updated British English translation
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5 changed files with 33 additions and 76 deletions
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@ -8,6 +8,7 @@
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### Packaging
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### Terrain
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### Translations
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* Updated translations: British English
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### Units
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### User interface
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### WML Engine
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@ -8,7 +8,7 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2024-01-21 01:57 UTC\n"
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"PO-Revision-Date: 2023-12-23 09:27+1100\n"
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"PO-Revision-Date: 2024-01-21 23:18+1100\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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@ -4808,34 +4808,28 @@ msgstr "Thisss river is oursss!"
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#. [scenario]: id=08_Xenophobia
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#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:630
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msgid "10 gold"
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msgstr ""
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msgstr "10 gold"
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#. [scenario]: id=08_Xenophobia
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#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:630
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#, fuzzy
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#| msgid "These {RACE} have a pile of {AMOUNT} gold pieces!"
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msgid "These dwarves have a pile of 10 gold pieces!"
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msgstr "These {RACE} have a pile of {AMOUNT} gold pieces!"
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msgstr "These dwarves have a pile of 10 gold pieces!"
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#. [scenario]: id=08_Xenophobia
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#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:631
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#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:632
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msgid "20 gold"
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msgstr ""
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msgstr "20 gold"
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#. [scenario]: id=08_Xenophobia
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#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:631
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#, fuzzy
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#| msgid "These {RACE} have a pile of {AMOUNT} gold pieces!"
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msgid "These nagas have a pile of 20 gold pieces!"
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msgstr "These {RACE} have a pile of {AMOUNT} gold pieces!"
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msgstr "These nagas have a pile of 20 gold pieces!"
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#. [scenario]: id=08_Xenophobia
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#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:632
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#, fuzzy
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#| msgid "These {RACE} have a pile of {AMOUNT} gold pieces!"
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msgid "These orcs have a pile of 20 gold pieces!"
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msgstr "These {RACE} have a pile of {AMOUNT} gold pieces!"
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msgstr "These orcs have a pile of 20 gold pieces!"
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#. [message]: speaker=Bagork
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#: data/campaigns/Eastern_Invasion/scenarios/08_Xenophobia.cfg:648
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@ -5054,16 +5048,12 @@ msgstr "It is winter, daytime is shorter"
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#. The amount is likely between 2 and 10 per turn.
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#. With the current balancing it’s the same for every difficulty, starting at 2/turn and rising by 1 every 10 turns.
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#: data/campaigns/Eastern_Invasion/scenarios/09_Castle_in_the_Ice.cfg:459
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#, fuzzy
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#| msgid ""
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#| "Living units take {AMOUNT} cold damage every turn. Damage increases every "
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#| "10 turns."
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msgid ""
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"Living units take $|frostbite_amount cold damage every turn. Damage "
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"increases every 10 turns."
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msgstr ""
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"Living units take {AMOUNT} cold damage every turn. Damage increases every 10 "
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"turns."
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"Living units take $|frostbite_amount cold damage every turn. Damage "
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"increases every 10 turns."
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#. [message]: speaker=Owaec
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#: data/campaigns/Eastern_Invasion/scenarios/09_Castle_in_the_Ice.cfg:474
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@ -6724,8 +6714,6 @@ msgstr "What? Didn’t you see those huge orcs drag them away? It’s hopeless!"
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#. [message]: role=escapee sidekick 0
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#. Female speaker talking to male deserter, also the huge enemies changed in 1.17 from trolls to orcs
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#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:669
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#, fuzzy
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#| msgid "What? Didn’t you see those huge orcs drag them away? It’s hopeless!"
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msgid ""
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"female^What? Didn’t you see those huge orcs drag them away? It’s hopeless!"
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msgstr "What? Didn’t you see those huge orcs drag them away? It’s hopeless!"
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@ -6778,10 +6766,6 @@ msgstr ""
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#. [message]: role=escapee sidekick 1
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#. The speaker is female. The deserter, "escapee sidekick 2", will always be male. The other escapees are random units from the player's recall list
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#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:756
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#, fuzzy
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#| msgid ""
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#| "$deserter_name, I don’t recognize you, and you look like you’ve been "
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#| "locked up longer than the rest of us. How did you get here?"
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msgid ""
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"female^$deserter_name, I don’t recognize you, and you look like you’ve been "
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"locked up longer than the rest of us. How did you get here?"
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@ -6809,8 +6793,6 @@ msgstr "(scowling) A deserter. We should lock you back in your cell."
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#. [message]: role=escapee leader
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#. The speaker is female
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#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:768
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#, fuzzy
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#| msgid "(scowling) A deserter. We should lock you back in your cell."
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msgid "female^(scowling) A deserter. We should lock you back in your cell."
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msgstr "(scowling) A deserter. We should lock you back in your cell."
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@ -7195,26 +7177,22 @@ msgstr "Uh oh!"
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#. [scenario]: id=11_Captured
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#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1614
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msgid "70 gold"
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msgstr ""
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msgstr "70 gold"
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#. [scenario]: id=11_Captured
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#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1614
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#, fuzzy
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#| msgid "You’ve pillaged {AMOUNT} orcish gold pieces!"
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msgid "You’ve pillaged 70 orcish gold pieces!"
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msgstr "You’ve pillaged {AMOUNT} orcish gold pieces!"
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msgstr "You’ve pillaged 70 orcish gold pieces!"
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#. [scenario]: id=11_Captured
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#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1615
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msgid "115 gold"
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msgstr ""
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msgstr "115 gold"
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#. [scenario]: id=11_Captured
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#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1615
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#, fuzzy
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#| msgid "You’ve pillaged {AMOUNT} orcish gold pieces!"
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msgid "You’ve pillaged 115 orcish gold pieces!"
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msgstr "You’ve pillaged {AMOUNT} orcish gold pieces!"
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msgstr "You’ve pillaged 115 orcish gold pieces!"
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#. [message]: speaker=unit
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#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1630
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@ -13692,36 +13670,24 @@ msgstr "Run for your lives!"
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#. [message]: speaker=$unit.id
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#: data/campaigns/Eastern_Invasion/utils/traits.cfg:88
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#, fuzzy
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#| msgid "Get me out of here!"
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msgid "female^Get me out of here!"
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msgstr "Get me out of here!"
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#. [message]: speaker=narrator
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#. unit is male
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#: data/campaigns/Eastern_Invasion/utils/traits.cfg:107
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#, fuzzy
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#| msgid ""
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#| "The ‘deserter’ trait has caused ${UNIT}.name to flee back to your recall "
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#| "list."
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msgid ""
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"The ‘deserter’ trait has caused $unit.name to flee back to your recall list."
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msgstr ""
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"The ‘deserter’ trait has caused ${UNIT}.name to flee back to your recall "
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"list."
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"The ‘deserter’ trait has caused $unit.name to flee back to your recall list."
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#. [message]: speaker=narrator
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#: data/campaigns/Eastern_Invasion/utils/traits.cfg:114
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#, fuzzy
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#| msgid ""
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#| "The ‘deserter’ trait has caused ${UNIT}.name to flee back to your recall "
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#| "list."
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msgid ""
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"female^The ‘deserter’ trait has caused $unit.name to flee back to your "
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"recall list."
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msgstr ""
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"The ‘deserter’ trait has caused ${UNIT}.name to flee back to your recall "
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"list."
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"The ‘deserter’ trait has caused $unit.name to flee back to your recall list."
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#. [trait]: id=mercenary
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#: data/campaigns/Eastern_Invasion/utils/traits.cfg:125
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@ -7,7 +7,7 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2024-01-21 01:57 UTC\n"
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"PO-Revision-Date: 2023-10-29 22:30+1100\n"
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"PO-Revision-Date: 2024-01-21 23:18+1100\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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#. [objective]: condition=win
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#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:221
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#, fuzzy
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#| msgid "Transport 5 caravans full of silver back to the dwarvish castle"
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msgid ""
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"Transport 5 caravans full of silver to the dwarvish stronghold in the "
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"northeast corner"
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msgstr "Transport 5 caravans full of silver back to the dwarvish castle"
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msgstr ""
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"Transport 5 caravans full of silver to the dwarvish stronghold in the north-"
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"east corner"
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#. [objective]: condition=win
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#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:223
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#, fuzzy
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#| msgid "Transport 4 caravans full of silver back to the dwarvish castle"
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msgid ""
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"Transport 4 caravans full of silver to the dwarvish stronghold in the "
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"northeast corner"
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msgstr "Transport 4 caravans full of silver back to the dwarvish castle"
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msgstr ""
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"Transport 4 caravans full of silver to the dwarvish stronghold in the north-"
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"east corner"
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#. [objective]: condition=win
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#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:231
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#, fuzzy
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#| msgid "Bring Alanin, who has the Ruby of Fire, to the dwarvish castle"
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msgid ""
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"Bring Alanin, who has the Ruby of Fire, to the dwarvish stronghold in the "
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"northeast corner"
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msgstr "Bring Alanin, who has the Ruby of Fire, to the dwarvish castle"
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msgstr ""
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"Bring Alanin, who has the Ruby of Fire, to the dwarvish stronghold in the "
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"north-east corner"
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#. [objective]: condition=lose
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#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:239
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@ -9,7 +9,7 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2024-01-21 01:57 UTC\n"
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"PO-Revision-Date: 2023-11-21 10:09+1100\n"
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"PO-Revision-Date: 2024-01-21 23:18+1100\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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#. [variation]
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#: data/core/units/undead/Corpse_Soulless.cfg:159
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#: data/core/units/undead/Corpse_Walking.cfg:160
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#, fuzzy
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#| msgid "wc_variation^Bat"
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msgid "wc_variation^Bug"
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msgstr "Bat"
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msgstr "Bug"
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#. [variation]
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#: data/core/units/undead/Corpse_Soulless.cfg:175
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#. [variation]
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#: data/core/units/undead/Corpse_Soulless.cfg:238
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#: data/core/units/undead/Corpse_Walking.cfg:239
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#, fuzzy
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#| msgid "wc_variation^Wose"
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msgid "wc_variation^Fish"
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msgstr "Wose"
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msgstr "Fish"
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#. [variation]
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#: data/core/units/undead/Corpse_Soulless.cfg:259
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"Project-Id-Version: \n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2024-01-21 01:57 UTC\n"
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"PO-Revision-Date: 2023-12-23 09:28+1100\n"
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"PO-Revision-Date: 2024-01-21 23:19+1100\n"
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"Last-Translator: Automatically generated\n"
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"Language-Team: none\n"
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"Language: en_GB\n"
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@ -7163,22 +7163,16 @@ msgstr "Epilogue"
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#. "noble creatures" is a drake term for allies and potential allies
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#. "legions" could also be "hordes", the English text uses a different word to avoid implying that it’s just orcs
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#: data/campaigns/Winds_of_Fate/scenarios/12_Epilogue.cfg:14
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#, fuzzy
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#| msgid ""
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#| "Dominant Karron heard the Memories Spoken to her by the gliders. She lead "
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#| "several flights west to the Green Isle of the orcs. Striving together "
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#| "with the noble creatures of this far land, the infestation of orcs was "
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#| "destroyed so new eyries could be set there."
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msgid ""
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"Dominant Karron heard the Memories Spoken to her by the gliders. She led "
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"several flights west beyond Morogor to the distant Green Isle. Together with "
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"the noble creatures of this far land, she would strive to drive off the "
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"opposing legions so new eyries might be set there."
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msgstr ""
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"Dominant Karron heard the Memories Spoken to her by the gliders. She lead "
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"several flights west to the Green Isle of the orcs. Striving together with "
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"the noble creatures of this far land, the infestation of orcs was destroyed "
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"so new eyries could be set there."
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"Dominant Karron heard the Memories Spoken to her by the gliders. She led "
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"several flights west beyond Morogor to the distant Green Isle. Together with "
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"the noble creatures of this far land, she would strive to drive off the "
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"opposing legions so new eyries might be set there."
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#. [part]
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#: data/campaigns/Winds_of_Fate/scenarios/12_Epilogue.cfg:17
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