updated British English translation

This commit is contained in:
Nils Kneuper 2024-01-21 15:04:49 +01:00
parent 79ca90648a
commit c9380a960f
5 changed files with 33 additions and 76 deletions

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@ -8,6 +8,7 @@
### Packaging
### Terrain
### Translations
* Updated translations: British English
### Units
### User interface
### WML Engine

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@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-01-21 01:57 UTC\n"
"PO-Revision-Date: 2023-12-23 09:27+1100\n"
"PO-Revision-Date: 2024-01-21 23:18+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -4808,34 +4808,28 @@ msgstr "Thisss river is oursss!"
#. [scenario]: id=08_Xenophobia
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:630
msgid "10 gold"
msgstr ""
msgstr "10 gold"
#. [scenario]: id=08_Xenophobia
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:630
#, fuzzy
#| msgid "These {RACE} have a pile of {AMOUNT} gold pieces!"
msgid "These dwarves have a pile of 10 gold pieces!"
msgstr "These {RACE} have a pile of {AMOUNT} gold pieces!"
msgstr "These dwarves have a pile of 10 gold pieces!"
#. [scenario]: id=08_Xenophobia
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:631
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:632
msgid "20 gold"
msgstr ""
msgstr "20 gold"
#. [scenario]: id=08_Xenophobia
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:631
#, fuzzy
#| msgid "These {RACE} have a pile of {AMOUNT} gold pieces!"
msgid "These nagas have a pile of 20 gold pieces!"
msgstr "These {RACE} have a pile of {AMOUNT} gold pieces!"
msgstr "These nagas have a pile of 20 gold pieces!"
#. [scenario]: id=08_Xenophobia
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:632
#, fuzzy
#| msgid "These {RACE} have a pile of {AMOUNT} gold pieces!"
msgid "These orcs have a pile of 20 gold pieces!"
msgstr "These {RACE} have a pile of {AMOUNT} gold pieces!"
msgstr "These orcs have a pile of 20 gold pieces!"
#. [message]: speaker=Bagork
#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:648
@ -5054,16 +5048,12 @@ msgstr "It is winter, daytime is shorter"
#. The amount is likely between 2 and 10 per turn.
#. With the current balancing its the same for every difficulty, starting at 2/turn and rising by 1 every 10 turns.
#: data/campaigns/Eastern_Invasion/scenarios/09_Castle_in_the_Ice.cfg:459
#, fuzzy
#| msgid ""
#| "Living units take {AMOUNT} cold damage every turn. Damage increases every "
#| "10 turns."
msgid ""
"Living units take $|frostbite_amount cold damage every turn. Damage "
"increases every 10 turns."
msgstr ""
"Living units take {AMOUNT} cold damage every turn. Damage increases every 10 "
"turns."
"Living units take $|frostbite_amount cold damage every turn. Damage "
"increases every 10 turns."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/09_Castle_in_the_Ice.cfg:474
@ -6724,8 +6714,6 @@ msgstr "What? Didnt you see those huge orcs drag them away? Its hopeless!"
#. [message]: role=escapee sidekick 0
#. Female speaker talking to male deserter, also the huge enemies changed in 1.17 from trolls to orcs
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:669
#, fuzzy
#| msgid "What? Didnt you see those huge orcs drag them away? Its hopeless!"
msgid ""
"female^What? Didnt you see those huge orcs drag them away? Its hopeless!"
msgstr "What? Didnt you see those huge orcs drag them away? Its hopeless!"
@ -6778,10 +6766,6 @@ msgstr ""
#. [message]: role=escapee sidekick 1
#. The speaker is female. The deserter, "escapee sidekick 2", will always be male. The other escapees are random units from the player's recall list
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:756
#, fuzzy
#| msgid ""
#| "$deserter_name, I dont recognize you, and you look like youve been "
#| "locked up longer than the rest of us. How did you get here?"
msgid ""
"female^$deserter_name, I dont recognize you, and you look like youve been "
"locked up longer than the rest of us. How did you get here?"
@ -6809,8 +6793,6 @@ msgstr "(scowling) A deserter. We should lock you back in your cell."
#. [message]: role=escapee leader
#. The speaker is female
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:768
#, fuzzy
#| msgid "(scowling) A deserter. We should lock you back in your cell."
msgid "female^(scowling) A deserter. We should lock you back in your cell."
msgstr "(scowling) A deserter. We should lock you back in your cell."
@ -7195,26 +7177,22 @@ msgstr "Uh oh!"
#. [scenario]: id=11_Captured
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1614
msgid "70 gold"
msgstr ""
msgstr "70 gold"
#. [scenario]: id=11_Captured
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1614
#, fuzzy
#| msgid "Youve pillaged {AMOUNT} orcish gold pieces!"
msgid "Youve pillaged 70 orcish gold pieces!"
msgstr "Youve pillaged {AMOUNT} orcish gold pieces!"
msgstr "Youve pillaged 70 orcish gold pieces!"
#. [scenario]: id=11_Captured
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1615
msgid "115 gold"
msgstr ""
msgstr "115 gold"
#. [scenario]: id=11_Captured
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1615
#, fuzzy
#| msgid "Youve pillaged {AMOUNT} orcish gold pieces!"
msgid "Youve pillaged 115 orcish gold pieces!"
msgstr "Youve pillaged {AMOUNT} orcish gold pieces!"
msgstr "Youve pillaged 115 orcish gold pieces!"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1630
@ -13692,36 +13670,24 @@ msgstr "Run for your lives!"
#. [message]: speaker=$unit.id
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:88
#, fuzzy
#| msgid "Get me out of here!"
msgid "female^Get me out of here!"
msgstr "Get me out of here!"
#. [message]: speaker=narrator
#. unit is male
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:107
#, fuzzy
#| msgid ""
#| "The deserter trait has caused ${UNIT}.name to flee back to your recall "
#| "list."
msgid ""
"The deserter trait has caused $unit.name to flee back to your recall list."
msgstr ""
"The deserter trait has caused ${UNIT}.name to flee back to your recall "
"list."
"The deserter trait has caused $unit.name to flee back to your recall list."
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:114
#, fuzzy
#| msgid ""
#| "The deserter trait has caused ${UNIT}.name to flee back to your recall "
#| "list."
msgid ""
"female^The deserter trait has caused $unit.name to flee back to your "
"recall list."
msgstr ""
"The deserter trait has caused ${UNIT}.name to flee back to your recall "
"list."
"The deserter trait has caused $unit.name to flee back to your recall list."
#. [trait]: id=mercenary
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:125

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@ -7,7 +7,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-01-21 01:57 UTC\n"
"PO-Revision-Date: 2023-10-29 22:30+1100\n"
"PO-Revision-Date: 2024-01-21 23:18+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -218,30 +218,30 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:221
#, fuzzy
#| msgid "Transport 5 caravans full of silver back to the dwarvish castle"
msgid ""
"Transport 5 caravans full of silver to the dwarvish stronghold in the "
"northeast corner"
msgstr "Transport 5 caravans full of silver back to the dwarvish castle"
msgstr ""
"Transport 5 caravans full of silver to the dwarvish stronghold in the north-"
"east corner"
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:223
#, fuzzy
#| msgid "Transport 4 caravans full of silver back to the dwarvish castle"
msgid ""
"Transport 4 caravans full of silver to the dwarvish stronghold in the "
"northeast corner"
msgstr "Transport 4 caravans full of silver back to the dwarvish castle"
msgstr ""
"Transport 4 caravans full of silver to the dwarvish stronghold in the north-"
"east corner"
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:231
#, fuzzy
#| msgid "Bring Alanin, who has the Ruby of Fire, to the dwarvish castle"
msgid ""
"Bring Alanin, who has the Ruby of Fire, to the dwarvish stronghold in the "
"northeast corner"
msgstr "Bring Alanin, who has the Ruby of Fire, to the dwarvish castle"
msgstr ""
"Bring Alanin, who has the Ruby of Fire, to the dwarvish stronghold in the "
"north-east corner"
#. [objective]: condition=lose
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:239

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@ -9,7 +9,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-01-21 01:57 UTC\n"
"PO-Revision-Date: 2023-11-21 10:09+1100\n"
"PO-Revision-Date: 2024-01-21 23:18+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -8513,10 +8513,8 @@ msgstr "Ant"
#. [variation]
#: data/core/units/undead/Corpse_Soulless.cfg:159
#: data/core/units/undead/Corpse_Walking.cfg:160
#, fuzzy
#| msgid "wc_variation^Bat"
msgid "wc_variation^Bug"
msgstr "Bat"
msgstr "Bug"
#. [variation]
#: data/core/units/undead/Corpse_Soulless.cfg:175
@ -8539,10 +8537,8 @@ msgstr "Falcon"
#. [variation]
#: data/core/units/undead/Corpse_Soulless.cfg:238
#: data/core/units/undead/Corpse_Walking.cfg:239
#, fuzzy
#| msgid "wc_variation^Wose"
msgid "wc_variation^Fish"
msgstr "Wose"
msgstr "Fish"
#. [variation]
#: data/core/units/undead/Corpse_Soulless.cfg:259

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@ -3,7 +3,7 @@ msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-01-21 01:57 UTC\n"
"PO-Revision-Date: 2023-12-23 09:28+1100\n"
"PO-Revision-Date: 2024-01-21 23:19+1100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"Language: en_GB\n"
@ -7163,22 +7163,16 @@ msgstr "Epilogue"
#. "noble creatures" is a drake term for allies and potential allies
#. "legions" could also be "hordes", the English text uses a different word to avoid implying that its just orcs
#: data/campaigns/Winds_of_Fate/scenarios/12_Epilogue.cfg:14
#, fuzzy
#| msgid ""
#| "Dominant Karron heard the Memories Spoken to her by the gliders. She lead "
#| "several flights west to the Green Isle of the orcs. Striving together "
#| "with the noble creatures of this far land, the infestation of orcs was "
#| "destroyed so new eyries could be set there."
msgid ""
"Dominant Karron heard the Memories Spoken to her by the gliders. She led "
"several flights west beyond Morogor to the distant Green Isle. Together with "
"the noble creatures of this far land, she would strive to drive off the "
"opposing legions so new eyries might be set there."
msgstr ""
"Dominant Karron heard the Memories Spoken to her by the gliders. She lead "
"several flights west to the Green Isle of the orcs. Striving together with "
"the noble creatures of this far land, the infestation of orcs was destroyed "
"so new eyries could be set there."
"Dominant Karron heard the Memories Spoken to her by the gliders. She led "
"several flights west beyond Morogor to the distant Green Isle. Together with "
"the noble creatures of this far land, she would strive to drive off the "
"opposing legions so new eyries might be set there."
#. [part]
#: data/campaigns/Winds_of_Fate/scenarios/12_Epilogue.cfg:17