fixed joining of games which was previously broken (CVS internal)
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1 changed files with 2 additions and 2 deletions
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@ -253,8 +253,8 @@ void play_multiplayer_client(display& disp, game_data& units_data, config& cfg,
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}
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for(;;) {
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data_res = gui::network_data_dialog(disp,string_table["getting_game_data"],data);
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check_response(data_res,data);
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data_res = gui::network_data_dialog(disp,string_table["getting_game_data"],sides);
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check_response(data_res,sides);
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//if we have got valid side data
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if(sides.child("gamelist") == NULL) {
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