Gave water transitions their own flags

Technically not needed for anything, at least not yet.
This commit is contained in:
ln-zookeeper 2017-03-15 17:15:28 +02:00
parent 3ad798f0a1
commit cd53177fc5

View file

@ -2247,6 +2247,7 @@ X*#endarg
[tile]
pos=1
type={ADJACENT}
set_no_flag=water_concave-@R0-@R5,water_concave-@R0-@R1
{WATER_342_180_TILE_VARIANTS "~MASK(terrain/masks/long-concave-2-@R0.png)" {LAYER} {IPF} {IMAGESTEM} {FRAMES}}
[/tile]
[tile]
@ -2271,6 +2272,7 @@ X*#endarg
[tile]
pos=2
type={ADJACENT}
set_no_flag=water_convex-@R0-@R5
{WATER_342_180_TILE_VARIANTS "~MASK(terrain/masks/long-convex-@R0-@R5.png)" {LAYER} {IPF} {IMAGESTEM} {FRAMES}}
[/tile]
[tile]
@ -2298,6 +2300,7 @@ X*#endarg
[tile]
pos=3
type={ADJACENT}
set_no_flag=water_convex-@R0-@R1
{WATER_342_180_TILE_VARIANTS "~MASK(terrain/masks/long-convex-@R0-@R1.png)" {LAYER} {IPF} {IMAGESTEM} {FRAMES}}
[/tile]