Animals MAI test scenario: switch to new animals MAI syntax

This commit is contained in:
mattsc 2013-10-22 09:04:41 -07:00
parent ecc7fc94fe
commit ced903bd3a

View file

@ -63,7 +63,7 @@
gold=0
income=-2
{MICRO_AI_ANIMALS}
{MICRO_AI_FOREST_ANIMALS}
[/side]
[side]
@ -78,7 +78,7 @@
gold=0
income=-2
{MICRO_AI_ANIMALS}
{MICRO_AI_BIG_ANIMALS}
[/side]
[side]
@ -93,7 +93,7 @@
gold=0
income=-2
{MICRO_AI_ANIMALS}
{MICRO_AI_BIG_ANIMALS}
[/side]
[side]
@ -108,7 +108,7 @@
gold=0
income=-2
{MICRO_AI_ANIMALS}
{MICRO_AI_BIG_ANIMALS}
[/side]
[side]
@ -123,7 +123,7 @@
gold=0
income=-2
{MICRO_AI_ANIMALS}
{MICRO_AI_WOLVES}
[/side]
[side]
@ -138,7 +138,7 @@
gold=0
income=-2
{MICRO_AI_ANIMALS}
{MICRO_AI_HERDING}
[/side]
[side] # This side is only here because we need one persistent side for the game to go on
@ -237,10 +237,9 @@
[micro_ai]
side=2
ai_type=animals
ai_type=forest_animals
action=add
animal_type=forest_animals
deer_type=Vampire Bat
rabbit_type=Giant Rat
tusker_type=Ogre
@ -253,10 +252,9 @@
# Set up the big_animals micro AI for the Ghasts
[micro_ai]
side=3
ai_type=animals
ai_type=big_animals
action=add
animal_type=big_animals
[filter]
type=Ghast
[/filter]
@ -271,10 +269,9 @@
# Set up the big_animals micro AI for side 4 (the spiders)
[micro_ai]
side=4
ai_type=animals
ai_type=big_animals
action=add
animal_type=big_animals
[filter]
type=Giant Spider
[/filter]
@ -289,10 +286,9 @@
# Set up the big_animals micro AI for the Yeti
[micro_ai]
side=5
ai_type=animals
ai_type=big_animals
action=add
animal_type=big_animals
[filter]
type=Yeti
[/filter]
@ -310,10 +306,9 @@
# Set up the wolves micro AI
[micro_ai]
side=6
ai_type=animals
ai_type=wolves
action=add
animal_type=wolves
[filter]
type=Wolf
[/filter]
@ -326,10 +321,9 @@
# Set up the Troll Whelp micro AI
[micro_ai]
side=7
ai_type=animals
ai_type=herding
action=add
animal_type=herding
[filter]
type=Footpad
[/filter]
@ -422,10 +416,9 @@ Translation: Those Ogres are mean! We better stay away from them and their youn
[micro_ai]
side=6
ai_type=animals
ai_type=wolves
action=change
animal_type=wolves
[filter]
type=Wolf
[/filter]