Added a proper 4th level for Gwiti to remove dependencies on campaign units.

This commit is contained in:
Richard Kettering 2005-06-21 06:43:08 +00:00
parent 1cf0b0e112
commit cc6af3e5f0
2 changed files with 72 additions and 1 deletions

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@ -10,7 +10,7 @@ movement=6
experience=250
level=3
alignment=chaotic
advanceto=Ancient Lich
advanceto=Dread Lich
cost=30
usage=fighter
unit_description= _ "After too much time dabbling with forbidden magics and dark arts, these mages have begun to pay a heavy price: Demiliches are losing their bodies, becoming undead themselves. With time, they may become fully undead, and feared by all alike."

71
data/units/Dread_Lich.cfg Normal file
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@ -0,0 +1,71 @@
[unit]
id=Dread Lich
name= _ "Dread Lich"
race=undead
image="undead-dread-lich.png"
image_defensive="undead-dread-lich-defend.png"
hitpoints=80
movement_type=undeadfoot
movement=6
experience=500
level=4
alignment=chaotic
advanceto=null
cost=180
usage=mixed fighter
unit_description= _ "At long last, Ha'atel has paid the ultimate sacrifice for the dark arts into which he has delved, and has, himself, entered into undeath. At the apex of his power, he has become a lich, a waking embodiment of dread. He has, beyond any doubt, passed the point of no return, and his power and immortality will have to provide consolation for what he has lost in his quest to achieve them."
get_hit_sound=groan.wav
[attack]
name=touch
type=cold
range=short
damage=6
number=4
special=drain
[frame]
begin=-100
end=100
image="undead-dread-lich-attack.png"
[/frame]
[/attack]
[attack]
name=magic
type=cold
special=magical
range=long
damage=13
number=5
icon=attacks/dark-missile.png
[frame]
begin=-300
end=-200
image="undead-dread-lich-attack1.png"
[/frame]
[frame]
begin=-200
end=-100
image="undead-dread-lich-attack2.png"
[/frame]
[frame]
begin=-100
end=0
image="undead-dread-lich-attack3.png"
[/frame]
[frame]
begin=0
end=100
image="undead-dread-lich-attack4.png"
[/frame]
[missile_frame]
begin=-100
end=100
image="projectiles/darkmissile-n.png"
image_diagonal="projectiles/darkmissile-ne.png"
[/missile_frame]
[sound]
time=-200
sound=magicmissile.wav
[/sound]
[/attack]
[/unit]