Merge branch 'master' of github.com:wesnoth/wesnoth
This commit is contained in:
commit
cb86f5e868
39 changed files with 745 additions and 1315 deletions
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@ -11,6 +11,10 @@ Version 1.11.10+dev:
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* WML files whose names contain spaces are ignored.
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* Bug #21722: Event handlers with multiple names never fired.
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* User interface:
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* Corrected most of the issues left with the new default theme.
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* Reintroduced the alignment, race and side being shown in the sidebar.
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* Adjusted the theme to the size and shape of the new minimap frame images.
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* Certain changes to the used text colors, sizes and alignment.
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* Non-team labels no longer remove team labels that were present in the
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same hex.
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* New colors for the Light Red and Dark Red minimap markers.
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@ -126,6 +126,97 @@ function ai_helper.print_ts_delta(start_time, ...)
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return ts, delta
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end
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----- AI execution helper functions ------
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function ai_helper.checked_action_error(action, error_code)
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wesnoth.message('Lua AI error', 'If you see this message, something has gone wrong. Please report this on the Wesnoth forums, ideally with a replay and/or savegame.')
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error(action .. ' could not be executed. Error code: ' .. error_code)
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end
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function ai_helper.checked_attack(ai, attacker, defender, weapon)
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local check = ai.check_attack(attacker, defender, weapon)
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if (not check.ok) then
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ai_helper.checked_action_error('ai.attack', check.status)
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return
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end
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ai.attack(attacker, defender, weapon)
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end
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function ai_helper.checked_move_core(ai, unit, x, y, move_type)
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local check = ai.check_move(unit, x, y)
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if (not check.ok) then
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-- The following errors are not fatal:
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-- E_EMPTY_MOVE = 2001
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-- E_AMBUSHED = 2005
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-- E_NOT_REACHED_DESTINATION = 2007
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if (check.status ~= 2001) and (check.status ~= 2005) and (check.status ~= 2007) then
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ai_helper.checked_action_error(move_type, check.status)
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return
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end
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end
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if (move_type == 'ai.move_full') then
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ai.move_full(unit, x, y)
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else
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ai.move(unit, x, y)
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end
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end
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function ai_helper.checked_move_full(ai, unit, x, y)
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ai_helper.checked_move_core(ai, unit, x, y, 'ai.move_full')
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end
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function ai_helper.checked_move(ai, unit, x, y)
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ai_helper.checked_move_core(ai, unit, x, y, 'ai.move')
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end
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function ai_helper.checked_recruit(ai, unit_type, x, y)
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local check = ai.check_recruit(unit_type, x, y)
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if (not check.ok) then
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ai_helper.checked_action_error('ai.recruit', check.status)
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return
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end
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ai.recruit(unit_type, x, y)
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end
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function ai_helper.checked_stopunit_all(ai, unit)
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local check = ai.check_stopunit(unit)
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if (not check.ok) then
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ai_helper.checked_action_error('ai.stopunit_all', check.status)
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return
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end
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ai.stopunit_all(unit)
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end
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function ai_helper.checked_stopunit_attacks(ai, unit)
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local check = ai.check_stopunit(unit)
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if (not check.ok) then
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ai_helper.checked_action_error('ai.stopunit_attacks', check.status)
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return
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end
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ai.stopunit_attacks(unit)
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end
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function ai_helper.checked_stopunit_moves(ai, unit)
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local check = ai.check_stopunit(unit)
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if (not check.ok) then
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ai_helper.checked_action_error('ai.stopunit_moves', check.status)
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return
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end
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ai.stopunit_moves(unit)
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end
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----- General functionality and maths helper functions ------
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function ai_helper.filter(input, condition)
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@ -1006,7 +1097,7 @@ function ai_helper.move_unit_out_of_way(ai, unit, cfg)
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if (max_rating > -9e99) then
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--W.message { speaker = unit.id, message = 'Moving out of way' }
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ai.move(unit, best_hex[1], best_hex[2])
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ai_helper.checked_move(ai, unit, best_hex[1], best_hex[2])
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end
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end
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@ -1024,9 +1115,9 @@ function ai_helper.movefull_stopunit(ai, unit, x, y)
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local next_hop = ai_helper.next_hop(unit, x, y)
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if next_hop and ((next_hop[1] ~= unit.x) or (next_hop[2] ~= unit.y)) then
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ai.move_full(unit, next_hop[1], next_hop[2])
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ai_helper.checked_move_full(ai, unit, next_hop[1], next_hop[2])
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else
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ai.stopunit_moves(unit)
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ai_helper.checked_stopunit_moves(ai, unit)
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end
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end
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@ -1053,9 +1144,9 @@ function ai_helper.movefull_outofway_stopunit(ai, unit, x, y, cfg)
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local next_hop = ai_helper.next_hop(unit, x, y)
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if next_hop and ((next_hop[1] ~= unit.x) or (next_hop[2] ~= unit.y)) then
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ai.move_full(unit, next_hop[1], next_hop[2])
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ai_helper.checked_move_full(ai, unit, next_hop[1], next_hop[2])
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else
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ai.stopunit_moves(unit)
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ai_helper.checked_stopunit_moves(ai, unit)
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end
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end
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@ -82,9 +82,11 @@ function ca_big_animals:execution(ai, cfg)
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--AH.put_labels(reach_map)
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if (best_hex[1] ~= unit.x) or (best_hex[2] ~= unit.y) then
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ai.move(unit, best_hex[1], best_hex[2]) -- partial move only
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AH.checked_move(ai, unit, best_hex[1], best_hex[2]) -- partial move only
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if (not unit) or (not unit.valid) then return end
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else -- If animal did not move, we need to stop it (also delete the goal)
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ai.stopunit_moves(unit)
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AH.checked_stopunit_moves(ai, unit)
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if (not unit) or (not unit.valid) then return end
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unit.variables.goal_x = nil
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unit.variables.goal_y = nil
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end
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@ -106,9 +108,8 @@ function ca_big_animals:execution(ai, cfg)
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end
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end
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if target.id then
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ai.attack(unit, target)
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AH.checked_attack(ai, unit, target)
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end
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end
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end
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@ -1,3 +1,4 @@
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local AH = wesnoth.require "ai/lua/ai_helper.lua"
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local H = wesnoth.require "lua/helper.lua"
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local ca_bottleneck_attack = {}
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@ -71,10 +72,10 @@ function ca_bottleneck_attack:execution(ai, cfg, self)
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if self.data.bottleneck_attacks_done then
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local units = wesnoth.get_units { side = wesnoth.current.side, formula = '$this_unit.attacks_left > 0' }
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for i,u in ipairs(units) do
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ai.stopunit_attacks(u)
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AH.checked_stopunit_attacks(ai, u)
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end
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else
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ai.attack(self.data.attacker, self.data.target, self.data.weapon)
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AH.checked_attack(ai, self.data.attacker, self.data.target, self.data.weapon)
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end
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self.data.attacker, self.data.target, self.data.weapon = nil, nil, nil
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@ -491,20 +491,21 @@ function ca_bottleneck_move:execution(ai, cfg, self)
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}
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end
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for i,u in ipairs(units) do
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ai.stopunit_moves(u)
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AH.checked_stopunit_moves(ai, u)
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end
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else
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--print("Moving unit:",self.data.unit.id, self.data.unit.x, self.data.unit.y, " ->", best_hex[1], best_hex[2], " -- turn:", wesnoth.current.turn)
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if (self.data.unit.x ~= self.data.hex[1]) or (self.data.unit.y ~= self.data.hex[2]) then -- test needed for level-up move
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ai.move(self.data.unit, self.data.hex[1], self.data.hex[2]) -- don't want full move, as this might be stepping out of the way
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AH.checked_move(ai, self.data.unit, self.data.hex[1], self.data.hex[2]) -- don't want full move, as this might be stepping out of the way
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end
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if (not self.data.unit) or (not self.data.unit.valid) then return end
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-- If this is a move for a level-up attack, do the attack also
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if self.data.lu_defender then
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--print("Level-up attack",self.data.unit.id, self.data.lu_defender.id, self.data.lu_weapon)
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ai.attack(self.data.unit, self.data.lu_defender, self.data.lu_weapon)
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AH.checked_attack(ai, self.data.unit, self.data.lu_defender, self.data.lu_weapon)
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end
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end
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@ -45,7 +45,7 @@ function ca_coward:execution(ai, cfg)
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-- if no enemies are within reach: keep unit from doing anything and exit
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if not enemies[1] then
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ai.stopunit_all(unit)
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AH.checked_stopunit_all(ai, unit)
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return
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end
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@ -116,10 +116,9 @@ function ca_coward:execution(ai, cfg)
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if (mx ~= unit.x or my ~= unit.y) then
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AH.movefull_stopunit(ai, unit, mx, my)
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end
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if (not unit) or (not unit.valid) then return end
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-- Get unit again, just in case it was killed by a moveto event
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local unit = wesnoth.get_units{ id = cfg.id }[1]
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if unit then ai.stopunit_all(unit) end
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AH.checked_stopunit_all(ai, unit)
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end
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return ca_coward
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@ -98,7 +98,7 @@ function ca_forest_animals_move:execution(ai, cfg)
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local rand = math.random(#reachable_terrain)
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-- This is not a full move, as running away might happen next
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if (unit.x ~= reachable_terrain[rand][1]) or (unit.y ~= reachable_terrain[rand][2]) then
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ai.move(unit, reachable_terrain[rand][1], reachable_terrain[rand][2])
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AH.checked_move(ai, unit, reachable_terrain[rand][1], reachable_terrain[rand][2])
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end
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else -- or if no close reachable terrain was found, move toward the closest
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local locs = wesnoth.get_locations(wander_terrain)
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@ -114,7 +114,7 @@ function ca_forest_animals_move:execution(ai, cfg)
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local next_hop = AH.next_hop(unit, x, y)
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--print(next_hop[1], next_hop[2])
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if (unit.x ~= next_hop[1]) or (unit.y ~= next_hop[2]) then
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ai.move(unit, next_hop[1], next_hop[2])
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AH.checked_move(ai, unit, next_hop[1], next_hop[2])
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end
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end
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end
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@ -122,9 +122,14 @@ function ca_forest_animals_move:execution(ai, cfg)
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-- Now we check for close enemies again, as we might just have moved within reach of some
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local close_enemies = {}
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for j,e in ipairs(enemies) do
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if (H.distance_between(unit.x, unit.y, e.x, e.y) <= unit.max_moves+1) then
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table.insert(close_enemies, e)
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-- We use a trick here to exclude the case when the unit might have been
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-- removed in an event above
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if unit and unit.valid then
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for j,e in ipairs(enemies) do
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if (H.distance_between(unit.x, unit.y, e.x, e.y) <= unit.max_moves+1) then
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table.insert(close_enemies, e)
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end
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end
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end
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--print(' #close_enemies after move', #close_enemies, #enemies, unit.id)
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@ -155,7 +160,6 @@ function ca_forest_animals_move:execution(ai, cfg)
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AH.movefull_stopunit(ai, unit, farthest_hex)
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-- If this is a rabbit ending on a hole -> disappears
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if (unit.type == rabbit_type) and hole_map:get(farthest_hex[1], farthest_hex[2]) then
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wesnoth.put_unit(farthest_hex[1], farthest_hex[2])
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local command = "wesnoth.put_unit(x1, y1)"
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ai.synced_command(command, farthest_hex[1], farthest_hex[2])
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end
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@ -163,8 +167,7 @@ function ca_forest_animals_move:execution(ai, cfg)
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-- Finally, take moves away, as only partial move might have been done
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-- Also attacks, as these units never attack
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if unit and unit.valid then ai.stopunit_all(unit) end
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-- Need this ^ test here because bunnies might have disappeared
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if unit and unit.valid then AH.checked_stopunit_all(ai, unit) end
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end
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end
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@ -55,13 +55,15 @@ function ca_forest_animals_tusker_attack:execution(ai, cfg)
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end)
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--print('attacker', attacker.x, attacker.y, ' -> ', best_hex[1], best_hex[2])
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AH.movefull_stopunit(ai, attacker, best_hex)
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if (not attacker) or (not attacker.valid) then return end
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if (not target) or (not target.valid) then return end
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-- If adjacent, attack
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local dist = H.distance_between(attacker.x, attacker.y, target.x, target.y)
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if (dist == 1) then
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ai.attack(attacker, target)
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AH.checked_attack(ai, attacker, target)
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else
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ai.stopunit_attacks(attacker)
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AH.checked_stopunit_attacks(ai, attacker)
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end
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end
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|
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|
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@ -41,7 +41,7 @@ function ca_forest_animals_tusklet_move:execution(ai, cfg)
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AH.movefull_stopunit(ai, tusklet, best_hex)
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|
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-- Also make sure tusklets never attack
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ai.stopunit_all(tusklet)
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if tusklet and tusklet.valid then AH.checked_stopunit_all(ai, tusklet) end
|
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end
|
||||
end
|
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|
||||
|
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@ -202,10 +202,11 @@ function ca_goto:execution(ai, cfg, self)
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|||
end
|
||||
|
||||
if closest_hex then
|
||||
ai.move_full(best_unit, closest_hex[1], closest_hex[2])
|
||||
AH.checked_move_full(ai, best_unit, closest_hex[1], closest_hex[2])
|
||||
else
|
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ai.stopunit_moves(best_unit)
|
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AH.checked_stopunit_moves(ai, best_unit)
|
||||
end
|
||||
if (not best_unit) or (not best_unit.valid) then return end
|
||||
|
||||
-- If release_unit_at_goal= or release_all_units_at_goal= key is set:
|
||||
-- Check if the unit made it to one of the goal hexes
|
||||
|
|
|
@ -126,14 +126,14 @@ function ca_hang_out:execution(ai, cfg, self)
|
|||
-- respective best locations already, we take moves away from all units
|
||||
if (max_rating == -9e99) then
|
||||
for i,u in ipairs(units) do
|
||||
ai.stopunit_moves(u)
|
||||
AH.checked_stopunit_moves(ai, u)
|
||||
-- Also remove the markers
|
||||
u.variables.mai_hangout_moved = nil
|
||||
if u and u.valid then u.variables.mai_hangout_moved = nil end
|
||||
end
|
||||
else
|
||||
-- Otherwise move unit and mark as having been used
|
||||
ai.move(best_unit, best_hex[1], best_hex[2])
|
||||
best_unit.variables.mai_hangout_moved = true
|
||||
AH.checked_move(ai, best_unit, best_hex[1], best_hex[2])
|
||||
if best_unit and best_unit.valid then best_unit.variables.mai_hangout_moved = true end
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -67,7 +67,7 @@ function ca_herding_attack_close_enemy:execution(ai, cfg)
|
|||
--print('Dog moving in to attack')
|
||||
AH.movefull_stopunit(ai, best_dog, best_hex)
|
||||
if H.distance_between(best_dog.x, best_dog.y, best_enemy.x, best_enemy.y) == 1 then
|
||||
ai.attack(best_dog, best_enemy)
|
||||
AH.checked_attack(ai, best_dog, best_enemy)
|
||||
end
|
||||
return
|
||||
end
|
||||
|
|
|
@ -83,10 +83,10 @@ function ca_herding_herd_sheep:execution(ai, cfg)
|
|||
-- If it's already in the best position, we just take moves away from it
|
||||
-- (to avoid black-listing of CA, in the worst case)
|
||||
if (best_hex[1] == best_dog.x) and (best_hex[2] == best_dog.y) then
|
||||
ai.stopunit_moves(best_dog)
|
||||
AH.checked_stopunit_moves(ai, best_dog)
|
||||
else
|
||||
--print('Dog moving to herd sheep')
|
||||
ai.move(best_dog, best_hex[1], best_hex[2]) -- partial move only
|
||||
AH.checked_move(ai, best_dog, best_hex[1], best_hex[2]) -- partial move only
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -43,7 +43,7 @@ function ca_herding_sheep_move:execution(ai, cfg)
|
|||
if herding_area:get(x, y) or (not dogs[1]) or ((x == sheep.x) and (y == sheep.y)) then
|
||||
AH.movefull_stopunit(ai, sheep, x, y)
|
||||
else
|
||||
ai.move(sheep, x, y)
|
||||
AH.checked_move(ai, sheep, x, y)
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -27,7 +27,7 @@ local function hunter_attack_weakest_adj_enemy(ai, unit)
|
|||
|
||||
if target.id then
|
||||
--W.message { speaker = unit.id, message = 'Attacking weakest adjacent enemy' }
|
||||
ai.attack(unit, target)
|
||||
AH.checked_attack(ai, unit, target)
|
||||
if target.valid then
|
||||
return 'attacked'
|
||||
else
|
||||
|
@ -113,9 +113,11 @@ function ca_hunter:execution(ai, cfg)
|
|||
--AH.put_labels(reach_map)
|
||||
|
||||
if (best_hex[1] ~= unit.x) or (best_hex[2] ~= unit.y) then
|
||||
ai.move(unit, best_hex[1], best_hex[2]) -- partial move only
|
||||
AH.checked_move(ai, unit, best_hex[1], best_hex[2]) -- partial move only
|
||||
if (not unit) or (not unit.valid) then return end
|
||||
else -- If hunter did not move, we need to stop it (also delete the goal)
|
||||
ai.stopunit_moves(unit)
|
||||
AH.checked_stopunit_moves(ai, unit)
|
||||
if (not unit) or (not unit.valid) then return end
|
||||
unit.variables.goal_x, unit.variables.goal_y = nil, nil
|
||||
end
|
||||
|
||||
|
@ -149,6 +151,7 @@ function ca_hunter:execution(ai, cfg)
|
|||
if next_hop then
|
||||
--print(next_hop[1], next_hop[2])
|
||||
AH.movefull_stopunit(ai, unit, next_hop)
|
||||
if (not unit) or (not unit.valid) then return end
|
||||
|
||||
-- If there's an enemy on the 'home' hex and we got right next to it, attack that enemy
|
||||
if (H.distance_between(cfg.home_x, cfg.home_y, next_hop[1], next_hop[2]) == 1) then
|
||||
|
@ -157,16 +160,18 @@ function ca_hunter:execution(ai, cfg)
|
|||
if cfg.show_messages then
|
||||
W.message { speaker = unit.id, message = 'Get out of my home!' }
|
||||
end
|
||||
ai.attack(unit, enemy)
|
||||
AH.checked_attack(ai, unit, enemy)
|
||||
if (not unit) or (not unit.valid) then return end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- We also attack the weakest adjacent enemy, if still possible
|
||||
hunter_attack_weakest_adj_enemy(ai, unit)
|
||||
if (not unit) or (not unit.valid) then return end
|
||||
|
||||
-- If the unit got home, start the resting counter
|
||||
if unit.valid and (unit.x == cfg.home_x) and (unit.y == cfg.home_y) then
|
||||
if (unit.x == cfg.home_x) and (unit.y == cfg.home_y) then
|
||||
unit.variables.hunting_status = 'resting'
|
||||
unit.variables.resting_until = wesnoth.current.turn + (cfg.rest_turns or 3)
|
||||
if cfg.show_messages then
|
||||
|
@ -181,13 +186,15 @@ function ca_hunter:execution(ai, cfg)
|
|||
-- If we got here, the only remaining action is resting
|
||||
if (unit.variables.hunting_status == 'resting') then
|
||||
-- So all we need to do is take moves away from the unit
|
||||
ai.stopunit_moves(unit)
|
||||
AH.checked_stopunit_moves(ai, unit)
|
||||
if (not unit) or (not unit.valid) then return end
|
||||
|
||||
-- However, we do also attack the weakest adjacent enemy, if still possible
|
||||
hunter_attack_weakest_adj_enemy(ai, unit)
|
||||
if (not unit) or (not unit.valid) then return end
|
||||
|
||||
-- If this is the last turn of resting, we also remove the status and turn variable
|
||||
if unit.valid and (unit.hitpoints >= unit.max_hitpoints) and (unit.variables.resting_until <= wesnoth.current.turn) then
|
||||
if (unit.hitpoints >= unit.max_hitpoints) and (unit.variables.resting_until <= wesnoth.current.turn) then
|
||||
unit.variables.hunting_status = nil
|
||||
unit.variables.resting_until = nil
|
||||
if cfg.show_messages then
|
||||
|
|
|
@ -63,11 +63,13 @@ function ca_lurkers:execution(ai, cfg)
|
|||
local rand = math.random(1, rattack_nt_target:size())
|
||||
local dst = rattack_nt_target:to_stable_pairs()
|
||||
AH.movefull_stopunit(ai, me, dst[rand])
|
||||
ai.attack(dst[rand][1], dst[rand][2], target.x, target.y)
|
||||
if (not me) or (not me.valid) then return end
|
||||
AH.checked_attack(ai, me, target)
|
||||
attacked = true
|
||||
break
|
||||
end
|
||||
end
|
||||
if (not me) or (not me.valid) then return end
|
||||
|
||||
-- If unit has moves left (that is, it didn't attack), go to random wander terrain hex
|
||||
-- Check first that unit wasn't killed in the attack
|
||||
|
@ -91,9 +93,10 @@ function ca_lurkers:execution(ai, cfg)
|
|||
end
|
||||
AH.movefull_stopunit(ai, me, dst)
|
||||
end
|
||||
if (not me) or (not me.valid) then return end
|
||||
|
||||
-- If the unit has moves or attacks left at this point, take them away
|
||||
if me and me.valid then ai.stopunit_all(me) end
|
||||
AH.checked_stopunit_all(ai, me)
|
||||
end
|
||||
|
||||
return ca_lurkers
|
||||
|
|
|
@ -156,7 +156,10 @@ function ca_messenger_attack:execution(ai, cfg, self)
|
|||
local defender = wesnoth.get_unit(self.data.best_attack.target.x, self.data.best_attack.target.y)
|
||||
|
||||
AH.movefull_stopunit(ai, attacker, self.data.best_attack.dst.x, self.data.best_attack.dst.y)
|
||||
ai.attack(attacker, defender)
|
||||
if (not attacker) or (not attacker.valid) then return end
|
||||
if (not defender) or (not defender.valid) then return end
|
||||
|
||||
AH.checked_attack(ai, attacker, defender)
|
||||
self.data.best_attack = nil
|
||||
end
|
||||
|
||||
|
|
|
@ -58,10 +58,11 @@ function ca_messenger_move:execution(ai, cfg, self)
|
|||
--print(next_hop[1], next_hop[2])
|
||||
|
||||
if next_hop and ((next_hop[1] ~= messenger.x) or (next_hop[2] ~= messenger.y)) then
|
||||
ai.move(messenger, next_hop[1], next_hop[2])
|
||||
AH.checked_move(ai, messenger, next_hop[1], next_hop[2])
|
||||
else
|
||||
ai.stopunit_moves(messenger)
|
||||
AH.checked_stopunit_moves(ai, messenger)
|
||||
end
|
||||
if (not messenger) or (not messenger.valid) then return end
|
||||
|
||||
-- We also test whether an attack without retaliation or with little damage is possible
|
||||
if (not H.get_child(messenger.__cfg, 'attack')) then return end
|
||||
|
@ -100,7 +101,7 @@ function ca_messenger_move:execution(ai, cfg, self)
|
|||
end
|
||||
|
||||
if max_rating > -9e99 then
|
||||
ai.attack(messenger, best_tar, best_weapon)
|
||||
AH.checked_attack(ai, messenger, best_tar, best_weapon)
|
||||
else
|
||||
-- Otherwise, always attack enemy on last waypoint
|
||||
local waypoint_x = AH.split(cfg.waypoint_x, ",")
|
||||
|
@ -113,12 +114,13 @@ function ca_messenger_move:execution(ai, cfg, self)
|
|||
}[1]
|
||||
|
||||
if target then
|
||||
ai.attack(messenger, target)
|
||||
AH.checked_attack(ai, messenger, target)
|
||||
end
|
||||
end
|
||||
if (not messenger) or (not messenger.valid) then return end
|
||||
|
||||
-- Finally, make sure unit is really done after this
|
||||
ai.stopunit_attacks(messenger)
|
||||
AH.checked_stopunit_attacks(ai, messenger)
|
||||
end
|
||||
|
||||
return ca_messenger_move
|
||||
|
|
|
@ -114,16 +114,17 @@ function ca_patrol:execution(ai, cfg, self)
|
|||
if cfg.one_time_only and
|
||||
(patrol.x == waypoints[n_wp][1]) and (patrol.y == waypoints[n_wp][2])
|
||||
then
|
||||
ai.stopunit_moves(patrol)
|
||||
AH.checked_stopunit_moves(ai, patrol)
|
||||
else -- otherwise move toward next WP
|
||||
local x, y = wesnoth.find_vacant_tile(self.data[patrol.id..'_x'], self.data[patrol.id..'_y'], patrol)
|
||||
local nh = AH.next_hop(patrol, x, y)
|
||||
if nh and ((nh[1] ~= patrol.x) or (nh[2] ~= patrol.y)) then
|
||||
ai.move(patrol, nh[1], nh[2])
|
||||
AH.checked_move(ai, patrol, nh[1], nh[2])
|
||||
else
|
||||
ai.stopunit_moves(patrol)
|
||||
AH.checked_stopunit_moves(ai, patrol)
|
||||
end
|
||||
end
|
||||
if (not patrol) or (not patrol.valid) then return end
|
||||
end
|
||||
|
||||
-- Attack unit on the last waypoint under all circumstances if cfg.one_time_only is set
|
||||
|
@ -148,13 +149,13 @@ function ca_patrol:execution(ai, cfg, self)
|
|||
|
||||
if next(enemies) then
|
||||
for i,v in ipairs(enemies) do
|
||||
ai.attack(patrol, v)
|
||||
AH.checked_attack(ai, patrol, v)
|
||||
break
|
||||
end
|
||||
end
|
||||
if (not patrol) or (not patrol.valid) then return end
|
||||
|
||||
-- Check that patrol is not killed
|
||||
if patrol and patrol.valid then ai.stopunit_all(patrol) end
|
||||
AH.checked_stopunit_all(ai, patrol)
|
||||
end
|
||||
|
||||
return ca_patrol
|
||||
|
|
|
@ -127,7 +127,10 @@ function ca_protect_unit_attack:execution(ai, cfg, self)
|
|||
local defender = wesnoth.get_unit(self.data.best_attack.target.x, self.data.best_attack.target.y)
|
||||
|
||||
AH.movefull_stopunit(ai, attacker, self.data.best_attack.dst.x, self.data.best_attack.dst.y)
|
||||
ai.attack(attacker, defender)
|
||||
if (not attacker) or (not attacker.valid) then return end
|
||||
if (not defender) or (not defender.valid) then return end
|
||||
|
||||
AH.checked_attack(ai, attacker, defender)
|
||||
self.data.best_attack = nil
|
||||
end
|
||||
|
||||
|
|
|
@ -103,7 +103,7 @@ end
|
|||
function ca_recruit_random:execution(ai, cfg)
|
||||
-- Let this function blacklist itself if the chosen recruit is too expensive
|
||||
if wesnoth.unit_types[recruit].cost <= wesnoth.sides[wesnoth.current.side].gold then
|
||||
ai.recruit(recruit)
|
||||
AH.checked_recruit(ai, recruit)
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -79,7 +79,10 @@ function ca_simple_attack:execution(ai, cfg, self)
|
|||
local defender = wesnoth.get_unit(self.data.attack.target.x, self.data.attack.target.y)
|
||||
|
||||
AH.movefull_outofway_stopunit(ai, attacker, self.data.attack.dst.x, self.data.attack.dst.y)
|
||||
ai.attack(attacker, defender, (cfg.weapon or -1))
|
||||
if (not attacker) or (not attacker.valid) then return end
|
||||
if (not defender) or (not defender.valid) then return end
|
||||
|
||||
AH.checked_attack(ai, attacker, defender, (cfg.weapon or -1))
|
||||
self.data.attack = nil
|
||||
end
|
||||
|
||||
|
|
|
@ -44,7 +44,7 @@ function ca_stationed_guardian:execution(ai, cfg)
|
|||
-- if no enemies are within 'distance': keep unit from doing anything and exit
|
||||
if not enemies[1] then
|
||||
--print("No enemies close -> sleeping:",unit.id)
|
||||
ai.stopunit_moves(unit)
|
||||
AH.checked_stopunit_moves(ai, unit)
|
||||
return
|
||||
end
|
||||
|
||||
|
@ -92,9 +92,9 @@ function ca_stationed_guardian:execution(ai, cfg)
|
|||
if (best_defense ~= -9e99) then
|
||||
--print("Attack at:",attack_loc[1],attack_loc[2],best_defense)
|
||||
AH.movefull_stopunit(ai, unit, attack_loc)
|
||||
-- There should be an ai.check_attack_action() here in case something weird is
|
||||
-- done in a 'moveto' event.
|
||||
ai.attack(unit, target)
|
||||
if (not unit) or (not unit.valid) then return end
|
||||
if (not target) or (not target.valid) then return end
|
||||
AH.checked_attack(ai, unit, target)
|
||||
else -- otherwise move toward that enemy
|
||||
--print("Cannot reach target, moving toward it")
|
||||
local reach = wesnoth.find_reach(unit)
|
||||
|
@ -125,9 +125,9 @@ function ca_stationed_guardian:execution(ai, cfg)
|
|||
AH.movefull_stopunit(ai, unit, nh)
|
||||
end
|
||||
|
||||
-- Get unit again, just in case something was done to it in a 'moveto' or 'attack' event
|
||||
local unit = wesnoth.get_units{ id = cfg.id }[1]
|
||||
if unit then ai.stopunit_moves(unit) end
|
||||
if (not unit) or (not unit.valid) then return end
|
||||
|
||||
AH.checked_stopunit_moves(ai, unit)
|
||||
-- If there are attacks left and unit ended up next to an enemy, we'll leave this to RCA AI
|
||||
end
|
||||
|
||||
|
|
|
@ -136,7 +136,7 @@ function ca_wolves_multipacks_attack:execution(ai, cfg)
|
|||
end
|
||||
|
||||
local a_x, a_y, d_x, d_y = attacker.x, attacker.y, defender.x, defender.y
|
||||
ai.attack(attacker, defender)
|
||||
AH.checked_attack(ai, attacker, defender)
|
||||
-- Remove the labels, if one of the units died
|
||||
if cfg.show_pack_number then
|
||||
if (not attacker.valid) then W.label { x = a_x, y = a_y, text = "" } end
|
||||
|
@ -182,7 +182,7 @@ function ca_wolves_multipacks_attack:execution(ai, cfg)
|
|||
W.label { x = w.x, y = w.y, text = "" }
|
||||
end
|
||||
AH.movefull_stopunit(ai, w, best_hex)
|
||||
if cfg.show_pack_number then
|
||||
if cfg.show_pack_number and w and w.valid then
|
||||
WMPF.color_label(w.x, w.y, pack_number)
|
||||
end
|
||||
end
|
||||
|
|
|
@ -132,7 +132,7 @@ function ca_wolves_multipacks_wander:execution(ai, cfg)
|
|||
W.label { x = w.x, y = w.y, text = "" }
|
||||
end
|
||||
AH.movefull_stopunit(ai, w, best_hex)
|
||||
if cfg.show_pack_number then
|
||||
if cfg.show_pack_number and w and w.valid then
|
||||
WMPF.color_label(w.x, w.y, k)
|
||||
end
|
||||
end
|
||||
|
|
|
@ -84,7 +84,8 @@ function ca_zone_guardian:execution(ai, cfg)
|
|||
if (best_defense ~= -9e99) then
|
||||
--print("Attack at:",attack_loc[1],attack_loc[2],best_defense)
|
||||
AH.movefull_stopunit(ai, unit, attack_loc)
|
||||
ai.attack(unit, target)
|
||||
if (not unit) or (not unit.valid) then return end
|
||||
AH.checked_attack(ai, unit, target)
|
||||
else -- otherwise move toward that enemy
|
||||
--print("Cannot reach target, moving toward it")
|
||||
local reach = wesnoth.find_reach(unit)
|
||||
|
@ -153,10 +154,9 @@ function ca_zone_guardian:execution(ai, cfg)
|
|||
AH.movefull_stopunit(ai, unit, nh)
|
||||
end
|
||||
end
|
||||
if (not unit) or (not unit.valid) then return end
|
||||
|
||||
-- Get unit again, just in case something was done to it in a 'moveto' or 'attack' event
|
||||
local unit = wesnoth.get_units{ id = cfg.id }[1]
|
||||
if unit then ai.stopunit_moves(unit) end
|
||||
AH.checked_stopunit_moves(ai, unit)
|
||||
-- If there are attacks left and unit ended up next to an enemy, we'll leave this to RCA AI
|
||||
end
|
||||
|
||||
|
|
|
@ -1,53 +1,65 @@
|
|||
border_size=1
|
||||
usage=map
|
||||
|
||||
Hh^Fp, Hh^Fp, Hh^Fp, Hh^Fp, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Ds, Ww, Ww, Ww, Ww, Ww, Ww, Hhd, Hh, Hh, Hh, Hh, Gg, Gg, Gg, Gg, Gg, Gg, Gs, Hh, Hh, Hh, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd, Ms, Ms, Ms, Aa^Fpa, Aa^Fpa, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms
|
||||
Hh^Fp, Hh^Fp, Gll^Fp, Gs^Fms, Re^Gvs, Gs^Fms, Gll^Fp, Gll^Fp, Ds, Ww, Ww, Ww, Ww, Ww, Ww, Hhd, Gll, Hh, Gg, Gg, Gs, Gg, Gg, Gg^Es, Hh, Gs, Hh, Hh, Hh, Hhd, Mm, Hhd, Gll^Fp, Hhd, Ms, Ms, Ms, Ms, Ms, Aa^Fpa, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms
|
||||
Hh^Fp, Hh^Fms, Gll^Fp, Re^Gvs, Re^Gvs, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fms, Ds, Ww, Ww, Ww, Ww, Ww, Gd, Gd, Gg, Gg, Gg, Gg, Gg, Gs, Hh, Mm, Hh, Hhd, Hhd, Hhd, Mm, Mm, Mm, Gll^Fp, Gll^Fp, Aa^Fpa, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms
|
||||
Hh^Fp, Hh^Fp, Gs^Fms, Re^Gvs, Gs^Fp, Re^Ve, Gll^Fp, Gll^Fp, Gs^Fms, Ds, Ww, Ww, Ww, Wwr, Ww, Ww^Es, Gs, Gg, Gs, Gg, Rb, Rb, Hhd, Hhd, Mm, Hhd, Hhd, Hhd, Hhd^Fp, Hhd, Hhd^Fp, Mm, Gll^Fp, Gll^Fp, Hhd^Fp, Mm, Aa^Fpa, Ha^Vhha, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms
|
||||
Hh^Fms, Hh^Fms, Gs^Fds, Gs^Fms, Gs^Fds, Gs^Fms, Gs^Em, Gs^Fms, Ds^Es, Ds, Ww, Ww, Ww, Ww, Ds, Gg^Es, Gg, Gg^Efm, Gg, Gg, Rb, Rb^Vc, Re, Hhd, Hhd^Fp, Hhd, Hh, Hhd, Hhd, Gd^Fp, Hhd, Gll^Fp, Hhd, Hhd^Fp, Gd^Fp, Hhd^Fp, Ms, Aa^Fpa, Ms, Ms, Ha^Vhha, Ms, Ms, Ms, Ha^Vhha, Ms, Ms, Ms, Ms, Ms
|
||||
Gs^Fms, Gs^Fms, Gg^Efm, Gs^Fms, Gs^Fms, Gll^Fp, Gs^Fds, Rd, Ds, Ww, Ww, Ww, Ww, Ww, Ww, Gg, Gs, Gs, Gg, Gg^Es, Gg, Re, Gs, Gll^Fp, Gd, Gs^Fet, Gs^Es, Hhd, Gd, Hhd, Hh, Hhd, Hhd, Hhd^Fp, Hhd, Aa^Fpa, Mm, Mm, Mm, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms
|
||||
Gs^Fms, Gs^Fms, Gs^Fms, Gll^Fp, Gs^Uf, Gs^Fms, Gs^Fms, Gll^Fp, Gs^Fms, Ds, Ww, Ww^Vm, Ww, Ww, Ww, Gg, Gs, Gs, Gg, Gg, Hh, Gs, Hh, Gd, Hhd, Gd, Hh, Gd, Hhd, Mm, Mm, Hh, Mm, Hhd, Mm, Hhd, Mm, Mm, Mm, Mm, Aa^Vea, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms
|
||||
Gs^Fms, Gs^Fms, Gll^Fp, Gs^Fds, Gll^Fp, Gs^Fds, Gs^Fms, Gs^Fms, Gg^Fet, Ds, Ww, Ww, Ww, Ww, Ww, Gg, Gg, Gs, Hh, Gs, Hh, Hh, Hhd, Hhd, Mm, Mm, Hh, Hhd, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms
|
||||
Mm, Gs^Fms, Gll^Fp, Gs^Fms, Ss, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Ds, Ww, Ww, Ww, Ww, Wwf^Es, Wwf^Es, Gg, Hh, Gg, Hh, Gs, Hh, Gd, Hhd, Mm, Hhd, Hh, Hhd, Hhd, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Gd^Fmf, Ms, Aa^Vea, Ms, Ms, Ms, Ms, Ms
|
||||
Mm, Mm, Mm, Gs^Fms, Gs^Fms, Gs^Fms, Wwg^Es, Gs^Fms, Ww, Ds, Ww, Ww, Wwf^Es, Wwrg, Wwf^Es, Wwrg, Wwf^Es, Gg, Gg, Gg, Hh, Gs, Hh, Hhd, Hhd, Hhd, Hh, Hh, Hhd, Hhd, Hhd, Mm, Hhd, Mm, Gll^Fp, Mm, Gll^Fp, Mm, Hh^Fp, Mm, Hhd^Fmf, Mm, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp
|
||||
Mm, Mm, Mm, Gs^Fms, Ss, Gs^Fms, Gs^Efm, Ww, Ww^Bw|, Ww, Ww, Rd, Rd, Wwf^Es, Wwf, Wwf^Es, Wwf^Es, Gg, Gs, Gg, Hh, Hh, Hh, Hhd, Hh, Hh, Hh, Hh, Hh, Hhd, Hh, Hhd, Hh, Hh^Fp, Hhd, Hh^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gd^Fp, Gd^Fp, Gd^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp
|
||||
Mm, Mm, Ss, Gs^Uf, Gs^Fds, Gs^Fms, Gs^Fms, Ww, Gs, Ww, Gd, Rd, Gd, Wwrg, Wwf^Es, Wwrg, Wwg^Es, Gg, Gg, Gg, Gg^Es, Hh, Gg, Hh, Gg, Hh, Gs, Gs, Gg, Hh, Gg, Hh, Gg, Hh, Gs, Gll^Fp, Gg, Gll^Fp, Gs, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Em, Gll^Fp, Gll^Fp, Gll^Fp
|
||||
Gs^Fds, Gs^Fds, Gs^Fms, Gll^Fp, Gs^Fms, Ss, Gs^Fds, Gs^Fms, Gs^Efm, Gs^Fms, Gs, Gd, Gs, Gs, Gg, Wwg^Es, Ww, Ww, Ww, Gg, Gs, Gg, Gs, Gg, Gg, Gg, Gg, Gg, Gs^Fds, Gs, Gg, Gg, Gg, Gg, Gg, Rp^Ve, Rp, Gg, Gg, Gg, Rrc, Gs^Fms, Rrc, Gs^Fms, Rr^Ve, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp
|
||||
Gs^Fms, Gs^Fms, Gs^Fds, Gs^Fms, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Rb, Gs^Fms, Gs, Gs, Gg, Gg^Es, Gg, Gg, Ww, Ww^Es, Ww, Gg, Gll^Fp, Gs^Fds, Gll^Fp, Gs, Gll^Fp, Gs, Gll^Fp, Gs^Fds, Gll^Fp, Gs^Fds, Gll^Fp, Gs^Fms, Gll^Fp, Gg^Es, Gll^Fp, Gg, Rp, Gg, Rrc, Rrc, Gs^Fms, Rrc, Gs^Fms, Rrc, Rrc, Rrc, Rrc, Rrc, Rrc, Rrc
|
||||
Gs^Fds, Ss, Gs^Fds, Gs^Fms, Gg^Efm, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Rr^Ve, Rr, Gs, Gg, Gg, Gll^Fp, Gs^Fds, Gs^Fds, Ww, Ww, Ww, Ww, Gll^Fp, Gs^Fms, Gs^Fms, Hh^Fms, Hh^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gll^Fp, Gs^Fms, Re^Ve, Gs^Fms, Gll^Fp, Gs^Fms, Rrc, Rrc, Gs^Vhs, Gs^Em, Gs^Fms, Rr^Ve, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms
|
||||
Gs^Fds, Gs^Fms, Gs^Fds, Gs^Fds, Re^Ve, Gs^Fds, Re, Gs^Fms, Re, Re, Gs, Rr, Rr, Gs, Gll^Fp, Gs^Fds, Gs^Fds, Ww, Ww^Es, Ww^Es, Ww, Gs^Fms, Gs^Fds, Gs^Fms, Hh^Fds, Hh^Fms, Re^Vhs, Gs^Fms, Gs^Fet, Gs^Fms, Gs^Fms, Gs^Fms, Re, Gs^Fms, Rrc, Rrc, Gs^Fms, Rp, Rp, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gll^Fp, Hh^Fp, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms
|
||||
Gs^Fds, Gs^Fds, Gs^Gvs, Re^Gvs, Gs^Fds, Re, Gs^Fms, Re, Gs^Fds, Gs^Fds, Gg, Gg, Rp, Gs, Gs^Fds, Gs^Fds, Hh, Gs^Fds, Ww, Ww, Wo^Es, Ww^Es, Wwr, Gs^Fms, Hh^Fms, Hh, Gll^Fp, Re, Gs^Efm, Gs^Fms, Gs^Fms, Gs^Fds, Gs^Fms, Re^Vhs, Rrc, Gg, Gs^Fms, Rp^Ve, Rp, Gll^Fp, Gs^Fms, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Em, Gs^Fms, Gs^Fms
|
||||
Gs^Fds, Gs^Fms, Re^Ve, Gd^Gvs, Gs^Fds, Gs^Fms, Gs^Fds, Gs^Fds, Hh^Fds, Gs^Fds, Gs^Fds, Gg, Gs^Fds, Rp, Gs^Fds, Gs^Fms, Gll^Fp, Gs^Fds, Ww^Es, Ww^Es, Wwr, Wwr, Wo^Es, Gs^Fds, Ww^Es, Gs^Fds, Gs^Fms, Re^Ve, Rp, Rp^Ve, Rp, Gs^Fms, Rrc, Rrc, Gs^Fms, Gs^Fds, Gs^Fms, Gs^Efm, Gll^Fp, Rp, Rr^Ve, Gs^Fms, Gg, Gs^Ve, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms
|
||||
Gs^Fds, Gs^Fds, Re, Gs^Fds, Gs^Fds, Gs^Fds, Gll^Fp, Gll^Fp, Hh, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Rp, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Hh^Fds, Ww^Es, Gs^Fds, Wo^Es, Wo^Es, Ww^Es, Wwr, Gs^Fms, Gs^Fms, Gll^Fp, Gll^Fp, Rp, Gs^Fms, Rrc, Gs, Gs^Em, Gs^Fms, Gs^Fms, Hh^Fms, Gs^Fms, Gs^Fds, Gs^Fms, Gg, Rp, Rp, Gs^Em, Gg^Gvs, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms
|
||||
Gs^Fds, Gll^Fp, Gs^Fds, Re, Gll^Fp, Gs^Fds, Gs^Fds, Hh^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Rp, Rp, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Ww^Es, Wwr, Wwr, Wo^Es, Gs^Fds, Gs^Fms, Gll^Fp, Gs^Fms, Gs^Fms, Ww, Rrc, Ww, Gs^Fms, Gs^Fms, Gll^Fp, Gll^Fp, Ss, Gs^Fms, Gs^Fms, Gs, Gd, Gg^Fet, Gs, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms
|
||||
Gs^Fds, Gs^Fds, Re, Re, Gs^Fds, Gs^Fds, Hh^Fds, Hh^Fms, Gs^Fds, Gs^Fds, Gg, Gs^Fds, Rp, Rp, Gs^Fds, Rrc^Ve, Hh, Gs^Fds, Hh, Gs^Fds, Ss, Wwg^Es, Gs^Fds, Wo^Es, Wo^Es, Ww^Es, Wwr, Gs^Fms, Ww, Gs^Fds, Ww, Ww^Bsb|, Ww, Gs^Fds, Ww, Gs^Fms, Gs^Fms, Hh^Fms, Gs^Fms, Gs^Ve, Gs, Gs, Rp, Gd, Gg, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms
|
||||
Gs^Fds, Gs^Fds, Re^Gvs, Gs^Fds, Ss, Gs^Fds, Gs^Fds, Hh, Gs^Fms, Gs^Fds, Rp, Rp, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gd^Fdw, Gs^Fms, Gs^Fds, Hh^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Ww^Es, Wwr, Wwr, Wo^Es, Gs^Fds, Ww, Ww, Cv^Fet, Ww^Bsb|, Cv^Fet, Ww, Ww, Gs^Fds, Gs^Fds, Gs^Fms, Gll^Fp, Gs^Efm, Gs^Fms, Gs^Fms, Gll^Fp, Rp, Gll^Fp, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms
|
||||
Gs^Fds, Re^Gvs, Re^Gvs, Gs^Fds, Gs^Fds, Ss, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fds, Rp, Gll^Fp, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Ww^Es, Gs^Fds, Wo^Es, Wo, Ww, Ww, Ww, Cv, Rp, Cv, Ww, Ww, Ww, Ww, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Em, Gs^Fms, Gd, Rp, Gg^Gvs, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms
|
||||
Gs^Fds, Re^Ve, Gs^Fds, Gs^Fds, Gs^Fds, Ss, Hh^Fp, Gs^Fms, Gs^Fds, Gs^Fds, Rp, Hh^Fp, Hh^Fms, Hh^Fds, Gll^Em, Gll^Fp, Gll^Fp, Gs^Fds, Gs, Gs, Gs, Re^Ve, Re^Gvs, Gs^Fds, Gs^Fds, Ww, Ww, Ww, Cv^Fet, Cv, Gs, Gs, Gs, Cv, Cv^Fet, Ww, Ww, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fds, Gs^Fms, Rp^Ve, Gs^Fms, Gg^Gvs, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms
|
||||
Gs^Fds, Gs^Fds, Hh^Fms, Gs^Fds, Hh^Fms, Hh^Fds, Hh^Fms, Hh^Fms, Gs^Fds, Gs^Fds, Rp, Gll^Fp, Gs^Fds, Hh^Fms, Gs^Fds, Gll^Fp, Gs^Fds, Gs^Fds, Gs, Gs^Fet, Gll^Emf, Re^Gvs, Re^Gvs, Re, Ww, Ww, Ww, Ww, Cv, Gg^Ve, Gs^Efm, Kv, Gs^Efm, Gg^Ve, Cv, Ww, Ww, Ww, Ww, Gs^Fms, Ss, Gs^Fp, Rp, Rp, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms
|
||||
Hh^Fp, Hhd, Mm, Hhd, Hh^Fms, Gs^Fds, Re^Gvs, Gs^Fds, Gs^Fds, Gg^Efm, Gg, Rp, Gs^Fds, Hh, Gs^Fms, Gs^Fds, Gs^Fds, Gg^Ve, Gg^Efm, Gll^Emf, Ss, Gs^Vhs, Gs^Fds, Re, Ww, Ww^Es, Ww, Cv, Gg^Emf, Gg^Efm, Gs^Efm, Wwt^Ewf, Gs^Efm, Gg^Efm, Gg^Emf, Cv, Ww, Ww, Ww, Gs^Fms, Gs^Fp, Rp, Gs^Fms, Gs^Fds, Gs^Fms, Hh^Fms, Hh^Fms, Gs^Fms, Gs^Fms, Gs^Fms
|
||||
Hhd, Mm, Mm, Mm, Hhd, Gs^Fds, Re^Gvs, Re^Gvs, Gs^Fds, Gs^Fds, Gs^Fds, Rp, Gll^Fp, Hh^Fds, Hh^Fds, Hh, Gs^Fds, Gg^Efm, Gs^Fds, Ss, Ss, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Ww, Ww, Cv, Cv, Kv, Cv, Gs^Efm, Cv, Kv, Cv, Cv, Ww, Ww, Gs^Fms, Gs^Fms, Gs^Fms, Rp^Ve, Rp, Gs^Fms, Gll^Fp, Hh^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms
|
||||
Mm, Mm, Mm, Mm, Hh^Fms, Gs^Fds, Re, Re^Ve, Re, Re, Re, Rp, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Hh^Fp, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fds, Gs^Fds, Ww, Ww, Cv^Fet, Ww, Wwg, Cv, Gs, Cv, Wwg, Wwr, Cv^Fet, Ww, Ww, Gs^Fds, Hh^Fds, Gll^Fp, Gs^Fms, Rp, Gll^Fp, Gs^Fms, Gs^Fms, Gg^Gvs, Gs^Fms, Gs^Fms, Gs^Fms
|
||||
Hhd, Mm, Wwf, Hh^Fds, Re, Re^Ve, Re, Gll^Fp, Gs^Fds, Gs^Fds, Gs, Rp, Gs^Fds, Gs^Fds, Hh, Hh^Fms, Re^Gvs, Gs^Fds, Gll^Fp, Gs^Fms, Gs^Fds, Gs^Fds, Mm, Gs^Fds, Gs^Fds, Ww, Wwf, Ww, Ww, Cv, Cv, Gs, Cv, Cv, Ww, Ww, Wo^Es, Ww^Es, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Vhs, Rp, Rp^Ve, Gg^Gvs, Gg^Gvs, Gs^Fms, Gs^Fms, Gs^Fms
|
||||
Gs^Fds, Hh^Fds, Wwf, Hh^Fms, Re, Gll^Fp, Cv, Cv, Gs^Fds, Gs^Fms, Rp, Rp, Gs^Fds, Gs^Fds, Gs^Fds, Hh^Fp, Re^Ve, Gs^Emf, Gll^Fp, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Ww, Ww, Cv^Fet, Ww, Rp, Ww, Cv^Fet, Ww, Wwr, Wo^Es, Wwr, Wwr, Gs^Fms, Ww^Es, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms
|
||||
Gs^Fds, Gs^Fds, Ss, Ss, Re^Ve, Gll^Fp, Cv, Kv, Gs^Fds, Gs^Fds, Rp, Gg^Efm, Gs^Fms, Gs^Fds, Gs^Fds, Re^Gvs, Re^Gvs, Gg^Efm, Gs, Gs^Fds, Gs^Es, Gs^Fds, Gs^Fds, Gs^Fds, Hh^Em, Gs^Fds, Gs^Fds, Ww, Gs^Fds, Ww, Ww, Ww^Bsb|, Ww, Ww, Gs^Fds, Wo^Es, Wwr, Wwr, Wo^Es, Gs^Fds, Ww^Es, Gs^Fds, Ww^Es, Hh^Fp, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms
|
||||
Gs^Fms, Ss^Ewl, Ss, Gs^Emf, Gs^Fds, Gs^Fds, Cv, Cv, Gs^Fds, Gs^Fds, Gs^Fds, Rp, Gs^Fds, Gll^Fp, Gs^Fms, Gs^Fds, Gs^Fms, Gs^Fds, Gs^Fds, Gs, Gs^Fds, Gs, Gs^Vhs, Gs^Fds, Gs^Fds, Gs^Fds, Gll^Fp, Gs^Fds, Gs^Fds, Ww, Cv^Fet, Ww^Bsb|, Cv^Fet, Ww, Gs^Fds, Ww^Es, Gs^Fds, Wo^Es, Wwr, Wwr, Wo^Es, Wwr, Wo^Es, Gs^Fds, Ww^Es, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms
|
||||
Gs^Fms, Gs^Fms, Gs^Fds, Wwf, Wwf, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gg^Em, Rp, Gs^Fms, Gs^Fds, Gll^Fp, Hh, Gs^Fds, Hh, Hh^Fds, Gs^Fds, Gs^Fds, Gll^Fp, Gs^Fds, Gs^Fds, Gs^Fms, Hh, Gs^Fds, Gll^Fp, Gs^Fds, Gs^Fds, Gs^Fds, Rrc, Gs^Fds, Gs^Fds, Hh^Fds, Gs^Fds, Wwf, Ww^Es, Gs^Vhs, Wo^Es, Wwr, Wo^Es, Wwr, Wwr, Wo^Es, Wot^Es, Wot^Es, Wot^Es, Wot^Es, Wot^Es
|
||||
Gs^Fms, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Ss, Gg^Emf, Ss, Ss, Gs^Fds, Gs^Fds, Rp, Gs^Fds, Gs^Fds, Gs^Fds, Gll^Fp, Hh^Fds, Hh^Fds, Gs^Fds, Gs^Fds, Ss, Gs^Fds, Hh, Gs^Fms, Gll^Fp, Gs^Fds, Re^Gvs, Re^Gvs, Gs^Fds, Gs^Fds, Gg^Es, Rrc, Gg, Hh^Fds, Gs^Fds, Gs^Fds, Wwf, Gs^Fds, Gs^Fds, Ww^Es, Gs^Fds, Ww^Es, Gs^Fms, Wo^Es, Re^Ve, Wo^Es, Wo^Es, Wo^Es, Wo^Es, Wo^Es
|
||||
Gs^Fms, Gll^Fp, Gll^Fp, Gs^Fms, Gs^Fds, Ss, Ss, Gs^Fds, Ss, Ss, Rp, Rp, Gs^Fds, Hh, Hh^Fds, Gs^Fds, Hh^Fds, Gs^Fms, Gs^Em, Ss, Ss, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fds, Gs^Fds, Gg^Ve, Gs^Fds, Gs, Rrc, Rrc, Gg, Gs^Fds, Gs^Fds, Wwf, Hh^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Ww^Es, Re, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds
|
||||
Hh^Fds, Gs^Fds, Gll^Fp, Gs^Fds, Gs^Fds, Ss, Rp, Ss, Rp, Ss^Bw/, Ss^Bw|, Ss, Ss, Ss, Hh^Fds, Hh^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Vhs, Gs, Gd^Fdw, Gd^Fdw, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Rrc, Rrc, Gs^Fds, Gs, Gs^Fds, Gg^Efm, Gs^Fds, Wwf, Hh^Fms, Gs^Fds, Gll^Fp, Hh^Fms, Hh^Fds, Gs^Fds, Hh^Fds, Gs^Fds, Re, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds
|
||||
Hh^Fds, Hh^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Rp, Gs^Fds, Rp, Gs^Fds, Ss, Rp, Ss, Gs^Fds, Gs^Fds, Gd^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Hh, Gg^Efm, Gg^Efm, Gs^Fds, Gs^Fds, Gd^Fdw, Gs^Fds, Gs^Fds, Rrc, Gs^Vhs, Rrc, Gg, Gs^Fds, Gs^Vhs, Gs^Fds, Gs^Fds, Hh^Fds, Wwf, Gs^Fds, Gs^Fds, Gs^Fds, Hh^Fds, Gll^Fp, Hh^Fms, Hh^Fds, Re^Es, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms
|
||||
Hh^Fds, Hh^Fds, Gs^Fds, Re^Gvs, Re^Gvs, Re^Gvs, Gs^Efm, Rr^Ve, Gs^Es, Gs^Fds, Rp, Gs, Gs^Fds, Gd^Fds, Gd^Fdw, Gd^Fds, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Rrc, Rrc, Gs^Fds, Rrc, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Wwf, Hh^Fds, Wwf, Wwf, Hh^Fms, Re^Vhs, Re, Re, Re, Re, Re, Re, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms
|
||||
Gs^Fds, Gs^Fds, Gs^Fds, Re^Gvs, Gs^Fds, Re^Gvs, Gs^Fds, Gs^Es, Gs^Fds, Gs^Fds, Gs, Rp, Gs^Fds, Gd^Fdw, Gd^Fms, Gd^Fds, Gs^Fds, Gs^Fds, Rp, Gs^Fms, Rp, Rp, Rr, Gs^Fds, Rrc, Gs^Fds, Gs^Fms, Gs^Fds, Hh^Fds, Gs^Fds, Wwf, Wwf, Hh^Fms, Wwf, Gs^Fds, Gs^Fds, Gs^Fds, Re, Gll^Fp, Gs^Fds, Gll^Fp, Gs^Fds, Gs^Fds, Re, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Em, Gs^Fds, Gs^Fds
|
||||
Gs^Fds, Gs^Es, Gs^Fds, Gs^Fds, Gs^Fds, Gll^Fp, Gs^Fds, Gs^Fds, Gll^Fp, Gs^Fds, Gs, Rp, Rb, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Rp, Gs^Fds, Rb, Gs^Fds, Gs^Ve, Gs^Fds, Rrc, Gs^Fds, Gs^Fds, Gs^Fds, Hh^Fds, Mm, Mm, Wwf, Hh^Fds, Gs^Fms, Re^Ve, Re, Re, Re, Re, Gs^Fds, Gs^Fds, Gs^Fds, Re^Emf, Re^Gvs, Re^Ve, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds
|
||||
Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Ss, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Rb, Rb, Rr^Ve, Rp, Rp, Gs^Fms, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Rrc, Gs^Fds, Gs^Fds, Gs^Fms, Hh^Fds, Wwf, Wwf, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Efm, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Mm, Gs^Fds, Gs^Fds, Re^Gvs, Gs^Efm, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms
|
||||
Hh^Fds, Hh^Fds, Gg^Fet, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fds, Gs^Fms, Hh^Fds, Hh^Fds, Gs^Fds, Gs^Fds, Re^Ve, Gd, Gs^Fds, Gs^Fms, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs^Fds, Gs^Fds, Rrc, Rrc, Gs^Fds, Gs^Fds, Gs^Fds, Wwf, Gll^Fp, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gg^Fet, Mm, Gs^Fms, Gll^Fp, Gs^Fds, Gs^Fds, Re^Ve, Gs^Efm, Gs^Fds, Gs^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms
|
||||
Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Ss^Ewl, Gs^Fds, Ss, Hh^Fds, Mm, Mm, Gs^Fds, Gs^Fds, Gg^Ve, Gd, Gd, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Em, Gll^Fp, Gs^Fds, Hh^Fds, Mm, Rrc, Gs^Fds, Gs^Fds, Gs^Fds, Wwf, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Hh, Gs^Fds, Mm, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms
|
||||
Gs^Fds, Gs^Efm, Gs^Fds, Ss^Ewl, Wwg^Ewl, Ss^Ewl, Gs^Fds, Hh^Fds, Hh^Fds, Mm, Gll^Fp, Gs^Fds, Gs^Fds, Gs^Fds, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs^Fds, Hh^Fds, Rrc, Gs^Fds, Gs^Fds, Gs^Fds, Wwf, Hd^Es, Ds, Hhd, Ds, Gs^Fds, Gs^Fds, Gs^Fds, Mm, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms
|
||||
Gs^Fds, Gs^Fds, Ss, Ss^Ewl, Ss^Ewl, Ss^Ewl, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs^Fds, Hh^Fds, Rrc, Gs^Fds, Gs^Fds, Gs^Fds, Wwf, Ds, Gs^Fds, Gs^Fds, Ds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fms, Gll^Fp, Gs^Fms, Gll^Fp, Gs^Fds, Gs^Fds, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms
|
||||
Gs^Fds, Gs^Fds, Ss, Ss^Ewl, Ss^Ewl, Ss^Ewl, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs^Fds, Hh^Fds, Rrc, Gs^Fds, Gs^Fds, Gs^Fds, Wwf, Ds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fms, Gll^Fp, Gs^Fms, Gll^Fp, Gs^Fms, Gs^Fds, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms
|
||||
Ss^Ewl, Ss^Ewl, Ss, Ss^Ewl, Ss^Ewl, Ss^Ewl, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs^Fds, Hh^Fds, Rrc, Gs^Fds, Gs^Fds, Gs^Fds, Wwf, Ds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Gll^Fp, Gs^Fms, Gll^Fp, Gs^Fds, Gs^Fds, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms
|
||||
Ss^Ewl, Ss^Ewl, Ss^Ewl, Ss^Ewl, Ss^Ewl, Ss^Ewl, Ss^Ewl, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs^Fds, Hh^Fds, Rrc, Gs^Fds, Gs^Fds, Gs^Fds, Wwf, Ds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Gll^Fp, Gs^Fms, Gll^Fp, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms
|
||||
Ss^Ewl, Ss^Ewl, Ss, Ss^Ewl, Ss^Ewl, Ss^Ewl, Ss^Ewl, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs^Fds, Hh^Fds, Rrc, Gs^Fds, Gs^Fds, Gs^Fds, Wwf, Ds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Gll^Fp, Gs^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms
|
||||
Ss^Ewl, Ss^Ewl, Ss, Ss^Ewl, Ss^Ewl, Ss^Ewl, Ss^Ewl, Ss^Ewl, Gs^Fds, Gs^Fds, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs^Fds, Hh^Fds, Rrc, Gs^Fds, Gs^Fds, Gs^Fds, Wwf, Ds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fds, Gs^Fms, Gs^Fms, Gll^Fp, Gs^Fms, Gll^Fp, Gs^Fds, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms
|
||||
Hh^Fp, Hh^Fp, Hh^Fp, Hh^Fp, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Ds, Ww, Ww, Ww, Ww, Ww, Ww, Hhd, Hh, Hh, Hh, Hh, Gg, Gg, Gg, Gg, Gg, Gg, Gs, Hh, Hh, Hh, Hh, Hhd, Hhd, Hhd, Hhd, Hhd, Ms, Aa^Fpa, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm
|
||||
Hh^Fp, Hh^Fp, Hh^Fp, Hh^Fp, Hh^Fp, Gs^Fms, Gs^Fms, Ds, Ds, Wwr, Ww, Ww, Ww, Ww, Ww, Hhd, Ww, Hh, Hh, Hh, Gg, Gg, Gg, Gg, Gg, Hh, Gg, Gs, Hh, Hh, Hhd, Hhd, Hh, Hhd, Hhd, Hhd, Ms, Ms, Ms, Aa^Fpa, Aa^Fpa, Ms, Ms, Ms, Ms, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm
|
||||
Hh^Fp, Hh^Fp, Hh^Fp, Hh^Fp, Gs^Fms, Gs^Fms, Gs^Fms, Ds, Ww, Ww, Ww, Ww, Ww, Ww, Ww, Ww, Hhd, Hh, Hh, Gg, Gg, Gg, Gg, Gg^Efm, Gg, Gs, Gs, Hh, Hh, Hhd, Hh, Hhd, Hhd, Hhd, Hhd, Hhd, Ms, Ms, Aa^Fpa, Aa^Fpa, Ms, Ms, Ms, Ms, Ms, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm
|
||||
Hh^Fp, Hh^Fp, Hh^Fp, Hh^Fp, Hh^Fp, Gs^Fms, Gs^Fms, Ds, Ds, Ww, Ww, Ww, Ww, Ww, Hhd, Hh, Hhd, Hh, Hh, Hh, Gg, Gg, Gg, Gg, Gg, Gg, Gs, Hhd, Gs, Hhd, Gs, Hh, Hhd, Hh, Hhd, Hhd, Ms, Ms, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Ms, Ms, Ms, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm
|
||||
Hh^Fp, Hh^Fp, Gs^Fms, Gs^Fms, Hh^Fp, Gs^Fms, Gs^Fms, Gs^Fms, Ds, Ww, Ww, Ww, Ww, Ww, Ww, Hh, Hh, Hh, Hh, Hh, Gg, Gg, Gg^Efm, Gg, Gg, Hh, Hhd, Hh, Hhd, Hh, Hh, Hhd, Hhd, Hhd, Hhd, Hhd, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Aa^Fpa, Ms, Ms, Ms, Ms, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm
|
||||
Hh^Fp, Hh^Fp, Hh^Fp, Hh^Fp, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Ds, Ww, Ww, Ww, Ww, Ww, Hhd, Hh, Ww, Hh, Hh, Gg, Gg, Gg, Gg, Gg, Gg, Hh, Gg, Gs, Hh, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd, Ms, Ms, Ms, Aa^Fpa, Ms, Ms, Ms, Ms, Ms, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm
|
||||
Hh^Fp, Hh^Fp, Hh^Fp, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Ds, Ww, Ww, Ww, Ww, Ww, Ww, Hhd, Hhd, Hh, Hh, Hh, Hh, Gg, Gg, Gg, Gg, Gg, Gg^Efm, Gg, Hh, Hhd, Hhd, Hhd, Hh, Hhd, Hhd, Hhd, Hhd, Ms, Ms, Aa^Fpa, Ms, Aa^Fpa, Ms, Ms, Ms, Ms, Ms, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm
|
||||
Hh^Fp, Hh^Fp, Gll^Fp, Gs^Fms, Re^Gvs, Gs^Fms, Gll^Fp, Gll^Fp, Gs^Fms, Ww, Ww, Ww, Ww, Ww, Ww, Hh, Gll, Gg, Gg, Gg, Gs, Gg, Gg, Gg^Es, Hh, Gs, Hh, Hh, Hh, Hhd, Mm, Hhd, Gll^Fp, Hhd, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm
|
||||
Hh^Fp, Hh^Fms, Gll^Fp, Re^Gvs, Re^Gvs, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fms, Ds, Ww, Ww, Ww, Ww, Ww, Gd, Gd, Gg, Gg, Gg, Gg, Gg, Gs, Hh, Mm, Hh, Hhd, Hhd, Hhd, Mm, Mm, Mm, Gll^Fp, Gll^Fp, Aa^Fpa, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm
|
||||
Hh^Fp, Hh^Fp, Gs^Fms, Re^Gvs, Gs^Fp, Re^Ve, Gll^Fp, Gll^Fp, Gs^Fms, Ds, Ww, Ww, Ww, Wwr, Ww, Ww^Es, Gs, Gg, Gs, Gg, Rb, Rb, Hhd, Hhd, Mm, Hhd, Hhd, Hhd, Hhd^Fp, Hhd, Hhd^Fp, Mm, Gll^Fp, Gll^Fp, Hhd^Fp, Mm, Aa^Fpa, Ha^Vhha, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm
|
||||
Hh^Fms, Hh^Fms, Gs^Fds, Gs^Fms, Gs^Fds, Gs^Fms, Gs^Em, Gs^Fms, Ds^Es, Ds, Ww, Ww, Ww, Ww, Ds, Gg^Es, Gg, Gg^Efm, Gg, Gg, Rb, Rb^Vc, Re, Hhd, Hhd^Fp, Hhd, Hh, Hhd, Hhd, Gd^Fp, Hhd, Gll^Fp, Hhd, Hhd^Fp, Gd^Fp, Hhd^Fp, Ms, Aa^Fpa, Ms, Ms, Ha^Vhha, Ms, Ms, Ms, Ha^Vhha, Ms, Ms, Ms, Ms, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm
|
||||
Gs^Fms, Gs^Fms, Gg^Efm, Gs^Fms, Gs^Fms, Gll^Fp, Gs^Fds, Rd, Ds, Ww, Ww, Ww, Ww, Ww, Ww, Gg, Gs, Gs, Gg, Gg^Es, Gg, Re, Gs, Gll^Fp, Gd, Gs^Fet, Gs^Es, Hhd, Gd, Hhd, Hh, Hhd, Hhd, Hhd^Fp, Hhd, Aa^Fpa, Mm, Mm, Mm, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm
|
||||
Gs^Fms, Gs^Fms, Gs^Fms, Gll^Fp, Gs^Uf, Gs^Fms, Gs^Fms, Gll^Fp, Gs^Fms, Ds, Ww, Ww^Vm, Ww, Ww, Ww, Gg, Gs, Gs, Gg, Gg, Hh, Gs, Hh, Gd, Hhd, Gd, Hh, Gd, Hhd, Mm, Mm, Hh, Mm, Hhd, Mm, Hhd, Mm, Mm, Mm, Mm, Aa^Vea, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm
|
||||
Gs^Fms, Gs^Fms, Gll^Fp, Gs^Fds, Gll^Fp, Gs^Fds, Gs^Fms, Gs^Fms, Gg^Fet, Ds, Ww, Ww, Ww, Ww, Ww, Gg, Gg, Gs, Hh, Gs, Hh, Hh, Hhd, Hhd, Mm, Mm, Hh, Hhd, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms^Xm, Ms, Ms^Xm, Ms, Ms
|
||||
Mm, Gs^Fms, Gll^Fp, Gs^Fms, Ss, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Ds, Ww, Ww, Ww, Ww, Wwf^Es, Wwf^Es, Gg, Hh, Gg, Hh, Gs, Hh, Gd, Hhd, Mm, Hhd, Hh, Hhd, Hhd, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Gd^Fmf, Ms, Aa^Vea, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms
|
||||
Mm, Mm, Mm, Gs^Fms, Gs^Fms, Gs^Fms, Wwg^Es, Gs^Fms, Ww, Ds, Ww, Ww, Wwf^Es, Wwrg, Wwf^Es, Wwrg, Wwf^Es, Gg, Gg, Gg, Hh, Gs, Hh, Hhd, Hhd, Hhd, Hh, Hh, Hhd, Hhd, Hhd, Mm, Hhd, Mm, Gll^Fp, Mm, Gll^Fp, Mm, Hh^Fp, Mm, Hhd^Fmf, Mm, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms
|
||||
Mm, Mm, Mm, Gs^Fms, Ss, Gs^Fms, Gs^Efm, Ww, Ww^Bw|, Ww, Ww, Rd, Rd, Wwf^Es, Wwf, Wwf^Es, Ww^Es, Gg, Gs, Gg, Hh, Hh, Hh, Hhd, Hh, Hh, Hh, Hh, Hh, Hhd, Hh, Hhd, Hh, Hh^Fp, Hhd, Hh^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gd^Fp, Gd^Fp, Gd^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Ms
|
||||
Mm, Mm, Ss, Gs^Uf, Gs^Fds, Gs^Fms, Gs^Fms, Ww, Gs, Ww, Gd, Rd, Gd, Wwrg, Ww^Es, Wwr, Wo^Es, Gg, Gg, Gg, Gg^Es, Hh, Gg, Hh, Gg, Hh, Gs, Gs, Gg, Hh, Gg, Hh, Gg, Hh, Gs, Gll^Fp, Gg, Gll^Fp, Gs, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Em, Gll^Fp, Gg^Es, Gll^Fp, Gll^Fp, Ms, Gg^Es, Ms, Gll^Fp, Ms, Gll^Fp, Ms, Gg^Em, Gll^Fp, Gll^Fp, Gll^Fp
|
||||
Gs^Fds, Gs^Fds, Gs^Fms, Gll^Fp, Gs^Fms, Ss, Gs^Fds, Gs^Fms, Gs^Efm, Gs^Fms, Gs, Gd, Gs, Gs, Gg, Wo, Wo, Wo, Ww, Gg, Gs, Gg, Gs, Gg, Gg, Gg, Gg, Gg, Gs^Fds, Gs, Gg, Gg, Gg, Gg, Gg, Rp^Ve, Rp, Gg, Gg, Gg, Rrc, Gs^Fms, Rrc, Gs^Fms, Rr^Ve, Gll^Fp, Gg, Gs^Fms, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs^Fms, Gll^Fp, Gg, Gs^Fms, Gs^Fms, Gll^Fp, Gll^Fp, Gll^Fp
|
||||
Gs^Fms, Gs^Fms, Gs^Fds, Gs^Fms, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Rb, Gs^Fms, Gs, Gs, Gg, Gg^Es, Gg, Gg, Ww, Ww^Es, Wo, Gg, Gll^Fp, Gs^Fds, Gll^Fp, Gs, Gll^Fp, Gs, Gll^Fp, Gs^Fds, Gll^Fp, Gs^Fds, Gll^Fp, Gs^Fms, Gll^Fp, Gg^Es, Gll^Fp, Gg, Rp, Gg, Rrc, Rrc, Gs^Fms, Rrc, Gs^Fms, Rrc, Rrc, Rrc, Rrc, Gs^Fms, Gg, Gg^Em, Gs^Fms, Gs^Fms, Gg^Em, Gs^Fms, Gll^Fp, Gg, Gll^Fp, Gg, Gs^Fms, Gll^Fp, Rrc, Rrc
|
||||
Gs^Fds, Ss, Gs^Fds, Gs^Fms, Gg^Efm, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Rr^Ve, Rr, Gs, Gg, Gg, Gll^Fp, Gs^Fds, Gs^Fds, Wo, Ww, Ww, Ww, Gll^Fp, Gs^Fms, Gs^Fms, Hh^Fms, Hh^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gll^Fp, Gs^Fms, Re^Ve, Gs^Fms, Gll^Fp, Gs^Fms, Rrc, Rrc, Gs^Vhs, Gs^Em, Gs^Fms, Rr^Ve, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Rrc, Gll^Fp, Gll^Fp, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gg, Gll^Fp, Gs^Fms, Gg, Gs^Fms, Gg, Rrc, Gg, Gs^Fms
|
||||
Gs^Fds, Gs^Fms, Gs^Fds, Gs^Fds, Re^Ve, Gs^Fds, Re, Gs^Fms, Re, Re, Gs, Rr, Rr, Gs, Gll^Fp, Gs^Fds, Gs^Fds, Ww, Ww^Es, Ww^Es, Ww, Gs^Fms, Gs^Fds, Gs^Fms, Hh^Fds, Hh^Fms, Re^Vhs, Gs^Fms, Gs^Fet, Gs^Fms, Gs^Fms, Gs^Fms, Re, Gs^Fms, Rrc, Rrc, Gs^Fms, Rp, Rp, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gll^Fp, Hh^Fp, Gs^Fms, Gs^Fms, Rrc, Rrc, Rrc, Rrc, Gll^Fp, Rrc, Gll^Fp, Rrc, Gll^Fp, Rrc, Rrc, Rrc, Rrc, Md, Gs^Fms
|
||||
Gs^Fds, Gs^Fds, Gs^Gvs, Re^Gvs, Gs^Fds, Re, Gs^Fms, Re, Gs^Fds, Gs^Fds, Gg, Gg, Rp, Gs, Gs^Fds, Gs^Fds, Hh, Gs^Fds, Ww, Ww, Wo^Es, Ww^Es, Wwr, Gs^Fms, Hh^Fms, Hh, Gll^Fp, Re, Gs^Efm, Gs^Fms, Gs^Fms, Gs^Fds, Gs^Fms, Re^Vhs, Rrc, Gg, Gs^Fms, Rp^Ve, Rp, Gll^Fp, Gs^Fms, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Em, Gs^Fms, Gs^Fms, Gs^Fms, Rrc, Gs^Fms, Rrc, Gs^Fms, Rrc, Gg, Gg, Gg, Md, Md, Md
|
||||
Gs^Fds, Gs^Fms, Re^Ve, Gd^Gvs, Gs^Fds, Gs^Fms, Gs^Fds, Gs^Fds, Hh^Fds, Gs^Fds, Gs^Fds, Gg, Gs^Fds, Rp, Gs^Fds, Gs^Fms, Gll^Fp, Gs^Fds, Ww^Es, Ww^Es, Wwr, Wwr, Wo^Es, Gs^Fds, Ww^Es, Gs^Fds, Gs^Fms, Re^Ve, Rp, Rp^Ve, Rp, Gs^Fms, Rrc, Rrc, Gs^Fms, Gs^Fds, Gs^Fms, Gs^Efm, Gll^Fp, Rp, Rr^Ve, Gs^Fms, Gg, Gs^Ve, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Hh^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Md, Md, Md, Md, Md, Md
|
||||
Gs^Fds, Gs^Fds, Re, Gs^Fds, Gs^Fds, Gs^Fds, Gll^Fp, Gll^Fp, Hh, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Rp, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Hh^Fds, Ww^Es, Gs^Fds, Wo^Es, Wo^Es, Ww^Es, Wwr, Gs^Fms, Gs^Fms, Gll^Fp, Gll^Fp, Rp, Gs^Fms, Rrc, Gs, Gs^Em, Gs^Fms, Gs^Fms, Hh^Fms, Gs^Fms, Gs^Fds, Gs^Fms, Gg, Rp, Rp, Gs^Em, Gg^Gvs, Gs^Fms, Gs^Fms, Gs^Fms, Hh^Fms, Gs, Hh^Fms, Hh^Fms, Gs^Fms, Hh^Fms, Gs^Fms, Gs^Fms, Md, Md, Md, Md, Md, Md
|
||||
Gs^Fds, Gll^Fp, Gs^Fds, Re, Gll^Fp, Gs^Fds, Gs^Fds, Hh^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Rp, Rp, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Ww^Es, Wwr, Wwr, Wo^Es, Gs^Fds, Gs^Fms, Gll^Fp, Gs^Fms, Gs^Fms, Ww, Rrc, Ww, Gs^Fms, Gs^Fms, Gll^Fp, Gll^Fp, Ss, Gs^Fms, Gs^Fms, Gs, Gd, Gg^Fet, Gs, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Md, Md, Md, Md, Md, Md, Md, Md
|
||||
Gs^Fds, Gs^Fds, Re, Re, Gs^Fds, Gs^Fds, Hh^Fds, Hh^Fms, Gs^Fds, Gs^Fds, Gg, Gs^Fds, Rp, Rp, Gs^Fds, Rrc^Ve, Hh, Gs^Fds, Hh, Gs^Fds, Ss, Wwg^Es, Gs^Fds, Wo^Es, Wo^Es, Ww^Es, Wwr, Gs^Fms, Ww, Gs^Fds, Ww, Ww^Bsb|, Ww, Gs^Fds, Ww, Gs^Fms, Gs^Fms, Hh^Fms, Gs^Fms, Gs^Ve, Gs, Gs, Rp, Gd, Gg, Hh^Fms, Hh^Fms, Hh^Fms, Gs^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Gs^Fms, Md, Md, Md, Md, Md, Md, Md, Md
|
||||
Gs^Fds, Gs^Fds, Re^Gvs, Gs^Fds, Ss, Gs^Fds, Gs^Fds, Hh, Gs^Fms, Gs^Fds, Rp, Rp, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gd^Fdw, Gs^Fms, Gs^Fds, Hh^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Ww^Es, Wwr, Wwr, Wo^Es, Gs^Fds, Ww, Ww, Cv^Fet, Ww^Bsb|, Cv^Fet, Ww, Ww, Gs^Fds, Gs^Fds, Gs^Fms, Gll^Fp, Gs^Efm, Gs^Fms, Gs^Fms, Gll^Fp, Rp, Gll^Fp, Hh^Fms, Hh^Fms, Hh^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gg, Hh^Fms, Hh^Fms, Hh^Fms, Md, Md, Md, Md, Md, Md, Md
|
||||
Gs^Fds, Re^Gvs, Re^Gvs, Gs^Fds, Gs^Fds, Ss, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fds, Rp, Gll^Fp, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Ww^Es, Gs^Fds, Wo^Es, Wo, Ww, Ww, Ww, Cv, Rp, Cv, Ww, Ww, Ww, Ww, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Em, Gs^Fms, Gd, Rp, Gg^Gvs, Gs^Fms, Gs^Fms, Gs^Fms, Hh^Fms, Gs^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Gs^Fms, Md, Md, Md, Md, Md, Md, Md, Md
|
||||
Gs^Fds, Re^Ve, Gs^Fds, Gs^Fds, Gs^Fds, Ss, Hh^Fp, Gs^Fms, Gs^Fds, Gs^Fds, Rp, Hh^Fp, Hh^Fms, Hh^Fds, Gll^Em, Gll^Fp, Gll^Fp, Gs^Fds, Gs, Gs, Gs, Re^Ve, Re^Gvs, Gs^Fds, Gs^Fds, Ww, Ww, Ww, Cv^Fet, Cv, Gs, Gs, Gs, Cv, Cv^Fet, Ww, Ww, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fds, Gs^Fms, Rp^Ve, Gs^Fms, Gg^Gvs, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Gs^Fms, Md, Md, Md, Md, Md, Md, Md, Md
|
||||
Gs^Fds, Gs^Fds, Hh^Fms, Gs^Fds, Hh^Fms, Hh^Fds, Hh^Fms, Hh^Fms, Gs^Fds, Gs^Fds, Rp, Gll^Fp, Gs^Fds, Hh^Fms, Gs^Fds, Gll^Fp, Gs^Fds, Gs^Fds, Gs, Gs^Fet, Gll^Emf, Re^Gvs, Re^Gvs, Re, Ww, Ww, Ww, Ww, Cv, Gg^Ve, Gs^Efm, Kv, Gs^Efm, Gg^Ve, Cv, Ww, Ww, Ww, Ww, Gs^Fms, Ss, Gs^Fp, Rp, Rp, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Hh^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Md, Md, Md, Md, Md, Md, Md
|
||||
Hh^Fp, Hhd, Mm, Hhd, Hh^Fms, Gs^Fds, Re^Gvs, Gs^Fds, Gs^Fds, Gg^Efm, Gg, Rp, Gs^Fds, Hh, Gs^Fms, Gs^Fds, Gs^Fds, Gg^Ve, Gg^Efm, Gll^Emf, Ss, Gs^Vhs, Gs^Fds, Re, Ww, Ww^Es, Ww, Cv, Gg^Emf, Gg^Efm, Gs^Efm, Wwt^Ewf, Gs^Efm, Gg^Efm, Gg^Emf, Cv, Ww, Ww, Ww, Gs^Fms, Gs^Fp, Rp, Gs^Fms, Gs^Fds, Gs^Fms, Hh^Fms, Hh^Fms, Gs, Hh^Fms, Gs^Fms, Hh^Fms, Gs^Fms, Hh^Fms, Gs^Fms, Gs^Fms, Md, Md, Md, Md, Md, Md, Md
|
||||
Hhd, Mm, Mm, Mm, Hhd, Gs^Fds, Re^Gvs, Re^Gvs, Gs^Fds, Gs^Fds, Gs^Fds, Rp, Gll^Fp, Hh^Fds, Hh^Fds, Hh, Gs^Fds, Gg^Efm, Gs^Fds, Ss, Ss, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Ww, Ww, Cv, Cv, Kv, Cv, Gs^Efm, Cv, Kv, Cv, Cv, Ww, Ww, Gs^Fms, Gs^Fms, Gs^Fms, Rp^Ve, Rp, Gs^Fms, Gll^Fp, Hh^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Hh^Fms, Gs^Fms, Gs^Fms, Hh^Fms, Hh^Fms, Gs^Fms, Md, Md, Md, Md, Md, Md
|
||||
Mm, Mm, Mm, Mm, Hh^Fms, Gs^Fds, Re, Re^Ve, Re, Re, Re, Rp, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Hh^Fp, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fds, Gs^Fds, Ww, Ww, Cv^Fet, Ww, Wwg, Cv, Gs, Cv, Wwg, Wwr, Cv^Fet, Ww, Ww, Gs^Fds, Hh^Fds, Gll^Fp, Gs^Fms, Rp, Gll^Fp, Gs^Fms, Gs^Fms, Gg^Gvs, Gs^Fms, Gs^Fms, Gs^Fms, Hh^Fms, Gs^Fms, Hh^Fms, Hh^Fms, Gs^Fms, Hh^Fms, Md, Md, Md, Md, Md, Md
|
||||
Hhd, Mm, Wwf, Hh^Fds, Re, Re^Ve, Re, Gll^Fp, Gs^Fds, Gs^Fds, Gs, Rp, Gs^Fds, Gs^Fds, Hh, Hh^Fms, Re^Gvs, Gs^Fds, Gll^Fp, Gs^Fms, Gs^Fds, Gs^Fds, Mm, Gs^Fds, Gs^Fds, Ww, Wwf, Ww, Ww, Cv, Cv, Gs, Cv, Cv, Ww, Ww, Wo^Es, Ww^Es, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Vhs, Rp, Rp^Ve, Gg^Gvs, Gg^Gvs, Gs^Fms, Gs^Fms, Gs^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Gs^Fms, Hh^Fms, Hh^Fms, Gs^Fms, Md, Md, Md, Md, Md
|
||||
Gs^Fds, Hh^Fds, Wwf, Hh^Fms, Re, Gll^Fp, Cv, Cv, Gs^Fds, Gs^Fms, Rp, Rp, Gs^Fds, Gs^Fds, Gs^Fds, Hh^Fp, Re^Ve, Gs^Emf, Gll^Fp, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Ww, Ww, Cv^Fet, Ww, Rp, Ww, Cv^Fet, Ww, Wwr, Wo^Es, Wwr, Wwr, Gs^Fms, Ww^Es, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Hh^Fms, Gs^Fms, Hh^Fms, Gs^Fms, Gs^Fms, Hh^Fms, Hh^Fms, Md, Md, Md, Md, Md
|
||||
Gs^Fds, Gs^Fds, Ss, Ss, Re^Ve, Gll^Fp, Cv, Kv, Gs^Fds, Gs^Fds, Rp, Gg^Efm, Gs^Fms, Gs^Fds, Gs^Fds, Re^Gvs, Re^Gvs, Gg^Efm, Gs, Gs^Fds, Gs^Es, Gs^Fds, Gs^Fds, Gs^Fds, Hh^Em, Gs^Fds, Gs^Fds, Ww, Gs^Fds, Ww, Ww, Ww^Bsb|, Ww, Ww, Gs^Fds, Wo^Es, Wwr, Wwr, Wo^Es, Gs^Fds, Ww^Es, Gs^Fds, Ww^Es, Hh^Fp, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gg, Gs^Fms, Gs^Fms, Hh^Fms, Gs^Fms, Gs^Fms, Hh^Fms, Gs^Fms, Hh^Fms, Md, Md, Md, Md, Md
|
||||
Gs^Fms, Ss^Ewl, Ss, Gs^Emf, Gs^Fds, Gs^Fds, Cv, Cv, Gs^Fds, Gs^Fds, Gs^Fds, Rp, Gs^Fds, Gll^Fp, Gs^Fms, Gs^Fds, Gs^Fms, Gs^Fds, Gs^Fds, Gs, Gs^Fds, Gs, Gs^Vhs, Gs^Fds, Gs^Fds, Gs^Fds, Gll^Fp, Gs^Fds, Gs^Fds, Ww, Cv^Fet, Ww^Bsb|, Cv^Fet, Ww, Gs^Fds, Ww^Es, Gs^Fds, Wo^Es, Wwr, Wwr, Wo^Es, Wwr, Wo^Es, Gs^Fds, Ww^Es, Gs^Fms, Gs^Fms, Gs^Fms, Gg, Gg, Gs^Fms, Gs, Gs^Fms, Gs^Fms, Gs^Fms, Hh^Fms, Gs, Md, Md, Md, Md, Md
|
||||
Gs^Fms, Gs^Fms, Gs^Fds, Wwf, Wwf, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gg^Em, Rp, Gs^Fms, Gs^Fds, Gll^Fp, Hh, Gs^Fds, Hh, Hh^Fds, Gs^Fds, Gs^Fds, Gll^Fp, Gs^Fds, Gs^Fds, Gs^Fms, Hh, Gs^Fds, Gll^Fp, Gs^Fds, Gs^Fds, Gs^Fds, Rrc, Gs^Fds, Gs^Fds, Hh^Fds, Gs^Fds, Wwf, Ww^Es, Gs^Vhs, Wo^Es, Wwr, Wo^Es, Wwr, Wwr, Wo^Es, Wo, Wo^Es, Gs, Gs, Gs^Fms, Gg, Gs^Fms, Gg, Gg, Gs^Fms, Gg, Gs^Fms, Gg, Gg, Gg, Gg, Gg
|
||||
Gs^Fms, Gs^Fms, Gs^Fds, Hh, Gs^Fds, Ss, Gg^Emf, Ss, Ss, Gs^Fds, Gs^Fds, Rp, Gs^Fds, Gs^Fds, Gs^Fds, Gll^Fp, Hh^Fds, Hh^Fds, Gs^Fds, Gs^Fds, Ss, Gs^Fds, Hh, Gs^Fms, Gll^Fp, Gs^Fds, Re^Gvs, Re^Gvs, Gs^Fds, Gs^Fds, Gg^Es, Rrc, Gg, Hh^Fds, Gs^Fds, Gs^Fds, Wwf, Gs^Fds, Gs^Fds, Ww^Es, Gs^Fds, Ww^Es, Gs^Fms, Wo^Es, Re^Ve, Wo^Es, Wo, Wo, Wo, Gg, Wo, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Wo, Wo
|
||||
Gs^Fms, Gll^Fp, Gll^Fp, Gs^Fms, Gs^Fds, Ss, Ss, Gs^Fds, Ss, Ss, Rp, Rp, Gg, Hh, Hh^Fds, Gs^Fds, Hh^Fds, Gs^Fms, Gs^Em, Ss, Ss, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fds, Gs^Fds, Gg^Ve, Gg, Gs, Rrc, Rrc, Gg, Gs^Fds, Gs^Fds, Wwf, Hh^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Ww^Es, Re, Gg, Gs^Fds, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo
|
||||
Hh^Fds, Gs^Fds, Gll^Fp, Gs^Fds, Gs^Fds, Ss, Rp, Ss, Rp, Ss^Bw/, Ss^Bw|, Ss, Ss, Ss, Hh^Fds, Hh^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Em, Gs^Vhs, Gs, Gd^Fdw, Gd^Fdw, Gs^Fds, Gs^Fds, Gs^Fds, Gg, Rrc, Rrc, Gg, Gs, Gs^Fds, Gg^Efm, Gs^Fds, Wwf, Hh^Fms, Gs^Fds, Gll^Fp, Hh^Fms, Hh^Fds, Gs^Fds, Hh^Fds, Gs^Fds, Re, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Wo, Gs^Fds, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Gs^Fds, Gs^Fds
|
||||
Hh^Fds, Hh^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Rp, Gs^Fds, Rp, Gs^Fds, Ss, Rp, Ss, Gs^Fds, Gs^Fds, Gd^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Hh, Gg^Efm, Gg^Efm, Gs^Fds, Gs^Fds, Gd^Fdw, Gs^Fds, Gs^Fds, Rrc, Gs^Vhs, Rrc, Gg, Gs^Fds, Gs^Vhs, Gs^Fds, Gs^Fds, Hh^Fds, Wwf, Gs^Fds, Gs^Fds, Gs^Fds, Hh^Fds, Gll^Fp, Hh^Fms, Hh^Fds, Re^Es, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms
|
||||
Hh^Fds, Hh^Fds, Gs^Fds, Re^Gvs, Re^Gvs, Re^Gvs, Gs^Efm, Rr^Ve, Gs^Es, Gs^Fds, Rp, Gs, Gs^Fds, Gd^Fds, Gd^Fdw, Gd^Fds, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Rrc, Rrc, Gs^Fds, Rrc, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Wwf, Hh^Fds, Wwf, Wwf, Hh^Fms, Re^Vhs, Re, Re, Re, Re, Re, Re, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Hh^Fms, Hh^Fms, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms
|
||||
Gs^Fds, Gs^Fds, Gs^Fds, Re^Gvs, Gs^Fds, Re^Gvs, Gs^Fds, Gs^Es, Gs^Fds, Gs^Fds, Gs, Rp, Gs^Fds, Gd^Fdw, Gd^Fms, Gd^Fds, Gs^Fds, Gs^Fds, Rp, Gs^Fms, Rp, Rp, Rr, Gs^Fds, Rrc, Gs^Fds, Gs^Fms, Gs^Fds, Hh^Fds, Gs^Fds, Wwf, Wwf, Hh^Fms, Wwf, Gs^Fds, Gs^Fds, Gs^Fds, Re, Gll^Fp, Gs^Fds, Gll^Fp, Gs^Fds, Gs^Fds, Re, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Em, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Hh^Fms, Gll^Fp, Ss, Hh^Fms, Gs^Fms, Gs^Fds, Gs^Fds
|
||||
Gs^Fds, Gs^Es, Gs^Fds, Gs^Fds, Gs^Fds, Gll^Fp, Gs^Fds, Gs^Fds, Gll^Fp, Gs^Fds, Gs, Rp, Rb, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Rp, Gs^Fds, Rb, Gs^Fds, Gs^Ve, Gg, Rrc, Gs^Fds, Gs^Fds, Gs^Fds, Hh^Fds, Mm, Mm, Wwf, Hh^Fds, Gs^Fms, Re^Ve, Re, Re, Re, Re, Gs^Fds, Gs^Fds, Gs^Fds, Re^Emf, Re^Gvs, Re^Ve, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Hh^Fms, Ss, Gs^Fds, Hh^Fms, Ss, Gs^Fms, Ss, Gs^Fds
|
||||
Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Ss, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Rb, Rb, Rr^Ve, Rp, Rp, Gs^Fms, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Rrc, Gs^Fds, Gs^Fds, Gs^Fms, Hh^Fds, Wwf, Wwf, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Efm, Gs^Fds, Gg, Gs^Fds, Gs^Fds, Mm, Gs^Fds, Gs^Fds, Re^Gvs, Gs^Efm, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Gs^Fms, Hh^Fms, Gs^Fds, Hh^Fms, Hh^Fms, Ss, Gll^Fp, Hh^Fms, Ss, Hh^Fms, Gs^Fms
|
||||
Hh^Fds, Hh^Fds, Gg^Fet, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fds, Gg, Hh^Fds, Hh^Fds, Gs^Fds, Gs^Fds, Re^Ve, Gd, Gs^Fds, Gs^Fms, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs^Fds, Gg, Rrc, Rrc, Gs^Fds, Gs^Fds, Gs^Fds, Wwf, Gll^Fp, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gg^Fet, Mm, Gs^Fms, Gll^Fp, Gs^Fds, Gs^Fds, Re^Ve, Gs^Efm, Gs^Fds, Gs^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Gll^Fp, Ss, Ss, Ss, Gs^Fds, Gll^Fp, Gs^Fds, Hh^Fms, Ss, Hh^Fms, Hh^Fms
|
||||
Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Ss^Ewl, Gs^Fds, Ss, Hh^Fds, Mm, Mm, Gs^Fds, Gs^Fds, Gg^Ve, Gd, Gd, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Em, Gs^Fds, Gll^Fp, Gll^Fp, Mm, Rrc, Gs^Fds, Gs^Fds, Gs^Fds, Wwf, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Hh, Gs^Fds, Mm, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Ss, Gs^Fms, Gll^Fp, Hh^Fms, Hh^Fms, Hh^Fms, Ss, Gs^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Gs^Fds, Ss, Hh^Fms
|
||||
Gs^Fds, Gs^Efm, Gs^Fds, Ss^Ewl, Wwg^Ewl, Ss^Ewl, Gs^Fds, Hh^Fds, Hh^Fds, Mm, Gll^Fp, Gs^Fds, Gs^Fds, Gs^Fds, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Hh^Fds, Hh^Fds, Gs^Fds, Rrc, Gs^Fds, Gs^Fds, Gs^Fds, Wwf, Hd^Es, Ds, Hhd, Ds, Gs^Fds, Gs^Fds, Gs^Fds, Mm, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Hh^Fms, Hh^Fms, Gs^Fds, Hh^Fms, Ss, Gs^Fms, Ss, Gll^Fp, Gs^Fms, Hh^Fms, Ss, Gs^Fds, Ss, Ss, Ss, Ss, Ss, Ss
|
||||
Gs^Fds, Gs^Fds, Ss, Ss^Ewl, Ss^Ewl, Ss^Ewl, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Hh^Fds, Gs^Fds, Gll^Fp, Rrc, Gs^Fds, Gs^Fds, Gs^Fds, Wwf, Ds, Gs^Fds, Gs^Fds, Ds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fms, Gll^Fp, Gs^Fms, Gll^Fp, Gs^Fds, Gs^Fds, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Ss, Ss, Hh^Fms, Gs^Fms, Ss, Ss, Hh^Fms, Ww^Ewf, Ss, Ss, Ss, Ww^Ewl, Ww^Ewl, Ss, Ss, Ss
|
||||
Gs^Fds, Gs^Fds, Ss, Ss^Ewl, Ss^Ewl, Ss^Ewl, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Hh^Fds, Gll^Fp, Rrc, Rrc, Gs^Fds, Gs^Fds, Wwf, Wwf, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fms, Gll^Fp, Gs^Fms, Gll^Fp, Gs^Fds, Gs^Fds, Hh^Fms, Hh^Fms, Gll^Fp, Gs^Fms, Gs^Fms, Hh^Fms, Ss, Gs^Fms, Gs^Fms, Ss, Ss, Ss, Ss, Ss, Ss, Hh^Fms, Ww^Ewl, Hh^Fms, Ss, Ss
|
||||
Ss^Ewl, Ss^Ewl, Ss, Ss^Ewl, Ss^Ewl, Gs^Fds, Gll^Fp, Ss^Ewl, Ss^Ewl, Ss^Ewl, Gll^Fp, Gs^Fds, Gll^Fp, Gll^Fp, Gll^Fp, Gg, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Hh^Fds, Gs^Fds, Hh^Fds, Gg, Rrc, Gs^Fds, Gg, Wwf, Ds, Wwf, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Gll^Fp, Gll^Fp, Hh^Fms, Ss, Gs^Fms, Ss, Ss, Hh^Fms, Gs^Fms, Ww^Ewl, Gs^Fms, Gs^Fds, Gll^Fp, Ss, Gs^Fds, Gs^Fms, Ss, Ss, Ss, Ss, Ss, Ss, Ss, Ss, Ss
|
||||
Ss^Ewl, Gs^Fds, Ss, Ss^Ewl, Ss^Ewl, Ss^Ewl, Ss^Ewl, Ss^Ewl, Ss^Ewl, Ss^Ewl, Gll^Fp, Gll^Fp, Ss^Ewl, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs^Fds, Hh^Fds, Gll^Fp, Gg, Gs, Rrc, Gg, Ds, Wwf, Wwf, Wwf, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Gll^Fp, Gll^Fp, Hh^Fms, Gs^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Gs^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Ss, Ss, Ss, Ww^Ewl, Ss, Hh^Fms, Gs^Fms, Ss, Ss, Ss, Ss, Ss, Ww^Ewl, Ss
|
||||
Ss, Ss, Ss^Ewl, Ss^Ewl, Ss^Ewl, Ss^Ewl, Gs^Fds, Gs^Fds, Gs^Fds, Gll^Fp, Gs^Fds, Ss^Ewl, Gll^Uf, Ss^Ewl, Gs^Fds, Gll^Fp, Gs^Fds, Gll^Fp, Gll^Fp, Gll^Fp, Gs^Fds, Gs^Fds, Gs^Fds, Gg, Rrc, Rrc, Gg, Wwf, Ds, Wwf, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fms, Gll^Fp, Gll^Uf, Hh^Fms, Hh^Fms, Gs^Fms, Hh^Fms, Gs^Fds, Ww^Ewf, Ss, Ss, Ss, Ss, Ss, Ss, Ss, Ss, Ss, Ww^Ewl, Ss, Ss, Ss, Ss, Ss, Ss, Ss
|
||||
Ss^Ewl, Ss^Ewl, Ss^Ewl, Gll^Fp, Ss^Ewl, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs^Fds, Gs^Fds, Ss^Ewl, Ss^Ewl, Gs^Fds, Ss^Ewl, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Hh^Fds, Gll^Fp, Hh^Fds, Rrc, Gs, Gg, Gg, Wwf, Wwf, Ds, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fds, Gs^Fms, Gs^Fms, Gll^Fp, Hh^Fms, Gs^Fds, Hh^Fms, Gs^Fms, Hh^Fms, Ss, Hh^Fms, Hh^Fms, Ss, Ww^Ewl, Ss, Ss, Hh^Fms, Ss, Ss, Ss, Ww^Ewf, Ss, Ww^Ewf, Ss, Ss, Ss, Ss, Ss
|
||||
Ss^Ewl, Gll^Fp, Ss, Ss^Ewl, Gll^Fp, Gll^Fp, Gll^Fp, Ss^Ewl, Gll^Fp, Ss^Ewl, Ss^Ewl, Gs^Fds, Gll^Fp, Ss^Ewl, Gll^Fp, Gll^Fp, Gll^Fp, Gs^Fds, Gll^Fp, Gll^Fp, Gs^Fds, Gll^Fp, Gll^Fp, Rrc, Gg, Gg, Wwf, Wwf, Wwf, Wwf, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fds, Gs^Fms, Gs^Fms, Hh^Fms, Gs^Fms, Hh^Fms, Ss, Gs^Fms, Hh^Fms, Ss, Ss, Ss, Ss, Ss, Ss, Ww^Ewl, Ss, Ss, Ww^Ewl, Ss, Gs^Fds, Ss, Ww^Ewl, Ww^Ewl, Ss, Gs^Fms, Ss, Ww^Ewl
|
||||
Ss^Ewl, Gs^Fds, Ss, Ss^Ewl, Ss^Ewl, Gs^Fds, Ss^Ewl, Ss^Ewl, Ss^Ewl, Gll^Fp, Gll^Fp, Ss^Ewl, Gll^Fp, Gll^Fp, Gll^Fp, Gs^Fds, Ss^Ewl, Gll^Fp, Ss^Ewl, Gll^Fp, Gll^Fp, Gs^Fds, Rrc, Rrc, Gg, Gg, Wwf, Wwf, Ds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fds, Gs^Fms, Ss, Hh^Fms, Ss, Gs^Fms, Hh^Fms, Gs^Fds, Ss, Ss, Ss, Ss, Ss, Ss, Ss, Gll^Fp, Gs^Fds, Ww^Ewl, Ss, Ss, Ss, Ss, Ss, Ss, Ss, Ss, Ss, Ss
|
||||
Ss^Ewl, Gll^Fp, Ss^Ewl, Ss^Ewl, Gs^Fds, Gll^Fp, Gll^Fp, Ss^Ewl, Gll^Fp, Gs^Fds, Ss^Ewl, Ss^Ewl, Gll^Fp, Gs^Fds, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs^Fds, Rrc, Gg, Gg, Gg, Wwf, Wwf, Ds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fds, Hh^Fms, Hh^Fms, Hh^Fms, Gs^Fms, Gs^Fms, Hh^Fms, Ss, Ww^Ewl, Ss, Ss, Gs^Fms, Ss, Ww^Ewl, Ss, Gs^Fds, Hh^Fms, Ss, Ss, Ss, Ss, Ss, Hh^Fms, Ww^Ewf, Ww^Ewl, Ww^Ewl, Ss, Ww^Ewl
|
||||
Ss^Ewl, Gll^Fp, Ss^Ewl, Ss^Ewl, Ss^Ewl, Gll^Fp, Gs^Fds, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Ss^Ewl, Gll^Fp, Gll^Fp, Gll^Fp, Gs^Fds, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Rrc, Hh, Gg, Gg, Wwf, Wwf, Wwf, Ds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fds, Gs^Fds, Hh^Fms, Gs^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Gs^Fms, Ss, Ss, Ss, Ss, Ss, Ww^Ewl, Ss, Ww^Ewl, Ss, Ww^Ewl, Ww^Ewl, Ww^Ewl, Hh^Fms, Ww^Ewl, Ss, Ss, Ss, Ss, Ss, Ss
|
||||
Ss^Ewl, Ss^Ewl, Ss^Ewl, Ss^Ewl, Gs^Fds, Ss^Ewl, Ss^Ewl, Gll^Fp, Gs^Fds, Gll^Fp, Gll^Fp, Ss, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Rrc, Rrc, Gg, Wwf, Wwf, Gs^Fds, Wwf, Ds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fds, Gll^Fp, Hh^Fms, Gs^Fds, Gs^Fms, Hh^Fms, Gs^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Ss, Gs^Fds, Ss, Ss, Ss, Ss, Ss, Gll^Fp, Ww^Ewl, Ss, Ss, Hh^Fms, Ss, Ss, Ss, Ss, Ss, Ww^Ewl
|
||||
Ss, Ss^Ewl, Gll^Fp, Ss^Ewl, Gs^Fds, Gs^Fds, Ss^Ewl, Gs^Fds, Ss, Gs^Fds, Gs^Fds, Ss^Ewl, Ss^Ewl, Gll^Fp, Ss^Ewl, Gll^Fp, Gs^Fds, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gg, Rrc, Gg, Gg, Wwf, Gs^Fds, Wwf, Ds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fms, Gs^Fms, Gs^Fds, Gs^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Hh^Fms, Ss, Ss, Ss, Gs^Fds, Hh^Fms, Ss, Gll^Fp, Ss, Ss, Ss, Ww^Ewf, Ss, Ss, Ww^Ewf, Hh^Fms, Ww^Ewl, Ss, Ss, Ss
|
||||
|
|
|
@ -1,53 +1,65 @@
|
|||
border_size=1
|
||||
usage=map
|
||||
|
||||
_f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, _f, _f, _f, Ce, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, _f, _f, Ke, Ce, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, _f, _f, Ce, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, Ko, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, Co, Co, Co, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, Co, Co, Co, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, _f, Ce, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, Ke, Ce, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, Ce, Ke, Ce, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, Rp^Dr, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, Ce, Ce, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, Ce, Ce, Ce, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, Ce, Ce, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f
|
||||
_f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, Ce, Ke, Ce, _f
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||||
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||||
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||||
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||||
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|
||||
_f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f, _f
|
||||
|
|
|
@ -68,21 +68,21 @@
|
|||
extra_recruit=Elvish Fighter, Elvish Archer, Elvish Scout
|
||||
fog=no
|
||||
shroud=no
|
||||
x=41
|
||||
y=16
|
||||
x=46
|
||||
y=21
|
||||
#ifndef MULTIPLAYER
|
||||
{PLAYER_GOLD}
|
||||
[unit]
|
||||
{LANDAR}
|
||||
extra_recruit=Elvish Fighter, Elvish Archer, Elvish Scout
|
||||
x=45
|
||||
y=29
|
||||
y=35
|
||||
[/unit]
|
||||
[unit]
|
||||
{CLEODIL}
|
||||
extra_recruit=Elvish Shaman, Elvish Scout, Wose
|
||||
x=47
|
||||
y=22
|
||||
y=28
|
||||
[/unit]
|
||||
#else
|
||||
{MULTIPLAYER_GOLD}
|
||||
|
@ -119,14 +119,48 @@
|
|||
#endif
|
||||
recruit=Elvish Fighter, Elvish Archer, Elvish Scout
|
||||
x=33
|
||||
y=26
|
||||
y=32
|
||||
|
||||
#ifndef MULTIPLAYER
|
||||
[unit]
|
||||
{EL_ISOMITHIR}
|
||||
x=29
|
||||
y=26
|
||||
y=32
|
||||
[/unit]
|
||||
[unit]
|
||||
type=Elvish Marshal
|
||||
id="Eradion"
|
||||
canrecruit=yes
|
||||
name= _ "Eradion"
|
||||
x=13
|
||||
y=35
|
||||
[/unit]
|
||||
|
||||
# [side]
|
||||
# #TODO use the macro from characters
|
||||
# allow_player=no
|
||||
# controller=ai
|
||||
# team_name=player
|
||||
# user_team_name= _ "Player"
|
||||
|
||||
|
||||
|
||||
# #TODO Maybe define some fitting traits for him
|
||||
# random_traits=yes
|
||||
|
||||
# controller=ai
|
||||
# {ai/aliases/stable_singleplayer.cfg}
|
||||
# [ai]
|
||||
# {AI_SIMPLE_ALWAYS_ASPECT villages_per_scout 20}
|
||||
# {AI_SIMPLE_ALWAYS_ASPECT aggression 0.0}
|
||||
# {AI_SIMPLE_ALWAYS_ASPECT caution 0.75}
|
||||
# {AI_SIMPLE_ALWAYS_ASPECT grouping defensive}
|
||||
# [/ai]
|
||||
# {GOLD 280 320 400}
|
||||
# recruit=Elvish Fighter, Elvish Archer, Elvish Scout, Elvish Captain, Elvish Hero, Elvish Sorceress, Elvish Marksman, Elvish Ranger, Elvish Druid
|
||||
# [/side]
|
||||
# {STARTING_VILLAGES_AREA 3 13 35 15}
|
||||
|
||||
#endif
|
||||
|
||||
{GOLD 250 300 400}
|
||||
|
@ -140,34 +174,6 @@
|
|||
[/event]
|
||||
|
||||
{STARTING_VILLAGES_ALL 2}
|
||||
|
||||
# [side]
|
||||
# #TODO use the macro from characters
|
||||
# side=3
|
||||
# allow_player=no
|
||||
# controller=ai
|
||||
# team_name=player
|
||||
# user_team_name= _ "Player"
|
||||
# type=Elvish Marshal
|
||||
# id="Eradion"
|
||||
# name= _ "Eradion"
|
||||
# canrecruit=yes
|
||||
# #TODO Maybe define some fitting traits for him
|
||||
# random_traits=yes
|
||||
# x=13
|
||||
# y=35
|
||||
# controller=ai
|
||||
# {ai/aliases/stable_singleplayer.cfg}
|
||||
# [ai]
|
||||
# {AI_SIMPLE_ALWAYS_ASPECT villages_per_scout 20}
|
||||
# {AI_SIMPLE_ALWAYS_ASPECT aggression 0.0}
|
||||
# {AI_SIMPLE_ALWAYS_ASPECT caution 0.75}
|
||||
# {AI_SIMPLE_ALWAYS_ASPECT grouping defensive}
|
||||
# [/ai]
|
||||
# {GOLD 280 320 400}
|
||||
# recruit=Elvish Fighter, Elvish Archer, Elvish Scout, Elvish Captain, Elvish Hero, Elvish Sorceress, Elvish Marksman, Elvish Ranger, Elvish Druid
|
||||
# [/side]
|
||||
# {STARTING_VILLAGES_AREA 3 13 35 15}
|
||||
### /ALLIES ###
|
||||
|
||||
### ENEMIES ###
|
||||
|
@ -192,8 +198,8 @@
|
|||
id=Mordrum
|
||||
name= _ "Mordrum"
|
||||
canrecruit=yes
|
||||
x=7
|
||||
y=3
|
||||
x=6
|
||||
y=4
|
||||
#ifdef HARD
|
||||
extra_recruit=Naga Fighter, Naga Warrior, Naga Myrmidon, Water Serpent
|
||||
#endif
|
||||
|
@ -234,19 +240,13 @@
|
|||
[/unit]
|
||||
|
||||
[unit]
|
||||
# side=5
|
||||
# allow_player=no
|
||||
# controller=ai
|
||||
# team_name=orcs
|
||||
# user_team_name= _ "Enemies"
|
||||
# {ORC_SETUP}
|
||||
type=Orcish Warlord
|
||||
id=Urug-Pir
|
||||
name=_ "Urug-Pir"
|
||||
profile=portraits/orcs/transparent/grunt-2.png
|
||||
canrecruit=yes
|
||||
x=6
|
||||
y=17
|
||||
y=23
|
||||
#ifdef HARD
|
||||
extra_recruit=Orcish Archer, Orcish Crossbowman, Orcish Slurbow, Orcish Assassin, Orcish Slayer, Orcish Grunt, Orcish Warrior, Orcish Warlord, Goblin Spearman, Goblin Impaler, Goblin Rouser, Wolf Rider, Goblin Knight, Goblin Pillager, Direwolf Rider
|
||||
#endif
|
||||
|
@ -269,13 +269,7 @@
|
|||
[/ai]
|
||||
[/unit]
|
||||
|
||||
[unit]
|
||||
#side=6
|
||||
#allow_player=no
|
||||
#controller=ai
|
||||
#team_name=orcs
|
||||
#user_team_name= _ "Enemies"
|
||||
#{TROLL_SETUP}
|
||||
[unit]
|
||||
type=Great Troll
|
||||
id=Truugl
|
||||
name= _ "Truugl"
|
||||
|
@ -310,88 +304,7 @@
|
|||
[/unit]
|
||||
[/side]
|
||||
|
||||
#TODO try to tune the troll ai to not start a suicide run against the wood border.
|
||||
# [event]
|
||||
# name=turn 2
|
||||
# first_time_only=no
|
||||
# [message]
|
||||
# id=Truugl
|
||||
# message= _ "Stay in the hills."
|
||||
# [/message]
|
||||
# {MODIFY_AI_ADD_SIMPLE_ALWAYS_ASPECT 6 aggression 0.3}
|
||||
# # {MODIFY_AI_ADD_SIMPLE_ALWAYS_ASPECT 5 aggression 0.3}
|
||||
# {MODIFY_AI_ADD_SIMPLE_ALWAYS_ASPECT 6 caution 0.4}
|
||||
# # {MODIFY_AI_ADD_SIMPLE_ALWAYS_ASPECT 5 caution 0.4}
|
||||
# {MODIFY_AI_ADD_GOAL 6 (
|
||||
# [goal]
|
||||
# name=protect_location
|
||||
# [criteria]
|
||||
# terrain=H*,H*^*
|
||||
# [/criteria]
|
||||
# value=200
|
||||
# [/goal]
|
||||
# )}
|
||||
# # {MODIFY_AI_ADD_GOAL 5 (
|
||||
# # [goal]
|
||||
# # [criteria]
|
||||
# # id=Mutaf-uru
|
||||
# # [/criteria]
|
||||
# # value=200
|
||||
# # [/goal]
|
||||
# # )}
|
||||
# [/event]
|
||||
|
||||
# [side]
|
||||
# side=7
|
||||
# allow_player=no
|
||||
# controller=ai
|
||||
# team_name=orcs
|
||||
# user_team_name= _ "Enemies"
|
||||
# {ORC_SETUP}
|
||||
# # type=Orcish Warlord
|
||||
# # id=Grubr
|
||||
# # name= _ "Grubr"
|
||||
# # profile=portraits/orcs/transparent/grunt-3.png
|
||||
# # canrecruit=yes
|
||||
# # x=25
|
||||
# # y=42
|
||||
# # #ifdef HARD
|
||||
# # recruit=Orcish Archer, Orcish Crossbowman, Orcish Slurbow, Orcish Assassin, Orcish Slayer, Orcish Grunt, Orcish Warrior, Orcish Warlord, Goblin Spearman, Goblin Impaler, Goblin Rouser, Wolf Rider, Goblin Knight, Goblin Pillager, Direwolf Rider
|
||||
# # #endif
|
||||
# # #ifdef NORMAL
|
||||
# # recruit=Orcish Archer, Orcish Crossbowman, Orcish Assassin, Orcish Slayer, Orcish Grunt, Orcish Warrior, Goblin Spearman, Goblin Impaler, Goblin Rouser, Wolf Rider, Goblin Knight, Goblin Pillager
|
||||
# # #endif
|
||||
# # #ifdef EASY
|
||||
# # recruit=Orcish Archer, Orcish Crossbowman, Orcish Assassin, Orcish Grunt, Orcish Warrior, Goblin Spearman, Wolf Rider, Goblin Knight, Goblin Pillager
|
||||
# # #endif
|
||||
# # {GOLD 400 550 650}
|
||||
# # {INCOME 4 8 12}
|
||||
# # {ai/aliases/stable_singleplayer.cfg}
|
||||
# # [ai]
|
||||
# # {AI_NO_SCOUTS}
|
||||
# # {AI_SIMPLE_ALWAYS_ASPECT recruitment_ignore_bad_movement yes}
|
||||
# # {AI_SIMPLE_ALWAYS_ASPECT recruitment_pattern "scout,fighter,fighter,archer,mixed fighter"}
|
||||
# # {AI_SIMPLE_NIGHT_ASPECT aggression 0.75}
|
||||
# # {AI_SIMPLE_NIGHT_ASPECT caution 0.0}
|
||||
# # {AI_SIMPLE_NIGHT_ASPECT attack_depth 5}
|
||||
# # {AI_SIMPLE_NIGHT_ASPECT grouping offensive}
|
||||
# # [/ai]
|
||||
# [/side]
|
||||
# ### /ENEMIES ####
|
||||
|
||||
#### Side for Olurf ####
|
||||
# [side]
|
||||
# side=8
|
||||
# {DWARF_SETUP}
|
||||
# allow_player=no
|
||||
# controller=null
|
||||
# persistent=yes
|
||||
# save_id=Olurf
|
||||
# no_leader=yes
|
||||
# faction=Custom
|
||||
# hidden=yes
|
||||
# [/side]
|
||||
#### /Side for Olurf ####
|
||||
### /ENEMIES ####
|
||||
|
||||
#ifdef MULTIPLAYER
|
||||
[side]
|
||||
|
@ -416,13 +329,6 @@
|
|||
x=47
|
||||
y=22
|
||||
[/side]
|
||||
# [event]
|
||||
# name=prestart
|
||||
# [allow_recruit]
|
||||
# side=9
|
||||
# type={ELVES}, Elvish Captain, Elvish Hero, Elvish Sorceress, Elvish Marksman, Elvish Ranger, Elvish Druid
|
||||
# [/allow_recruit]
|
||||
# [/event]
|
||||
#endif
|
||||
|
||||
#### Objectives and corresponding events ####
|
||||
|
@ -564,168 +470,43 @@
|
|||
message= _ "We’ll crush those weak elves and I’ll get da stone!"
|
||||
[/message]
|
||||
[message]
|
||||
id=Kalenz
|
||||
id=El_Isomitir
|
||||
message= _ "These are hardened orc and troll veterans. Men, prepare for a long, difficult fight..."
|
||||
[/message]
|
||||
[/event]
|
||||
### INTRO ####
|
||||
|
||||
### AI_CONTROLLER ###
|
||||
|
||||
# #ifdef MULTIPLAYER
|
||||
# {AI_CONTROLLER (kalenz) 1 2 ()}
|
||||
# {AI_CONTROLLER (landar) 9 3 ()}
|
||||
# #else
|
||||
# {AI_CONTROLLER (kalenz) 1 2,3 ()}
|
||||
# #endif
|
||||
# [event]
|
||||
# name=start
|
||||
# [message]
|
||||
# speaker=narrator
|
||||
# message= _ "In this scenario, you may change the behavior of an allied side’s AI using a context menu brought up by clicking on the allied side’s leader."
|
||||
# image=wesnoth-icon.png
|
||||
# [/message]
|
||||
|
||||
# {AI_CONTROLLER_ALLOW_LEADER_CONTROL 1 2}
|
||||
# #ifdef MULTIPLAYER
|
||||
# {AI_CONTROLLER_ALLOW_LEADER_CONTROL 9 3}
|
||||
# #else
|
||||
# {AI_CONTROLLER_ALLOW_LEADER_CONTROL 1 3}
|
||||
# #endif
|
||||
# [/event]
|
||||
# [event]
|
||||
# name=victory
|
||||
# {AI_CONTROLLER (kalenz) () () ()}
|
||||
# #ifdef MULTIPLAYER
|
||||
# {AI_CONTROLLER (landar) () () ()}
|
||||
# #endif
|
||||
# #disable the ai controller
|
||||
# [/event]
|
||||
|
||||
# ### /AI_CONTROLLER ###
|
||||
### /INTRO ####
|
||||
|
||||
### OLURF ###
|
||||
#define PLACE_A
|
||||
10,10#enddef
|
||||
#define PLACE_B
|
||||
20,20#enddef
|
||||
|
||||
[event]
|
||||
name=olurf
|
||||
|
||||
[unit]
|
||||
#ifndef MULTIPLAYER
|
||||
side=1
|
||||
#else
|
||||
side=8
|
||||
#endif
|
||||
{OLURF}
|
||||
x=$olurf_entry.x
|
||||
y=$olurf_entry.y
|
||||
[/unit]
|
||||
|
||||
{OLURF_PARTY}
|
||||
#ifndef MULTIPLAYER
|
||||
{MODIFY_UNIT (side=8) side 1}
|
||||
{TRANSFER_VILLAGE_OWNERSHIP 8 1}
|
||||
#endif
|
||||
|
||||
####ifndef MULTIPLAYER
|
||||
#### {MODIFY_UNIT (side=8) side 1}
|
||||
#### {TRANSFER_VILLAGE_OWNERSHIP 8 1}
|
||||
######endif
|
||||
{OLURF_SPEAK}
|
||||
|
||||
#TODO clean up
|
||||
##ifndef MULTIPLAYER
|
||||
# [message]
|
||||
# speaker=narrator
|
||||
# image=wesnoth-icon.png
|
||||
# message= _ "Now that Olurf and his tribe joined you, you are able to recruit Dwarves."
|
||||
# [/message]
|
||||
##endif
|
||||
|
||||
[objectives]
|
||||
{OBJECTIVES}
|
||||
#undef OBJECTIVES
|
||||
[objective]
|
||||
description= _ "Death of Olurf"
|
||||
condition=lose
|
||||
[/objective]
|
||||
[/objectives]
|
||||
[/event]
|
||||
|
||||
#ifndef MULTIPLAYER
|
||||
#Olurf arrives at turn 12.
|
||||
[event]
|
||||
#ifndef DEBUG_MODE
|
||||
name=turn 12
|
||||
#else
|
||||
name=turn 2
|
||||
#endif
|
||||
|
||||
[message]
|
||||
id=Kalenz
|
||||
message= _ "It’s Olurf! He made it!"
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
speaker=narrator
|
||||
image=wesnoth-icon.png
|
||||
message= _ "Where do you want Olurf to deploy?"
|
||||
[/message]
|
||||
|
||||
# wmllint: local spelling Telfar
|
||||
[message]
|
||||
speaker=narrator
|
||||
image=wesnoth-icon.png
|
||||
message= _ "In the forested hills on the west bank of the river Telfar?"
|
||||
[/message]
|
||||
|
||||
{HIGHLIGHT_IMAGE 2 2 scenery/signpost.png ()}
|
||||
|
||||
# wmllint: local spelling Karmarth
|
||||
[message]
|
||||
speaker=narrator
|
||||
image=wesnoth-icon.png
|
||||
message= _ "Or on the east bank of the river in the Karmarth Hills?"
|
||||
[/message]
|
||||
|
||||
{HIGHLIGHT_IMAGE 40 5 scenery/signpost.png ()}
|
||||
|
||||
[message]
|
||||
speaker=narrator
|
||||
image=wesnoth-icon.png
|
||||
message= _ "Choose the deployment of Olurf and his forces!"
|
||||
[option]
|
||||
message= _"Forested hills on the west bank of the river Telfar"
|
||||
[command]
|
||||
{VARIABLE olurf_entry.x 2}
|
||||
{VARIABLE olurf_entry.y 2}
|
||||
[/command]
|
||||
[/option]
|
||||
[option]
|
||||
message= _ "The Karmarth Hills"
|
||||
[command]
|
||||
{VARIABLE olurf_entry.x 40}
|
||||
{VARIABLE olurf_entry.y 5}
|
||||
[/command]
|
||||
[/option]
|
||||
[/message]
|
||||
|
||||
[fire_event]
|
||||
name=olurf
|
||||
[/fire_event]
|
||||
[/event]
|
||||
#endif
|
||||
|
||||
[event]
|
||||
name=victory
|
||||
[if]
|
||||
[not]
|
||||
[have_unit]
|
||||
id=Olurf
|
||||
[/have_unit]
|
||||
[/not]
|
||||
[then]
|
||||
{VARIABLE olurf_entry.x 40}
|
||||
{VARIABLE olurf_entry.y 5}
|
||||
[fire_event]
|
||||
name=olurf
|
||||
[/fire_event]
|
||||
[/then]
|
||||
[/if]
|
||||
{VARIABLE olurf_entry.x 40}
|
||||
{VARIABLE olurf_entry.y 5}
|
||||
[fire_event]
|
||||
name=olurf
|
||||
[/fire_event]
|
||||
[/event]
|
||||
### /OLURF ###
|
||||
|
||||
|
|
|
@ -81,6 +81,12 @@
|
|||
name = "Eugen Jiresch (euschn)"
|
||||
comment = "savegame improvements"
|
||||
[/entry]
|
||||
[entry]
|
||||
name = "Fabian Müller"
|
||||
ircuser = "fendrin, fabi"
|
||||
wikiuser = "fabi"
|
||||
email = "fabianmueller5_at_gmx.de"
|
||||
[/entry]
|
||||
[entry]
|
||||
name = "Gabriel Morin (gabba)"
|
||||
comment = "Whiteboard project, naming hotseat players, delay shroud updates on game start."
|
||||
|
|
|
@ -6,22 +6,31 @@
|
|||
# defined with rect=):
|
||||
# http://www.wesnoth.org/forum/viewtopic.php?p=213708#213708
|
||||
|
||||
#define DEFAULT_FONT_NORMAL
|
||||
14#enddef
|
||||
#define DEFAULT_FONT_SMALL
|
||||
12#enddef
|
||||
#define DEFAULT_FONT_TINY
|
||||
10#enddef
|
||||
#define DEFAULT_FONT_REALLYTINY
|
||||
9#enddef
|
||||
|
||||
#define DEFAULT_FONT_NORMAL_HEIGHT
|
||||
18#enddef
|
||||
#define DEFAULT_FONT_SMALL_HEIGHT
|
||||
16#enddef
|
||||
#define DEFAULT_FONT_TINY_HEIGHT
|
||||
14#enddef
|
||||
#define DEFAULT_FONT_REALLYTINY_HEIGHT
|
||||
13#enddef
|
||||
|
||||
{themes/macros.cfg}
|
||||
|
||||
[theme]
|
||||
id=Default
|
||||
name= _ "theme^Default"
|
||||
description= _ "Default theme."
|
||||
|
||||
#define DEFAULT_FONT_NORMAL
|
||||
14 #enddef
|
||||
#define DEFAULT_FONT_SMALL
|
||||
12 #enddef
|
||||
#define DEFAULT_FONT_TINY
|
||||
10 #enddef
|
||||
#define DEFAULT_FONT_REALLYTINY
|
||||
9 #enddef
|
||||
|
||||
{themes/macros.cfg}
|
||||
|
||||
|
||||
[resolution]
|
||||
id=1024x768
|
||||
width=1024
|
||||
|
@ -32,27 +41,27 @@
|
|||
id=screen
|
||||
rect="0,0,1024,768"
|
||||
[/screen]
|
||||
|
||||
|
||||
[panel]
|
||||
id=top-panel
|
||||
image=themes/classic/menubar.png
|
||||
ref=screen
|
||||
rect="=,=,=,+26"
|
||||
rect="=,=,=,+27"
|
||||
xanchor=top
|
||||
yanchor=fixed
|
||||
[/panel]
|
||||
|
||||
|
||||
[main_map]
|
||||
id=main-map
|
||||
rect="=,+0,+842,768"
|
||||
xanchor=left
|
||||
yanchor=top
|
||||
[/main_map]
|
||||
|
||||
|
||||
{MAIN_MAP_BORDER}
|
||||
|
||||
|
||||
# rightside panel
|
||||
|
||||
|
||||
[panel]
|
||||
id=sidebar-panel
|
||||
image=themes/classic/sidebar.png
|
||||
|
@ -60,14 +69,11 @@
|
|||
xanchor=right
|
||||
yanchor=top
|
||||
[/panel]
|
||||
|
||||
|
||||
{MINIMAP_THEME}
|
||||
|
||||
|
||||
{STATUS_BOX =+3 +3 +122 +36 tod terrain-description-box-botleft right fixed}
|
||||
|
||||
{STATUS_BOX =+0 +3 +122 +36 tod terrain-description-box-botleft right fixed}
|
||||
{STATUS_BOX =+0 +5 +72 +72 unit tod-box-botleft right fixed}
|
||||
|
||||
|
||||
[menu]
|
||||
id=menu-main
|
||||
title= _ "Menu"
|
||||
|
@ -78,14 +84,14 @@
|
|||
xanchor=fixed
|
||||
yanchor=fixed
|
||||
[/menu]
|
||||
|
||||
|
||||
[menu]
|
||||
title= _ "Back to..."
|
||||
id=menu-autosaves
|
||||
button=false
|
||||
items=AUTOSAVES
|
||||
[/menu]
|
||||
|
||||
|
||||
[menu]
|
||||
id=actions-menu
|
||||
title= _ "Actions"
|
||||
|
@ -95,16 +101,16 @@
|
|||
xanchor=fixed
|
||||
yanchor=fixed
|
||||
[/menu]
|
||||
{STATUS_BOX +5 =+0 +80 +15 turn actions-menu fixed fixed}
|
||||
{STATUS_BOX +3 =+0 +76 +15 gold turn-box-topright fixed fixed}
|
||||
{STATUS_BOX +3 =+0 +71 +15 villages gold-box-topright fixed fixed}
|
||||
{STATUS_BOX +3 =+0 +71 +15 units villages-box-topright fixed fixed}
|
||||
{STATUS_BOX +3 =+0 +90 +15 upkeep units-box-topright fixed fixed}
|
||||
{STATUS_BOX +5 =+0 +75 +15 turn actions-menu fixed fixed}
|
||||
{STATUS_BOX +3 =+0 +75 +15 gold turn-box-topright fixed fixed}
|
||||
{STATUS_BOX +3 =+0 +70 +15 villages gold-box-topright fixed fixed}
|
||||
{STATUS_BOX +3 =+0 +65 +15 units villages-box-topright fixed fixed}
|
||||
{STATUS_BOX +3 =+0 +85 +15 upkeep units-box-topright fixed fixed}
|
||||
{STATUS_BOX +3 =+0 +85 +15 income upkeep-box-topright fixed fixed}
|
||||
{COUNTDOWN_THEME}
|
||||
[menu]
|
||||
is_context_menu=true
|
||||
items=wml,undo,redo,wbexecuteaction,wbdeleteaction,wbbumpupaction,wbbumpdownaction,wbsupposedead,describeunit,renameunit,createunit,changeside,killunit,describeterrain,labelteamterrain,labelterrain,clearlabels,speak,continue,recruit,recall,wbtoggle,delayshroud,updateshroud,cycle,endturn
|
||||
items=wml,undo,redo,wbexecuteaction,wbdeleteaction,wbbumpupaction,wbbumpdownaction,wbsupposedead,describeterrain,describeunit,renameunit,createunit,changeside,killunit,labelteamterrain,labelterrain,clearlabels,speak,continue,recruit,recall,wbtoggle,delayshroud,updateshroud,cycle,endturn
|
||||
[/menu]
|
||||
[action]
|
||||
id=button-endturn
|
||||
|
@ -113,7 +119,7 @@
|
|||
title2= _ "End Scenario"
|
||||
items=endturn
|
||||
ref=sidebar-panel
|
||||
rect="-172,-50,+168,+44"
|
||||
rect="-173,-50,+168,+44"
|
||||
xanchor=right
|
||||
yanchor=bottom
|
||||
[/action]
|
||||
|
@ -124,7 +130,7 @@
|
|||
font_size={DEFAULT_FONT_TINY}
|
||||
text= _ "HP"
|
||||
ref=unit-box-topright
|
||||
rect="+4,=-1,1022,+12"
|
||||
rect="+4,=-1,+30,+12"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/label]
|
||||
|
@ -133,7 +139,7 @@
|
|||
font_size={DEFAULT_FONT_TINY}
|
||||
text= _ "XP"
|
||||
# FIXME: should be ref=unit-hp
|
||||
rect="=,+14,=,+12"
|
||||
rect="=,+14,+60,+12"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/label]
|
||||
|
@ -141,8 +147,8 @@
|
|||
id=label-mp
|
||||
font_size={DEFAULT_FONT_TINY}
|
||||
text= _ "MP"
|
||||
# FIXME: should be ref=unit-hp
|
||||
rect="=,+14,=-30,+12"
|
||||
# FIXME: should be ref=unit-xp
|
||||
rect="=,+14,=,+12"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/label]
|
||||
|
@ -150,7 +156,7 @@
|
|||
id=label-def
|
||||
font_size={DEFAULT_FONT_TINY}
|
||||
text= _ "def"
|
||||
# FIXME: should be ref=unit-hp
|
||||
# FIXME: should be ref=unit-mp
|
||||
rect="+1,=,=,+12"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
|
@ -160,6 +166,7 @@
|
|||
id=gold-icon
|
||||
icon=themes/gold.png
|
||||
text= _ "gold"
|
||||
font_rgb=160,160,160
|
||||
ref=gold-box-center
|
||||
rect="=+1,=-1,+17,+17"
|
||||
xanchor=fixed
|
||||
|
@ -247,24 +254,25 @@
|
|||
[/time_of_day]
|
||||
[tod_stats]
|
||||
id=tod-stats
|
||||
font_size={DEFAULT_FONT_SMALL}
|
||||
rect="+3,=-1,+64,+17"
|
||||
font_size={DEFAULT_FONT_NORMAL}
|
||||
rect="+3,=+8,+64,+{DEFAULT_FONT_NORMAL_HEIGHT}"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/tod_stats]
|
||||
[unit_alignment]
|
||||
ref=tod-stats
|
||||
id=unit-alignment
|
||||
font_size={DEFAULT_FONT_SMALL}
|
||||
rect="=,+0,=,+16"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/unit_alignment]
|
||||
# TODO think about alignment right of tod image
|
||||
# [unit_alignment]
|
||||
# ref=tod-stats
|
||||
# id=unit-alignment
|
||||
# font_size={DEFAULT_FONT_SMALL}
|
||||
# rect="=,+0,=,+16"
|
||||
# xanchor=right
|
||||
# yanchor=fixed
|
||||
# [/unit_alignment]
|
||||
[unit_status]
|
||||
id=unit-status
|
||||
font_size={DEFAULT_FONT_SMALL}
|
||||
#ref=label-hp
|
||||
rect="=-25,+10,1022,+16"
|
||||
ref=label-hp
|
||||
rect="+10,=-2,1022,+16"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/unit_status]
|
||||
|
@ -372,11 +380,19 @@
|
|||
id=unit-description
|
||||
font_size={DEFAULT_FONT_NORMAL}
|
||||
ref=unit-box-botleft
|
||||
rect="=+3,+5,+200,+18"
|
||||
rect="=+3,+5,+135,+18"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/unit_name]
|
||||
[unit_side]
|
||||
id=unit-side
|
||||
font_size={DEFAULT_FONT_SMALL}
|
||||
rect="+0,=,+35,+16"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/unit_side]
|
||||
[unit_type]
|
||||
ref=unit-description
|
||||
id=unit-type
|
||||
font_size={DEFAULT_FONT_SMALL}
|
||||
rect="=,+0,+140,+16"
|
||||
|
@ -392,35 +408,49 @@
|
|||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/unit_level]
|
||||
#[unit_race]
|
||||
# id=unit-race
|
||||
# font_size={DEFAULT_FONT_SMALL}
|
||||
# rect="=,+0,=,+16"
|
||||
# prefix= " "
|
||||
# xanchor=right
|
||||
# yanchor=fixed
|
||||
#[/unit_race]
|
||||
[unit_traits]
|
||||
[unit_alignment]
|
||||
prefix= " "
|
||||
#font_rgb=200,200,300
|
||||
font_rgb=145,130,93
|
||||
#, 255
|
||||
ref=unit-type
|
||||
id=unit-traits
|
||||
id=unit-alignment
|
||||
font_size={DEFAULT_FONT_SMALL}
|
||||
rect="=,+0,1022,+16"
|
||||
rect="=,+0,=,+16"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/unit_traits]
|
||||
[/unit_alignment]
|
||||
[unit_abilities]
|
||||
prefix= " "
|
||||
# prefix_literal=" "
|
||||
font_rgb=245,230,193
|
||||
id=unit-abilities
|
||||
font_size={DEFAULT_FONT_SMALL}
|
||||
rect="=,+0,=,+16"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/unit_abilities]
|
||||
[unit_race]
|
||||
id=unit-race
|
||||
font_size={DEFAULT_FONT_SMALL}
|
||||
rect="=,+0,=,+16"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/unit_race]
|
||||
[unit_traits]
|
||||
#ref=unit-type
|
||||
id=unit-traits
|
||||
prefix= " "
|
||||
font_size={DEFAULT_FONT_SMALL}
|
||||
rect="=,+0,1022,+16"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/unit_traits]
|
||||
[unit_vision]
|
||||
id=unit-vision
|
||||
font_size={DEFAULT_FONT_SMALL}
|
||||
rect="=,+0,=+2,+16"
|
||||
#prefix= _ "statuspanel^vision"
|
||||
#prefix_literal=": "
|
||||
font_size={DEFAULT_FONT_TINY}
|
||||
ref=label-xp
|
||||
rect="+0,=,=+60,+40"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/unit_vision]
|
||||
|
@ -429,8 +459,7 @@
|
|||
font_size={DEFAULT_FONT_SMALL}
|
||||
ref=label-hp
|
||||
rect="=,+0,+94,+14"
|
||||
#prefix=hp
|
||||
#prefix_literal=" "
|
||||
prefix_literal=" "
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/unit_hp]
|
||||
|
@ -439,8 +468,7 @@
|
|||
font_size={DEFAULT_FONT_SMALL}
|
||||
ref=label-xp
|
||||
rect="=,+0,=,+14"
|
||||
#prefix=xp
|
||||
#prefix_literal=" "
|
||||
prefix_literal=" "
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/unit_xp]
|
||||
|
@ -449,8 +477,7 @@
|
|||
id=unit-moves
|
||||
font_size={DEFAULT_FONT_SMALL}
|
||||
rect="=,+0,=,+16"
|
||||
#prefix= _ "statuspanel^moves"
|
||||
#prefix_literal=": "
|
||||
prefix_literal=" "
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/unit_moves]
|
||||
|
@ -467,19 +494,11 @@
|
|||
|
||||
# current position not usable, overlays with the status indication (like slow)
|
||||
# please find a better place (yes, I know that this is barely possible...)
|
||||
# [unit_side]
|
||||
# id=unit-side
|
||||
# font_size={DEFAULT_FONT_SMALL}
|
||||
# ref=unit-xp
|
||||
# rect="=,+0,=,+16"
|
||||
# xanchor=right
|
||||
# yanchor=fixed
|
||||
# [/unit_side]
|
||||
[unit_weapons]
|
||||
id=unit-weapons
|
||||
font_size={DEFAULT_FONT_SMALL}
|
||||
ref=unit-vision
|
||||
rect="=+0,+0,=,710"
|
||||
ref=unit-traits
|
||||
rect="=+0,+12,=,705"
|
||||
xanchor=right
|
||||
yanchor=top
|
||||
[/unit_weapons]
|
||||
|
@ -494,127 +513,62 @@
|
|||
width=1024
|
||||
height=600
|
||||
|
||||
# use right pane with a smaller minimap
|
||||
[change]
|
||||
id=minimap-panel
|
||||
image=themes/classic/minimap-800.png
|
||||
rect="843,=+2,+181,+155"
|
||||
[/change]
|
||||
# increase size in middle panel since minimap is smaller
|
||||
|
||||
# reduce size of minimap
|
||||
[change]
|
||||
id=mini-map
|
||||
rect="=+51,=+10,=-14,+131"
|
||||
[/change]
|
||||
[remove]
|
||||
id=map-zoom-slider
|
||||
[/remove]
|
||||
[change]
|
||||
id=minimap-button-1
|
||||
ref=minimap-panel
|
||||
rect="=+15,=+5,+25,+25"
|
||||
[/change]
|
||||
[change]
|
||||
id=minimap-button-2
|
||||
#ref=zoom_default_button_editor
|
||||
rect="=,-1,25,+25"
|
||||
[/change]
|
||||
[change]
|
||||
id=minimap-button-3
|
||||
#ref=zoom_in_button_editor
|
||||
rect="=,-1,+25,+25"
|
||||
[/change]
|
||||
[change]
|
||||
id=minimap-button-4
|
||||
rect="=,-1,+25,+25"
|
||||
[/change]
|
||||
[change]
|
||||
id=minimap-button-5
|
||||
# id=flip_map_button_editor
|
||||
rect="=,-1,+25,+25"
|
||||
[/change]
|
||||
[change]
|
||||
id=minimap-button-6
|
||||
# id=flip_map_button_editor
|
||||
rect="=,-1,+25,+25"
|
||||
[/change]
|
||||
{MINIMAP_THEME_600}
|
||||
|
||||
[change]
|
||||
id=terrain-info-box-topleft
|
||||
ref=minimap-panel
|
||||
rect="=+4,+1,+3,+3"
|
||||
id=unit-description
|
||||
font_size={DEFAULT_FONT_SMALL}
|
||||
rect="=,+0,+140,+{DEFAULT_FONT_SMALL_HEIGHT}"
|
||||
[/change]
|
||||
|
||||
# {CHANGE_STATUS_BOX =+9 +1 +122 +36 tod}
|
||||
# {CHANGE_STATUS_BOX =-125 +2 +72 +72 unit}
|
||||
|
||||
# [change]
|
||||
# id=unit-description
|
||||
# font_size={DEFAULT_FONT_SMALL}
|
||||
# rect="=+9,=+3,=-2,+16"
|
||||
# [/change]
|
||||
# [change]
|
||||
# id=unit-type
|
||||
# font_size={DEFAULT_FONT_TINY}
|
||||
# rect="=,+0,=,+11"
|
||||
# [/change]
|
||||
# # placing the unit level right of the alignment
|
||||
# # doing it the other way around leads to a strange problem sometimes having the alingment not being displayed
|
||||
# # this does not happen with this order
|
||||
# [change]
|
||||
# id=unit-level
|
||||
# font_size={DEFAULT_FONT_TINY}
|
||||
# rect="=+72,+0,=,+11"
|
||||
# [/change]
|
||||
# [change]
|
||||
# id=unit-alignment
|
||||
# font_size={DEFAULT_FONT_TINY}
|
||||
# rect="=-72,=,=,+11"
|
||||
# [/change]
|
||||
# [change]
|
||||
# id=unit-traits
|
||||
# font_size={DEFAULT_FONT_TINY}
|
||||
# rect="=,+0,=,+11"
|
||||
# [/change]
|
||||
# [change]
|
||||
# id=unit-abilities
|
||||
# font_size={DEFAULT_FONT_TINY}
|
||||
# rect="=,+0,=,+11"
|
||||
# [/change]
|
||||
# [change]
|
||||
# id=unit-moves
|
||||
# font_size={DEFAULT_FONT_TINY}
|
||||
# rect="=,+0,=,+11"
|
||||
# [/change]
|
||||
# [change]
|
||||
# id=unit-defense
|
||||
# font_size={DEFAULT_FONT_TINY}
|
||||
# rect="=,+0,=,+11"
|
||||
# [/change]
|
||||
# [change]
|
||||
# id=unit-race
|
||||
# font_size={DEFAULT_FONT_TINY}
|
||||
# rect="=,+0,=,+11"
|
||||
# [/change]
|
||||
|
||||
# # [change]
|
||||
# # id=unit-description
|
||||
# # rect="=+3,+2,+200,+18"
|
||||
# # [/change]
|
||||
|
||||
# [change]
|
||||
# id=button-endturn
|
||||
# image=button_normal/button_H22
|
||||
# rect="-140,-24,+80,+20"
|
||||
# [/change]
|
||||
# # adjust allowed heigth for displaying weapon stuff
|
||||
# [change]
|
||||
# id=unit-weapons
|
||||
# ref=unit-defense
|
||||
# font_size={DEFAULT_FONT_TINY}
|
||||
# rect="=+0,+0,=,738"
|
||||
# [/change]
|
||||
[change]
|
||||
id=unit-type
|
||||
font_size={DEFAULT_FONT_TINY}
|
||||
rect="=,+0,=,+{DEFAULT_FONT_TINY_HEIGHT}"
|
||||
[/change]
|
||||
# # # placing the unit level right of the alignment
|
||||
# # # doing it the other way around leads to a strange problem sometimes having the alingment not being displayed
|
||||
# # # this does not happen with this order
|
||||
[change]
|
||||
id=unit-level
|
||||
font_size={DEFAULT_FONT_TINY}
|
||||
rect="+0,=+0,+50,+{DEFAULT_FONT_TINY_HEIGHT}"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-alignment
|
||||
font_size={DEFAULT_FONT_TINY}
|
||||
rect="=,+0,=,+{DEFAULT_FONT_TINY_HEIGHT}"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-traits
|
||||
font_size={DEFAULT_FONT_TINY}
|
||||
rect="=,+0,=,+{DEFAULT_FONT_TINY_HEIGHT}"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-abilities
|
||||
font_size={DEFAULT_FONT_TINY}
|
||||
rect="=,+0,=,+{DEFAULT_FONT_TINY_HEIGHT}"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-vision
|
||||
font_size={DEFAULT_FONT_TINY}
|
||||
rect="=,+0,=,+{DEFAULT_FONT_TINY_HEIGHT}"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-race
|
||||
font_size={DEFAULT_FONT_TINY}
|
||||
rect="=,+0,=,+{DEFAULT_FONT_TINY_HEIGHT}"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-weapons
|
||||
font_size={DEFAULT_FONT_TINY}
|
||||
rect="=,+0,=,740"
|
||||
[/change]
|
||||
[change]
|
||||
id=button-endturn
|
||||
image=button_normal/button_H22
|
||||
rect="-140,-24,+80,+22"
|
||||
[/change]
|
||||
|
||||
[/partialresolution]
|
||||
|
||||
[partialresolution]
|
||||
|
@ -645,32 +599,32 @@
|
|||
|
||||
[change]
|
||||
id=turn
|
||||
rect="+4,=+1,+55,+16"
|
||||
rect="+4,=+1,+55,+{DEFAULT_FONT_TINY_HEIGHT}"
|
||||
font_size={DEFAULT_FONT_TINY}
|
||||
[/change]
|
||||
[change]
|
||||
id=gold
|
||||
rect="+4,=+1,+45,+16"
|
||||
rect="+4,=+1,+45,+{DEFAULT_FONT_TINY_HEIGHT}"
|
||||
font_size={DEFAULT_FONT_TINY}
|
||||
[/change]
|
||||
[change]
|
||||
id=villages
|
||||
rect="+4,=+1,+45,+16"
|
||||
rect="+4,=+1,+45,+{DEFAULT_FONT_TINY_HEIGHT}"
|
||||
font_size={DEFAULT_FONT_TINY}
|
||||
[/change]
|
||||
[change]
|
||||
id=num-units
|
||||
rect="+4,=+1,+45,+16"
|
||||
rect="+4,=+1,+45,+{DEFAULT_FONT_TINY_HEIGHT}"
|
||||
font_size={DEFAULT_FONT_TINY}
|
||||
[/change]
|
||||
[change]
|
||||
id=status-upkeep
|
||||
rect="+4,=+1,+40,+16"
|
||||
rect="+4,=+1,+40,+{DEFAULT_FONT_TINY_HEIGHT}"
|
||||
font_size={DEFAULT_FONT_TINY}
|
||||
[/change]
|
||||
[change]
|
||||
id=status-income
|
||||
rect="+4,=+1,+50,+16"
|
||||
rect="+4,=+1,+50,+{DEFAULT_FONT_TINY_HEIGHT}"
|
||||
font_size={DEFAULT_FONT_TINY}
|
||||
[/change]
|
||||
[change]
|
||||
|
@ -680,13 +634,8 @@
|
|||
[change]
|
||||
id=report_timeout
|
||||
font_size={DEFAULT_FONT_TINY}
|
||||
rect="+0,=,+55,+20"
|
||||
rect="+0,=,+55,+{DEFAULT_FONT_TINY_HEIGHT}"
|
||||
[/change]
|
||||
#[change]
|
||||
# id=status-position
|
||||
# rect="=+5,=,+80,="
|
||||
# font_size={DEFAULT_FONT_TINY}
|
||||
#[/change]
|
||||
[/partialresolution]
|
||||
|
||||
[partialresolution]
|
||||
|
@ -694,69 +643,54 @@
|
|||
inherits=800x600
|
||||
width=800
|
||||
height=480
|
||||
#[remove]
|
||||
# id=unit-race
|
||||
#[/remove]
|
||||
|
||||
{REMOVE_STATUS_BOX tod}
|
||||
{CHANGE_STATUS_BOX =+5 +5 +72 +72 unit terrain-description-box-botleft}
|
||||
|
||||
# [change]
|
||||
# id=unit-box-topleft
|
||||
# ref=terrain-description-box-botleft
|
||||
# rect="=+4,+1,+3,+3"
|
||||
# [/change]
|
||||
{CHANGE_STATUS_BOX = +5 +72 +72 unit terrain-description-box-botleft}
|
||||
|
||||
# use smaller fonts to display things correctly when using a vertical resolution smaller than 600px
|
||||
[change]
|
||||
id=unit-description
|
||||
font_size={DEFAULT_FONT_SMALL}
|
||||
# rect="=+9,=+3,=-2,+16"
|
||||
rect="=+3,=+3,1022,+{DEFAULT_FONT_SMALL_HEIGHT}"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-type
|
||||
font_size={DEFAULT_FONT_REALLYTINY}
|
||||
# rect="=,+0,=,+11"
|
||||
rect="=,+0,=,+{DEFAULT_FONT_REALLYTINY_HEIGHT}"
|
||||
[/change]
|
||||
# # placing the unit level right of the alignment
|
||||
# # doing it the other way around leads to a strange problem sometimes having the alingment not being displayed
|
||||
# # this does not happen with this order
|
||||
# # # placing the unit level right of the alignment
|
||||
# # # doing it the other way around leads to a strange problem sometimes having the alingment not being displayed
|
||||
# # # this does not happen with this order
|
||||
[change]
|
||||
id=unit-level
|
||||
font_size={DEFAULT_FONT_REALLYTINY}
|
||||
# rect="=+72,+0,=,+11"
|
||||
rect="+0,+0,=,+{DEFAULT_FONT_REALLYTINY_HEIGHT}"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-race
|
||||
font_size={DEFAULT_FONT_REALLYTINY}
|
||||
rect="=,+0,=,+{DEFAULT_FONT_REALLYTINY_HEIGHT}"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-alignment
|
||||
font_size={DEFAULT_FONT_REALLYTINY}
|
||||
# rect="=-72,=,=,+11"
|
||||
rect="=,+0,=,+{DEFAULT_FONT_REALLYTINY_HEIGHT}"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-traits
|
||||
font_size={DEFAULT_FONT_REALLYTINY}
|
||||
# rect="=,+0,=,+11"
|
||||
rect="=,+0,=,+{DEFAULT_FONT_REALLYTINY_HEIGHT}"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-abilities
|
||||
font_size={DEFAULT_FONT_REALLYTINY}
|
||||
# rect="=,+0,=,+11"
|
||||
rect="=,+0,=,+{DEFAULT_FONT_REALLYTINY_HEIGHT}"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-moves
|
||||
font_size={DEFAULT_FONT_REALLYTINY}
|
||||
# rect="=,+0,=,+11"
|
||||
[/change]
|
||||
# [remove]
|
||||
# id=unit-defense
|
||||
# [/remove]
|
||||
# [remove]
|
||||
# id=unit-weapons
|
||||
# [/remove]
|
||||
[change]
|
||||
id=unit-weapons
|
||||
# ref=unit-moves
|
||||
font_size={DEFAULT_FONT_REALLYTINY}
|
||||
# rect="=+0,+0,=,504"
|
||||
rect="=,+0,=,740"
|
||||
#rect="=+0,+0,=,504"
|
||||
[/change]
|
||||
[/partialresolution]
|
||||
[/theme]
|
||||
|
@ -765,3 +699,8 @@
|
|||
#undef DEFAULT_FONT_SMALL
|
||||
#undef DEFAULT_FONT_TINY
|
||||
#undef DEFAULT_FONT_REALLYTINY
|
||||
|
||||
#undef DEFAULT_FONT_NORMAL_HEIGHT
|
||||
#undef DEFAULT_FONT_SMALL_HEIGHT
|
||||
#undef DEFAULT_FONT_TINY_HEIGHT
|
||||
#undef DEFAULT_FONT_REALLYTINY_HEIGHT
|
||||
|
|
|
@ -46,7 +46,6 @@
|
|||
id=top-panel
|
||||
image=themes/classic/menubar.png
|
||||
ref=screen
|
||||
# rect="=,=,833,+27"
|
||||
rect="=,=,1024,+27"
|
||||
xanchor=top
|
||||
yanchor=fixed
|
||||
|
@ -63,24 +62,19 @@
|
|||
id=menu-editor-file
|
||||
title= _ "File"
|
||||
type=turbo
|
||||
#image=button_menu/menu_button_small_copper_H18
|
||||
#image=lite
|
||||
font_size=9
|
||||
items=editor-scenario-edit,statustable,unitlist,editor-map-new,editor-scenario-new,editor-map-load,editor-map-revert,editor-map-save,editor-map-save-as,editor-scenario-save-as,editor-map-save-all,preferences,help,editor-close-map,quit-editor,editor-quit-to-desktop
|
||||
ref=top-panel
|
||||
rect="=+1,=+1,+100,+20"
|
||||
#rect="=+3,=+1,+55,=-4"
|
||||
xanchor=fixed
|
||||
yanchor=fixed
|
||||
[/menu]
|
||||
# [menu]
|
||||
# id=menu-editor-edit
|
||||
# title= _ "Edit"
|
||||
# #image=button_menu/menu_button_small_copper_H18
|
||||
# image=lite
|
||||
# font_size={DEFAULT_EDITOR_FONT_SMALL}
|
||||
# items=undo,redo,editor-cut,editor-copy,editor-paste,editor-selection-name,editor-export-selection-coords,editor-select-all,editor-select-inverse,editor-select-none, editor-selection-fill,editor-selection-rotate,editor-selection-flip, editor-selection-generate,editor-selection-randomize
|
||||
# #rect="+2,=,+55,="
|
||||
# rect="+2,=,+100,="
|
||||
# xanchor=fixed
|
||||
# yanchor=fixed
|
||||
|
@ -90,7 +84,7 @@
|
|||
title= _ "Map"
|
||||
image=button_menu/menu_button_copper_H20
|
||||
items=editor-map-resize,editor-map-rotate,editor-map-generate, editor-map-apply-mask,editor-map-create-mask-to,menu-editor-transitions,editor-refresh,editor-refresh-image-cache,togglegrid,editor-draw-coordinates,editor-draw-terrain-codes
|
||||
rect="+1,=,+100,="
|
||||
rect="+1,=,+100,+20"
|
||||
xanchor=fixed
|
||||
yanchor=fixed
|
||||
[/menu]
|
||||
|
@ -134,7 +128,6 @@
|
|||
[menu]
|
||||
id=menu-editor-side
|
||||
title= _ "Side"
|
||||
#image=lite
|
||||
image=button_menu/menu_button_copper_H20
|
||||
font_size={DEFAULT_EDITOR_FONT_SMALL}
|
||||
items=editor-switch-side,editor-side-new,editor-side-edit,editor-side-remove
|
||||
|
@ -205,7 +198,6 @@
|
|||
[action]
|
||||
id=top_button_file1
|
||||
items=editor-map-load
|
||||
#type=
|
||||
image=button_square/button_square_30
|
||||
auto_tooltip=yes
|
||||
tooltip_name_prepend=yes
|
||||
|
@ -218,7 +210,6 @@
|
|||
id=top_button_file2
|
||||
items=editor-map-save
|
||||
image=button_square/button_square_30
|
||||
#tooltip= _ ""
|
||||
auto_tooltip=yes
|
||||
tooltip_name_prepend=yes
|
||||
rect="+1,=,+30,+30"
|
||||
|
@ -229,7 +220,6 @@
|
|||
id=top_button_file3
|
||||
items=editor-close-map
|
||||
image=button_square/button_square_30
|
||||
#tooltip= _ ""
|
||||
auto_tooltip=yes
|
||||
tooltip_name_prepend=yes
|
||||
rect="+1,=,+30,+30"
|
||||
|
@ -238,7 +228,6 @@
|
|||
[/action]
|
||||
[panel]
|
||||
id=top_separator1
|
||||
#image=themes/editor/classic/menubar_rightside.png
|
||||
rect="+1,=,+10,+27"
|
||||
xanchor=fixed
|
||||
yanchor=fixed
|
||||
|
@ -277,8 +266,6 @@
|
|||
[/action]
|
||||
[panel]
|
||||
id=top_separator2
|
||||
# image=themes/editor/classic/menubar_rightside.png
|
||||
# ref=replay-panel
|
||||
rect="+1,=,+10,+27"
|
||||
xanchor=fixed
|
||||
yanchor=fixed
|
||||
|
@ -289,7 +276,6 @@
|
|||
items=editor-select-all
|
||||
type=radiobox
|
||||
image=button_square/button_square_30
|
||||
#tooltip= _ ""
|
||||
tooltip_name_prepend=yes
|
||||
rect="+1,=,+30,+30"
|
||||
xanchor=fixed
|
||||
|
@ -300,7 +286,6 @@
|
|||
items=editor-select-none
|
||||
type=radiobox
|
||||
image=button_square/button_square_30
|
||||
#tooltip= _ ""
|
||||
auto_tooltip=yes
|
||||
tooltip_name_prepend=yes
|
||||
rect="+1,=,+30,+30"
|
||||
|
@ -310,9 +295,7 @@
|
|||
[action]
|
||||
id=top_button_select3
|
||||
items=editor-select-inverse
|
||||
#type=radiobox
|
||||
image=button_square/button_square_30
|
||||
#tooltip= _ ""
|
||||
auto_tooltip=yes
|
||||
tooltip_name_prepend=yes
|
||||
rect="+1,=,+30,+30"
|
||||
|
@ -322,9 +305,7 @@
|
|||
[action]
|
||||
id=top_button_select4
|
||||
items=editor-selection-fill
|
||||
#type=radiobox
|
||||
image=button_square/button_square_30
|
||||
#tooltip= _ ""
|
||||
auto_tooltip=yes
|
||||
tooltip_name_prepend=yes
|
||||
rect="+1,=,+30,+30"
|
||||
|
@ -336,7 +317,6 @@
|
|||
items=editor-selection-randomize
|
||||
type=radiobox
|
||||
image=button_square/button_square_30
|
||||
#tooltip= _ ""
|
||||
auto_tooltip=yes
|
||||
tooltip_name_prepend=yes
|
||||
rect="+1,=,+30,+30"
|
||||
|
@ -358,7 +338,6 @@
|
|||
|
||||
[panel]
|
||||
id=top_separator3
|
||||
#image=themes/editor/classic/menubar_rightside.png
|
||||
rect="+1,=,+10,+27"
|
||||
xanchor=fixed
|
||||
yanchor=fixed
|
||||
|
@ -405,8 +384,6 @@
|
|||
## others, not yet determined
|
||||
[panel]
|
||||
id=top_seperator3
|
||||
# image=themes/editor/classic/menubar_rightside.png
|
||||
# ref=replay-panel
|
||||
rect="+1,=,+10,+27"
|
||||
xanchor=fixed
|
||||
yanchor=fixed
|
||||
|
@ -414,45 +391,7 @@
|
|||
# [action]
|
||||
# id=top_button13
|
||||
# items=null
|
||||
# type=radiobox
|
||||
# image=button_square/button_square_30
|
||||
# #tooltip= _ ""
|
||||
# auto_tooltip=yes
|
||||
# tooltip_name_prepend=yes
|
||||
# rect="+1,=,+30,+30"
|
||||
# xanchor=fixed
|
||||
# yanchor=fixed
|
||||
# [/action]
|
||||
# [action]
|
||||
# id=top_button14
|
||||
# items=null
|
||||
# type=radiobox
|
||||
# image=button_square/button_square_30
|
||||
# #tooltip= _ ""
|
||||
# auto_tooltip=yes
|
||||
# tooltip_name_prepend=yes
|
||||
# rect="+1,=,+30,+30"
|
||||
# xanchor=fixed
|
||||
# yanchor=fixed
|
||||
# [/action]
|
||||
# [action]
|
||||
# id=top_button15
|
||||
# items=null
|
||||
# type=radiobox
|
||||
# image=button_square/button_square_30
|
||||
# #tooltip= _ ""
|
||||
# auto_tooltip=yes
|
||||
# tooltip_name_prepend=yes
|
||||
# rect="+1,=,+30,+30"
|
||||
# xanchor=fixed
|
||||
# yanchor=fixed
|
||||
# [/action]
|
||||
# [action]
|
||||
# id=top_button16
|
||||
# items=null
|
||||
# type=radiobox
|
||||
# image=button_square/button_square_30
|
||||
# #tooltip= _ ""
|
||||
# auto_tooltip=yes
|
||||
# tooltip_name_prepend=yes
|
||||
# rect="+1,=,+30,+30"
|
||||
|
@ -466,7 +405,6 @@
|
|||
items=togglegrid
|
||||
type=checkbox
|
||||
image=button_square/button_square_30
|
||||
#overlay=editor/tool/editor_tools_icons_toggle-grid
|
||||
tooltip_name_prepend=yes
|
||||
rect="810,=,+30,+30"
|
||||
xanchor=right
|
||||
|
@ -477,7 +415,6 @@
|
|||
items=editor-draw-coordinates
|
||||
type=checkbox
|
||||
image=button_square/button_square_30
|
||||
#overlay=editor/tool/editor_tools_icons_toggle-grid
|
||||
tooltip_name_prepend=yes
|
||||
rect="=-31,=,+30,+30"
|
||||
xanchor=right
|
||||
|
@ -488,7 +425,6 @@
|
|||
items=editor-draw-terrain-codes
|
||||
type=checkbox
|
||||
image=button_square/button_square_30
|
||||
#overlay=editor/tool/editor_tools_icons_toggle-grid
|
||||
tooltip_name_prepend=yes
|
||||
rect="=-31,=,+30,+30"
|
||||
xanchor=right
|
||||
|
@ -496,8 +432,6 @@
|
|||
[/action]
|
||||
[panel]
|
||||
id=top_separator4
|
||||
# image=themes/editor/classic/menubar_rightside.png
|
||||
# ref=replay-panel
|
||||
rect="=-11,=,+10,+27"
|
||||
xanchor=fixed
|
||||
yanchor=fixed
|
||||
|
@ -552,35 +486,9 @@
|
|||
xanchor=left
|
||||
yanchor=top
|
||||
[/main_map]
|
||||
[main_map_border]
|
||||
border_size = 0.5
|
||||
background_image = "terrain/off-map/background.png"
|
||||
|
||||
# this image is processed by the terrain matching code so should be
|
||||
# in the terrains directory and should ommit the 'terrain/' prefix
|
||||
# and the '.png' suffix
|
||||
tile_image = "off-map/alpha.png"
|
||||
{MAIN_MAP_BORDER}
|
||||
|
||||
corner_image_top_left = "terrain/off-map/fade_corner_top_left_editor.png"
|
||||
corner_image_bottom_left = "terrain/off-map/fade_corner_bottom_left_editor.png"
|
||||
|
||||
# odd means the corner is on a tile with an odd x value,
|
||||
# the tile is the ingame tile not the odd in C++
|
||||
corner_image_top_right_odd = "terrain/off-map/fade_corner_top_right_odd_editor.png"
|
||||
corner_image_top_right_even = "terrain/off-map/fade_corner_top_right_even_editor.png"
|
||||
|
||||
corner_image_bottom_right_odd = "terrain/off-map/fade_corner_bottom_right_odd_editor.png"
|
||||
corner_image_bottom_right_even = "terrain/off-map/fade_corner_bottom_right_even_editor.png"
|
||||
|
||||
border_image_left = "terrain/off-map/fade_border_left_editor.png"
|
||||
border_image_right = "terrain/off-map/fade_border_right_editor.png"
|
||||
|
||||
border_image_top_odd = "terrain/off-map/fade_border_top_odd_editor.png"
|
||||
border_image_top_even = "terrain/off-map/fade_border_top_even_editor.png"
|
||||
|
||||
border_image_bottom_odd = "terrain/off-map/fade_border_bottom_odd_editor.png"
|
||||
border_image_bottom_even = "terrain/off-map/fade_border_bottom_even_editor.png"
|
||||
[/main_map_border]
|
||||
[panel]
|
||||
id=border-right
|
||||
image=themes/editor/classic/mapframe_rightside.png
|
||||
|
@ -588,6 +496,7 @@
|
|||
xanchor=right
|
||||
yanchor=top
|
||||
[/panel]
|
||||
|
||||
#[panel]
|
||||
# id=mapframe-corner
|
||||
# image=themes/editor/classic/mapframe_corner.png
|
||||
|
@ -602,224 +511,18 @@
|
|||
id=top-right-panel
|
||||
image=themes/classic/sidebar.png
|
||||
ref=screen
|
||||
#ref=top-panel
|
||||
rect="843,0,1024,768"
|
||||
xanchor=right
|
||||
yanchor=top
|
||||
[/panel]
|
||||
|
||||
# [panel]
|
||||
# id=terrain-panel
|
||||
# image=themes/status_box/status_box_H20W168.png
|
||||
# rect="=+9,=+1,+168,+20"
|
||||
# xanchor=right
|
||||
# yanchor=fixed
|
||||
# [/panel]
|
||||
# [label]
|
||||
# id=terrain-icon
|
||||
# icon=icons/terrain/terrain_type_info.png
|
||||
# text= _ "terrain"
|
||||
# rect="=+5,=+2,+20,+16"
|
||||
# xanchor=right
|
||||
# yanchor=fixed
|
||||
# [/label]
|
||||
|
||||
####### MiniMap
|
||||
[panel]
|
||||
id=minimap-panel
|
||||
image=themes/classic/minimap.png
|
||||
#ref=screen
|
||||
#ref=top-panel
|
||||
rect="843,=+6,+181,+214"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/panel]
|
||||
|
||||
{STATUS_BOX =+6 +25 +165 +15 terrain-info minimap-panel right fixed}
|
||||
#[label]
|
||||
# id=terrain-icon
|
||||
# icon=icons/terrain/terrain_type_info.png
|
||||
# text= _ "terrain"
|
||||
# ref=terrain-info-box-center
|
||||
# rect="=-1,=-1,+20,+16"
|
||||
# xanchor=right
|
||||
# yanchor=fixed
|
||||
#[/label]
|
||||
{STATUS_BOX =+0 -2 +165 +15 terrain-description terrain-info-box-botleft right fixed}
|
||||
[terrain]
|
||||
id=terrain-description
|
||||
ref=terrain-description-box-center
|
||||
rect="=-1,=-1,+20,+16"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/terrain]
|
||||
|
||||
[mini_map]
|
||||
id=mini-map
|
||||
ref=minimap-panel
|
||||
rect="=+16,=+9,=-17,+182"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/mini_map]
|
||||
[action]
|
||||
id=minimap-button-1
|
||||
ref=minimap-panel
|
||||
type=checkbox
|
||||
image=button_square/button_square_25
|
||||
items=zoomdefault
|
||||
auto_tooltip=yes
|
||||
rect="=+11,-3,+25,+25"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/action]
|
||||
[action]
|
||||
id=minimap-button-2
|
||||
items=minimap-draw-terrain
|
||||
overlay=icons/action/togglegrid_25
|
||||
type=checkbox
|
||||
image=button_square/button_square_25
|
||||
auto_tooltip=yes
|
||||
rect="+1,=,+25,+25"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/action]
|
||||
[action]
|
||||
id=minimap-button-3
|
||||
items=minimap-draw-units
|
||||
type=checkbox
|
||||
overlay=icons/action/editor-tool-unit_25
|
||||
image=button_square/button_square_25
|
||||
auto_tooltip=yes
|
||||
rect="+1,=,+25,+25"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/action]
|
||||
[action]
|
||||
id=minimap-button-4
|
||||
items=minimap-draw-villages
|
||||
overlay=icons/action/editor-tool-village_25
|
||||
type=checkbox
|
||||
image=button_square/button_square_25
|
||||
tooltip_name_prepend=yes
|
||||
rect="+1,=,+25,+25"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/action]
|
||||
[action]
|
||||
id=minimap-button-5
|
||||
items=minimap-unit-coding
|
||||
type=checkbox
|
||||
image=button_square/button_square_25
|
||||
auto_tooltip=yes
|
||||
rect="+1,=,+25,+25"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/action]
|
||||
[action]
|
||||
id=minimap-button-6
|
||||
type=checkbox
|
||||
items=minimap-terrain-coding
|
||||
image=button_square/button_square_25
|
||||
auto_tooltip=yes
|
||||
rect="+1,=,+25,+25"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/action]
|
||||
|
||||
[slider]
|
||||
image=buttons/sliders/slider_arrow_gold
|
||||
id=map-zoom-slider
|
||||
black_line=yes
|
||||
ref=mini-map
|
||||
rect="=+32,+1,+117,+18"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/slider]
|
||||
|
||||
# [panel]
|
||||
# id=terrain-info-panel
|
||||
# ref=top-panel
|
||||
# image=themes/status_box/status_box_H20W145.png
|
||||
# rect="-138,=+1,+145,+20"
|
||||
# xanchor=fixed
|
||||
# yanchor=fixed
|
||||
# [/panel]
|
||||
|
||||
# [mini_map]
|
||||
# id=mini-map
|
||||
# #ref=top-right-panel
|
||||
# rect="=+51,=+9,=-14,+158"
|
||||
# xanchor=right
|
||||
# yanchor=fixed
|
||||
# [/mini_map]
|
||||
|
||||
# [action]
|
||||
# id=zoom_default_button_editor
|
||||
# items=zoomdefault
|
||||
# type=checkbox
|
||||
# image=button_square/button_square_30
|
||||
# auto_tooltip=yes
|
||||
# rect="=-33,=-1,+30,+30"
|
||||
# xanchor=right
|
||||
# yanchor=fixed
|
||||
# [/action]
|
||||
# [action]
|
||||
# id=zoom_in_button_editor
|
||||
# items=zoomin
|
||||
# type=turbo
|
||||
# image=button_square/button_square_30
|
||||
# auto_tooltip=yes
|
||||
# rect="=,+2,+30,+30"
|
||||
# xanchor=right
|
||||
# yanchor=fixed
|
||||
# [/action]
|
||||
# [action]
|
||||
# id=zoom_out_button_editor
|
||||
# items=zoomout
|
||||
# type=turbo
|
||||
# image=button_square/button_square_30
|
||||
# auto_tooltip=yes
|
||||
# rect="=,+2,+30,+30"
|
||||
# xanchor=right
|
||||
# yanchor=fixed
|
||||
# [/action]
|
||||
# [action]
|
||||
# id=resize_button_editor
|
||||
# items=editor-map-resize
|
||||
# #type=press
|
||||
# image=button_square/button_square_30
|
||||
# tooltip_name_prepend=yes
|
||||
# rect="=,+2,+30,+30"
|
||||
# xanchor=right
|
||||
# yanchor=fixed
|
||||
# [/action]
|
||||
# [action]
|
||||
# id=flip_map_button_editor
|
||||
# type=checkbox
|
||||
# image=button_square/button_square_30
|
||||
# items=editor-map-flip
|
||||
# tooltip= _ "Not implemented yet."
|
||||
# tooltip_name_prepend=yes
|
||||
# rect="=,+2,+30,+30"
|
||||
# xanchor=right
|
||||
# yanchor=fixed
|
||||
# [/action]
|
||||
|
||||
# [slider]
|
||||
# image=buttons/sliders/slider_arrow_gold
|
||||
# id=map-zoom-slider
|
||||
# black_line=yes
|
||||
# ref=mini-map
|
||||
# rect="=,+1,+117,+18"
|
||||
# xanchor=right
|
||||
# yanchor=fixed
|
||||
# [/slider]
|
||||
{MINIMAP_THEME}
|
||||
|
||||
####### Main Toolbar
|
||||
[panel]
|
||||
id=tools-panel
|
||||
image=themes/editor/classic/tools.png
|
||||
ref=terrain-description-box-botleft #minimap-panel
|
||||
ref=terrain-description-box-botleft
|
||||
rect="=-7,+3,+181,+155"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
|
@ -938,19 +641,10 @@
|
|||
yanchor=fixed
|
||||
[/action]
|
||||
|
||||
# [panel]
|
||||
# id=tools-options-panel
|
||||
# image=themes/editor/classic/tools_options.png
|
||||
# ref=tools-panel
|
||||
# rect="=,+0,=,+75"
|
||||
# xanchor=right
|
||||
# yanchor=fixed
|
||||
# [/panel]
|
||||
####### 3rd row
|
||||
[action]
|
||||
id=tool-button11
|
||||
items=editor-clipboard-flip-horizontal
|
||||
#type=radiobox
|
||||
image=button_square/button_square_30
|
||||
auto_tooltip=yes
|
||||
tooltip_name_prepend=yes
|
||||
|
@ -962,7 +656,6 @@
|
|||
[action]
|
||||
id=tool-button12
|
||||
items=editor-clipboard-flip-vertical
|
||||
#type=radiobox
|
||||
image=button_square/button_square_30
|
||||
auto_tooltip=yes
|
||||
tooltip_name_prepend=yes
|
||||
|
@ -973,7 +666,6 @@
|
|||
[action]
|
||||
id=tool-button13
|
||||
items=editor-clipboard-rotate-cw
|
||||
#type=radiobox
|
||||
image=button_square/button_square_30
|
||||
auto_tooltip=yes
|
||||
tooltip_name_prepend=yes
|
||||
|
@ -984,7 +676,6 @@
|
|||
[action]
|
||||
id=tool-button14
|
||||
items=editor-clipboard-rotate-ccw
|
||||
type=radiobox
|
||||
image=button_square/button_square_30
|
||||
auto_tooltip=yes
|
||||
tooltip_name_prepend=yes
|
||||
|
@ -995,8 +686,6 @@
|
|||
[action]
|
||||
id=tool-button15
|
||||
items=null
|
||||
#type=radiobox
|
||||
#auto_tooltip=yes
|
||||
image=button_square/button_square_30
|
||||
rect="+2,=,+30,+30"
|
||||
xanchor=right
|
||||
|
@ -1109,7 +798,6 @@
|
|||
[panel]
|
||||
id=palette-panel
|
||||
image=themes/editor/classic/palette.png
|
||||
#ref=tools-options-panel
|
||||
rect="=,+0,=,768"
|
||||
xanchor=right
|
||||
yanchor=top
|
||||
|
@ -1155,18 +843,10 @@
|
|||
ref=terrain-description-box-center
|
||||
rect="=+1,=+1,+165,+16"
|
||||
font_size={DEFAULT_EDITOR_FONT_REALLYTINY}
|
||||
#font_size={DEFAULT_FONT_
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/terrain]
|
||||
|
||||
# [terrain_image]
|
||||
# id=terrain_image
|
||||
# ref=menu-editor-terrain
|
||||
# rect="+4,=-2,+25,+25"
|
||||
# xanchor=right
|
||||
# yanchor=fixed
|
||||
# [/terrain_image]
|
||||
# [side_playing]
|
||||
# id=icon-sideplaying
|
||||
# ref=turn-panel
|
||||
|
@ -1213,41 +893,7 @@
|
|||
prefix="" #wmllint: ignore
|
||||
prefix_literal=""
|
||||
[/num_units]
|
||||
# This panel encloses the location information displays and the
|
||||
# observer icon. This separate container is used so that we can
|
||||
# make the terrain name display stretch to fill all available space
|
||||
# so that the long strings don't get cut off as easily.
|
||||
|
||||
# The size of these rectangles only accommodates hex coordinates
|
||||
# up to 99. If either is over that maximum the movement cost will
|
||||
# be pushed off the right end.
|
||||
# [position]
|
||||
# id=status-position
|
||||
# #font_size={DEFAULT_EDITOR_FONT_SMALL}
|
||||
# #font_size={DEFAULT_EDITOR_FONT_NORMAL}
|
||||
# ref=terrain-icon
|
||||
# #ref=top-panel
|
||||
# rect="+4,=,+60,+16"
|
||||
# #rect="-65,=+4,=-5,="
|
||||
# xanchor=right
|
||||
# yanchor=fixed
|
||||
# [/position]
|
||||
# [terrain_info]
|
||||
# id=status-terrain
|
||||
# rect="+2,=,+70,+16"
|
||||
# xanchor=right
|
||||
# yanchor=fixed
|
||||
# [/terrain_info]
|
||||
# [terrain]
|
||||
# id=status-terrain
|
||||
# ref=terrain-panel
|
||||
# font_size={DEFAULT_EDITOR_FONT_REALLYTINY}
|
||||
#font_size={DEFAULT_EDITOR_FONT_SMALL}
|
||||
#rect="=+115,=,=-24,="
|
||||
# rect="=+3,=+6,1024,+16"
|
||||
# xanchor=right
|
||||
# yanchor=fixed
|
||||
# [/terrain]
|
||||
[/status]
|
||||
[/resolution]
|
||||
|
||||
|
@ -1258,64 +904,13 @@
|
|||
width=1024
|
||||
height=600
|
||||
|
||||
# some changes to the display to have stuff look better on 800x600
|
||||
# using a right pane with a smaller minimap to achieve this
|
||||
# use backgound with 40px less for minimap
|
||||
|
||||
[change]
|
||||
id=minimap-panel
|
||||
image=themes/classic/minimap-800.png
|
||||
#ref=screen
|
||||
#rect="843,0,1024,155"
|
||||
rect="843,=+3,+181,+155"
|
||||
#xanchor=right
|
||||
#yanchor=fixed
|
||||
[/change]
|
||||
[change]
|
||||
id=mini-map
|
||||
rect="=+51,=+10,=-14,+131"
|
||||
[/change]
|
||||
[remove]
|
||||
id=map-zoom-slider
|
||||
[/remove]
|
||||
[change]
|
||||
id=zoom_default_button_editor
|
||||
rect="=-33,=+0,+25,+25"
|
||||
#rect="=+18,=+31,+25,+25"
|
||||
image=button_square/button_square_25
|
||||
[/change]
|
||||
[change]
|
||||
id=zoom_in_button_editor
|
||||
rect="=,+2,+25,+25"
|
||||
image=button_square/button_square_25
|
||||
[/change]
|
||||
[change]
|
||||
id=zoom_out_button_editor
|
||||
rect="=,+2,+25,+25"
|
||||
image=button_square/button_square_25
|
||||
[/change]
|
||||
[change]
|
||||
id=resize_button_editor
|
||||
rect="=,+2,+25,+25"
|
||||
image=button_square/button_square_25
|
||||
[/change]
|
||||
[change]
|
||||
id=flip_map_button_editor
|
||||
rect="=,+2,+25,+25"
|
||||
image=button_square/button_square_25
|
||||
[/change]
|
||||
|
||||
###############################
|
||||
{MINIMAP_THEME_600}
|
||||
|
||||
[change]
|
||||
id=tools-panel
|
||||
image=themes/editor/classic/tools-800.png
|
||||
#ref=top-right-panel
|
||||
rect="=,+0,+181,+92"
|
||||
#xanchor=right
|
||||
#yanchor=fixed
|
||||
rect="=-7,+3,+181,+92"
|
||||
[/change]
|
||||
|
||||
[change]
|
||||
id=tool-button1
|
||||
rect="=+13,=+5,+25,+25"
|
||||
|
@ -1341,7 +936,7 @@
|
|||
rect="+1,=,+25,+25"
|
||||
image=button_square/button_square_25
|
||||
[/change]
|
||||
########
|
||||
|
||||
[change]
|
||||
id=tool-button6
|
||||
rect="=+0,+1+25,+25"
|
||||
|
@ -1367,52 +962,34 @@
|
|||
rect="+1,=,+25,+25"
|
||||
image=button_square/button_square_25
|
||||
[/change]
|
||||
###################
|
||||
|
||||
[remove]
|
||||
id=tool-button14
|
||||
#rect="+2,=,+25,+25"
|
||||
image=button_square/button_square_25
|
||||
[/remove]
|
||||
[remove]
|
||||
id=tool-button15
|
||||
#rect="+2,=,+25,+25"
|
||||
image=button_square/button_square_25
|
||||
[/remove]
|
||||
|
||||
# [change]
|
||||
# id=tool-button15
|
||||
#id=utility-button2
|
||||
# rect="+2,=,+25,+25"
|
||||
# image=button_square/button_square_25
|
||||
# [/change]
|
||||
|
||||
[change]
|
||||
id=tool-button16
|
||||
ref=tool-button6
|
||||
rect="=,+28,+25,+25"
|
||||
image=button_square/button_square_25
|
||||
[/change]
|
||||
|
||||
[change]
|
||||
id=tool-button17
|
||||
rect="+1,=,+25,+25"
|
||||
image=button_square/button_square_25
|
||||
[/change]
|
||||
|
||||
[change]
|
||||
id=tool-button18
|
||||
rect="+1,=,+25,+25"
|
||||
image=button_square/button_square_25
|
||||
[/change]
|
||||
|
||||
[change]
|
||||
id=tool-button19
|
||||
#id=editor_brush_nw-se
|
||||
rect="+1,=,+25,+25"
|
||||
image=button_square/button_square_25
|
||||
[/change]
|
||||
|
||||
[change]
|
||||
id=tool-button20
|
||||
rect="+1,=,+25,+25"
|
||||
|
@ -1425,86 +1002,32 @@
|
|||
rect="+4,=+1,+25,+25"
|
||||
image=button_square/button_square_25
|
||||
[/change]
|
||||
|
||||
[change]
|
||||
id=tool-button12
|
||||
ref=tool-button11
|
||||
rect="=,+1,+25,+25"
|
||||
image=button_square/button_square_25
|
||||
[/change]
|
||||
|
||||
[change]
|
||||
id=tool-button13
|
||||
#id=utility-button3
|
||||
ref=tool-button12
|
||||
rect="=,+1,+25,+25"
|
||||
image=button_square/button_square_25
|
||||
[/change]
|
||||
|
||||
# [change]
|
||||
# id=top-right-panel
|
||||
# image=themes/rightside-editor-small.png
|
||||
# rect="+0,=+0,1024,+215"
|
||||
# [/change]
|
||||
# # reduce vertical size of minimap by 40px
|
||||
# [change]
|
||||
# id=mini-map
|
||||
# rect="=+10,=+7,=-7,+94"
|
||||
# [/change]
|
||||
# [change]
|
||||
# id=undo_button_editor
|
||||
# ref=flood_button_editor
|
||||
# [/change]
|
||||
|
||||
[change]
|
||||
id=menu-editor-terrain
|
||||
#items=editor-palette-groups
|
||||
#type=turbo
|
||||
#title= _ "Group space"
|
||||
#image=button_square/button_square_30
|
||||
#image=editor/group/group_all
|
||||
#font_size=9
|
||||
#rect="=-1,=-41,+30,+30"
|
||||
#rect="=-1,=-41,+30,+30"
|
||||
#xanchor=right
|
||||
#yanchor=fixed
|
||||
rect="=+12,+1,+30,+30"
|
||||
[/change]
|
||||
[change]
|
||||
id=menu-editor-flip-palette-selection
|
||||
#items=editor-terrain-palette-swap
|
||||
image=button_square/button_square_25
|
||||
#type=turbo
|
||||
rect="+39,=,+25,+25"
|
||||
#xanchor=right
|
||||
#yanchor=fixed
|
||||
[/change]
|
||||
[change]
|
||||
id=upscroll-button-editor
|
||||
# type=turbo
|
||||
# image=editor/button-25_base
|
||||
# image=uparrow-button
|
||||
# items=editor-palette-upscroll
|
||||
rect="+7,=+0,+25,+25"
|
||||
# xanchor=right
|
||||
# yanchor=fixed
|
||||
[/change]
|
||||
#[action]
|
||||
# type=turbo
|
||||
# id=downscroll-button-editor
|
||||
# #image=editor/button-25_base
|
||||
# image=downarrow-button
|
||||
# items=editor-palette-downscroll
|
||||
# rect="+7,=+0,+25,+25"
|
||||
# xanchor=right
|
||||
# yanchor=fixed
|
||||
#[/action]
|
||||
|
||||
#[change]
|
||||
# id=palette
|
||||
# rect="=+15,=-33,+250,+465"
|
||||
# #xanchor=right
|
||||
# #yanchor=top
|
||||
#[/change]
|
||||
[/partialresolution]
|
||||
|
||||
########################################## 800x600 ###########################################
|
||||
|
@ -1517,81 +1040,45 @@
|
|||
[remove]
|
||||
id=top_button_file3
|
||||
[/remove]
|
||||
#[remove]
|
||||
#id=villages-panel
|
||||
# image=themes/status-bg.png
|
||||
# rect="+5,=+1,+71,+19"
|
||||
# xanchor=fixed
|
||||
# yanchor=fixed
|
||||
#[/remove]
|
||||
[remove]
|
||||
id=villages-panel
|
||||
[/remove]
|
||||
[remove]
|
||||
id=villages-icon
|
||||
# icon=themes/villages.png
|
||||
# text= _ "villages"
|
||||
# ref=villages-panel
|
||||
# rect="=+5,=+1,+16,+16"
|
||||
# xanchor=fixed
|
||||
# yanchor=fixed
|
||||
[/remove]
|
||||
[remove]
|
||||
id=units-panel
|
||||
# image=themes/status-bg.png
|
||||
# ref=villages-panel
|
||||
# rect="+5,=,+71,+19"
|
||||
# xanchor=fixed
|
||||
# yanchor=fixed
|
||||
[/remove]
|
||||
[remove]
|
||||
id=units-icon
|
||||
# icon=themes/units.png
|
||||
# text= _ "units"
|
||||
# ref=units-panel
|
||||
# rect="=+5,=+1,+16,+16"
|
||||
# xanchor=fixed
|
||||
# yanchor=fixed
|
||||
[/remove]
|
||||
[remove]
|
||||
#TODO rename since we don't display turns, only sides
|
||||
id=turn-panel
|
||||
# ref=units-panel
|
||||
# image=themes/status-bg.png
|
||||
# rect="+5,=,+71,+19"
|
||||
# xanchor=fixed
|
||||
# yanchor=fixed
|
||||
[/remove]
|
||||
|
||||
# [change]
|
||||
# id=status-terrain
|
||||
# #TODO
|
||||
# ref=terrain-panel
|
||||
# rect="+115,=,=-24,="
|
||||
# font_size={DEFAULT_EDITOR_FONT_TINY}
|
||||
# xanchor=left
|
||||
# yanchor=fixed
|
||||
# [/change]
|
||||
[/partialresolution]
|
||||
|
||||
########################################## 800x480 ###########################################
|
||||
[partialresolution]
|
||||
id=800x480
|
||||
inherits=800x600
|
||||
width=800
|
||||
height=480
|
||||
# ########################################## 800x480 ###########################################
|
||||
# [partialresolution]
|
||||
# id=800x480
|
||||
# inherits=800x600
|
||||
# width=800
|
||||
# height=480
|
||||
|
||||
# [remove]
|
||||
# id=undo_button_editor
|
||||
# [/remove]
|
||||
# [remove]
|
||||
# id=redo_button_editor
|
||||
# [/remove]
|
||||
# [remove]
|
||||
# id=zoom_in_button_editor
|
||||
# [/remove]
|
||||
# [remove]
|
||||
# id=zoom_out_button_editor
|
||||
# [/remove]
|
||||
# [remove]
|
||||
# id=zoom_default_button_editor
|
||||
# [/remove]
|
||||
[/partialresolution]
|
||||
# # [remove]
|
||||
# # id=undo_button_editor
|
||||
# # [/remove]
|
||||
# # [remove]
|
||||
# # id=redo_button_editor
|
||||
# # [/remove]
|
||||
# # [remove]
|
||||
# # id=zoom_in_button_editor
|
||||
# # [/remove]
|
||||
# # [remove]
|
||||
# # id=zoom_out_button_editor
|
||||
# # [/remove]
|
||||
# # [remove]
|
||||
# # id=zoom_default_button_editor
|
||||
# # [/remove]
|
||||
# [/partialresolution]
|
||||
[/theme]
|
||||
|
|
|
@ -179,19 +179,65 @@
|
|||
[/change]
|
||||
#enddef
|
||||
|
||||
#define MINIMAP_THEME_600
|
||||
# use right pane with a smaller minimap
|
||||
[change]
|
||||
id=minimap-panel
|
||||
image=themes/classic/minimap-800.png
|
||||
rect="842,=+6,+181,+177"
|
||||
[/change]
|
||||
|
||||
# reduce size of minimap
|
||||
[change]
|
||||
id=mini-map
|
||||
rect="=+45,=+4,=-8,+165"
|
||||
[/change]
|
||||
[remove]
|
||||
id=map-zoom-slider
|
||||
[/remove]
|
||||
[remove]
|
||||
id=zoom-level
|
||||
[/remove]
|
||||
[change]
|
||||
id=minimap-button-1
|
||||
ref=minimap-panel
|
||||
rect="=+15,=+7,+25,+25"
|
||||
[/change]
|
||||
[change]
|
||||
id=minimap-button-2
|
||||
rect="=,+3,25,+25"
|
||||
[/change]
|
||||
[change]
|
||||
id=minimap-button-3
|
||||
rect="=,+1,+25,+25"
|
||||
[/change]
|
||||
[change]
|
||||
id=minimap-button-4
|
||||
rect="=,+1,+25,+25"
|
||||
[/change]
|
||||
[change]
|
||||
id=minimap-button-5
|
||||
rect="=,+1,+25,+25"
|
||||
[/change]
|
||||
[change]
|
||||
id=minimap-button-6
|
||||
rect="=,+1,+25,+25"
|
||||
[/change]
|
||||
#enddef
|
||||
|
||||
#define MINIMAP_THEME
|
||||
[panel]
|
||||
id=minimap-panel
|
||||
#ref=terrain-description-box-botleft
|
||||
image=themes/classic/minimap.png
|
||||
rect="=+3,=+6,+181,+265"
|
||||
rect="=,=+6,+181,+265"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/panel]
|
||||
[mini_map]
|
||||
id=mini-map
|
||||
ref=minimap-panel
|
||||
rect="=+12,=+6,=-10,+212"
|
||||
rect="=+13,=+5,=-8,+212"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/mini_map]
|
||||
|
@ -202,7 +248,7 @@
|
|||
image=button_square/button_square_25
|
||||
items=zoomdefault
|
||||
auto_tooltip=yes
|
||||
rect="=+1,+12,+25,+25"
|
||||
rect="=+1,+13,+25,+25"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/action]
|
||||
|
@ -263,14 +309,14 @@
|
|||
id=map-zoom-slider
|
||||
black_line=yes
|
||||
ref=mini-map
|
||||
rect="=+32,+1,+117,+18"
|
||||
rect="=+38,+2,+119,+8"
|
||||
xanchor=right
|
||||
yanchor=fixed
|
||||
[/slider]
|
||||
|
||||
|
||||
|
||||
{STATUS_BOX =+4 +2 +165 +15 terrain-info minimap-panel right fixed}
|
||||
{STATUS_BOX =+7 +0 +165 +15 terrain-info minimap-panel right fixed}
|
||||
#[label]
|
||||
# id=terrain-icon
|
||||
# icon=icons/terrain/terrain_type_info.png
|
||||
|
@ -292,7 +338,7 @@
|
|||
#enddef
|
||||
|
||||
#define COUNTDOWN_THEME
|
||||
{STATUS_BOX +5 =+0 +90 +15 timeout income-box-topright fixed fixed}
|
||||
{STATUS_BOX +3 =+0 +90 +15 timeout income-box-topright fixed fixed}
|
||||
[label]
|
||||
id=time-icon
|
||||
#icon=themes/units.png
|
||||
|
@ -316,22 +362,22 @@
|
|||
#enddef
|
||||
#define REPLAY_THEME FONT_SMALL_SIZE
|
||||
[replay]
|
||||
[change]
|
||||
id=main-map
|
||||
ref=top-panel
|
||||
rect="=,+40,+832,768"
|
||||
[/change]
|
||||
[add]
|
||||
[panel]
|
||||
id=replay-panel
|
||||
image=themes/editor/classic/toolbar.png
|
||||
ref=top-panel
|
||||
rect="=,+0,+833,+41"
|
||||
rect="=,+0,+842,+41"
|
||||
xanchor=left
|
||||
yanchor=fixed
|
||||
[/panel]
|
||||
[/add]
|
||||
[add]
|
||||
[change]
|
||||
id=main-map
|
||||
ref=top-panel
|
||||
rect="=,+41,+842,768"
|
||||
[/change]
|
||||
[add]
|
||||
[label]
|
||||
id=replay-label
|
||||
text= _ "Replay"
|
||||
|
@ -425,10 +471,10 @@
|
|||
[menu]
|
||||
id=show-what
|
||||
ref=button-nextside
|
||||
image=button_menu/menu_button_copper_H20
|
||||
image=button_normal/button_H22
|
||||
title= _ "Point of view"
|
||||
items=replayshowteam1,replayshoweach,replayshoweverything
|
||||
rect="+15,=+2,+100,+10"
|
||||
rect="+15,=+4,+100,+10"
|
||||
xanchor=fixed
|
||||
yanchor=fixed
|
||||
[/menu]
|
||||
|
@ -440,7 +486,7 @@
|
|||
type=checkbox
|
||||
title= _ "Skip animation"
|
||||
items=replayskipanimation
|
||||
rect="+15,=+1,+80,+10"
|
||||
rect="+15,=+2,+80,+10"
|
||||
xanchor=fixed
|
||||
yanchor=fixed
|
||||
[/action]
|
||||
|
|
|
@ -99,6 +99,10 @@ Version 1.11.9:
|
|||
enabled in-game.
|
||||
|
||||
* User interface:
|
||||
* Corrected most of the issues left with the new default theme.
|
||||
* Reintroduced the alignment, race and side being shown in the sidebar.
|
||||
* Adjusted the theme to the size and shape of the new minimap frame images.
|
||||
* Certain changes to the used text colors, sizes and alignment.
|
||||
* Restored the old controll scheme as the default
|
||||
* Fixed hidden variations of unit types (hide_help=yes) being listed in the
|
||||
help browser when they shouldn't.
|
||||
|
|
|
@ -273,8 +273,9 @@ void map_context::load_scenario(const config& game_config)
|
|||
}
|
||||
|
||||
BOOST_FOREACH(const config& item, scenario.child_range("item")) {
|
||||
const map_location loc(item);
|
||||
overlays_.insert(std::pair<map_location,
|
||||
overlay>(map_location(item["x"], item["y"]), overlay(item) ));
|
||||
overlay>(loc, overlay(item) ));
|
||||
}
|
||||
|
||||
BOOST_FOREACH(const config& music, scenario.child_range("music")) {
|
||||
|
|
|
@ -201,11 +201,13 @@ hotkey::hotkey_command_temp hotkey_list_[] = {
|
|||
{ hotkey::HOTKEY_EDITOR_MAP_APPLY_MASK, "editor-map-apply-mask", N_("Apply a Mask"), false, hotkey::SCOPE_EDITOR, "" },
|
||||
{ hotkey::HOTKEY_EDITOR_MAP_CREATE_MASK_TO, "editor-map-create-mask-to", N_("Create Mask"), false, hotkey::SCOPE_EDITOR, "" },
|
||||
{ hotkey::HOTKEY_EDITOR_REFRESH, "editor-refresh", N_("Refresh Display"), false, hotkey::SCOPE_EDITOR, "" },
|
||||
|
||||
{ hotkey::HOTKEY_EDITOR_UPDATE_TRANSITIONS, "editor-update-transitions", N_("Update Terrain Transitions"), false, hotkey::SCOPE_EDITOR, "" },
|
||||
// This item is for binding in the preferences
|
||||
{ hotkey::HOTKEY_EDITOR_TOGGLE_TRANSITIONS, "editor-toggle-transitions", N_("Toggle Terrain Transition Update"), true, hotkey::SCOPE_EDITOR, "" },
|
||||
{ hotkey::HOTKEY_EDITOR_AUTO_UPDATE_TRANSITIONS, "editor-auto-update-transitions", N_("Auto-update Terrain Transitions"), false, hotkey::SCOPE_EDITOR, "" },
|
||||
// The next three are for displaying the different states in the menu
|
||||
|
||||
// This item is for binding in the preferences
|
||||
{ hotkey::HOTKEY_EDITOR_TOGGLE_TRANSITIONS, "editor-toggle-transitions", N_("Toggle Terrain Transition Update"), false, hotkey::SCOPE_EDITOR, "" },
|
||||
// The next three are for displaying the different states in the menu
|
||||
{ hotkey::HOTKEY_EDITOR_AUTO_UPDATE_TRANSITIONS, "editor-auto-update-transitions", N_("Auto-update Terrain Transitions"), true, hotkey::SCOPE_EDITOR, "" },
|
||||
{ hotkey::HOTKEY_EDITOR_NO_UPDATE_TRANSITIONS, "editor-no-update-transitions", N_("Auto-update Terrain Transitions: No"), true, hotkey::SCOPE_EDITOR, "" },
|
||||
{ hotkey::HOTKEY_EDITOR_PARTIAL_UPDATE_TRANSITIONS, "editor-partial-update-transitions", N_("Auto-update Terrain Transitions: Partial"), true, hotkey::SCOPE_EDITOR, "" },
|
||||
|
||||
|
|
|
@ -49,7 +49,7 @@ struct map_location {
|
|||
|
||||
map_location() : x(-1000), y(-1000) {}
|
||||
map_location(int x, int y) : x(x), y(y) {}
|
||||
map_location(const config& cfg, const variable_set *variables);
|
||||
map_location(const config& cfg, const variable_set *variables = NULL);
|
||||
|
||||
void write(config& cfg) const;
|
||||
|
||||
|
|
|
@ -175,7 +175,7 @@ static config unit_type(const unit* u)
|
|||
{
|
||||
if (!u) return report();
|
||||
std::ostringstream str, tooltip;
|
||||
str << span_color(font::unit_type_color) << u->type_name() << naps;
|
||||
str << u->type_name();
|
||||
tooltip << _("Type: ") << "<b>" << u->type_name() << "</b>\n"
|
||||
<< u->unit_description();
|
||||
return text_report(str.str(), tooltip.str(), "unit_" + u->type_id());
|
||||
|
@ -195,7 +195,7 @@ static config unit_race(const unit* u)
|
|||
{
|
||||
if (!u) return report();
|
||||
std::ostringstream str, tooltip;
|
||||
str << span_color(font::race_color) << u->race()->name(u->gender()) << naps;
|
||||
str << u->race()->name(u->gender());
|
||||
tooltip << _("Race: ") << "<b>" << u->race()->name(u->gender()) << "</b>";
|
||||
return text_report(str.str(), tooltip.str(), "..race_" + u->race()->id());
|
||||
}
|
||||
|
@ -213,6 +213,8 @@ REPORT_GENERATOR(selected_unit_race)
|
|||
static config unit_side(const unit* u)
|
||||
{
|
||||
if (!u) return report();
|
||||
|
||||
config report;
|
||||
const team &u_team = (*resources::teams)[u->side() - 1];
|
||||
std::string flag_icon = u_team.flag_icon();
|
||||
std::string old_rgb = game_config::flag_rgb;
|
||||
|
@ -220,7 +222,13 @@ static config unit_side(const unit* u)
|
|||
std::string mods = "~RC(" + old_rgb + ">" + new_rgb + ")";
|
||||
if (flag_icon.empty())
|
||||
flag_icon = game_config::images::flag_icon;
|
||||
return image_report(flag_icon + mods, u_team.current_player());
|
||||
|
||||
std::stringstream text;
|
||||
text << u->side();
|
||||
|
||||
add_image(report, flag_icon + mods, u_team.current_player(), "");
|
||||
add_text(report, text.str(), "", "");
|
||||
return report;
|
||||
}
|
||||
REPORT_GENERATOR(unit_side)
|
||||
{
|
||||
|
@ -281,7 +289,7 @@ static config unit_traits(const unit* u)
|
|||
for (unsigned i = 0; i < nb; ++i)
|
||||
{
|
||||
std::ostringstream str, tooltip;
|
||||
str << traits[i];
|
||||
str << span_color(font::weapon_color) << traits[i] << naps;
|
||||
if (i != nb - 1 ) str << ", ";
|
||||
tooltip << _("Trait: ") << "<b>" << traits[i] << "</b>\n"
|
||||
<< descriptions[i];
|
||||
|
@ -340,16 +348,19 @@ static config unit_alignment(const unit* u)
|
|||
std::ostringstream str, tooltip;
|
||||
char const *align = unit_type::alignment_description(u->alignment(), u->gender());
|
||||
std::string align_id = unit_type::alignment_id(u->alignment());
|
||||
int cm = combat_modifier(resources::screen->displayed_unit_hex(), u->alignment(), u->is_fearless());
|
||||
//str << align << " (" << utils::signed_percent(cm) << ")";
|
||||
int cm = combat_modifier(resources::screen->displayed_unit_hex(), u->alignment(),
|
||||
u->is_fearless());
|
||||
|
||||
std::string color("grey");
|
||||
SDL_Color color = font::weapon_color;
|
||||
if (cm != 0)
|
||||
color = (cm > 0) ? font::good_dmg_color : font::bad_dmg_color;
|
||||
|
||||
if (cm != 0) color = (cm > 0) ? "green" : "red";
|
||||
str << align << " (" << span_color(color) << utils::signed_percent(cm)
|
||||
<< naps << ")";
|
||||
|
||||
str << "<span foreground=\"" << color << "\">" << utils::signed_percent(cm) << "</span>\n";
|
||||
tooltip << _("Alignment: ") << "<b>" << align << "</b>\n"
|
||||
<< string_table[align_id + "_description"];
|
||||
|
||||
return text_report(str.str(), tooltip.str(), "time_of_day");
|
||||
}
|
||||
REPORT_GENERATOR(unit_alignment)
|
||||
|
@ -430,13 +441,13 @@ static config unit_hp(const unit* u)
|
|||
const std::string def_color = unit_helper::resistance_color(res_def);
|
||||
if (res_att == res_def) {
|
||||
line << "<span foreground=\"" << def_color << "\">" << utils::signed_percent(res_def)
|
||||
<< "</span>\n";
|
||||
<< naps << '\n';
|
||||
} else {
|
||||
const std::string att_color = unit_helper::resistance_color(res_att);
|
||||
line << "<span foreground=\"" << att_color << "\">" << utils::signed_percent(res_att)
|
||||
<< "</span>/"
|
||||
<< naps << "/"
|
||||
<< "<span foreground=\"" << def_color << "\">" << utils::signed_percent(res_def)
|
||||
<< "</span>\n";
|
||||
<< naps << '\n';
|
||||
att_def_diff = true;
|
||||
}
|
||||
resistances_table.insert(line.str());
|
||||
|
@ -520,7 +531,7 @@ static config unit_defense(const unit* u, const map_location& displayed_unit_hex
|
|||
const t_translation::t_terrain &terrain = map[displayed_unit_hex];
|
||||
int def = 100 - u->defense_modifier(terrain);
|
||||
SDL_Color color = int_to_color(game_config::red_to_green(def));
|
||||
str << span_color(color) << def << "%</span>";
|
||||
str << span_color(color) << def << '%' << naps;
|
||||
tooltip << _("Terrain: ") << "<b>" << map.get_terrain_info(terrain).description() << "</b>\n";
|
||||
|
||||
const t_translation::t_list &underlyings = map.underlying_def_terrain(terrain);
|
||||
|
@ -537,13 +548,13 @@ static config unit_defense(const unit* u, const map_location& displayed_unit_hex
|
|||
int t_def = 100 - u->defense_modifier(t);
|
||||
SDL_Color color = int_to_color(game_config::red_to_green(t_def));
|
||||
tooltip << '\t' << map.get_terrain_info(t).description() << ": "
|
||||
<< span_color(color) << t_def << "%</span> "
|
||||
<< span_color(color) << t_def << '%' << naps
|
||||
<< (revert ? _("maximum^max.") : _("minimum^min.")) << '\n';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
tooltip << "<b>" << _("Defense: ") << span_color(color) << def << "%</span></b>";
|
||||
tooltip << "<b>" << _("Defense: ") << span_color(color) << def << '%' << naps << "</b>";
|
||||
return text_report(str.str(), tooltip.str());
|
||||
}
|
||||
REPORT_GENERATOR(unit_defense)
|
||||
|
@ -564,7 +575,7 @@ static config unit_vision(const unit* u)
|
|||
if (!u) return report();
|
||||
std::ostringstream str;
|
||||
if (u->vision() != u->total_movement()) {
|
||||
str << _("vision: ") << u->vision(); }
|
||||
str << _("VP/JP") << '\n' << u->vision() << '/' << u->jamming(); }
|
||||
return text_report(str.str());
|
||||
}
|
||||
REPORT_GENERATOR(unit_vision)
|
||||
|
@ -625,7 +636,7 @@ static config unit_moves(const unit* u)
|
|||
} else {
|
||||
tooltip << moves;
|
||||
}
|
||||
tooltip << "</span>\n";
|
||||
tooltip << naps << '\n';
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -679,7 +690,7 @@ static int attack_info(const attack_type &at, config &res, const unit &u, const
|
|||
else if ( damage < specials_damage )
|
||||
dmg_color = font::bad_dmg_color;
|
||||
|
||||
str << span_color(dmg_color) << damage << naps << span_color(font::weapon_color)
|
||||
str << span_color(dmg_color) << " " << damage << naps << span_color(font::weapon_color)
|
||||
<< font::weapon_numbers_sep << num_attacks << ' ' << at.name()
|
||||
<< "</span>\n";
|
||||
tooltip << _("Weapon: ") << "<b>" << at.name() << "</b>\n"
|
||||
|
@ -741,7 +752,7 @@ static int attack_info(const attack_type &at, config &res, const unit &u, const
|
|||
std::string range = string_table["range_" + at.range()];
|
||||
std::string lang_type = string_table["type_" + at.type()];
|
||||
|
||||
str << span_color(font::weapon_details_color) << " "
|
||||
str << span_color(font::weapon_details_color) << " " << " "
|
||||
<< range << font::weapon_details_sep
|
||||
<< lang_type << "</span>\n";
|
||||
|
||||
|
@ -808,7 +819,7 @@ static int attack_info(const attack_type &at, config &res, const unit &u, const
|
|||
const SDL_Color &details_color = active[i] ? font::weapon_details_color :
|
||||
font::inactive_details_color;
|
||||
|
||||
str << span_color(details_color) << " " << name << naps << '\n';
|
||||
str << span_color(details_color) << " " << " " << name << naps << '\n';
|
||||
std::string help_page = "weaponspecial_" + name.base_str();
|
||||
tooltip << _("Weapon special: ") << "<b>" << name << "</b>";
|
||||
if ( !active[i] )
|
||||
|
@ -976,10 +987,15 @@ static config unit_weapons(const unit *attacker, const map_location &attacker_po
|
|||
|
||||
static config unit_weapons(const unit *u)
|
||||
{
|
||||
if (!u) return report();
|
||||
if (!u || u->attacks().empty()) return report();
|
||||
map_location displayed_unit_hex = resources::screen->displayed_unit_hex();
|
||||
config res;
|
||||
|
||||
const std::string attack_headline =
|
||||
( u->attacks().size() > 1 ) ? N_("Attacks") : N_("Attack");
|
||||
add_text(res, /*span_color(font::weapon_details_color)
|
||||
+*/ attack_headline /*+ "</span>\n"*/ + '\n', "am arsch");
|
||||
|
||||
BOOST_FOREACH(const attack_type &at, u->attacks())
|
||||
{
|
||||
attack_info(at, res, *u, displayed_unit_hex);
|
||||
|
@ -1054,7 +1070,6 @@ REPORT_GENERATOR(unit_profile)
|
|||
return image_report(u->small_profile());
|
||||
}
|
||||
|
||||
|
||||
REPORT_GENERATOR(tod_stats)
|
||||
{
|
||||
std::ostringstream tooltip;
|
||||
|
@ -1167,8 +1182,8 @@ static config unit_box_at(const map_location& mouseover_hex)
|
|||
<< _("Liminal units: ") << "<span foreground=\"" << liminal_color << "\">"
|
||||
<< utils::signed_percent(-(abs(bonus))) << "</span>\n";
|
||||
|
||||
std::string local_tod_image = "themes/unit_box/" + local_tod.image;
|
||||
std::string global_tod_image = "themes/unit_box/" + global_tod.image;
|
||||
std::string local_tod_image = "themes/classic/" + local_tod.image;
|
||||
std::string global_tod_image = "themes/classic/" + global_tod.image;
|
||||
if (local_tod.bonus_modified > 0) local_tod_image += "~BRIGHTEN()";
|
||||
else if (local_tod.bonus_modified < 0) local_tod_image += "~DARKEN()";
|
||||
if (preferences::flip_time()) local_tod_image += "~FL(horiz)";
|
||||
|
|
|
@ -458,26 +458,26 @@ theme::label::label(const config& cfg) :
|
|||
|
||||
if (cfg.has_attribute("font_rgb"))
|
||||
{
|
||||
std::vector<std::string> rgb_vec = utils::split(cfg["font_rgb"]);
|
||||
if(3 <= rgb_vec.size()){
|
||||
std::vector<std::string>::iterator c=rgb_vec.begin();
|
||||
int r,g,b;
|
||||
r = (atoi(c->c_str()));
|
||||
++c;
|
||||
if(c != rgb_vec.end()){
|
||||
g = (atoi(c->c_str()));
|
||||
++c;
|
||||
}else{
|
||||
g=0;
|
||||
}
|
||||
if(c != rgb_vec.end()){
|
||||
b=(atoi(c->c_str()));
|
||||
}else{
|
||||
b=0;
|
||||
}
|
||||
font_rgb_ = (((r<<16) & 0x00FF0000) + ((g<<8) & 0x0000FF00) + ((b) & 0x000000FF));
|
||||
font_rgb_set_=true;
|
||||
}
|
||||
std::vector<std::string> rgb_vec = utils::split(cfg["font_rgb"]);
|
||||
if (3 <= rgb_vec.size()) {
|
||||
std::vector<std::string>::iterator c=rgb_vec.begin();
|
||||
int r,g,b;
|
||||
r = (atoi(c->c_str()));
|
||||
++c;
|
||||
if (c != rgb_vec.end()) {
|
||||
g = (atoi(c->c_str()));
|
||||
++c;
|
||||
} else {
|
||||
g=0;
|
||||
}
|
||||
if (c != rgb_vec.end()) {
|
||||
b=(atoi(c->c_str()));
|
||||
} else {
|
||||
b=0;
|
||||
}
|
||||
font_rgb_ = (((r<<16) & 0x00FF0000) + ((g<<8) & 0x0000FF00) + ((b) & 0x000000FF));
|
||||
font_rgb_set_=true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue