fixed joining of games which was previously broken (CVS internal)

This commit is contained in:
uid68803 2004-01-02 16:15:17 +00:00
parent 7ca9a5ffe1
commit c9dfc03e9c

View file

@ -253,8 +253,8 @@ void play_multiplayer_client(display& disp, game_data& units_data, config& cfg,
}
for(;;) {
data_res = gui::network_data_dialog(disp,string_table["getting_game_data"],data);
check_response(data_res,data);
data_res = gui::network_data_dialog(disp,string_table["getting_game_data"],sides);
check_response(data_res,sides);
//if we have got valid side data
if(sides.child("gamelist") == NULL) {