UtBS: fixed dialogue typos
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3f156a7b3b
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15 changed files with 15 additions and 15 deletions
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@ -225,7 +225,7 @@ name=start
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[message]
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description=Kaleh
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image=portraits/kaleh.png
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message= _ "Greetings. I'm afraid I am at a disadvantage, for you know my name and I do not know yours. "
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message= _ "Greetings. I'm afraid I am at a disadvantage, for you know my name and I do not know yours."
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[/message]
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[message]
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@ -2163,7 +2163,7 @@ variable=Zhul_var
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[message]
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description=$ally_name
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image=portraits/grog.png
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message= _ "Grog not going to just sit here while Kaleh does all the fighting. Kaleh will need Grog's help. Other elves may be scared, but Grog fear no dark place. Grog just hope there still something to smash when he gets there."
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message= _ "$ally_name not going to just sit here while Kaleh does all the fighting. Kaleh will need strong fighter like $ally_name . Other elves may be scared, but $ally_name fear no dark place. $ally_name just hope there still something to smash when he gets there."
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[/message]
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[/else]
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@ -57,7 +57,7 @@ name=gameplay02.ogg
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[/part]
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[part]
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story= _ "Sneaking amidst the dunes we snuck up on their camp and ambushed them at dawn. To a young boy it was overwhelming, crashing blades, blood, battle cries, friend and foe churning back and forth. The orcs rallied around their leader, our skill at combat countered by their huge numbers. It was my father who finally fought the foul orc leader hand to hand, and slew him on the ochre sand, stained with blood. The surviving orcs, showing their true colors, fled from the battlefield. It seemed a glorious victory, and I hardly noticed our elven brethren lying dead in the sand."
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story= _ "Sneaking amidst the dunes we crept up to their camp and ambushed them at dawn. To a young boy the fighting was overwhelming, crashing blades, blood, battle cries, friend and foe churning back and forth. The orcs rallied around their leader, our skill at combat countered by their huge numbers. It was my father who finally fought the foul orc leader hand to hand, and slew him on the ochre sand, stained with blood. The surviving orcs, showing their true colors, fled from the battlefield. It seemed a glorious victory, and I hardly noticed our elven brethren lying dead in the sand."
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[/part]
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[part]
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@ -42,7 +42,7 @@
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advanceto=Desert Captain,Desert Hero
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cost=15
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usage=fighter
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unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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get_hit_sound=groan.wav
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# melee attack increased from 5-4 to 6-4
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# ranged attack decreased from 3-3 to 2-3
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@ -42,7 +42,7 @@
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advanceto=Desert Captain,Desert Hero
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cost=24
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usage=fighter
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unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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get_hit_sound=groan.wav
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# melee attack increased from 5-4 to 6-4
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# ranged attack decreased from 3-3 to 2-3
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@ -42,7 +42,7 @@
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advanceto=Desert Captain,Desert Hero
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cost=25
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usage=fighter
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unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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get_hit_sound=groan.wav
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# melee attack increased from 5-4 to 6-4
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# ranged attack decreased from 3-3 to 2-3
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@ -42,7 +42,7 @@
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advanceto=Desert Captain,Desert Hero
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cost=16
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usage=fighter
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unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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get_hit_sound=groan.wav
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# melee attack increased from 5-4 to 6-4
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# ranged attack decreased from 3-3 to 2-3
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@ -42,7 +42,7 @@
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advanceto=Desert Captain,Desert Hero
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cost=17
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usage=fighter
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unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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get_hit_sound=groan.wav
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# melee attack increased from 5-4 to 6-4
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# ranged attack decreased from 3-3 to 2-3
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@ -42,7 +42,7 @@
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advanceto=Desert Captain,Desert Hero
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cost=18
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usage=fighter
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unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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get_hit_sound=groan.wav
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# melee attack increased from 5-4 to 6-4
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# ranged attack decreased from 3-3 to 2-3
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@ -42,7 +42,7 @@
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advanceto=Desert Captain,Desert Hero
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cost=19
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usage=fighter
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unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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get_hit_sound=groan.wav
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# melee attack increased from 5-4 to 6-4
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# ranged attack decreased from 3-3 to 2-3
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@ -42,7 +42,7 @@
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advanceto=Desert Captain,Desert Hero
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cost=20
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usage=fighter
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unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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get_hit_sound=groan.wav
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# melee attack increased from 5-4 to 6-4
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# ranged attack decreased from 3-3 to 2-3
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@ -42,7 +42,7 @@
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advanceto=Desert Captain,Desert Hero
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cost=21
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usage=fighter
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unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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get_hit_sound=groan.wav
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# melee attack increased from 5-4 to 6-4
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# ranged attack decreased from 3-3 to 2-3
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@ -42,7 +42,7 @@
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advanceto=Desert Captain,Desert Hero
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cost=22
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usage=fighter
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unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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get_hit_sound=groan.wav
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# melee attack increased from 5-4 to 6-4
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# ranged attack decreased from 3-3 to 2-3
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@ -42,7 +42,7 @@
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advanceto=Desert Captain,Desert Hero
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cost=23
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usage=fighter
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unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
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get_hit_sound=groan.wav
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# melee attack increased from 5-4 to 6-4
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# ranged attack decreased from 3-3 to 2-3
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@ -24,7 +24,7 @@
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advanceto=Dwarvish Pathfinder
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cost=18
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usage=mixed fighter
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unit_description= _ "Moving faster than other dwarves Dwarvish Scouts love to explore both above and below ground. They are adept and fighting hand to hand with their axes and throwing them."
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unit_description= _ "Moving faster than other dwarves Dwarvish Scouts love to explore both above and below ground. They are adept at both fighting hand to hand with their axes and throwing them."
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get_hit_sound=dwarf-hit.wav
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die_sound=dwarf-die.wav
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#weakened from 7 damage to 6
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