removed undead campaign at creator's request

This commit is contained in:
Dave White 2004-03-03 19:20:21 +00:00
parent de88ec766b
commit cd95198c50
3 changed files with 0 additions and 452 deletions

View file

@ -67,13 +67,6 @@
difficulty_descriptions=&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-champion.png,Champion,(hardest)
[/campaign]
[campaign]
id=hordes_undead
name=Hordes of the Undead
first_scenario=Brother_Against_Brother
difficulties=EASY,NORMAL,HARD
[/campaign]
[units]
{units}

View file

@ -1,220 +0,0 @@
[scenario]
name="Brother Against Brother"
id="Brother_Against_Brother"
map=undmap1
turns=28
{DUSK}
{DUSK}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{DAWN}
{DAWN}
{MORNING}
{AFTERNOON}
next_scenario="Skull_Agarash"
music="wesnoth-2.ogg"
objectives="
Victory:
@Defeat your brother Nati Ha'atel
Defeat:
#Death of Gwiti Ha'atel
#Turns run out"
[side]
type=Dark Apprentice
description=Gwiti Ha'atel
side=1
canrecruit=1
controller=human
recruit= Dark Adept,Ghost,Walking Corpse,Vampire Bat,Skeleton,Skeleton Archer
enemy=2
gold=120
[/side]
[side]
race=Undead
type=Dark Apprentice
description=Nati Ha'atel
side=2
canrecruit=1
#ifdef HARD
recruit=Dark Adept,Ghost,Blood Bat,Skeleton,Boneshooter
#else
recruit=Dark Adept,Ghost,Walking Corpse,Vampire Bat,Skeleton,Skeleton Archer
#ifdef EASY
gold=120
#endif
#ifdef NORMAL
gold=160
#endif
#ifdef HARD
gold=200
#endif
enemy=1
[/side]
[event]
name=start
[message]
id=msg2_1_1
speaker=narrator
message="As the sun set over a land far removed from the war being waged in Wesnoth, another war was brewing...between brothers."
[/message]
[message]
id=msg2_1_2
description=Gwiti Ha'atel
message="Ah, hated brother mine. Look well upon the setting sun, for you shall not live to see another."
[/message]
[message]
id=msg2_1_3
description=Nati Ha'atel
message="I did not live to see this one either. I gave up my life for necromancy, same as you. Do you remember?"
[/message]
[message]
id=msg2_1_4
description=Gwiti Ha'atel
message="How well I do. But either way, prepare to die...again."
[/message]
[message]
id=msg2_1_5
description=Nati Ha'atel
message="I will fight you with all my strength to prevent that, and I was always the stronger of us. Flee now and save your miserable hide before I make it into a carpet."
[/message]
[message]
id=msg2_1_6
description=Gwiti Ha'atel
message="Don't be silly! I'm not hairy enough to be a carpet! But your scalp would make a good pillow."
[/message]
[/event]
[event]
name=die
[filter]
description=Gwiti Ha'atel
[/filter]
[message]
id=msg2_1_7
speaker=unit
message="What? I can't die! I already have! Noooo!"
[/message]
[message]
id=msg2_1_8
description=Nati Ha'atel
message="Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your shade to serve me one day. Until then...farewell!"
[/message]
[message]
id=msg2_1_9
speaker=unit
message="It is over. I am doomed..."
[/message]
[endlevel]
result=defeat
[/endlevel]
[/event]
[event]
name=die
[filter]
description=Nati Ha'atel
[/filter]
[message]
id=msg2_1_10
speaker=unit
message="I...have failed to win this battle. I am defeated. I will not believe it."
[/message]
[message]
id=msg2_1_11
description=Gwiti Ha'atel
message="Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be back under my command!"
[/message]
[endlevel]
result=victory
bonus=yes
[/endlevel]
[/event]
[event]
name=die
[filter_second]
description=Gwiti Ha'atel
[/filter_second]
[message]
id=msg2_1_12
speaker=second_unit
message="Didn't I tell you so?!"
[/message]
[/event]
[event]
name=die
[filter_second]
description=Nati Ha'atel
[/filter_second]
[message]
id=msg2_1_13
speaker=second_unit
message="And by my own hands you died!"
[/message]
[/event]
[event]
name=attack
[filter]
description=Gwiti Ha'atel
[/filter]
[message]
id=msg2_1_14
description=Gwiti Ha'atel
message="I am Gwiti the Mighty, prepare to die!"
[/message]
[/event]
[event]
name=attack
[filter]
description=Nati Ha'atel
[/filter]
[message]
id=msg2_1_15
description=Nati Ha'atel
message="Now you shall die!"
[/message]
[/event]
[event]
name=turn 9
[message]
id=msg2_1_16
description=Nati Ha'atel
message="You miserable wretch, know that it is only by my mercy that you look upon the sun again, for you shall die before it sets."
[/message]
[message]
id=msg2_1_17
description=Gwiti Ha'atel
message="May I remind you that even as we speak, my undead legions are marching towards you?"
[/message]
[/event]
[/scenario]

View file

@ -1,225 +0,0 @@
[scenario]
name="Mages and Elves"
id="Mages_And_Elves"
map=undmap3
turns=40
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DAWN}
{MORNING}
{AFTERNOON}
next_scenario="Crelanus_Book"
music="wesnoth-2.ogg"
objectives="
Victory:
@Move Gwiti to the Tower of Sorcery
@Kill both enemy leaders
Defeat:
#Death of Gwiti Ha'atel
#Turns run out"
[side]
description=Gwiti Ha'atel
type=Dark Apprentice
side=1
canrecruit=1
controller=human
recruit= Dark Adept,Ghost,Walking Corpse,Vampire Bat,Skeleton,Skeleton Archer
[/side]
[side]
type=Great Mage
description=Quirind
side=2
canrecruit=1
#ifdef HARD
recruit= Great Mage,Arch Mage,Red Mage,White Mage,Paladin
#endif
#ifdef NORMAL
recruit= Arch Mage,Red Mage,White Mage,Mage,Knight,Heavy Infantry
#endif
#ifdef EASY
recruit= Red Mage,Mage,Horseman,Heavy Infantry
#endif
#ifdef EASY
gold=40
#endif
#ifdef NORMAL
gold=65
#endif
#ifdef HARD
gold=90
#endif
team_name=elves
[/side]
[side]
type=Elvish Marshal
description=Lessalin
side=3
canrecruit=1
#ifdef HARD
recruit= Elvish Hero,Elvish Ranger,Elvish Captain,Elvish Outrider,Gryphon Rider,Elvish Scout,Elvish Druid
#endif
#ifdef NORMAL
recruit= Elvish Hero,Elvish Fighter,Gryphon Rider,Elvish Archer,Thief,Elvish Scout,Elvish Shaman
#endif
#ifdef EASY
recruit= Elvish Fighter,Elvish Archer,Elvish Scout,Thief,Elvish Shaman
#endif
#ifdef EASY
gold=60
#endif
#ifdef NORMAL
gold=90
#endif
#ifdef HARD
gold=120
#endif
team_name=elves
[/side]
[event]
name=start
[message]
id=msg2_3_1
speaker=narrator
message="After sending the Dark Spirit away for his failure, Gwiti turned towards the Tower of Kaleon, where the greatest mages once studied."
[/message]
[message]
id=msg2_3_2
description=Gwiti Ha'atel
message="At last, I have reached the main road. Unless I am far off my course, I should find the Tower of Kaleon here, filled with the secrets of ancient mages. Soon they shall all be mine."
[/message]
[message]
id=msg2_3_3
description=Quirind
message="A necromancer! I must send for aid."
[/message]
[message]
id=msg2_3_4
description=Quirind
message="Accursed and dreadful one, know that we mages, guardians of the Tower of Kaleon, shall bar your way with all our spells! Flee now and you may survive."
[/message]
[message]
id=msg2_3_5
description=Lessalin
message="Quirind, know that you have the Elves at your back."
[/message]
[message]
id=msg2_3_6
description=Lessalin
message="Foul sorcerer of death, go far from this place or we shall send you to your own realm."
[/message]
[message]
id=msg2_3_7
description=Gwiti Ha'atel
message="Not born is the one that could challenge me!"
[/message]
[/event]
[item]
x=15
y=3
image=terrain/dwarven-doors.png
[/item]
[event]
name=die
[filter]
description=Gwiti Ha'atel
[/filter]
[message]
id=msg2_3_8
speaker=unit
message="No! No! Noooo! It is over, I feel the shades reaching for me..."
[/message]
[endlevel]
result=defeat
[/endlevel]
[/event]
[event]
name=die
[filter]
description=Quirind
[/filter]
[message]
id=msg2_3_9
speaker=unit
message="Argh! I have fallen, and the Tower lies stripped of its defenses!"
[/message]
[/event]
[event]
name=die
[filter]
description=Lessalin
[/filter]
[message]
id=msg2_3_10
speaker=unit
message="Quirind, we have failed! You must guard the tower."
[/message]
[/event]
[event]
name=time out
[message]
id=msg2_3_11
description=Quirind
message="Ah ha ha ha! The tower's protective spells are now in force, you cannot enter without mastering a magic equal to it."
[/message]
[/event]
[event]
name=moveto
[filter]
x=15
y=3
description=Gwiti Ha'atel
[/filter]
[message]
id=msg2_3_12
speaker=unit
message="Haha! I have gained entry to the tower!"
[/message]
[message]
id=msg2_3_13
description=Lessalin
message="A curse upon that foul necromancer!"
[/message]
[endlevel]
result=victory
bonus=yes
[/endlevel]
[/event]
[/scenario]