updated British English translation

This commit is contained in:
Nils Kneuper 2022-01-22 11:33:51 +01:00
parent 09131c8695
commit ceab683b67
10 changed files with 15 additions and 132 deletions

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@ -14,6 +14,7 @@
### Packaging
### Terrain
### Translations
* Updated translations: British English
### Units
### User interface
### WML Engine

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@ -6,7 +6,7 @@ msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2022-01-17 20:51 UTC\n"
"PO-Revision-Date: 2022-01-03 12:06+1100\n"
"PO-Revision-Date: 2022-01-22 10:56+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -393,14 +393,6 @@ msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:68
#, fuzzy
#| msgid ""
#| "But the elder mages health was taxed by the rigors of the journey. A "
#| "year after the two left Alduin, Methor settled in a tranquil valley at "
#| "the edge of the Dulatus Hills, not far southeast of the capitol at "
#| "Weldyn. He opened a small school of his own; and with Delfador assisting "
#| "him, he began training a handful of youths who might in time be worthy to "
#| "enter the great Academy on Alduin."
msgid ""
"But the elder mages health was taxed by the rigors of the journey. A year "
"after the two left Alduin, Methor settled in a tranquil valley at the edge "
@ -3490,6 +3482,7 @@ msgstr "You speak my thoughts, granddaughter. May it be so."
msgid ""
"The elves have advanced much further than anticipated; Krumful, Unhul, arise!"
msgstr ""
"The elves have advanced much further than anticipated; Krumful, Unhul, arise!"
#. [event]
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:336

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@ -9,7 +9,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2022-01-17 23:52+0300\n"
"PO-Revision-Date: 2022-01-03 12:16+1100\n"
"PO-Revision-Date: 2022-01-22 10:58+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -6981,18 +6981,6 @@ msgstr "Horses"
#. [race]: id=horse
#: data/core/units.cfg:186
#, fuzzy
#| msgid ""
#| "Domesticated horses come in many shapes and sizes, from mighty war "
#| "chargers, to sturdy draught horses or agile stock horses. While they are "
#| "more fragile than many beasts, their speed and cunning allow feral horses "
#| "to thrive in the wild, alongside their wild brethren.\n"
#| "\n"
#| "Horses have been an important part of many civilizations, so it is not "
#| "surprising that there are many myths and stories centered around them. "
#| "Winged horses, man-horse hybrids, and ghost horses have made their way "
#| "into written history, though few can honestly claim to have seen such "
#| "things."
msgid ""
"Domesticated horses come in many shapes and sizes, from mighty war chargers, "
"to sturdy draught horses or agile stock horses. While they are more fragile "
@ -7010,7 +6998,7 @@ msgstr ""
"the wild, alongside their wild brethren.\n"
"\n"
"Horses have been an important part of many civilizations, so it is not "
"surprising that there are many myths and stories centred around them. Winged "
"surprising that there are many myths and stories centred on them. Winged "
"horses, man-horse hybrids, and ghost horses have made their way into written "
"history, though few can honestly claim to have seen such things."

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@ -6,7 +6,7 @@ msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2022-01-17 20:52 UTC\n"
"PO-Revision-Date: 2022-01-03 12:34+1100\n"
"PO-Revision-Date: 2022-01-22 10:58+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -2051,15 +2051,6 @@ msgstr ""
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:293
#, fuzzy
#| msgid ""
#| "Know this, Baldras. During the past week, several patrols have again "
#| "ventured across the Great River into Annuvin. A woman named Relana "
#| "opposed them with a small militia and was victorious, but with heavy "
#| "loses. The Crown, however, has begun to take notice of this rebellion and "
#| "is massing forces within Halstead. When its armies are raised, none of "
#| "your little villages will be able to resist them. Your only choice would "
#| "be to flee farther north into orcish territory."
msgid ""
"Know this, Baldras. During the past week, several patrols have again "
"ventured across the Great River into Annuvin. A woman named Relana opposed "
@ -2071,7 +2062,7 @@ msgid ""
msgstr ""
"Know this, Baldras. During the past week, several patrols have again "
"ventured across the Great River into Annuvin. A woman named Relana opposed "
"them with a small militia and was victorious, but with heavy loses. The "
"them with a small militia and was victorious, but with heavy losses. The "
"Crown, however, has begun to take notice of this rebellion and is massing "
"forces within Halstead. When its armies are raised, none of your little "
"villages will be able to resist them. Your only choice would be to flee "

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@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2022-01-17 23:52+0300\n"
"PO-Revision-Date: 2022-01-03 12:45+1100\n"
"PO-Revision-Date: 2022-01-22 11:00+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -1954,21 +1954,6 @@ msgstr ""
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:3102
#, fuzzy
#| msgid ""
#| "<italic>text='Mountains'</italic> are steep enough that units often have "
#| "to climb over obstacles to move.\n"
#| "By this nature, they provide a considerable defensive bonus for most "
#| "troops, but also severely impede any passage through them. Units burdened "
#| "by heavy armor, such as the Wesnoth cavalry and heavy infantry lines, "
#| "cannot even enter them. Aquatic races and creatures like the merfolk have "
#| "piscine bodies which also render them unable to climb steep inclines. "
#| "Nagas are an exception due to their strong arms and rugged scales. Both "
#| "dwarves and trolls are native to mountainous terrain, and have an easy "
#| "time traversing them.\n"
#| "\n"
#| "Most units receive about 60% defense in mountains, whereas Dwarves enjoy "
#| "70%."
msgid ""
"<italic>text='Mountains'</italic> are steep enough that units often have to "
"climb over obstacles to move.\n"

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@ -7,7 +7,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2022-01-17 20:52 UTC\n"
"PO-Revision-Date: 2022-01-03 13:15+1100\n"
"PO-Revision-Date: 2022-01-22 11:01+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -3705,8 +3705,6 @@ msgstr "Thats great, we could really use some resources about now."
#. [message]: speaker=Khrakrahs
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:452
#, fuzzy
#| msgid "Thieves! I wont forget this..."
msgid "Thieves! I wont forget this..."
msgstr "Thieves! I wont forget this..."
@ -3717,10 +3715,6 @@ msgstr "Ha ha, youre making friends all over, you cowards!"
#. [message]: speaker=Khrakrahs
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:460
#, fuzzy
#| msgid ""
#| "I dont care about your petty squabbles, I curse all of you! I curse all "
#| "who invade my lair!"
msgid ""
"I dont care about your petty squabbles, I curse all of you! I curse all who "
"invade my lair!"
@ -4203,8 +4197,6 @@ msgstr ""
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:1276
#, fuzzy
#| msgid "Us? Were nice, not like the elves chasing us."
msgid "Us? Were nice, not like the elves chasing us."
msgstr "Us? Were nice, not like the elves chasing us."
@ -4662,14 +4654,6 @@ msgstr "Red Wyrm"
#. [unit_type]: id=Red Wyrm, race=monster
#: data/campaigns/Sceptre_of_Fire/units/Red_Wyrm.cfg:23
#, fuzzy
#| msgid ""
#| "Red Wyrms are strange beasts, basically stout serpents with wings, but no "
#| "legs. Their skin is read and rock-like, impervious to fire but more "
#| "brittle than regular scales or any other lizard armor. They are "
#| "relatively rare, and their presence is attributed to some eccentric "
#| "wizard or dragon. Mature Wyrms have excellent control of their fire "
#| "breath attack, as if they are themselves miniature dragons."
msgid ""
"Red Wyrms are strange beasts, basically stout serpents with wings, but no "
"legs. Their skin is red and rock-like, impervious to fire but more brittle "

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@ -845,15 +845,6 @@ msgstr "Becalmed"
#. [part]
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:25
#, fuzzy
#| msgid ""
#| "22 III, 23 YW\n"
#| "\n"
#| "Research sometimes requires experiments, so I began. I knew the bandit "
#| "had intended to rob me, and once I had killed his beloved, he had "
#| "intended to torture and kill me. Now that I was in control, he was "
#| "afraid and defensive, and while his hatred of me was unabated, his desire "
#| "to live made him somewhat malleable."
msgid ""
"22 III, 23 YW\n"
"\n"
@ -873,21 +864,6 @@ msgstr ""
#. [part]
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:58
#, fuzzy
#| msgid ""
#| "I passed him a wineskin, to put him at ease. He eyed me suspiciously, "
#| "then took a sip, calculating my intentions. I then placed a portion of my "
#| "gold resources on the table, and his eyes locked upon it.\n"
#| "\n"
#| "I then placed upon the table a ring stripped off the bandit named "
#| "Mossa, his beloved partner in crime. His gaze shifted from the gold to "
#| "the ring, and then quickly to my eyes. Had he not been tied to the "
#| "chair, he would have attacked me.\n"
#| "\n"
#| "I added more gold to the pile, but he didnt notice, he only glared at me "
#| "with such hatred. The hunger for vengeance radiated off of him like heat "
#| "from a thousand suns - I could feel it more strongly than the fear or "
#| "hunger from any of my pets..."
msgid ""
"I passed him a wineskin, to put him at ease. He eyed me suspiciously, then "
"took a sip, calculating my intentions. I then placed a portion of my gold "
@ -919,18 +895,6 @@ msgstr ""
#. [part]
#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:75
#, fuzzy
#| msgid ""
#| "This rich vein into the life-force of the bandit was like nothing I had "
#| "ever seen, but I knew enough to bend his hunger to my will. With further "
#| "study, I may one day be able to stop it there, but today I could not: The "
#| "single-minded hunger consumed the man, it was all I could do to control "
#| "its direction!\n"
#| "\n"
#| "The bandit howled, thrashed, tore at his clothes and bindings, eventually "
#| "digging into his own flesh. Eventually, when all but the hunger had been "
#| "flensed from his being, he calmed down. Now hairless, bloody, naked, and "
#| "unthinking, the bandit was unrecognizable as the man he once was."
msgid ""
"This rich vein into the life-force of the bandit was like nothing I had ever "
"seen, but I knew enough to bend his hunger to my will. With further study, I "

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@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2022-01-17 20:52 UTC\n"
"PO-Revision-Date: 2022-01-03 13:37+1100\n"
"PO-Revision-Date: 2022-01-22 11:03+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -6643,10 +6643,8 @@ msgstr "Our advance is thwarted, that monster has destroyed the bridge!"
#. [message]
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1312
#, fuzzy
#| msgid "Our advance is thwarted, that monster has destroyed the bridge!"
msgid "Our retreat is thwarted, that monster has destroyed the bridge!"
msgstr "Our advance is thwarted, that monster has destroyed the bridge!"
msgstr "Our retreat is thwarted, that monster has destroyed the bridge!"
#. [message]: speaker=Abraxas
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:1341

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@ -9,7 +9,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2022-01-17 20:52 UTC\n"
"PO-Revision-Date: 2022-01-03 13:44+1100\n"
"PO-Revision-Date: 2022-01-22 11:03+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -6199,12 +6199,6 @@ msgstr "Bay Horse"
#. [unit_type]: id=Bay Horse, race=horse
#: data/core/units/monsters/Horse.cfg:19
#, fuzzy
#| msgid ""
#| "Bay horses are defined more by their coloration than their size or "
#| "temperment, and can be found anywhere from the battlefield to the farm to "
#| "the wild plains and woodlands. Though an unencumbered horse will tend to "
#| "flee if possible, they will fight back with a powerful kick when cornered."
msgid ""
"Bay horses are defined more by their coloration than their size or "
"temperament, and can be found anywhere from the battlefield to the farm to "
@ -6776,14 +6770,6 @@ msgstr "Naga High Guard"
#. [unit_type]: id=Naga High Guard, race=naga
#: data/core/units/nagas/Guard_High.cfg:23
#, fuzzy
#| msgid ""
#| "The elite naga guards are a rigid barrier to any invaders of a naga "
#| "stronghold. They have powerful stikes and, like the lesser Shield Guard, "
#| "they are difficult to dislodge from their posts because of effective use "
#| "of a shield in melee techniques. This tactic does nothing against ranged "
#| "attacks, but the nagas can usually seek better terrain advantage in such "
#| "situations."
msgid ""
"The elite naga guards are a rigid barrier to any invaders of a naga "
"stronghold. They have powerful strikes and, like the lesser Shield Guard, "

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@ -9,7 +9,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2022-01-17 20:52 UTC\n"
"PO-Revision-Date: 2022-01-03 14:02+1100\n"
"PO-Revision-Date: 2022-01-22 11:04+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -8671,10 +8671,8 @@ msgstr ""
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3366
#, fuzzy
#| msgid "$unit.name|, be quiet, Ill explain it all later."
msgid "$talking_unit.name, be quiet, Ill explain it all later."
msgstr "$unit.name|, be quiet, Ill explain it all later."
msgstr "$talking_unit.name, be quiet, Ill explain it all later."
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3383
@ -14881,18 +14879,13 @@ msgstr "Dawarf"
#. [unit_type]: id=Dawarf, race=monster
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Darawf.cfg:19
#, fuzzy
#| msgid ""
#| "Dont ask where the Dawarf came from. You really dont want to know. It "
#| "is a secret well guarded by the great lore-masters of Wesnoth. And its "
#| "isnt pretty. Hint: it involves lots of sherbet."
msgid ""
"Dont ask where the Dawarf came from. You really dont want to know. It is a "
"secret well guarded by the great lore-masters of Wesnoth. And it isnt "
"pretty. Hint: it involves lots of sherbet."
msgstr ""
"Dont ask where the Dawarf came from. You really dont want to know. It is a "
"secret well guarded by the great lore-masters of Wesnoth. And its isnt "
"secret well guarded by the great lore-masters of Wesnoth. And it isnt "
"pretty. Hint: it involves lots of sherbet."
#. [unit_type]: id=Dust Devil, race=monster