EI S11: Fixed missing prisoners (fixes #3237)
The problem was introduced by commit 0f511e8
due to the [modify_unit] tag apparently causing prisoners to disappear because technically they were duplicates as they had merely been unstored and still existed on the recall list as well.
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parent
d05de7ced8
commit
c9bb31d1cc
1 changed files with 4 additions and 4 deletions
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@ -317,11 +317,11 @@
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[/variable]
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[then]
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[unstore_unit]
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variable=possible_prisoners[0]
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[recall]
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find_in=possible_prisoners[0]
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x,y=$this_item.x,$this_item.y
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find_vacant=yes
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[/unstore_unit]
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show=no
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[/recall]
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{CLEAR_VARIABLE possible_prisoners[0]}
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[/then]
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