fixed bug where experience modifier wasn't properly serialized

This commit is contained in:
Dave White 2004-04-17 01:00:54 +00:00
parent de6665f27b
commit cd9c6b8fa7

View file

@ -1423,6 +1423,7 @@ void turn_info::write_game_snapshot(config& start) const
start["objectives"] = (*level_)["objectives"];
start["next_scenario"] = (*level_)["next_scenario"];
start["music"] = (*level_)["music"];
start["experience_modifier"] = (*level_)["experience_modifier"];
//write out the current state of the map
start["map_data"] = map_.write();