Give the bow back to Konrad's scepter variations.
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6a34e9c1e8
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cfa72c7144
2 changed files with 164 additions and 52 deletions
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@ -179,6 +179,14 @@
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damage=8
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number=4
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[/attack]
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[attack]
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name=bow
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description= _"bow"
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type=pierce
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range=ranged
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damage=6
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number=3
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[/attack]
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[attack]
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name=scepter of fire
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description= _"scepter of fire"
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@ -191,7 +199,17 @@
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damage=16
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number=4
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[/attack]
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{DEFENSE_ANIM "konrad-commander-scepter-defend.png" "konrad-commander-scepter.png" {SOUND_LIST:HUMAN_HIT}}
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{DEFENSE_ANIM_RANGE "konrad-lord-scepter-sword-defend.png" "konrad-lord-scepter-attack-w1.png" {SOUND_LIST:HUMAN_HIT} melee}
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{DEFENSE_ANIM_FILTERED "konrad-commander-scepter-defend.png" "konrad-commander-scepter.png" {SOUND_LIST:HUMAN_HIT} (
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[secondary_attack_filter]
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name=scepter of fire
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[/secondary_attack_filter]
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)}
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{DEFENSE_ANIM_FILTERED "konrad-commander-bow-defend.png" "konrad-commander-bow.png" {SOUND_LIST:HUMAN_HIT} (
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[secondary_attack_filter]
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name=bow
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[/secondary_attack_filter]
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)}
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[attack_anim]
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[attack_filter]
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name=scepter of fire
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@ -247,5 +265,59 @@
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image="konrad-commander-scepter-attack-4.png"
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[/frame]
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[/attack_anim]
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[attack_anim]
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[attack_filter]
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name=bow
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[/attack_filter]
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[missile_frame]
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begin=-150
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end=0
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image="projectiles/missile-n.png"
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image_diagonal="projectiles/missile-ne.png"
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[/missile_frame]
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[frame]
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begin=-475
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end=-400
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image="konrad-commander-bow.png"
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[/frame]
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[frame]
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begin=-400
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end=-325
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image="konrad-commander-bow-attack1.png"
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[/frame]
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[if]
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hits=yes
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[frame]
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begin=-325
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end=-250
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image="konrad-commander-bow-attack2.png"
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sound=bow.ogg
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[/frame]
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[/if]
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[else]
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hits=no
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[frame]
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begin=-325
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end=-250
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image="konrad-commander-bow-attack2.png"
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sound=bow-miss.ogg
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[/frame]
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[/else]
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[frame]
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begin=-250
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end=-175
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image="konrad-commander-bow-attack3.png"
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[/frame]
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[frame]
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begin=-175
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end=-100
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image="konrad-commander-bow-attack4.png"
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[/frame]
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[frame]
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begin=-100
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end=0
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image="konrad-commander-bow.png"
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[/frame]
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[/attack_anim]
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[/variation]
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[/unit]
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@ -51,7 +51,6 @@
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[attack_filter]
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name=bow
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[/attack_filter]
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hits=yes
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[missile_frame]
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begin=-150
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end=0
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@ -68,55 +67,24 @@
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end=-325
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image="konrad-lord-bow-attack1.png"
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[/frame]
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[frame]
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begin=-325
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end=-250
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image="konrad-lord-bow-attack2.png"
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sound=bow.ogg
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[/frame]
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[frame]
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begin=-250
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end=-175
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image="konrad-lord-bow-attack3.png"
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[/frame]
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[frame]
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begin=-175
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end=-100
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image="konrad-lord-bow-attack4.png"
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[/frame]
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[frame]
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begin=-100
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end=0
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image="konrad-lord-bow.png"
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[/frame]
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[/attack_anim]
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[attack_anim]
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[attack_filter]
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name=bow
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[/attack_filter]
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hits=no
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[missile_frame]
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begin=-150
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end=0
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image="projectiles/missile-n.png"
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image_diagonal="projectiles/missile-ne.png"
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[/missile_frame]
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[frame]
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begin=-475
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end=-400
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image="konrad-lord-bow.png"
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[/frame]
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[frame]
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begin=-400
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end=-325
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image="konrad-lord-bow-attack1.png"
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[/frame]
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[frame]
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begin=-325
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end=-250
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image="konrad-lord-bow-attack2.png"
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sound=bow-miss.ogg
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[/frame]
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[if]
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hits=yes
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[frame]
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begin=-325
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end=-250
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image="konrad-lord-bow-attack2.png"
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sound=bow.ogg
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[/frame]
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[/if]
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[else]
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hits=no
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[frame]
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begin=-325
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end=-250
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image="konrad-lord-bow-attack2.png"
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sound=bow-miss.ogg
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[/frame]
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[/else]
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[frame]
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begin=-250
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end=-175
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@ -231,7 +199,16 @@
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unit_description= _ "The noble leaders of many troops, Lords are especially strong in melee combat, and also possess skill with the bow. Like Commanders, Lords possess leadership skills, and improve the fighting ability of all adjacent lower-level units."
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die_sound={SOUND_LIST:HUMAN_DIE}
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{DEFENSE_ANIM_RANGE "konrad-lord-scepter-sword-defend.png" "konrad-lord-scepter-attack-w1.png" {SOUND_LIST:HUMAN_HIT} melee}
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{DEFENSE_ANIM_RANGE "konrad-lord-scepter-defend.png" "konrad-lord-scepter.png" {SOUND_LIST:HUMAN_HIT} ranged}
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{DEFENSE_ANIM_FILTERED "konrad-lord-scepter-defend.png" "konrad-lord-scepter.png" {SOUND_LIST:HUMAN_HIT} (
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[secondary_attack_filter]
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name=scepter of fire
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[/secondary_attack_filter]
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)}
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{DEFENSE_ANIM_FILTERED "konrad-lord-bow-defend.png" "konrad-lord-bow.png" {SOUND_LIST:HUMAN_HIT} (
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[secondary_attack_filter]
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name=bow
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[/secondary_attack_filter]
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)}
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[attack]
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name=sword
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description= _"sword"
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@ -241,6 +218,15 @@
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damage=12
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number=4
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[/attack]
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[attack]
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name=bow
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description= _"bow"
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icon=attacks/bow-elven.png
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type=pierce
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range=ranged
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damage=9
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number=3
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[/attack]
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[attack]
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name=scepter of fire
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description= _"scepter of fire"
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@ -265,6 +251,60 @@
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image="konrad-lord-scepter-leading.png"
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[/frame]
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[/attack_anim]
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[attack_anim]
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[attack_filter]
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name=bow
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[/attack_filter]
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[missile_frame]
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begin=-150
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end=0
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image="projectiles/missile-n.png"
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image_diagonal="projectiles/missile-ne.png"
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[/missile_frame]
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[frame]
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begin=-475
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end=-400
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image="konrad-lord-bow.png"
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[/frame]
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[frame]
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begin=-400
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end=-325
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image="konrad-lord-bow-attack1.png"
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[/frame]
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[if]
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hits=yes
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[frame]
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begin=-325
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end=-250
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image="konrad-lord-bow-attack2.png"
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sound=bow.ogg
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[/frame]
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[/if]
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[else]
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hits=no
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[frame]
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begin=-325
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end=-250
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image="konrad-lord-bow-attack2.png"
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sound=bow-miss.ogg
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[/frame]
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[/else]
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[frame]
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begin=-250
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end=-175
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image="konrad-lord-bow-attack3.png"
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[/frame]
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[frame]
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begin=-175
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end=-100
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image="konrad-lord-bow-attack4.png"
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[/frame]
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[frame]
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begin=-100
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end=0
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image="konrad-lord-bow.png"
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[/frame]
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[/attack_anim]
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[attack_anim]
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[attack_filter]
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name=sword
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