Missing animations. Credit: Shadow, Elvish Pillager

This commit is contained in:
James Spencer 2004-12-20 00:38:58 +00:00
parent 13e3bec003
commit ccfa205fb1
16 changed files with 53 additions and 0 deletions

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@ -3,6 +3,8 @@ id=Death Knight
name= _ "Death Knight"
race=undead
image=undead-deathknight.png
image_defensive=undead-deathknight-defend.png
image_leading=undead-deathknight-leading.png
hitpoints=66
movement_type=undeadfoot
movement=5
@ -38,6 +40,23 @@ get_hit_sound=skeleton-hit.wav
range=long
damage=6
number=2
[frame]
begin=-300
end=-200
image=undead-deathknight-ranged1.png
[/frame]
[frame]
begin=-200
end=-100
image=undead-deathknight-ranged1.png
[/frame]
[frame]
begin=-100
end=0
image=undead-deathknight-ranged3.png
[/frame]
[sound]
time=-100
sound=firearrow.wav

View file

@ -3,6 +3,7 @@ id=Demilich
name= _ "Demilich"
race=undead
image=undead-demilich.png
image_defensive=undead-demilich-defend.png
hitpoints=80
movement_type=undeadfoot
movement=6

View file

@ -41,6 +41,18 @@ get_hit_sound=groan.wav
range=long
damage=9
number=3
[frame]
begin=-200
end=-100
image=konrad-lord-bow1.png
[/frame]
[frame]
begin=-100
end=-0
image=konrad-lord-bow2.png
[/frame]
[sound]
time=-100
sound=firearrow.wav

View file

@ -35,6 +35,27 @@ get_hit_sound=groan.wav
damage=11
number=4
[frame]
begin=-400
end=-300
image=human-masterbowman-attack-ranged1.png
[/frame]
[frame]
begin=-300
end=-200
image=human-masterbowman-attack-ranged2.png
[/frame]
[frame]
begin=-200
end=-100
image=human-masterbowman-attack-ranged3.png
[/frame]
[frame]
begin=-100
end=0
image=human-masterbowman-attack-ranged4.png
[/frame]
[sound]
time=-100
sound=firearrow.wav

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