UtBS: New sprite and animations for Flesh Golem, by doofus-01

This commit is contained in:
ln-zookeeper 2017-07-09 19:46:54 +03:00
parent 36573bc323
commit cd82d9a713
11 changed files with 26 additions and 5 deletions

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.1 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.3 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.2 KiB

After

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.2 KiB

After

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 229 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 245 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.2 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

View file

@ -36,14 +36,35 @@
damage=10
number=3
[/attack]
[attack_anim]
[attack_anim]
[filter_attack]
name=smashing frenzy
[/filter_attack]
start_time=-200
[frame]
image="units/monsters/flesh-golem-attack-[1~3].png:100"
[/frame]
start_time=-300
offset=0.0:150,0.0~0.6:150,0.6~0.0:250
swoosh_start_time=-50
swoosh_offset=0.6
[if]
value_second=2,4,6,8,10,12
[frame]
image="units/monsters/flesh-golem-attack-b[1~3,1].png:[120,120,150,160]"
[/frame]
[swoosh_frame]
image="misc/blank-hex.png:1,units/monsters/flesh-golem-swoosh-b.png:100,misc/blank-hex.png:1"
auto_vflip=no
layer=90
[/swoosh_frame]
[/if]
[else]
[frame]
image="units/monsters/flesh-golem-attack-[1~3,1].png:[120,120,150,160]"
[/frame]
[swoosh_frame]
image="misc/blank-hex.png:1,units/monsters/flesh-golem-swoosh.png:100,misc/blank-hex.png:1"
auto_vflip=no
layer=90
[/swoosh_frame]
[/else]
{SOUND:HIT_AND_MISS fist.ogg {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]