Fix wesnoth.schedule.get_time_of_day with a turn number
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1 changed files with 2 additions and 2 deletions
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@ -1118,10 +1118,10 @@ int game_lua_kernel::intf_get_time_of_day(lua_State *L)
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}
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if(lua_isnumber(L, 2)) {
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for_turn = luaL_checkinteger(L, 1);
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for_turn = luaL_checkinteger(L, 2);
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int number_of_turns = tod_man().number_of_turns();
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if(for_turn < 1 || (number_of_turns != -1 && for_turn > number_of_turns)) {
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return luaL_argerror(L, 1, "turn number out of range");
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return luaL_argerror(L, 2, "turn number out of range");
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}
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}
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