Revert "MP Lobby: reduced frequency of network polls (100ms -> 1000ms)"

This reverts commit 5fd833a91a. It was causing the lobby to
lag up to *three minutes* behind current activity due to multiple data packets being queued
(see #3046). It seems 100 ms was enough to mask this issue.

(cherry-picked from commit 6a7bd05250)
This commit is contained in:
Charles Dang 2018-05-09 18:18:11 +11:00
parent ebeda413c4
commit ce9e0d2cac

View file

@ -83,7 +83,7 @@ double hex_brightening = 1.25;
//
int cache_compression_level = 6;
unsigned lobby_network_timer = 1000;
unsigned lobby_network_timer = 100;
unsigned lobby_refresh = 4000;
const std::string observer_team_name = "observer";