updated announcement po files from latest template

stringfreeze for 1.8 announcement started!
This commit is contained in:
Nils Kneuper 2010-02-28 14:46:40 +00:00
parent df3728b8ef
commit ce0e264bf2
50 changed files with 6158 additions and 6648 deletions

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2005-10-03 10:06+0200\n"
"Last-Translator: \n"
"Language-Team: Afrikaans\n"
@ -41,8 +41,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -125,44 +125,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr "Die Stryd vir Wesnoth 1.0"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
#, fuzzy
msgid "Wesnoth Screenshot"
msgstr "Die Stryd vir Wesnoth 1.0 Uitgawe Nota's"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -171,33 +184,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
#, fuzzy
msgid "Wesnoth Screenshot"
msgstr "Die Stryd vir Wesnoth 1.0 Uitgawe Nota's"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -206,7 +213,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -214,152 +221,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -368,31 +364,22 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Aflaai"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -411,28 +398,28 @@ msgstr ""
"stelsels."
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -443,7 +430,7 @@ msgstr ""
"\"http://www.wesnoth.org/wiki/Download\">aflaai bladsy</a> kry."
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -454,13 +441,13 @@ msgstr ""
"aflaai van die <a href=\"%s\">xdelta</a> lêers alleen belang stel."
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Meer Informasie"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -468,7 +455,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -476,27 +463,27 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
msgstr "<a href='http://www.wesnoth.org'>"
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Hierdie bladsy is ook beskikbaar in die volgende tale:"

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-10 22:25+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -40,8 +40,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -118,44 +118,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -164,33 +177,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr ""
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -199,7 +206,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -207,152 +214,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -361,33 +357,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -399,28 +386,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -429,7 +416,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -438,13 +425,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -452,7 +439,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -460,20 +447,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -481,7 +468,7 @@ msgstr "<a href='http://www.wesnoth.org'>"
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2006-12-23 18:54+0100\n"
"Last-Translator: Georgi <portala@abv.bg>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -41,8 +41,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -124,44 +124,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr "Какво е Ново в Уеснот 1.2"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
#, fuzzy
msgid "Wesnoth Screenshot"
msgstr "Уеснот 1.0 Бележки по Издаването"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -170,33 +183,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
#, fuzzy
msgid "Wesnoth Screenshot"
msgstr "Уеснот 1.0 Бележки по Издаването"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -205,7 +212,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -213,152 +220,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -367,31 +363,22 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Изтегляне"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -409,28 +396,28 @@ msgstr ""
"достъпни за най-популярните операционни системи."
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -441,7 +428,7 @@ msgstr ""
"www.wesnoth.org/wiki/Download\">страницата за изтегляне</a>."
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -452,13 +439,13 @@ msgstr ""
"изтеглянето само на <a href=\"%s\">xdelta</a> файловете."
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Повече Информация"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -466,7 +453,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -474,27 +461,27 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
msgstr "<a href='http://www.wesnoth.org'>"
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Тази страница е също достъпна на следните езици:"

View file

@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: \n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-20 23:06+0100\n"
"Last-Translator: Jordà Polo <jorda@ettin.org>\n"
"Language-Team: Catalan <wesnoth-ca@lists.ettin.org>\n"
@ -44,8 +44,8 @@ msgstr "Logotip de Wesnoth"
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -135,44 +135,57 @@ msgstr "<a href='#more'>Més informació</a>"
msgid "What's New in Wesnoth 1.8"
msgstr "Què hi ha de nou a Wesnoth 1.6"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr "Captura de Wesnoth"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr "Per a jugadors"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr "Campanyes"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -181,33 +194,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr "Captura de Wesnoth"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -216,7 +223,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -224,152 +231,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr "Multijugador"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr "General"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr "Per a creadors de continguts"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -378,33 +374,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Descarrega"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -425,7 +412,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -436,7 +423,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -447,7 +434,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -458,7 +445,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -470,7 +457,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -483,13 +470,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Més informació"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
@ -500,7 +487,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
@ -511,14 +498,14 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
"<a href='http://www.wesnoth.org'>Pàgina oficial de Wesnoth</a> (anglès)"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
@ -527,7 +514,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -537,7 +524,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Aquesta pàgina també està disponible en els següents idiomes:"

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -41,8 +41,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -119,44 +119,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -165,33 +178,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr ""
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -200,7 +207,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -208,152 +215,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -362,33 +358,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -400,28 +387,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -430,7 +417,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -439,13 +426,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -453,7 +440,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -461,20 +448,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -482,7 +469,7 @@ msgstr "<a href='http://www.wesnoth.org'>"
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle of Wesnoth\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-21 17:51+0100\n"
"Last-Translator: Vladimír Slávik <slavik.vladimir@seznam.cz>\n"
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
@ -42,8 +42,8 @@ msgstr "Logo Wesnothu"
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -128,44 +128,57 @@ msgstr "<a href='#more'>Další informace</a>"
msgid "What's New in Wesnoth 1.8"
msgstr "Co je nového ve Wesnothu 1.6"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><a><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr "Snímek z Wesnothu"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr "Pro hráče"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr "Tažení"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -174,33 +187,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><a><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr "Snímek z Wesnothu"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -209,7 +216,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -217,152 +224,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr "Hra více hráčů"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr "Obecné"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr "Pro vývojáře rozšíření"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -371,31 +367,22 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Download"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -416,7 +403,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -427,7 +414,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -438,7 +425,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -448,7 +435,7 @@ msgstr ""
"download'>Wesnoth pro Mac OS X</a> </strong>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -459,7 +446,7 @@ msgstr ""
"www.wesnoth.org/wiki/Download'>downloads</a>."
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -471,13 +458,13 @@ msgstr ""
"a>."
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Více informací"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
@ -488,7 +475,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
@ -499,14 +486,14 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
"<a href='http://www.wesnoth.org'>Oficiální stránky Wesnothu</a> (anglicky)"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
@ -515,7 +502,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -524,7 +511,7 @@ msgstr ""
"Wesnoth verze&nbsp;1.4</a>"
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Tato stránka je také k&nbsp;dispozici v&nbsp;následujících jazycích:"

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Wesnoth 1.4\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2008-03-06 21:50+0100\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Dansk <dansk@dansk-gruppen.dk\n"
@ -42,8 +42,8 @@ msgstr "Wesnothlogo"
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -134,44 +134,57 @@ msgstr "<a href='#more'>Yderligere information</a>"
msgid "What's New in Wesnoth 1.8"
msgstr "Hvad er nyt i Wesnoth 1.4"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr "Wesnoth skærmbillede"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr "For spillere"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -180,33 +193,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr "Wesnoth skærmbillede"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -215,7 +222,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -223,154 +230,143 @@ msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
#, fuzzy
msgid "Multiplayer"
msgstr "Flerspillerkampagner"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
#, fuzzy
msgid "For Content Developers"
msgstr "Til kampagneudviklere"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -379,33 +375,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Hent"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -426,7 +413,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -437,7 +424,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -448,7 +435,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -459,7 +446,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -471,7 +458,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -484,13 +471,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Yderligere information"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
@ -501,7 +488,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
@ -512,14 +499,14 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
"<a href='http://www.wesnoth.org'>Wesnoths officielle hjemmeside</a> (Engelsk)"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
@ -529,7 +516,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -539,7 +526,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Denne side er også tilgængelig i de følgende sprog:"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2010-02-14 13:25+0100\n"
"Last-Translator: Nils Kneuper <crazy-ivanovic AT gmx D O T net>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -40,11 +40,8 @@ msgstr "Wesnothlogo"
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19
#: template.html:96
#: template.html:120
#: template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -56,8 +53,23 @@ msgstr "Battle for Wesnoth 1.8: Informationen zur Veröffentlichung"
# ist das der link auf das alte, oder sollte das die Intro für die Neue release sein? ich habe einmal nix angefasst.
#. type: Content of: <html><body><div><div><div><p>
#: template.html:31
msgid "<em>March 2010</em>. It is once again time for that thrill you've all been waiting for, a Wesnoth stable release. The Battle for Wesnoth team is proud to release version 1.8 of <em>The Battle for Wesnoth</em>, a <a href='http://www.gnu.org/philosophy/philosophy.html'>free</a> <a href='http://www.opensource.org/'>open-source</a> turn-based strategy game with a fantasy theme and roleplaying elements. The game is <a href='#download'>available for download</a> now for Windows, Mac OS X and various GNU/Linux distributions."
msgstr "<em>März 2010</em>. Das Battle for Wesnoth Team ist stolz, die Veröffentlichung der Version 1.8 von <em>The Battle for Wesnoth</em> bekanntgeben zu dürfen. Es handelt sich um ein <a href='http://www.gnu.org/philosophy/philosophy.de.html'>freies</a>, rundenbasiertes, <a href='http://www.opensource.org/'>open-source</a> Strategiespiel in einer Phantasiewelt mit Rollenspielelementen. Das Spiel ist unter anderem für Windows, Mac OS X und verschiedene GNU/Linux Distributionen <a href='#download'>verfügbar</a>."
msgid ""
"<em>March 2010</em>. It is once again time for that thrill you've all been "
"waiting for, a Wesnoth stable release. The Battle for Wesnoth team is proud "
"to release version 1.8 of <em>The Battle for Wesnoth</em>, a <a href='http://"
"www.gnu.org/philosophy/philosophy.html'>free</a> <a href='http://www."
"opensource.org/'>open-source</a> turn-based strategy game with a fantasy "
"theme and roleplaying elements. The game is <a href='#download'>available "
"for download</a> now for Windows, Mac OS X and various GNU/Linux "
"distributions."
msgstr ""
"<em>März 2010</em>. Das Battle for Wesnoth Team ist stolz, die "
"Veröffentlichung der Version 1.8 von <em>The Battle for Wesnoth</em> "
"bekanntgeben zu dürfen. Es handelt sich um ein <a href='http://www.gnu.org/"
"philosophy/philosophy.de.html'>freies</a>, rundenbasiertes, <a href='http://"
"www.opensource.org/'>open-source</a> Strategiespiel in einer Phantasiewelt "
"mit Rollenspielelementen. Das Spiel ist unter anderem für Windows, Mac OS X "
"und verschiedene GNU/Linux Distributionen <a href='#download'>verfügbar</a>."
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:43
@ -111,269 +123,381 @@ msgstr "<a href='#more'>Weitere Informationen</a>"
msgid "What's New in Wesnoth 1.8"
msgstr "Neu in Wesnoth 1.8"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr "Wesnoth Screenshot"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
msgid "The improvements this time around include one entire new full-length campain, hundreds of new and revised unit portraits, four new music tracks, some UI redesign, and substantial improvements in the game's AI."
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr "Für Spieler"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
msgid "To help the player keep those who are loyal to him alive, this units are now marked with an overlay symbol that looks like a bronze ring."
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
msgid "The names on maps and other images are now localized to the player's language."
#: template.html:78
msgid ""
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr "Kampagnen"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
msgid "A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a mage-apprentice rose to become Delfador the Great. This campaign was imported from the <a href=\"http://wesnoth-umc-dev.sourceforge.net\">Wesnoth-UMC-Dev project</a>, where it spent almost a year being adapted for mainline."
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
"imported from the <a href=\"http://wesnoth-umc-dev.sourceforge.net\">Wesnoth-"
"UMC-Dev project</a>, where it spent almost a year being adapted for mainline."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
msgid "We've continued to polish and improve the mainline campaigns. The hero Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a source of problems, have been debugged and streamlined. Significant continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</cite> have been rewritten and significantly enhanced. An early version of it's multiplayer port is available to test Wesnoth's multiplayer campaign feature."
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96
#: template.html:120
#: template.html:145
#: template.html:180
msgid "Wesnoth Screenshot"
msgstr "Wesnoth Screenshot"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
msgid "There are four new full-orchestral music tracks: <cite>Casualties of War</cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</cite>, and <cite>Journey's End</cite>."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
msgid "The game AI has been significantly debugged and improved; it chooses recruits/recalls better, and does smarter target selection."
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
msgid "Multiplayer"
msgstr "Mehrspieler"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
msgid "The operating system's GUI can be told to notify the online player that it his turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
msgid "The multiplayer lobby has been completely redesigned for improved ease of play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid "Random numbers are generated on the Wesnoth server during MP combats. This make certain kinds of cheats and out-of-sync conditions impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid "There have been no unit multiplayer unit balancing changes in this release."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
msgid "General"
msgstr "Allgemeines"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
msgid "The right sidebar on the main game display has been tuned for usability. It now gives more prominance to the selected unit's terrain defence percentage and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
msgid "There is a new monster unit: the Water Serpent. Additionally, the Dwarvish Scout from Under the Burning Suns is now part of normal Dwarvish sides in campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid "Add-on descriptions are now visible on interface panel for the download server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid "Most translations have been updated. New translations include English in the Shavian alphabet and Vietnamese."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
msgid "For Content Developers"
msgstr "Für Kampagnenentwickler"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
msgid "This year Wesnoth was once again a Google \"Summer of Code\" program; one of its major results was a complete rework of Wesnoth's support for multiplayer campaigns. Sides in multiplayer games are now persistent and can be carried over from one multiplayer scenario to the next. The leaders of AI sides are now able to recall from their side's list. As a side effect it is now possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
msgid "Another Summer of Code result is a new framework for Wesnoth's artificial intelligence. The AI can now be scripted to significantly change its behavior in different story settings and in response to campaign events, give enemy sides more distinct tactical personalities. It is possible, though not easy, to create alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
msgid "A new tool called the <a href=\"http://wiki.wesnoth.org/CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a content developer to view and nodify values of the WML variables and the recall list through a UI while a game is in progress."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
msgid "New Orcish Village and Orcish Keep terrain graphics improve the options available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid "Our \"Summer of Art\" program, working in concert with Google's \"Summer of Code\", produced big results. There are hundreds of new and reworked unit portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
msgid "We paid a lot of attention to world continuity, from small details like replacing earth-human names for characters up through larger ones like putting many new placenames on the main map. The main Wesnoth history timeline has been tweaked to eliminate various minor inconsistencies."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
msgid "We kept the promise we made in 1.6 when we had to remove Python for technical reasons; WML events can now be written in lua. The integration of lua in the wesnoth game engine is advanced enough to even allow the coding of WML action tags with lua definitions that can read and modify game state variables in the C++ core."
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
"cite>, and <cite>Journey's End</cite>."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid "It is now possible for translators to localize images in Wesnoth. For more information and tutorials, look at the wiki article on <a href=\"http://wiki.wesnoth.org/ImageLocalization\">Image Localization</a>."
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:112
msgid "Multiplayer"
msgstr "Mehrspieler"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:120
msgid ""
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:125
msgid "General"
msgstr "Allgemeines"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:150
msgid "For Content Developers"
msgstr "Für Kampagnenentwickler"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:180
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
"putting many new placenames on the main map. The main Wesnoth history "
"timeline has been tweaked to eliminate various minor inconsistencies."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Herunterladen"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
msgid "Battle for Wesnoth is made available under the <a href='http://www.gnu.org/licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is available from <a href='http://www.wesnoth.org'>wesnoth.org</a> where you will also find instructions for <a href='http://wiki.wesnoth.org/CompilingWesnoth'>building from source</a> on a range of different operating systems. Ready-to-go packages are also available for most popular operating systems, including Linux and Windows and Mac OS X."
msgstr "Battle for Wesnoth ist unter der <a href='http://www.gnu.org/licenses/gpl-2.0.html'>GNU General Public License</a> (GPL) (Englisch) lizenziert. Der Quelltext kann von <a href='http://www.wesnoth.org'>wesnoth.org</a> heruntergeladen werden. Dort sind des weiteren Informationen zum <a href='http://wesnoth.org/wiki/CompilingWesnoth'>Kompilieren des Quelltextes</a> (Englisch) für diverse Plattformen zu finden. Für die am weitesten verbreiteten Plattformen stehen auch Binärpakete zur Verfügung."
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
"available from <a href='http://www.wesnoth.org'>wesnoth.org</a> where you "
"will also find instructions for <a href='http://wiki.wesnoth.org/"
"CompilingWesnoth'>building from source</a> on a range of different operating "
"systems. Ready-to-go packages are also available for most popular operating "
"systems, including Linux and Windows and Mac OS X."
msgstr ""
"Battle for Wesnoth ist unter der <a href='http://www.gnu.org/licenses/gpl-"
"2.0.html'>GNU General Public License</a> (GPL) (Englisch) lizenziert. Der "
"Quelltext kann von <a href='http://www.wesnoth.org'>wesnoth.org</a> "
"heruntergeladen werden. Dort sind des weiteren Informationen zum <a "
"href='http://wesnoth.org/wiki/CompilingWesnoth'>Kompilieren des Quelltextes</"
"a> (Englisch) für diverse Plattformen zu finden. Für die am weitesten "
"verbreiteten Plattformen stehen auch Binärpakete zur Verfügung."
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
msgid "<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr "<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/wesnoth-1.8.tar.bz2/download'>Quelltext</a> </strong>"
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Quelltext</a> </strong>"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
msgid "<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr "<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/wesnoth-1.8-win32.exe/download'>Wesnoth für MS Windows</a> </strong>"
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth für MS Windows</a> </strong>"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
msgid "<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr "<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/Wesnoth_1.8.dmg/download'>Wesnoth für Mac OS X</a> </strong>"
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth für Mac OS X</a> </strong>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
msgid "You can get up to date information about downloads at the <a href='http://wiki.wesnoth.org/Download'>downloads page</a>. There you can also find packages and instructions for other platforms once they are available."
msgstr "Aktuelle Informationen über die Binärpakete gibt es auf <a href='http://www.wesnoth.org/wiki/Download'>dieser Seite</a> (Englisch), die alle herunterladbaren Versionen auflistet."
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
"packages and instructions for other platforms once they are available."
msgstr ""
"Aktuelle Informationen über die Binärpakete gibt es auf <a href='http://www."
"wesnoth.org/wiki/Download'>dieser Seite</a> (Englisch), die alle "
"herunterladbaren Versionen auflistet."
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
msgid "If you downloaded previous versions of the game, you might be interested in downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</a> files only."
msgstr "Falls Ihr eine vorherige Version von Wesnoth heruntergeladen habt, seid Ihr vielleicht daran interessiert, nur die <a href='http://www.wesnoth.org/wiki/Download_Xdeltas'>xdelta</a> Datei herunterzuladen."
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
"a> files only."
msgstr ""
"Falls Ihr eine vorherige Version von Wesnoth heruntergeladen habt, seid Ihr "
"vielleicht daran interessiert, nur die <a href='http://www.wesnoth.org/wiki/"
"Download_Xdeltas'>xdelta</a> Datei herunterzuladen."
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Weitere Informationen"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
msgid "<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/changelog'>Full Changelog</a> (English, very long)"
msgstr "<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/changelog'>Komplette Liste der Änderungen</a> (Englisch, sehr lang)"
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
msgstr ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Komplette Liste der Änderungen</a> (Englisch, sehr lang)"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
msgid "<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/manual.en.html'>User's Manual</a>"
msgstr "<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/manual.de.html'>Handbuch</a>"
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
msgstr ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.de.html'>Handbuch</a>"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr "<a href='http://www.wesnoth.org'>Offizielle Wesnoth Seite</a> (Englisch)"
msgstr ""
"<a href='http://www.wesnoth.org'>Offizielle Wesnoth Seite</a> (Englisch)"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
msgid "<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr "<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4: Informationen zur Veröffentlichung</a>"
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4: Informationen zur "
"Veröffentlichung</a>"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
msgid "<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
msgstr "<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6: Informationen zur Veröffentlichung</a>"
#: template.html:257
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
msgstr ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6: Informationen zur "
"Veröffentlichung</a>"
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Diese Seite ist auch in folgenden Sprachen verfügbar:"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2006-12-23 18:54+0100\n"
"Last-Translator: Κωνσταντίνος Έγκαρχος <atixos@gmail.com>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -41,8 +41,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -125,44 +125,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr "Τι καινούργιο φέρνει το Γουέσνοθ 1.2"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
#, fuzzy
msgid "Wesnoth Screenshot"
msgstr "Γουέσνοθ 1.0 Σημειώσεις Έκδοσης"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -171,33 +184,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
#, fuzzy
msgid "Wesnoth Screenshot"
msgstr "Γουέσνοθ 1.0 Σημειώσεις Έκδοσης"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -206,7 +213,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -214,152 +221,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -368,31 +364,22 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Λήψη"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -411,28 +398,28 @@ msgstr ""
"συστήματα."
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -443,7 +430,7 @@ msgstr ""
"www.wesnoth.org/wiki/Download\">ιστοσελίδα λήψεων</a>."
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -454,13 +441,13 @@ msgstr ""
"κατεβάσετε μόνο τα <a href=\"%s\">xdelta</a> αρχεία."
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Περισσότερες Πληροφορίες"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -468,7 +455,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -476,27 +463,27 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
msgstr "<a href='http://www.wesnoth.org'>"
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Αυτή η σελίδα είναι επίσης διαθέσιμη για τις παρακάτω γλώσσες:"

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -41,8 +41,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -119,44 +119,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -165,33 +178,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr ""
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -200,7 +207,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -208,152 +215,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -362,33 +358,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -400,28 +387,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -430,7 +417,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -439,13 +426,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -453,7 +440,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -461,20 +448,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -482,7 +469,7 @@ msgstr "<a href='http://www.wesnoth.org'>"
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-22 15:23+0100\n"
"Last-Translator: none\n"
"Language-Team: none\n"
@ -41,8 +41,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr ""
@ -119,44 +119,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr ""
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -165,33 +178,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr ""
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -200,7 +207,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -208,151 +215,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -361,33 +358,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -399,28 +387,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -429,7 +417,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -438,13 +426,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -452,7 +440,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -460,26 +448,26 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Release Notes 1.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2006-12-23 18:54+0100\n"
"Last-Translator: Viliam Bur <viliam@bur.sk>\n"
"Language-Team: Wesnoth Esperanto team <viliam@bur.sk>\n"
@ -42,8 +42,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -125,44 +125,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr "Novaĵoj en Vesnot' 1.2"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
#, fuzzy
msgid "Wesnoth Screenshot"
msgstr "Publikigaj notoj pri Vesnot' 1.0"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -171,33 +184,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
#, fuzzy
msgid "Wesnoth Screenshot"
msgstr "Publikigaj notoj pri Vesnot' 1.0"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -206,7 +213,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -214,152 +221,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -368,31 +364,22 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Elŝuto"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -410,28 +397,28 @@ msgstr ""
"ankaŭ akireblaj por la plej popularaj operaciumoj."
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -442,7 +429,7 @@ msgstr ""
"wesnoth.org/wiki/Download\">paĝo <em>Download</em></a>."
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -453,13 +440,13 @@ msgstr ""
"vi elŝuti nur la <a href=\"%s\">xdelta</a> dosierojn."
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Pli da informoj"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -467,7 +454,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -475,27 +462,27 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
msgstr "<a href='http://www.wesnoth.org'>"
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Tiu ĉi paĝo ankaŭ akireblas en la sekvantaj lingvoj:"

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: es\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-21 18:47-0400\n"
"Last-Translator: Ignacio R. Morelle <shikadilord@users.sourceforge.net>\n"
"Language-Team: Spanish <es@li.org>\n"
@ -45,8 +45,8 @@ msgstr "Logotipo de Wesnoth"
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -132,44 +132,56 @@ msgstr "<a href='#more'>Más información</a>"
msgid "What's New in Wesnoth 1.8"
msgstr "Qué hay de nuevo en Wesnoth 1.6"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr "Captura de pantalla de Wesnoth"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr "Para los jugadores"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr "Campañas"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -178,32 +190,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr "Captura de pantalla de Wesnoth"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -212,7 +219,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -220,152 +227,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr "Modo Multijugador"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr "General"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr "Para desarrolladores de Contenido"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -374,31 +370,22 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Descargas"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -421,7 +408,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -432,7 +419,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -443,7 +430,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -453,7 +440,7 @@ msgstr ""
"download'>Wesnoth para Mac OS X</a> </strong>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -464,7 +451,7 @@ msgstr ""
"href='http://www.wesnoth.org/wiki/Download'>página de descargas</a>."
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -476,13 +463,13 @@ msgstr ""
"wesnoth.org/wiki/Download_Xdeltas'>Xdelta</a>."
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Más información"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
@ -493,7 +480,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
@ -504,14 +491,14 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
"<a href='http://www.wesnoth.org'>Sitio Web Oficial de Wesnoth</a> (en inglés)"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
@ -520,7 +507,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -529,7 +516,7 @@ msgstr ""
"1.4</a>"
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Esta página también está disponible en los siguientes idiomas:"

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -41,8 +41,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -119,44 +119,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -165,33 +178,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr ""
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -200,7 +207,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -208,152 +215,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -362,33 +358,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -400,28 +387,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -430,7 +417,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -439,13 +426,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -453,7 +440,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -461,20 +448,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -482,7 +469,7 @@ msgstr "<a href='http://www.wesnoth.org'>"
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.9.6+cvs\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2005-10-03 15:48+0200\n"
"Last-Translator: Alfredo Beaumont <ziberpunk@ziberghetto.dhis.org>\n"
"Language-Team: Basque <eu@li.org>\n"
@ -41,8 +41,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -124,44 +124,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr "Wesnoth-eko Borroka 1.0"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
#, fuzzy
msgid "Wesnoth Screenshot"
msgstr "Wesnoth-eko Borroka 1.0 Argitalpen Oharrak"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -170,33 +183,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
#, fuzzy
msgid "Wesnoth Screenshot"
msgstr "Wesnoth-eko Borroka 1.0 Argitalpen Oharrak"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -205,7 +212,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -213,152 +220,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -367,31 +363,22 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Jeitsi"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -409,28 +396,28 @@ msgstr ""
"eragile ezagunenentzat prestatutako paketeak ere daude eskuragarri."
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -441,7 +428,7 @@ msgstr ""
"Download\">jeitsiera orrian</a> eskura dezakezu</a>."
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -452,13 +439,13 @@ msgstr ""
"a> fitxategiak jeistean interesatua egon zaitezke."
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Informazio Gehiago"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -466,7 +453,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -474,27 +461,27 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
msgstr "<a href='http://www.wesnoth.org'>"
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Orri hau ondorengo hizkuntzatan ere dago eskuragarri:"

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -41,8 +41,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -119,44 +119,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -165,33 +178,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr ""
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -200,7 +207,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -208,152 +215,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -362,33 +358,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -400,28 +387,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -430,7 +417,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -439,13 +426,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -453,7 +440,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -461,20 +448,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -482,7 +469,7 @@ msgstr "<a href='http://www.wesnoth.org'>"
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth 1.4\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-21 22:15+0100\n"
"Last-Translator: Guillaume Melquiond <guillaume.melquiond@gmail.com>\n"
"Language-Team: Équipe de traduction française <wesnoth@ml.free.fr>\n"
@ -43,8 +43,8 @@ msgstr "Logo Wesnoth"
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -134,44 +134,57 @@ msgstr "<a href='#more'>Informations complémentaires</a>"
msgid "What's New in Wesnoth 1.8"
msgstr "Nouveautés de Wesnoth 1.6"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr "Capture d'écran de Wesnoth"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr "Pour les joueurs"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr "Campagnes"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -180,33 +193,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr "Capture d'écran de Wesnoth"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -215,7 +222,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -223,152 +230,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr "Multijoueur"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr "Général"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr "Pour les créateurs de campagne"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -377,33 +373,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Téléchargement"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -425,7 +412,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -436,7 +423,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -447,7 +434,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -458,7 +445,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -471,7 +458,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -484,13 +471,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Informations complémentaire"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
@ -501,7 +488,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
@ -512,14 +499,14 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
"<a href='http://www.wesnoth.org'>Site officiel de Wesnoth</a> (en anglais)"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
@ -528,7 +515,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -538,7 +525,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Cette page est également disponible dans les langues suivantes :"

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-10 22:25+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -40,8 +40,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -118,44 +118,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -164,33 +177,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr ""
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -199,7 +206,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -207,152 +214,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -361,33 +357,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -399,28 +386,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -429,7 +416,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -438,13 +425,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -452,7 +439,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -460,20 +447,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -481,7 +468,7 @@ msgstr "<a href='http://www.wesnoth.org'>"
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -41,8 +41,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -119,44 +119,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -165,33 +178,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr ""
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -200,7 +207,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -208,152 +215,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -362,33 +358,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -400,28 +387,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -430,7 +417,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -439,13 +426,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -453,7 +440,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -461,20 +448,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -482,7 +469,7 @@ msgstr "<a href='http://www.wesnoth.org'>"
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-start 1.0\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2005-10-14 10:10+0200\n"
"Last-Translator: Oron Peled <oron@actcom.co.il>\n"
"Language-Team: Hebrew\n"
@ -43,8 +43,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -126,44 +126,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr "הקרב על ווסנות' 1.0"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
#, fuzzy
msgid "Wesnoth Screenshot"
msgstr "הקרב על ווסנות' 1.0 -- הודעת שחרור גרסה"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -172,33 +185,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
#, fuzzy
msgid "Wesnoth Screenshot"
msgstr "הקרב על ווסנות' 1.0 -- הודעת שחרור גרסה"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -207,7 +214,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -215,152 +222,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -369,31 +365,22 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "הורדה"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -410,28 +397,28 @@ msgstr ""
"מגוון מערכות הפעלה. חבילות התקנה מוכנות, זמינות למערכות ההפעלה הפופולריות."
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -442,7 +429,7 @@ msgstr ""
"wiki/Download\">בדף ההורדות</a>."
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -453,13 +440,13 @@ msgstr ""
"\">xdelta</a> בלבד."
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "מידע נוסף"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -467,7 +454,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -475,27 +462,27 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
msgstr "<a href='http://www.wesnoth.org'>"
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "דף זה זמין גם בשפות הבאות:"

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-10 22:25+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -42,8 +42,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -120,44 +120,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -166,33 +179,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr ""
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -201,7 +208,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -209,152 +216,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -363,33 +359,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -401,28 +388,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -431,7 +418,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -440,13 +427,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -454,7 +441,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -462,20 +449,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -483,7 +470,7 @@ msgstr "<a href='http://www.wesnoth.org'>"
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: hu-release_announcement\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-21 09:57+0100\n"
"Last-Translator: Kádár-Németh Krisztián <krisztian.kad@gmail.com>\n"
"Language-Team: Hungarian <wesnoth-hungtrans@gna.org>\n"
@ -44,8 +44,8 @@ msgstr "Wesnoth logó"
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -129,44 +129,57 @@ msgstr "<a href='#more'>További információk</a>"
msgid "What's New in Wesnoth 1.8"
msgstr "Újdonságok a Wesnoth 1.6-ban"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><a><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr "Wesnoth képernyőkép"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr "Játékosoknak"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr "Hadjáratok"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -175,33 +188,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><a><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr "Wesnoth képernyőkép"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -210,7 +217,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -218,152 +225,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr "Többjátékos mód"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr "Általános változások"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr "Fejlesztőknek"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -372,31 +368,22 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Letöltés"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -417,7 +404,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -428,7 +415,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -439,7 +426,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -449,7 +436,7 @@ msgstr ""
"download'>Wesnoth a Mac OS X-re</a> </strong>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -460,7 +447,7 @@ msgstr ""
"wesnoth.org/wiki/Download'>Letöltések honlapján</a> találod."
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -472,13 +459,13 @@ msgstr ""
"Download_Xdeltas'>xdelta</a> fájlokat töltöd le."
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "További információk"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
@ -489,7 +476,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
@ -500,13 +487,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr "<a href='http://wesnoth.fsf.hu/'>Magyar Wesnoth Közösségi Portál</a>"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
@ -515,7 +502,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -524,7 +511,7 @@ msgstr ""
"a>"
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Ez az oldal a következő nyelveken is elérhető:"

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-04-03 19:27+0530\n"
"Last-Translator: Nicky IW <inkraiswitras@yahoo.com>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -41,8 +41,8 @@ msgstr "Simbul Wesnoth"
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -131,44 +131,57 @@ msgstr "<a href='#more'>Info Terinci</a>"
msgid "What's New in Wesnoth 1.8"
msgstr "Apa yang Baru di Wesnoth 1.6"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr "Gambar Skrin Wesnoth"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr "Untuk Pemain"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr "Kampanye"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -177,33 +190,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr "Gambar Skrin Wesnoth"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -212,7 +219,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -220,152 +227,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr "Multi-pemain"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr "Umum"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr "Untuk Pengembang Isi"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -374,33 +370,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Download"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -422,7 +409,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -433,7 +420,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -444,7 +431,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -455,7 +442,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -467,7 +454,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -480,13 +467,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Info Terinci"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
@ -497,7 +484,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
@ -508,13 +495,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr "<a href='http://www.wesnoth.org'>Website Resmi Wesnoth</a> (English)"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
@ -522,7 +509,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -531,7 +518,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Halaman ini juga tersedia dalam bahasa-bahasa berikut:"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-22 15:23+0100\n"
"Last-Translator: none\n"
"Language-Team: none\n"
@ -41,8 +41,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr ""
@ -119,44 +119,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr ""
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -165,33 +178,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr ""
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -200,7 +207,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -208,151 +215,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -361,33 +358,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -399,28 +387,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -429,7 +417,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -438,13 +426,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -452,7 +440,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -460,26 +448,26 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-1.4-notes\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2008-03-12 12:17+0100\n"
"Last-Translator: Luciano Montanaro <mikelima@cirulla.net>\n"
"Language-Team: Italian <kde-i18n-it@kde.org>\n"
@ -43,8 +43,8 @@ msgstr "Logo di Wesnoth"
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -131,44 +131,56 @@ msgstr "<a href='#more'>Informazioni aggiuntive</a>"
msgid "What's New in Wesnoth 1.8"
msgstr "Novità in Wesnoth 1.4"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr "Schermata di Wesnoth"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr "Per i giocatori"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -177,32 +189,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr "Schermata di Wesnoth"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -211,7 +218,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -219,154 +226,143 @@ msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
#, fuzzy
msgid "Multiplayer"
msgstr "Campagne multigiocatore"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
#, fuzzy
msgid "For Content Developers"
msgstr "Per i progettisti di campagne"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -375,31 +371,22 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Scarica"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -420,7 +407,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -431,7 +418,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -442,7 +429,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -452,7 +439,7 @@ msgstr ""
"Wesnoth_MacOSX_1.4.dmg?download'>Wesnoth per Mac OS X</a> </strong>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -463,7 +450,7 @@ msgstr ""
"www.wesnoth.org/wiki/Download\">pagina degli scaricamenti</a>."
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -475,13 +462,13 @@ msgstr ""
"wiki/Download_Xdeltas'>xdelta</a>."
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Altre Informazioni"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
@ -492,7 +479,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
@ -503,14 +490,14 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
"<a href='http://www.wesnoth.org'>Sito web ufficiale di Wesnoth</a> (Inglese)"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
@ -520,7 +507,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -529,7 +516,7 @@ msgstr ""
"a>"
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Questa pagina è disponibile nelle seguenti lingue:"

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.4.0\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2008-03-07 01:41+0900\n"
"Last-Translator: naoki iimura <amatubu@mac.com>\n"
"Language-Team: Japanese Translation Team\n"
@ -42,8 +42,8 @@ msgstr "Wesnoth ロゴ"
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -134,44 +134,57 @@ msgstr "<a href='#more'>より詳しい情報</a>"
msgid "What's New in Wesnoth 1.8"
msgstr "Wesnoth 1.4 における変更点"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr "Wesnoth スクリーンショット"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr "プレイヤー向け"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -180,33 +193,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr "Wesnoth スクリーンショット"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -215,7 +222,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -223,154 +230,143 @@ msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
#, fuzzy
msgid "Multiplayer"
msgstr "マルチプレイヤーキャンペーン"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
#, fuzzy
msgid "For Content Developers"
msgstr "キャンペーン開発者向け"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -379,33 +375,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "ダウンロード"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -426,7 +413,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -437,7 +424,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -448,7 +435,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -459,7 +446,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -471,7 +458,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -484,13 +471,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "より詳しい情報"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
@ -501,7 +488,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
@ -512,7 +499,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
"<a href='http://www.wesnoth.org'>Wesnoth オフィシャル・ウェブサイト</a> (英"
@ -520,7 +507,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
@ -529,7 +516,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -538,7 +525,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "このページは以下の言語で書かれたものもあります:"

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -41,8 +41,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -119,44 +119,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -165,33 +178,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr ""
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -200,7 +207,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -208,152 +215,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -362,33 +358,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -400,28 +387,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -430,7 +417,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -439,13 +426,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -453,7 +440,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -461,20 +448,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -482,7 +469,7 @@ msgstr "<a href='http://www.wesnoth.org'>"
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -41,8 +41,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -119,44 +119,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -165,33 +178,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr ""
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -200,7 +207,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -208,152 +215,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -362,33 +358,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -400,28 +387,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -430,7 +417,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -439,13 +426,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -453,7 +440,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -461,20 +448,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -482,7 +469,7 @@ msgstr "<a href='http://www.wesnoth.org'>"
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.6\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-12-08 21:22+0300\n"
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
"Language-Team: none\n"
@ -41,8 +41,8 @@ msgstr "Vesnoto logotipas"
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -128,44 +128,62 @@ msgstr "<a href='#more'>Daugiau informacijos</a>"
msgid "What's New in Wesnoth 1.8"
msgstr "Kas naujo yra Vesnote 1.8"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><a><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr "Vesnoto ekranvaizdis"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr "Žaidėjams"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
#, fuzzy
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
"Vertėjai dabar gali išversti Vesnoto paveikslėlius. Daugiau informacijos ir "
"apmokymų rasite wiki straipsnyje <a href=\"http://wiki.wesnoth.org/"
"ImageLocalization\">Paveikslėlių lokalizavimas</a>."
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr "Kampanijos"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -174,33 +192,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><a><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr "Vesnoto ekranvaizdis"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -209,7 +221,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -219,20 +231,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr "Daugelio žaidėjų žaidimas"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
@ -242,140 +254,131 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
#: template.html:120
#, fuzzy
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
"Per DŽ kovas, atsitiktiniai skaičiai generuojami Vesnoto serveryje. Tai "
"padaro įvairių rūsių sukčiavimą ir iš-sinchronizavimo sąlygas neįmanomus, "
"tačiau prarandant suderinamumą su versijomis iki 1.7.3."
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:125
msgid "General"
msgstr "Bendrai"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
msgstr ""
"Šioje laidoje nebuvo jokių daugelio žaidėjų žaidimo dalinių balansavimo "
"pakeitimų."
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
msgid "General"
msgstr "Bendrai"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
#: template.html:145
#, fuzzy
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr "Priedų aprašymai dabar yra matomi parsisiuntimų serveryje."
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
#: template.html:148
#, fuzzy
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
"Daugelis vertimų buvo atnaujinti. Yra nauji vertimai į anglų kalbą Šo "
"abėcėle ir vietnamiečių kalbą."
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr "Turinio kūrėjams"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -384,36 +387,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
"Vertėjai dabar gali išversti Vesnoto paveikslėlius. Daugiau informacijos ir "
"apmokymų rasite wiki straipsnyje <a href=\"http://wiki.wesnoth.org/"
"ImageLocalization\">Paveikslėlių lokalizavimas</a>."
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Atsisiųsti"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -433,7 +424,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -444,7 +435,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -455,7 +446,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -466,7 +457,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -478,7 +469,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -490,13 +481,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Daugiau informacijos"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -506,7 +497,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -516,7 +507,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
"<a href='http://www.wesnoth.org'>Oficialus Vesnoto tinklalapis</a> "
@ -524,7 +515,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
@ -532,7 +523,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
msgstr ""
@ -540,10 +531,18 @@ msgstr ""
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Šis puslapis taip pat prieinamas šiomis kalbomis:"
# type: Content of: <html><body><div><div><div><p>
#~ msgid ""
#~ "There have been no unit multiplayer unit balancing changes in this "
#~ "release."
#~ msgstr ""
#~ "Šioje laidoje nebuvo jokių daugelio žaidėjų žaidimo dalinių balansavimo "
#~ "pakeitimų."
# type: Attribute 'xml:lang' of: <html>
#~ msgid "en"
#~ msgstr "lt"

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-10 22:25+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -42,8 +42,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -120,44 +120,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -166,33 +179,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr ""
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -201,7 +208,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -209,152 +216,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -363,33 +359,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -401,28 +388,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -431,7 +418,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -440,13 +427,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -454,7 +441,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -462,20 +449,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -483,7 +470,7 @@ msgstr "<a href='http://www.wesnoth.org'>"
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-10 22:25+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -40,8 +40,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -118,44 +118,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -164,33 +177,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr ""
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -199,7 +206,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -207,152 +214,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -361,33 +357,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -399,28 +386,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -429,7 +416,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -438,13 +425,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -452,7 +439,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -460,20 +447,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -481,7 +468,7 @@ msgstr "<a href='http://www.wesnoth.org'>"
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-10 22:25+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -40,8 +40,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -118,44 +118,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -164,33 +177,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr ""
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -199,7 +206,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -207,152 +214,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -361,33 +357,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -399,28 +386,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -429,7 +416,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -438,13 +425,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -452,7 +439,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -460,20 +447,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -481,7 +468,7 @@ msgstr "<a href='http://www.wesnoth.org'>"
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-17 17:27+0100\n"
"Last-Translator: Gaute Storli <gauteamus at gmail dot com>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -41,8 +41,8 @@ msgstr "Wesnothemblem"
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -131,44 +131,57 @@ msgstr "<a href='#more'>Mer info</a>"
msgid "What's New in Wesnoth 1.8"
msgstr "Hva er nytt i Wesnoth 1.6"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr "Wesnoth skjermbilde"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr "For spillere"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr "Felttog"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -177,33 +190,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr "Wesnoth skjermbilde"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -212,7 +219,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -220,152 +227,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr "Flerspiller"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr "Generelt"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr "For spillutviklere"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -374,33 +370,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Last ned"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -421,7 +408,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -432,7 +419,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -443,7 +430,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -454,7 +441,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -466,7 +453,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -479,13 +466,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Mer info"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
@ -496,7 +483,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
@ -507,14 +494,14 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
"<a href='http://www.wesnoth.org'>Wesnoths offisielle hjemmeside</a> (Engelsk)"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
@ -522,7 +509,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -531,7 +518,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Denne siden er tilgjenglig på følgende språk:"

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-21 18:18+0100\n"
"Last-Translator: Alexander van Gessel <AI0867@gmail.com>\n"
"Language-Team: none\n"
@ -43,8 +43,8 @@ msgstr "Wesnoth logo"
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -133,44 +133,57 @@ msgstr "<a href='#more'>Meer informatie</a>"
msgid "What's New in Wesnoth 1.8"
msgstr "Wat is nieuw in Wesnoth 1.6"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr "Wesnoth schermafbeelding"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr "Voor spelers"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr "Veldtochten"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -179,33 +192,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr "Wesnoth schermafbeelding"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -214,7 +221,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -222,152 +229,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr "Multiplayer"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr "Algemeen"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr "Voor inhoudontwikkelaars"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -376,33 +372,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Download"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -423,7 +410,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -434,7 +421,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -445,7 +432,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -456,7 +443,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -468,7 +455,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -481,13 +468,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Meer informatie"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
@ -498,7 +485,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
@ -509,14 +496,14 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
"<a href='http://www.wesnoth.org'>Wesnoth officiële website</a> (Engelstalig)"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
@ -524,7 +511,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -533,7 +520,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Deze pagina is eveneens beschikbaar in de volgende talen:"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Bitwa o Wesnoth\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-21 10:35+0100\n"
"Last-Translator: Zbigniew Banach <z.banach@wsisiz.edu.pl>\n"
"Language-Team: Karol Nowak <grzywacz@sul.uni.lodz.pl>\n"
@ -42,8 +42,8 @@ msgstr "Logo Wesnoth"
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -128,44 +128,57 @@ msgstr "<a href='#more'>Więcej informacji</a>"
msgid "What's New in Wesnoth 1.8"
msgstr "Nowości w Wesnoth 1.6"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><a><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr "Zrzut ekranu Wesnoth"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr "Dla graczy"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr "Kampanie"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -174,33 +187,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><a><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr "Zrzut ekranu Wesnoth"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -209,7 +216,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -217,152 +224,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr "Rozgrywka wieloosobowa"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr "Ogólne"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr "Dla twórców treści"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -371,31 +367,22 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Pobierz"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -416,7 +403,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -427,7 +414,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -438,7 +425,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -448,7 +435,7 @@ msgstr ""
"download'>Wesnoth dla Mac OS X</a> </strong>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -459,7 +446,7 @@ msgstr ""
"www.wesnoth.org/wiki/Download'>stronie z plikami do pobrania</a>."
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -471,13 +458,13 @@ msgstr ""
"Download_Xdeltas'>xdelta</a>."
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Więcej informacji"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
@ -488,7 +475,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
@ -499,14 +486,14 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
"<a href='http://www.wesnoth.org'>Oficjalna strona Wesnoth</a> (po angielsku)"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
@ -515,7 +502,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -524,7 +511,7 @@ msgstr ""
"a>"
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Strona jest również dostępna w następujących językach:"

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-start\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2005-10-29 06:37-0200\n"
"Last-Translator: \n"
"Language-Team: <pt@li.org>\n"
@ -41,8 +41,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -125,44 +125,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr "Battle for Wesnoth 1.0"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
#, fuzzy
msgid "Wesnoth Screenshot"
msgstr "Battle for Wesnoth 1.0 Notas de Liberação"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -171,33 +184,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
#, fuzzy
msgid "Wesnoth Screenshot"
msgstr "Battle for Wesnoth 1.0 Notas de Liberação"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -206,7 +213,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -214,152 +221,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -368,31 +364,22 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Baixar(download)"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -411,28 +398,28 @@ msgstr ""
"maioria dos sistemas operacionais."
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -443,7 +430,7 @@ msgstr ""
"www.wesnoth.org/wiki/Download\">páginas de download</a>."
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -454,13 +441,13 @@ msgstr ""
"os arquivos <a href=\"%s\">xdelta</a>."
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Mais Informações"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -468,7 +455,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -476,27 +463,27 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
msgstr "<a href='http://www.wesnoth.org'>"
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Esta página também está disponível nas seguintes línguas:"

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -41,8 +41,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -119,44 +119,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -165,33 +178,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr ""
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -200,7 +207,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -208,152 +215,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -362,33 +358,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -400,28 +387,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -430,7 +417,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -439,13 +426,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -453,7 +440,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -461,20 +448,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -482,7 +469,7 @@ msgstr "<a href='http://www.wesnoth.org'>"
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-10 22:25+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -40,8 +40,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -118,44 +118,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -164,33 +177,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr ""
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -199,7 +206,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -207,152 +214,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -361,33 +357,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -399,28 +386,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -429,7 +416,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -438,13 +425,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -452,7 +439,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -460,20 +447,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -481,7 +468,7 @@ msgstr "<a href='http://www.wesnoth.org'>"
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -41,8 +41,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -119,44 +119,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -165,33 +178,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr ""
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -200,7 +207,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -208,152 +215,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -362,33 +358,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -400,28 +387,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -430,7 +417,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -439,13 +426,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -453,7 +440,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -461,20 +448,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -482,7 +469,7 @@ msgstr "<a href='http://www.wesnoth.org'>"
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-announcement.po\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-17 17:22+0200\n"
"Last-Translator: Victor Sergienko <singalen@gmail.com>\n"
"Language-Team: wesnoth\n"
@ -46,8 +46,8 @@ msgstr "Логотип Веснота"
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -136,44 +136,57 @@ msgstr "<a href='#more'>Дополнительно</a>"
msgid "What's New in Wesnoth 1.8"
msgstr "Что нового в «Битве за Веснот» 1.6"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><a><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr "Скриншот Веснота"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr "Игрокам"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr "Кампании"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -182,33 +195,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><a><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr "Скриншот Веснота"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -217,7 +224,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -225,152 +232,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr "Мультиплеер"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr "Общие"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr "Для разработчиков кампаний, рас, карт..."
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -379,33 +375,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Загрузить"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -426,7 +413,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -437,7 +424,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -448,7 +435,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -459,7 +446,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -471,7 +458,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -483,13 +470,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Дополнительно"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
@ -500,7 +487,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
@ -511,14 +498,14 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
"<a href='http://www.wesnoth.org'>Официальный сайт игры</a> (на английском)"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
@ -526,7 +513,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -535,7 +522,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Эта страница также доступна на следующих языках:"

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-21 22:45+0100\n"
"Last-Translator: aceman <acelists@atlas.sk>\n"
"Language-Team: none\n"
@ -44,8 +44,8 @@ msgstr "Logo hry Wesnoth"
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -134,44 +134,57 @@ msgstr "<a href='#more'>Ďalšie informácie</a>"
msgid "What's New in Wesnoth 1.8"
msgstr "Novinky vo Wesnothe 1.6"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr "Záber z hry Wesnoth"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr "Pre hráčov"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr "Výpravy"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -180,33 +193,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr "Záber z hry Wesnoth"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -215,7 +222,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -223,152 +230,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr "Zápas pre viacerých hráčov"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr "Všeobecné"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr "Pre autorov príbehov"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -377,33 +373,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Na stiahnutie"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -424,7 +411,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -435,7 +422,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -446,7 +433,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -457,7 +444,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -469,7 +456,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -482,13 +469,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Ďalšie informácie"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
@ -499,7 +486,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
@ -510,14 +497,14 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
"<a href='http://www.wesnoth.org'>Oficiálna stránka Wesnothu</a> (po anglicky)"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
@ -526,7 +513,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -536,7 +523,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Táto stránka je k dispozícii aj v nasledujúcich jazykoch:"

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -41,8 +41,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -119,44 +119,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -165,33 +178,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr ""
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -200,7 +207,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -208,152 +215,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -362,33 +358,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -400,28 +387,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -430,7 +417,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -439,13 +426,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -453,7 +440,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -461,20 +448,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -482,7 +469,7 @@ msgstr "<a href='http://www.wesnoth.org'>"
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -41,8 +41,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -119,44 +119,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -165,33 +178,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr ""
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -200,7 +207,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -208,152 +215,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -362,33 +358,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -400,28 +387,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -430,7 +417,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -439,13 +426,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -453,7 +440,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -461,20 +448,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -482,7 +469,7 @@ msgstr "<a href='http://www.wesnoth.org'>"
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -41,8 +41,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -119,44 +119,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -165,33 +178,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr ""
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -200,7 +207,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -208,152 +215,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -362,33 +358,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -400,28 +387,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -430,7 +417,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -439,13 +426,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -453,7 +440,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -461,20 +448,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -482,7 +469,7 @@ msgstr "<a href='http://www.wesnoth.org'>"
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.0 Release Notes\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-21 19:57+0100\n"
"Last-Translator: Kess Vargavind <vargavind@gmail.com>\n"
"Language-Team: Swedish\n"
@ -43,8 +43,8 @@ msgstr "Wesnoths logo"
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -129,44 +129,56 @@ msgstr "<a href='#more'>Vidare information</a>"
msgid "What's New in Wesnoth 1.8"
msgstr "Vad är nytt i Wesnoth 1.6"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr "Skärmdump av Wesnoth"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr "För spelare"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr "Kampanjer"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -175,32 +187,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr "Skärmdump av Wesnoth"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -209,7 +216,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -217,152 +224,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr "Gruppspel"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr "Allmänt"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr "För kampanjutvecklare"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -371,31 +367,22 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Ladda ner"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -416,7 +403,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -427,7 +414,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -438,7 +425,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -448,7 +435,7 @@ msgstr ""
"download'>Wesnoth för Mac OS X</a> </strong>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -459,7 +446,7 @@ msgstr ""
"wesnoth.org/wiki/Download'>nerladdningssidan</a>."
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -471,13 +458,13 @@ msgstr ""
"Download_Xdeltas'>xdelta-filerna</a>."
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Mer information"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
@ -488,7 +475,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
@ -499,7 +486,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
"<a href='http://www.wesnoth.org'>Wesnoths officiella hemsida</a> (på "
@ -507,7 +494,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
@ -516,7 +503,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -525,7 +512,7 @@ msgstr ""
"1.4</a>"
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Denna sida finns även tillgänglig på följande språk:"

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: \n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2008-03-05 18:50+0800\n"
"Last-Translator: Joset Anthony Zamora <eradicus_kee@yahoo.ca>\n"
"Language-Team: <LL@li.org>\n"
@ -42,8 +42,8 @@ msgstr "Wesnoth logo"
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -135,44 +135,57 @@ msgstr "<a href='#more'>Mga karagdagang impormasyon</a>"
msgid "What's New in Wesnoth 1.8"
msgstr "Anong bago sa Wesnoth 1.4"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr "Mga larawan ng Wesnoth"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr "Para sa mga manglalaro"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -181,33 +194,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr "Mga larawan ng Wesnoth"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -216,7 +223,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -224,154 +231,143 @@ msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
#, fuzzy
msgid "Multiplayer"
msgstr "Kampanya ng maramihang manglalaro"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
#, fuzzy
msgid "For Content Developers"
msgstr "Para sa mga tagapagunlad ng Kampanya"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -380,33 +376,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "Download"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -427,7 +414,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -438,7 +425,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -449,7 +436,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -460,7 +447,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -472,7 +459,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -485,13 +472,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Karagdagang Impormasyon"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
@ -502,7 +489,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
@ -513,14 +500,14 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
"<a href='http://www.wesnoth.org'>Ang Opisyal na Wesnoth Website</a> (English)"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
@ -529,7 +516,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -538,7 +525,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Ang pahinang ito ay maaari ring basahin sa iba't-ibang lenguahe:"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: rel-notes 1.6\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-18 14:55+0200\n"
"Last-Translator: Nilgün Belma Bugüner <nilgun@belgeler.gen.tr>\n"
"Language-Team: Turkish <wesnoth-tr@googlegroups.com>\n"
@ -44,8 +44,8 @@ msgstr "Wesnoth logosu"
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -133,44 +133,57 @@ msgstr "<a href='#more'>Ek Bilgiler</a>"
msgid "What's New in Wesnoth 1.8"
msgstr "Wesnoth 1.6 Sürümündeki Yenilikler"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr "Wesnoth Ekran Görüntüsü"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr "Oyuncular için"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr "Seferberlikler"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -179,33 +192,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr "Wesnoth Ekran Görüntüsü"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -214,7 +221,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -222,152 +229,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><dl><dt>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr "Çok oyunculu"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr "Genel"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr "İçerik Geliştiricileri için"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -376,33 +372,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "İndirmeler"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -423,7 +410,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -434,7 +421,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -445,7 +432,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -456,7 +443,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -468,7 +455,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -480,13 +467,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "Ek Bilgiler"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
@ -498,7 +485,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
@ -509,13 +496,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr "<a href='http://www.wesnoth.org'>Resmi Wesnoth Sitesi</a> (İngilizce)"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
@ -524,7 +511,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -534,7 +521,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "Bu sayfa ayrıca şu dillerde de mevcut:"

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:15+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -36,7 +36,7 @@ msgid "Wesnoth logo"
msgstr ""
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145 template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142 template.html:174
msgid "</a>"
msgstr ""
@ -103,40 +103,52 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr ""
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a "
"href=\"http://wiki.wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -146,30 +158,25 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of "
"Thoria\" scenario have been fixed. Some scenarios in <cite>Legend of "
"Wesmere</cite> have been rewritten and significantly enhanced. An early "
"version of it's multiplayer port is available to test Wesnoth's multiplayer "
"campaign feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the "
"Throne's</cite> \"Cliffs of Thoria\" scenario have been fixed. Some "
"scenarios in <cite>Legend of Wesmere</cite> have been rewritten and "
"significantly enhanced. An early version of its multiplayer port is "
"available to test Wesnoth's multiplayer campaign feature."
msgstr ""
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr ""
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of "
"War</cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern "
@ -177,147 +184,144 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
msgstr ""
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid "There have been no unit multiplayer unit balancing changes in this release."
msgid ""
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before "
"1.7.3."
msgstr ""
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a "
"href=\"http://wiki.wesnoth.org/CommandMode#Extra_Debugging_Commands\">\"gamestate "
"inspector\"</a> allows a content developer to view and nodify values of the "
"WML variables and the recall list through a UI while a game is in progress."
"inspector\"</a> allows a content developer to view the values of the WML "
"variables, ai configuration, and the recall list while a game is in "
"progress."
msgstr ""
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -326,30 +330,22 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a "
"href=\"http://wiki.wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in "
"lua. The integration of lua in the wesnoth game engine is advanced enough to "
"even allow the coding of WML action tags with lua definitions that can read "
"and modify game state variables in the C++ core."
msgstr ""
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a "
"href='http://www.gnu.org/licenses/gpl-2.0.html'>GNU General Public "
@ -362,7 +358,7 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a "
"href='http://sourceforge.net/projects/wesnoth/files/wesnoth/wesnoth-1.8.tar.bz2/download'>Source "
@ -370,7 +366,7 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a "
"href='http://sourceforge.net/projects/wesnoth/files/wesnoth/wesnoth-1.8-win32.exe/download'>Wesnoth "
@ -378,7 +374,7 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a "
"href='http://sourceforge.net/projects/wesnoth/files/wesnoth/Wesnoth_1.8.dmg/download'>Wesnoth "
@ -386,7 +382,7 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a "
"href='http://wiki.wesnoth.org/Download'>downloads page</a>. There you can "
@ -395,7 +391,7 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a "
@ -403,12 +399,12 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a "
"href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/changelog'>Full "
@ -416,7 +412,7 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a "
"href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/manual.en.html'>User's "
@ -424,21 +420,21 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid "<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
msgid "<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
msgstr ""
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: wesnoth 1.6\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: 2009-03-17 23:14-0500\n"
"Last-Translator: sylecn <sylecn@yahoo.com.cn>\n"
"Language-Team: zh_CN <www.wesnoth.cn>\n"
@ -41,8 +41,8 @@ msgstr "Wesnoth logo"
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -129,44 +129,57 @@ msgstr "<a href='#more'>更多信息</a>"
msgid "What's New in Wesnoth 1.8"
msgstr "Wesnoth 1.6 新增元素"
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><a><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr "Wesnoth 屏幕截图"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr "对于玩家"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr "战役"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -175,33 +188,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><a><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr "Wesnoth 屏幕截图"
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -210,7 +217,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -218,152 +225,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr "多人游戏"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr "总体"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr "对于内容制作者"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -372,33 +368,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr "下载"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
#, fuzzy
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
@ -417,7 +404,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -428,7 +415,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -439,7 +426,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
#, fuzzy
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
@ -450,7 +437,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
#, fuzzy
msgid ""
"You can get up to date information about downloads at the <a href='http://"
@ -462,7 +449,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
#, fuzzy
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
@ -474,13 +461,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr "更多信息"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
@ -491,7 +478,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
#, fuzzy
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
@ -502,20 +489,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr "<a href='http://www.wesnoth.org'>Wesnoth 官方网站</a> (英文)"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr "<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 发行说明</a>"
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -523,7 +510,7 @@ msgstr "<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 发行说明</a>"
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr "这个页面已被翻译为以下语言:"

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2010-02-14 13:17+0100\n"
"POT-Creation-Date: 2010-02-28 15:45+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -41,8 +41,8 @@ msgstr ""
# type: Content of: <html><body><div><div><div>
#. type: Content of: <html><body><div><div><div><div><div>
#: template.html:19 template.html:96 template.html:120 template.html:145
#: template.html:180
#: template.html:19 template.html:65 template.html:102 template.html:142
#: template.html:174
msgid "</a>"
msgstr "</a>"
@ -119,44 +119,57 @@ msgstr ""
msgid "What's New in Wesnoth 1.8"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:65
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:65 template.html:102 template.html:142 template.html:174
msgid "Wesnoth Screenshot"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:64
#: template.html:68
msgid ""
"The improvements this time around include one entire new full-length "
"campain, hundreds of new and revised unit portraits, four new music tracks, "
"campaign, hundreds of new and revised unit portraits, four new music tracks, "
"some UI redesign, and substantial improvements in the game's AI."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:69
#: template.html:73
msgid "For Players"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:71
#: template.html:75
msgid ""
"To help the player keep those who are loyal to him alive, this units are now "
"marked with an overlay symbol that looks like a bronze ring."
"To help the player keep those who are loyal to him alive, these units are "
"now marked with an overlay symbol that looks like a bronze ring."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:74
#: template.html:78
msgid ""
"The names on maps and other images are now localized to the player's "
"language."
"The names on maps and other images can now be localized to the player's "
"language; several languages already use this new feature. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:77
#: template.html:83
msgid "Campaigns"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:79
#: template.html:85
msgid ""
"A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of how a "
"mage-apprentice rose to become Delfador the Great. This campaign was "
@ -165,33 +178,27 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:86
#: template.html:92
msgid ""
"We've continued to polish and improve the mainline campaigns. The hero "
"Kaleh's custom advancements in <cite>Under the Burning Suns</cite>, long a "
"source of problems, have been debugged and streamlined. Significant "
"continuity problems in <cite>Heir to the Throne's</cite> \"Cliffs of Thoria"
"\" scenario have been fixed. Some scenarios in <cite>Legend of Wesmere</"
"cite> have been rewritten and significantly enhanced. An early version of "
"it's multiplayer port is available to test Wesnoth's multiplayer campaign "
"feature."
"source of problems, have been redesigned in a more robust and streamlined "
"fashion. Significant continuity problems in <cite>Heir to the Throne's</"
"cite> \"Cliffs of Thoria\" scenario have been fixed. Some scenarios in "
"<cite>Legend of Wesmere</cite> have been rewritten and significantly "
"enhanced. An early version of its multiplayer port is available to test "
"Wesnoth's multiplayer campaign feature."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:96
msgid "<a href='images/start-2-full.jpg'>"
msgstr "<a href='images/start-2-full.jpg'>"
# type: Attribute 'alt' of: <html><body><div><div><div><div><div><img>
#. type: Attribute 'alt' of: <html><body><div><div><div><div><div><a><img>
#: template.html:96 template.html:120 template.html:145 template.html:180
msgid "Wesnoth Screenshot"
msgstr ""
#: template.html:102
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:99
#: template.html:105
msgid ""
"There are four new full-orchestral music tracks: <cite>Casualties of War</"
"cite>, <cite>Into the Shadows</cite>, <cite>Over the Northern Mountains</"
@ -200,7 +207,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:103
#: template.html:109
msgid ""
"The game AI has been significantly debugged and improved; it chooses "
"recruits/recalls better, and does smarter target selection."
@ -208,152 +215,141 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:106
#: template.html:112
msgid "Multiplayer"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:108
#: template.html:114
msgid ""
"The operating system's GUI can be told to notify the online player that it "
"his turn to play."
"The operating system's GUI can be told to notify the player that it's his "
"turn to play."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:111
#: template.html:117
msgid ""
"The multiplayer lobby has been completely redesigned for improved ease of "
"play and better appearance."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:114
msgid ""
"Random numbers are generated on the Wesnoth server during MP combats. This "
"make certain kinds of cheats and out-of-sync conditions impossible, at the "
"cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:120
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:123
msgid ""
"There have been no unit multiplayer unit balancing changes in this release."
"Random numbers are generated on the Wesnoth multiplayer server during MP "
"combats. This makes certain kinds of cheats and out-of-sync conditions "
"impossible, at the cost of breaking compatibility with versions before 1.7.3."
msgstr ""
# type: Content of: <html><body><div><div><div><h4>
#. type: Content of: <html><body><div><div><div><h4>
#: template.html:126
#: template.html:125
msgid "General"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:128
#: template.html:127
msgid ""
"The right sidebar on the main game display has been tuned for usability. It "
"now gives more prominance to the selected unit's terrain defence percentage "
"now gives more prominence to the selected unit's terrain defence percentage "
"and time-of-day modifier."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:132
#: template.html:131
msgid ""
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"There is a new monster unit: the Water Serpent. Additionally, the Dwarvish "
"Scout from Under the Burning Suns is now part of normal Dwarvish sides in "
"campaigns. Several other unit lines &mdash; most notably the Drakes &mdash; "
"have been completely redone with improved art and animations."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:138
msgid ""
"Add-on descriptions are now visible on interface panel for the download "
"server."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:141
msgid ""
"Most translations have been updated. New translations include English in "
"the Shavian alphabet and Vietnamese."
"have been completely redone with improved art and animations. A remake of "
"the merfolk units out of our Art Director's virtual pencil has been "
"completed in this release cycle. (But most animations are still missing for "
"them.)"
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:142
msgid "<a href='images/start-1-full.jpg'>"
msgstr "<a href='images/start-1-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:145
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
msgid ""
"Add-on descriptions are now accessible from the add-on download dialog via a "
"button."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:148
msgid ""
"Most translations have been updated. In addition, Vietnamese has returned, "
"and we have a new transliteration, English in the Shavian alphabet."
msgstr ""
# type: Content of: <html><body><div><div><div><h3>
#. type: Content of: <html><body><div><div><div><h3>
#: template.html:148
#: template.html:150
msgid "For Content Developers"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:150
#: template.html:152
msgid ""
"This year Wesnoth was once again a Google \"Summer of Code\" program; one of "
"its major results was a complete rework of Wesnoth's support for multiplayer "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"campaigns. Sides in multiplayer games are now persistent and can be carried "
"over from one multiplayer scenario to the next. The leaders of AI sides are "
"now able to recall from their side's list. As a side effect it is now "
"possible to have more than one leader with the ability to recruit per side."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:159
#: template.html:161
msgid ""
"Another Summer of Code result is a new framework for Wesnoth's artificial "
"intelligence. The AI can now be scripted to significantly change its "
"intelligence. The AI can now be scripted to significantly change its "
"behavior in different story settings and in response to campaign events, "
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to create alternate AIs that are also scriptable."
"give enemy sides more distinct tactical personalities. It is possible, "
"though not easy, to use scripting languages (formula_ai, lua) to create "
"alternate AIs that are also scriptable."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:166
#: template.html:168
msgid ""
"A new tool called the <a href=\"http://wiki.wesnoth.org/"
"CommandMode#Extra_Debugging_Commands\">\"gamestate inspector\"</a> allows a "
"content developer to view and nodify values of the WML variables and the "
"recall list through a UI while a game is in progress."
"content developer to view the values of the WML variables, ai configuration, "
"and the recall list while a game is in progress."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:174
msgid "<a href='images/start-4-full.jpg'>"
msgstr "<a href='images/start-4-full.jpg'>"
#. type: Content of: <html><body><div><div><div><p>
#: template.html:172
#: template.html:177
msgid ""
"New Orcish Village and Orcish Keep terrain graphics improve the options "
"available to map designers."
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:175
msgid ""
"Our \"Summer of Art\" program, working in concert with Google's \"Summer of "
"Code\", produced big results. There are hundreds of new and reworked unit "
"portraits available for your add-ons."
msgstr ""
# type: Content of: <html><body><div><div><div><div><div><a>
#. type: Content of: <html><body><div><div><div><div><div><a>
#: template.html:180
msgid "<a href='images/start-3-full.jpg'>"
msgstr "<a href='images/start-3-full.jpg'>"
msgid ""
"We've also achieved excellent results with our inaugural 'Summer Art "
"Scholarship' program. This has led to dozens of new portraits, as well as a "
"complete rework of the Drake sprites. We hope to continue this program in "
"coming years."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:183
#: template.html:186
msgid ""
"We paid a lot of attention to world continuity, from small details like "
"replacing earth-human names for characters up through larger ones like "
@ -362,33 +358,24 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:189
#: template.html:192
msgid ""
"We kept the promise we made in 1.6 when we had to remove Python for "
"technical reasons; WML events can now be written in lua. The integration of "
"lua in the wesnoth game engine is advanced enough to even allow the coding "
"of WML action tags with lua definitions that can read and modify game state "
"variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:195
msgid ""
"It is now possible for translators to localize images in Wesnoth. For more "
"information and tutorials, look at the wiki article on <a href=\"http://wiki."
"wesnoth.org/ImageLocalization\">Image Localization</a>."
"technical reasons; WML events an AI components can now be written in lua. "
"The integration of lua in the wesnoth game engine is advanced enough to even "
"allow the coding of WML action tags with lua definitions that can read and "
"modify game state variables in the C++ core."
msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:202
#: template.html:200
msgid "Download"
msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:204
#: template.html:202
msgid ""
"Battle for Wesnoth is made available under the <a href='http://www.gnu.org/"
"licenses/gpl-2.0.html'>GNU General Public License</a> (GPL). Source code is "
@ -400,28 +387,28 @@ msgid ""
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:218
#: template.html:216
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8.tar.bz2/download'>Source code</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:223
#: template.html:221
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"wesnoth-1.8-win32.exe/download'>Wesnoth for MS Windows</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:228
#: template.html:226
msgid ""
"<strong> <a href='http://sourceforge.net/projects/wesnoth/files/wesnoth/"
"Wesnoth_1.8.dmg/download'>Wesnoth for Mac OS X</a> </strong>"
msgstr ""
#. type: Content of: <html><body><div><div><div><p>
#: template.html:234
#: template.html:232
msgid ""
"You can get up to date information about downloads at the <a href='http://"
"wiki.wesnoth.org/Download'>downloads page</a>. There you can also find "
@ -430,7 +417,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><p>
#. type: Content of: <html><body><div><div><div><p>
#: template.html:238
#: template.html:236
msgid ""
"If you downloaded previous versions of the game, you might be interested in "
"downloading the <a href='http://wiki.wesnoth.org/Download_Xdeltas'>xdelta</"
@ -439,13 +426,13 @@ msgstr ""
# type: Content of: <html><body><div><div><div><h2>
#. type: Content of: <html><body><div><div><div><h2>
#: template.html:243
#: template.html:241
msgid "More Info"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:247
#: template.html:245
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/"
"changelog'>Full Changelog</a> (English, very long)"
@ -453,7 +440,7 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:250
#: template.html:248
msgid ""
"<a href='http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8/doc/manual/"
"manual.en.html'>User's Manual</a>"
@ -461,20 +448,20 @@ msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:251
#: template.html:249
msgid "<a href='http://www.wesnoth.org'>Wesnoth Official Website</a> (English)"
msgstr ""
# type: Content of: <html><body><div><div><div><ul><li>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:258
#: template.html:256
msgid ""
"<a href='http://www.wesnoth.org/start/1.4'>Wesnoth 1.4 Release Notes</a>"
msgstr ""
# type: Content of: <html><body><div><div><div><a>
#. type: Content of: <html><body><div><div><div><ul><li>
#: template.html:259
#: template.html:257
#, fuzzy
msgid ""
"<a href='http://www.wesnoth.org/start/1.6'>Wesnoth 1.6 Release Notes</a>"
@ -482,7 +469,7 @@ msgstr "<a href='http://www.wesnoth.org'>"
# type: Content of: <html><body><div><div><div><div><p>
#. type: Content of: <html><body><div><div><div><div><p>
#: template.html:266
#: template.html:264
msgid "This page is also available in the following languages:"
msgstr ""