Replace SoF Fire Dragon with the somewhat more up-to-date version from NR.
This is temporary; the unit will have to go mainline soon.
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1 changed files with 156 additions and 44 deletions
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@ -1,17 +1,12 @@
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#textdomain wesnoth-nr
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[unit]
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id=Fire Dragon
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name= _ "Fire Dragon"
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race=monster
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image="units/monsters/fire-dragon.png"
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[defend]
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[frame]
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begin=-150
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end=150
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image="units/monsters/fire-dragon-defend.png"
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[/frame]
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[/defend]
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image="units/fire-dragon.png"
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{DEFENSE_ANIM "units/fire-dragon-defend.png" "units/fire-dragon.png" {SOUND_LIST:DRAKE_HIT} }
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[abilities]
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{ABILITY_LEADERSHIP}
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{ABILITY_LEADERSHIP_LEVEL_5}
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[/abilities]
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hitpoints=101
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movement_type=drakefly
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@ -24,77 +19,194 @@
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cost=100
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usage=archer
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unit_description= _ "A fire dragon is an ancient and horrifying being that normally lives only in hushed rumor and fantastic stories. It is normal for centuries to pass without a dragon being seen in Wesnoth, and usually it is only as a shadowy form flying in the distance. Legends are very specific about the ravages of fire dragons: hideously swift in flight, leathery wings spread over one hundred feet in width, they swoop in and blast their prey with inferno jets of flame. Anything escaping the dragon's fire breath must beware its ferocious bite and crushing tail. Fire dragons are cunning and cruel and often take underlings whom they lead to victory."
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get_hit_sound=hiss-big.wav
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die_sound={SOUND_LIST:DRAKE_DIE}
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[attack]
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name=bite
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icon=attacks/fangs.png
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description= _"bite"
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icon=attacks/fangs-animal.png
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type=blade
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range=melee
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damage=21
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number=2
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[animation]
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[frame]
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begin=-150
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end=100
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image="units/monsters/fire-dragon-attack-bite.png"
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sound=wolf-attack.wav
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begin=-300
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end=-250
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image="units/fire-dragon.png"
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[/frame]
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[frame]
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begin=-250
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end=-100
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image="units/fire-dragon-attack-bite1.png"
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[/frame]
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[if]
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hits=no
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[frame]
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begin=-100
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end=50
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image="units/fire-dragon-attack-bite2.png"
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sound={SOUND_LIST:MISS}
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[/frame]
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[/if]
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[else]
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hits=yes
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[frame]
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begin=-100
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end=50
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image="units/fire-dragon-attack-bite2.png"
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sound=bite.ogg
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[/frame]
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[/else]
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[frame]
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begin=-50
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end=150
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image="units/fire-dragon-attack-bite3.png"
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[/frame]
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[frame]
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begin=150
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end=200
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image="units/fire-dragon.png"
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[/frame]
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[/animation]
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[/attack]
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[attack]
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name=tail
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description= _"tail"
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#Solicit an Icon
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#icon=attacks/club.png
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icon=attacks/sting.png
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type=impact
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range=melee
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damage=24
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number=1
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[animation]
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[if]
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hits=no
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[frame]
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begin=-250
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end=-150
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image="units/fire-dragon.png"
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sound={SOUND_LIST:MISS}
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[/frame]
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[/if]
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[else]
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hits=yes
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[frame]
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begin=-250
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end=-150
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image="units/fire-dragon.png"
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sound=tail.ogg
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[/frame]
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[/else]
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[frame]
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begin=-100
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begin=-150
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end=100
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image="units/monsters/fire-dragon-attack-tail.png"
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sound=mace.wav
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image="units/fire-dragon-attack-tail.png"
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[/frame]
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[frame]
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begin=100
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end=200
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image="units/fire-dragon.png"
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[/frame]
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[/animation]
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[/attack]
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[attack]
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name=fire breath
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icon=attacks/fireball.png
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description= _"fire breath"
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icon=attacks/fire-breath-drake.png
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type=fire
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special=marksman
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[specials]
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{WEAPON_SPECIAL_MARKSMAN}
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[/specials]
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range=ranged
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damage=14
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number=4
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[animation]
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[missile_frame]
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begin=-100
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end=50
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halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
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image="projectiles/fireball-big-n.png"
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image_diagonal="projectiles/fireball-big-nw.png"
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[/missile_frame]
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[if]
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direction=n
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[missile_frame]
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begin=-400
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end=100
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halo=projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80
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halo_x,halo_y=20,-34
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[/missile_frame]
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[/if]
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[else]
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direction=s
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[missile_frame]
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begin=-400
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end=100
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halo=projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80
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halo_x,halo_y=22,12
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[/missile_frame]
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[/else]
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[else]
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direction=ne,nw
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[missile_frame]
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begin=-400
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end=100
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halo=projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80
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halo_x,halo_y=35,-22
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[/missile_frame]
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[/else]
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[else]
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direction=se,sw
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[missile_frame]
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begin=-400
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end=100
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halo=projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80
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halo_x,halo_y=37,14
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[/missile_frame]
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[/else]
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[frame]
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begin=-250
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end=-100
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image="units/monsters/fire-dragon-attack-breath.png"
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halo=halo/fireball-preparation-1.png,halo/fireball-preparation-2.png,halo/fireball-preparation-3.png,halo/fireball-preparation-4.png
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halo_x,halo_y=26,-2
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begin=-500
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end=-450
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image="units/fire-dragon.png"
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[/frame]
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[frame]
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sound=fire.wav
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begin=-100
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end=-99
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halo=halo/fireball-preparation-1.png,halo/fireball-preparation-2.png,halo/fireball-preparation-3.png,halo/fireball-preparation-4.png
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halo_x,halo_y=26,-2
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image="units/monsters/fire-dragon-attack-breath.png"
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begin=-450
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end=-350
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image="units/fire-dragon-attack-bite1.png"
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[/frame]
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[if]
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hits=no
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[frame]
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begin=-350
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end=-200
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image="units/fire-dragon-attack-breath.png"
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sound=flame-big-miss.ogg
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[/frame]
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[/if]
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[else]
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hits=yes
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[frame]
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begin=-350
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end=-200
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image="units/fire-dragon-attack-breath.png"
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sound=flame-big.ogg
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[/frame]
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[/else]
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[frame]
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begin=-200
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end=-125
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image="units/fire-dragon-attack-bite2.png"
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[/frame]
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[frame]
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begin=-99
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end=50
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image="units/monsters/fire-dragon-attack-breath.png"
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halo=halo/fireball-preparation-1.png,halo/fireball-preparation-2.png,halo/fireball-preparation-3.png,halo/fireball-preparation-4.png
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halo_x,halo_y=26,-2
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begin=-125
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end=-50
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image="units/fire-dragon-attack-bite3.png"
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[/frame]
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[frame]
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begin=-50
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end=100
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image="units/fire-dragon.png"
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[/frame]
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[/animation]
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[/attack]
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