving.png
[/frame]
[frame]
begin=-100
@ -55,6 +75,16 @@
image=deoran/junior-commander-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[frame]
begin=100
end=175
image=deoran/junior-commander-moving.png
[/frame]
[frame]
begin=175
end=200
image=deoran/junior-commander.png
[/frame]
[/animation]
[/attack]
[movement_anim]
@ -64,5 +94,5 @@
image=deoran/junior-commander-moving.png
[/frame]
[/movement_anim]
{DEFENSE_ANIM "deoran/junior-commander-defend.png" deoran/junior-commander.png {SOUND_LIST:HORSE_HIT} }
{DEFENSE_ANIM "deoran/junior-commander-defend.png" "deoran/junior-commander.png" {SOUND_LIST:HORSE_HIT} }
[/unit]

View file

@ -34,11 +34,16 @@
number=3
[animation]
hits=yes
[frame]
begin=-225
end=-200
image=deoran/horseman-commander.png
sound=horse-canter.wav
[/frame]
[frame]
begin=-200
end=-100
image=deoran/horseman-commander-moving.png
sound=horse-canter.wav
[/frame]
[frame]
begin=-100
@ -46,14 +51,29 @@
image=deoran/horseman-commander-attack.png
sound=spear.wav
[/frame]
[frame]
begin=100
end=175
image=deoran/horseman-commander-moving.png
[/frame]
[frame]
begin=175
end=200
image=deoran/horseman-commander.png
[/frame]
[/animation]
[animation]
hits=no
[frame]
begin=-225
end=-200
image=deoran/horseman-commander.png
sound=horse-canter.wav
[/frame]
[frame]
begin=-200
end=-100
image=deoran/horseman-commander-moving.png
sound=horse-canter.wav
[/frame]
[frame]
begin=-100
@ -61,6 +81,16 @@
image=deoran/horseman-commander-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[frame]
begin=100
end=175
image=deoran/horseman-commander-moving.png
[/frame]
[frame]
begin=175
end=200
image=deoran/horseman-commander.png
[/frame]
[/animation]
[/attack]
[movement_anim]
@ -70,5 +100,5 @@
image=deoran/horseman-commander-moving.png
[/frame]
[/movement_anim]
{DEFENSE_ANIM "deoran/horseman-commander-defend.png" deoran/horseman-commander.png {SOUND_LIST:HORSE_HIT} }
{DEFENSE_ANIM "deoran/horseman-commander-defend.png" "deoran/horseman-commander.png" {SOUND_LIST:HORSE_HIT} }
[/unit]

View file

@ -33,30 +33,50 @@
hits=yes
[frame]
begin=-200
end=-175
image=deoran/dismounted-commander.png
[/frame]
[frame]
begin=-175
end=-100
image=deoran/dismounted-commander-attack1.png
[/frame]
[frame]
begin=-100
end=0
end=100
image=deoran/dismounted-commander-attack2.png
sound=spear.wav
sound=spear.ogg
[/frame]
[frame]
begin=100
end=175
image=deoran/dismounted-commander.png
[/frame]
[/animation]
[animation]
hits=no
[frame]
begin=-200
end=-175
image=deoran/dismounted-commander.png
[/frame]
[frame]
begin=-175
end=-100
image=deoran/dismounted-commander-attack1.png
[/frame]
[frame]
begin=-100
end=0
end=100
image=deoran/dismounted-commander-attack2.png
sound=spear-miss.ogg
[/frame]
[frame]
begin=100
end=175
image=deoran/dismounted-commander.png
[/frame]
[/animation]
[/attack]
{DEFENSE_ANIM "deoran/dismounted-commander-defend.png" deoran/dismounted-commander.png {SOUND_LIST:HUMAN_HIT} }
{DEFENSE_ANIM "deoran/dismounted-commander-defend.png" "deoran/dismounted-commander.png" {SOUND_LIST:HUMAN_HIT} }
[/unit]

View file

@ -30,20 +30,50 @@
[animation]
hits=yes
[frame]
begin=-101
end=100
begin=-200
end=-150
image="gerrick/infantry-commander.png"
[/frame]
[frame]
begin=-150
end=50
image="gerrick/infantry-commander-attack.png"
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[frame]
begin=50
end=150
image="gerrick/infantry-commander-attack-shield.png"
[/frame]
[frame]
begin=150
end=200
image="gerrick/infantry-commander.png"
[/frame]
[/animation]
[animation]
hits=no
[frame]
begin=-101
end=100
begin=-200
end=-150
image="gerrick/infantry-commander.png"
[/frame]
[frame]
begin=-150
end=50
image="gerrick/infantry-commander-attack.png"
sound={SOUND_LIST:MISS}
[/frame]
[frame]
begin=50
end=150
image="gerrick/infantry-commander-attack-shield.png"
[/frame]
[frame]
begin=150
end=200
image="gerrick/infantry-commander.png"
[/frame]
[/animation]
[/attack]
{DEFENSE_ANIM "gerrick/infantry-commander-defend.png" "gerrick/infantry-commander.png" {SOUND_LIST:HUMAN_HIT} }

View file

@ -32,20 +32,50 @@
[animation]
hits=yes
[frame]
begin=-101
end=100
begin=-200
end=-150
image="gerrick/assault-commander.png"
[/frame]
[frame]
begin=-150
end=50
image="gerrick/assault-commander-attack.png"
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[frame]
begin=50
end=150
image="gerrick/assault-commander-attack-shield.png"
[/frame]
[frame]
begin=150
end=200
image="gerrick/assault-commander.png"
[/frame]
[/animation]
[animation]
hits=no
[frame]
begin=-101
end=100
begin=-200
end=-150
image="gerrick/assault-commander.png"
[/frame]
[frame]
begin=-150
end=50
image="gerrick/assault-commander-attack.png"
sound={SOUND_LIST:MISS}
[/frame]
[frame]
begin=50
end=150
image="gerrick/assault-commander-attack-shield.png"
[/frame]
[frame]
begin=150
end=200
image="gerrick/assault-commander.png"
[/frame]
[/animation]
[/attack]
[attack]
@ -61,20 +91,40 @@
[animation]
hits=yes
[frame]
begin=-101
begin=-200
end=-125
image="gerrick/assault-commander.png"
[/frame]
[frame]
begin=-125
end=100
image="gerrick/assault-commander-attack-shield.png"
sound=mace.wav
[/frame]
[frame]
begin=100
end=175
image="gerrick/assault-commander.png"
[/frame]
[/animation]
[animation]
hits=no
[frame]
begin=-101
begin=-200
end=-125
image="gerrick/assault-commander.png"
[/frame]
[frame]
begin=-125
end=100
image="gerrick/assault-commander-attack-shield.png"
sound={SOUND_LIST:MISS}
[/frame]
[frame]
begin=100
end=175
image="gerrick/assault-commander.png"
[/frame]
[/animation]
[/attack]
{DEFENSE_ANIM "gerrick/assault-commander-defend.png" "gerrick/assault-commander.png" {SOUND_LIST:HUMAN_HIT} }

View file

@ -31,8 +31,8 @@
[/specials]
[animation]
[frame]
begin=-100
end=100
begin=-175
end=175
image="lich/demilich-attack.png"
sound=wail.wav
[/frame]

View file

@ -84,7 +84,7 @@ Special Notes: A Desert Shyde's entangling attack slows enemies down, halving th
icon=attacks/entangle.png
[animation]
[missile_frame]
begin=-150
begin=-200
end=0
image="projectiles/entangle.png"
image_diagonal="projectiles/entangle.png"
@ -96,8 +96,8 @@ Special Notes: A Desert Shyde's entangling attack slows enemies down, halving th
[/frame]
[frame]
sound=entangle.wav
begin=0
end=1
begin=-100
end=0
image="newelves/desert-elvish-shyde-ftouch-attack3.png"
[/frame]
[/animation]

View file

@ -63,7 +63,7 @@ Special Notes: A Desert Star's entangling attack slows enemies down, halving the
number=2
range=melee
icon=attacks/touch-faerie.png
[animations]
[animation]
[frame]
begin=-200
end=-100
@ -79,7 +79,7 @@ Special Notes: A Desert Star's entangling attack slows enemies down, halving the
end=100
image=newelves/desert-elvish-shyde-ftouch-attack3.png
[/frame]
[/animations]
[/animation]
[/attack]
[attack]
name=ensnare
@ -105,8 +105,8 @@ Special Notes: A Desert Star's entangling attack slows enemies down, halving the
[/frame]
[frame]
sound=entangle.wav
begin=0
end=1
begin=-100
end=0
image="newelves/desert-elvish-shyde-ftouch-attack3.png"
[/frame]
[/animation]

View file

@ -95,8 +95,8 @@
[/frame]
[frame]
sound=entangle.wav
begin=0
end=1
begin=-100
end=0
image="newelves/desert-elvish-shyde-ftouch-attack3.png"
[/frame]
[/animation]

View file

@ -103,8 +103,8 @@
[/frame]
[frame]
sound=entangle.wav
begin=0
end=1
begin=-100
end=0
image="newelves/desert-elvish-shyde-ftouch-attack3.png"
[/frame]
[/animation]

View file

@ -673,19 +673,29 @@ What would you like to wish for?"
special=magical
damage=14
number=2
# this conflicts with the new animation syntax and needs to be changed!
[animation]
[sound]
time=-200
sound=lightning.ogg
[/sound]
[missile_frame]
begin=-100
end=0
image=projectiles/lightning-n.png
image_diagonal=projectiles/lightning-ne.png
begin=-150
end=0
image=projectiles/lightning-n.png
image_diagonal=projectiles/lightning-ne.png
[/missile_frame]
[if]
hits=no
[frame]
begin=-200
end=100
sound=lightning-miss.ogg
[/frame]
[/if]
[else]
hits=yes
[frame]
begin=-200
end=100
sound=lightning.ogg
[/frame]
[/else]
[/animation]
[/effect]
[/object]

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@ -29,14 +29,9 @@ namespace about
std::vector<std::string> get_text(std::string campaign) {
static const char *credits[] = {
"_" N_("+Core Developers"),
"_" N_("+ Main Developer"),
"- David White (Sirp)",
"- ",
"_" N_("+ Artwork and graphics designer"),
"- Francisco Muñoz (fmunoz)",
"- ",
"_" N_("+Developers"),
"- David White (Sirp)",
"- *",
"- Alfredo Beaumont (ziberpunk)",
"- András Salamon (ott)",
"- Benoît Timbert (Noyga)",