added Korean translation

This commit is contained in:
Nils Kneuper 2006-03-19 21:33:21 +00:00
parent 51f530b247
commit c9249a45b1
20 changed files with 36145 additions and 10 deletions

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af bg ca cs da de el en_GB es eo et eu fi fr he hu id it ja la nl no oc pl pt pt_BR ro ru sk sl sr sv tr vi zh_CN
af bg ca cs da de el en_GB es eo et eu fi fr he hu id it ja ko la nl no oc pl pt pt_BR ro ru sk sl sr sv tr vi zh_CN

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# #-#-#-#-# wesnoth-editor.cpp1.po (Battle for Wesnoth VERSION) #-#-#-#-#
# Korean translations for Battle for Wesnoth package.
# Copyright (C) 2006 Wesnoth development team
# This file is distributed under the same license as the Battle for Wesnoth package.
# Automatically generated, 2006.
#
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1.1+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2005-12-04 20:34+0100\n"
"PO-Revision-Date: 2005-12-04 20:34+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: data/themes/editor.cfg:445
msgid "File"
msgstr ""
#: data/themes/editor.cfg:454
msgid "Edit"
msgstr ""
#: data/themes/editor.cfg:461
msgid "Settings"
msgstr ""
#: src/editor/editor.cpp:162
msgid "Draw tiles"
msgstr ""
#: src/editor/editor.cpp:164
msgid "Fill"
msgstr ""
#: src/editor/editor.cpp:166
msgid "Set player's starting position"
msgstr ""
#: src/editor/editor.cpp:168
msgid "Zoom in"
msgstr ""
#: src/editor/editor.cpp:170
msgid "Zoom out"
msgstr ""
#: src/editor/editor.cpp:172
msgid "Undo"
msgstr ""
#: src/editor/editor.cpp:174
msgid "Redo"
msgstr ""
#: src/editor/editor.cpp:176
msgid "Zoom to default view"
msgstr ""
#: src/editor/editor.cpp:178
msgid "Toggle grid"
msgstr ""
#: src/editor/editor.cpp:180
msgid "Resize the map"
msgstr ""
#: src/editor/editor.cpp:182
msgid "Flip map"
msgstr ""
#: src/editor/editor.cpp:380
msgid "Language"
msgstr ""
#: src/editor/editor.cpp:381
msgid "Choose your preferred language:"
msgstr ""
#: src/editor/editor.cpp:395 src/editor/editor_main.cpp:252
msgid "Battle for Wesnoth Map Editor"
msgstr ""
#: src/editor/editor.cpp:419
msgid "Save the Map As"
msgstr ""
#: src/editor/editor.cpp:430
msgid "The map already exists. Do you want to overwrite it?"
msgstr ""
#: src/editor/editor.cpp:453
msgid "Player "
msgstr ""
#: src/editor/editor.cpp:456
msgid "Which Player?"
msgstr ""
#: src/editor/editor.cpp:457
msgid "Which player should start here?"
msgstr ""
#: src/editor/editor.cpp:509
msgid "Choose a Map to Load"
msgstr ""
#: src/editor/editor.cpp:513
msgid ""
"Warning: Illegal characters found in the map name. Please save under a "
"different name."
msgstr ""
#: src/editor/editor.cpp:531 src/editor/editor.cpp:610
msgid "The file does not contain a valid map."
msgstr ""
#: src/editor/editor.cpp:672
msgid "'$filename' does not exist or can not be read as a file."
msgstr ""
#: src/editor/editor.cpp:684
msgid "Load failed: "
msgstr ""
#: src/editor/editor.cpp:883
msgid "You must have a hex selected on the board."
msgstr ""
#: src/editor/editor.cpp:1132
msgid "Quit Editor"
msgstr ""
#: src/editor/editor.cpp:1137
msgid "Do you want to save the map before quitting?"
msgstr ""
#: src/editor/editor.cpp:1169
msgid "Map saved."
msgstr ""
#: src/editor/editor.cpp:1176
msgid "Could not save the map: $msg"
msgstr ""
#: src/editor/editor.cpp:1191
msgid "Error: Illegal character in filename."
msgstr ""
#: src/editor/editor.cpp:1247
msgid "Player"
msgstr ""
#: src/editor/editor_palettes.cpp:319
msgid "FG"
msgstr ""
#: src/editor/editor_palettes.cpp:321
msgid "BG"
msgstr ""

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af bg ca cs da de el en_GB es eo et eu fi fr he hu id it ja la nl no oc pl pt pt_BR ro ru sk sl sr sv tr vi zh_CN
af bg ca cs da de el en_GB es eo et eu fi fr he hu id it ja ko la nl no oc pl pt pt_BR ro ru sk sl sr sv tr vi zh_CN

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af bg ca cs da de el en_GB es eo et eu fi fr he hu id it ja la nl no oc pl pt pt_BR ro ru sk sl sr sv tr vi zh_CN
af bg ca cs da de el en_GB es eo et eu fi fr he hu id it ja ko la nl no oc pl pt pt_BR ro ru sk sl sr sv tr vi zh_CN

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af bg ca cs da de el en_GB es eo et eu fi fr he hu id it ja la nl no oc pl pt pt_BR ro ru sk sl sr sv tr vi zh_CN
af bg ca cs da de el en_GB es eo et eu fi fr he hu id it ja ko la nl no oc pl pt pt_BR ro ru sk sl sr sv tr vi zh_CN

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# Korean translations for Battle for Wesnoth package.
# Copyright (C) 2006 Wesnoth development team
# This file is distributed under the same license as the Battle for Wesnoth package.
# Automatically generated, 2006.
#
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1.1+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2006-03-04 17:51+0100\n"
"PO-Revision-Date: 2006-03-04 17:51+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: src/editor/editor_dialogs.cpp:48
msgid "Your modifications to the map will be lost. Continue?"
msgstr ""
#: src/editor/editor_dialogs.cpp:75 src/editor/editor_dialogs.cpp:196
msgid "Create New Map"
msgstr ""
#: src/editor/editor_dialogs.cpp:77 src/editor/editor_dialogs.cpp:391
#: src/mapgen_dialog.cpp:106
msgid "Width:"
msgstr ""
#: src/editor/editor_dialogs.cpp:78 src/editor/editor_dialogs.cpp:392
#: src/mapgen_dialog.cpp:107
msgid "Height:"
msgstr ""
#: src/editor/editor_dialogs.cpp:94
msgid "Generate New Map"
msgstr ""
#: src/editor/editor_dialogs.cpp:95
msgid "Generate Random Map"
msgstr ""
#: src/editor/editor_dialogs.cpp:96
msgid "Random Generator Settings"
msgstr ""
#: src/editor/editor_dialogs.cpp:97 src/editor/editor_dialogs.cpp:408
#: src/filechooser.cpp:54 src/show_dialog.cpp:430 src/show_dialog.cpp:436
#: src/show_dialog.cpp:850 src/show_dialog.cpp:940
msgid "Cancel"
msgstr ""
#: src/editor/editor_dialogs.cpp:182
msgid "Map creation failed."
msgstr ""
#: src/editor/editor_dialogs.cpp:248 src/mapgen_dialog.cpp:97
#: src/preferences_display.cpp:707
msgid "Close Window"
msgstr ""
#: src/editor/editor_dialogs.cpp:254 src/editor/editor_dialogs.cpp:321
#: src/hotkeys.cpp:73 src/preferences_display.cpp:609
msgid "Preferences"
msgstr ""
#: src/editor/editor_dialogs.cpp:256 src/preferences_display.cpp:236
msgid "Scroll Speed:"
msgstr ""
#: src/editor/editor_dialogs.cpp:283 src/hotkeys.cpp:56
#: src/preferences_display.cpp:215
msgid "Toggle Full Screen"
msgstr ""
#: src/editor/editor_dialogs.cpp:290 src/preferences_display.cpp:218
msgid "Show Grid"
msgstr ""
#: src/editor/editor_dialogs.cpp:297 src/preferences_display.cpp:226
msgid "Video Mode"
msgstr ""
#: src/editor/editor_dialogs.cpp:300 src/preferences_display.cpp:228
msgid "Hotkeys"
msgstr ""
#: src/editor/editor_dialogs.cpp:389 src/editor/editor_dialogs.cpp:449
#: src/hotkeys.cpp:104
msgid "Resize Map"
msgstr ""
#: src/editor/editor_dialogs.cpp:409 src/filechooser.cpp:53
#: src/show_dialog.cpp:416 src/show_dialog.cpp:429
msgid "OK"
msgstr ""
#: src/editor/editor_dialogs.cpp:492
msgid "X-Axis"
msgstr ""
#: src/editor/editor_dialogs.cpp:493
msgid "Y-Axis"
msgstr ""
#: src/editor/editor_dialogs.cpp:494
msgid "Flip around (this may change the dimensions of the map):"
msgstr ""
#: src/hotkeys.cpp:46
msgid "Next Unit"
msgstr ""
#: src/hotkeys.cpp:47
msgid "Previous Unit"
msgstr ""
#: src/hotkeys.cpp:48
msgid "Hold Position"
msgstr ""
#: src/hotkeys.cpp:49
msgid "End Unit Turn"
msgstr ""
#: src/hotkeys.cpp:50
msgid "Leader"
msgstr ""
#: src/hotkeys.cpp:51
msgid "Undo"
msgstr ""
#: src/hotkeys.cpp:52
msgid "Redo"
msgstr ""
#: src/hotkeys.cpp:53
msgid "Zoom In"
msgstr ""
#: src/hotkeys.cpp:54
msgid "Zoom Out"
msgstr ""
#: src/hotkeys.cpp:55
msgid "Default Zoom"
msgstr ""
#: src/hotkeys.cpp:57
msgid "Screenshot"
msgstr ""
#: src/hotkeys.cpp:58
msgid "Accelerated"
msgstr ""
#: src/hotkeys.cpp:59
msgid "Unit Description"
msgstr ""
#: src/hotkeys.cpp:60
msgid "Rename Unit"
msgstr ""
#: src/hotkeys.cpp:61
msgid "Save Game"
msgstr ""
#: src/hotkeys.cpp:62
msgid "Load Game"
msgstr ""
#: src/hotkeys.cpp:63
msgid "Recruit"
msgstr ""
#: src/hotkeys.cpp:64
msgid "Repeat Recruit"
msgstr ""
#: src/hotkeys.cpp:65
msgid "Recall"
msgstr ""
#: src/hotkeys.cpp:66
msgid "End Turn"
msgstr ""
#: src/hotkeys.cpp:67
msgid "Toggle Grid"
msgstr ""
#: src/hotkeys.cpp:68
msgid "Status Table"
msgstr ""
#: src/hotkeys.cpp:69
msgid "Mute"
msgstr ""
#: src/hotkeys.cpp:70
msgid "Speak"
msgstr ""
#: src/hotkeys.cpp:71
msgid "Create Unit (Debug!)"
msgstr ""
#: src/hotkeys.cpp:72
msgid "Change Unit Side (Debug!)"
msgstr ""
#: src/hotkeys.cpp:74
msgid "Scenario Objectives"
msgstr ""
#: src/hotkeys.cpp:75
msgid "Unit List"
msgstr ""
#: src/hotkeys.cpp:76
msgid "Statistics"
msgstr ""
#: src/hotkeys.cpp:77
msgid "Quit Game"
msgstr ""
#: src/hotkeys.cpp:78
msgid "Set Label"
msgstr ""
#: src/hotkeys.cpp:79
msgid "Clear Labels"
msgstr ""
#: src/hotkeys.cpp:80
msgid "Show Enemy Moves"
msgstr ""
#: src/hotkeys.cpp:81
msgid "Best Possible Enemy Moves"
msgstr ""
#: src/hotkeys.cpp:82
msgid "Play"
msgstr ""
#: src/hotkeys.cpp:83
msgid "Reset"
msgstr ""
#: src/hotkeys.cpp:84
msgid "Stop"
msgstr ""
#: src/hotkeys.cpp:85
msgid "Next Turn"
msgstr ""
#: src/hotkeys.cpp:86
msgid "Next Side"
msgstr ""
#: src/hotkeys.cpp:87
msgid "Shroud"
msgstr ""
#: src/hotkeys.cpp:88
msgid "Fog"
msgstr ""
#: src/hotkeys.cpp:89
msgid "Skip animation"
msgstr ""
#: src/hotkeys.cpp:91
msgid "Set Terrain"
msgstr ""
#: src/hotkeys.cpp:92
msgid "Quit Editor"
msgstr ""
#: src/hotkeys.cpp:93
msgid "New Map"
msgstr ""
#: src/hotkeys.cpp:94
msgid "Load Map"
msgstr ""
#: src/hotkeys.cpp:95
msgid "Save Map"
msgstr ""
#: src/hotkeys.cpp:96
msgid "Save As"
msgstr ""
#: src/hotkeys.cpp:97
msgid "Set Player's keep"
msgstr ""
#: src/hotkeys.cpp:98
msgid "Flood Fill"
msgstr ""
#: src/hotkeys.cpp:99
msgid "Fill Selection"
msgstr ""
#: src/hotkeys.cpp:100
msgid "Cut"
msgstr ""
#: src/hotkeys.cpp:101
msgid "Copy"
msgstr ""
#: src/hotkeys.cpp:102
msgid "Paste"
msgstr ""
#: src/hotkeys.cpp:103
msgid "Revert from Disk"
msgstr ""
#: src/hotkeys.cpp:105
msgid "Flip Map"
msgstr ""
#: src/hotkeys.cpp:106
msgid "Select All"
msgstr ""
#: src/hotkeys.cpp:107
msgid "Draw Terrain"
msgstr ""
#: src/hotkeys.cpp:108
msgid "Refresh Image Cache"
msgstr ""
#: src/hotkeys.cpp:110
msgid "Delay Shroud Updates"
msgstr ""
#: src/hotkeys.cpp:111
msgid "Update Shroud Now"
msgstr ""
#: src/hotkeys.cpp:112
msgid "Continue Move"
msgstr ""
#: src/hotkeys.cpp:113
msgid "Find Label or Unit"
msgstr ""
#: src/hotkeys.cpp:114
msgid "Speak to Ally"
msgstr ""
#: src/hotkeys.cpp:115
msgid "Speak to All"
msgstr ""
#: src/hotkeys.cpp:116 src/show_dialog.cpp:577
msgid "Help"
msgstr ""
#: src/hotkeys.cpp:117
msgid "View Chat Log"
msgstr ""
#: src/hotkeys.cpp:118
msgid "Enter user command"
msgstr ""
#: src/hotkeys.cpp:120
msgid "Change the language"
msgstr ""
#: src/hotkeys.cpp:430 src/hotkeys.cpp:631
msgid "Do you really want to quit?"
msgstr ""
#: src/hotkeys.cpp:430 src/hotkeys.cpp:631
msgid "Quit"
msgstr ""
#: src/mapgen_dialog.cpp:100
msgid "Map Generator"
msgstr ""
#: src/mapgen_dialog.cpp:105
msgid "Players:"
msgstr ""
#: src/mapgen_dialog.cpp:108
msgid "Number of Hills:"
msgstr ""
#: src/mapgen_dialog.cpp:109
msgid "Max Hill Size:"
msgstr ""
#: src/mapgen_dialog.cpp:110
msgid "Villages:"
msgstr ""
#: src/mapgen_dialog.cpp:111
msgid "Landform:"
msgstr ""
#: src/mapgen_dialog.cpp:217
msgid "Roads Between Castles"
msgstr ""
#: src/mapgen_dialog.cpp:274
msgid "/1000 tiles"
msgstr ""
#: src/mapgen_dialog.cpp:279
msgid "Coastal"
msgstr ""
#: src/mapgen_dialog.cpp:279
msgid "Inland"
msgstr ""
#: src/mapgen_dialog.cpp:279
msgid "Island"
msgstr ""
#: src/preferences.cpp:304
msgid "player"
msgstr ""
#: src/preferences_display.cpp:73 src/preferences_display.cpp:105
msgid ""
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
"1024x768x16 to run the game full screen."
msgstr ""
#: src/preferences_display.cpp:216
msgid "Accelerated Speed"
msgstr ""
#: src/preferences_display.cpp:217
msgid "Skip AI Moves"
msgstr ""
#: src/preferences_display.cpp:219
msgid "Show lobby joins"
msgstr ""
#: src/preferences_display.cpp:220
msgid "Show Floating Labels"
msgstr ""
#: src/preferences_display.cpp:221
msgid "Turn Dialog"
msgstr ""
#: src/preferences_display.cpp:222
msgid "Turn Bell"
msgstr ""
#: src/preferences_display.cpp:223
msgid "Show Team Colors"
msgstr ""
#: src/preferences_display.cpp:224
msgid "Show Color Cursors"
msgstr ""
#: src/preferences_display.cpp:225
msgid "Show Haloing Effects"
msgstr ""
#: src/preferences_display.cpp:227
msgid "Theme"
msgstr ""
#: src/preferences_display.cpp:229
msgid "Adjust Gamma"
msgstr ""
#: src/preferences_display.cpp:230
msgid "Reverse Time Graphics"
msgstr ""
#: src/preferences_display.cpp:232
msgid "Sound effects"
msgstr ""
#: src/preferences_display.cpp:233
msgid "Music"
msgstr ""
#: src/preferences_display.cpp:234
msgid "Chat Timestamping"
msgstr ""
#: src/preferences_display.cpp:235
msgid "Music Volume:"
msgstr ""
#: src/preferences_display.cpp:235
msgid "SFX Volume:"
msgstr ""
#: src/preferences_display.cpp:236
msgid "Gamma:"
msgstr ""
#: src/preferences_display.cpp:249
msgid "Sound effects on/off"
msgstr ""
#: src/preferences_display.cpp:253
msgid "Change the sound effects volume"
msgstr ""
#: src/preferences_display.cpp:256
msgid "Music on/off"
msgstr ""
#: src/preferences_display.cpp:260
msgid "Change the music volume"
msgstr ""
#: src/preferences_display.cpp:266
msgid "Change the speed of scrolling around the map"
msgstr ""
#: src/preferences_display.cpp:271 src/preferences_display.cpp:273
msgid "Set the amount of chat lines shown"
msgstr ""
#: src/preferences_display.cpp:276
msgid "Add a timestamp to chat messages"
msgstr ""
#: src/preferences_display.cpp:279 src/preferences_display.cpp:284
msgid "Change the brightness of the display"
msgstr ""
#: src/preferences_display.cpp:287
msgid "Choose whether the game should run full screen or in a window"
msgstr ""
#: src/preferences_display.cpp:290
msgid "Make units move and fight faster"
msgstr ""
#: src/preferences_display.cpp:293
msgid "Do not animate AI units moving"
msgstr ""
#: src/preferences_display.cpp:296
msgid "Overlay a grid onto the map"
msgstr ""
#: src/preferences_display.cpp:299
msgid "Show messages about players joining the multiplayer lobby"
msgstr ""
#: src/preferences_display.cpp:302
msgid "Show text above a unit when it is hit to display damage inflicted"
msgstr ""
#: src/preferences_display.cpp:304
msgid "Change the resolution the game runs at"
msgstr ""
#: src/preferences_display.cpp:305
msgid "Change the theme the game runs with"
msgstr ""
#: src/preferences_display.cpp:308
msgid "Display a dialog at the beginning of your turn"
msgstr ""
#: src/preferences_display.cpp:311
msgid "Play a bell sound at the beginning of your turn"
msgstr ""
#: src/preferences_display.cpp:314
msgid ""
"Show a colored circle around the base of each unit to show which side it is "
"on"
msgstr ""
#: src/preferences_display.cpp:317
msgid "Choose whether the sun moves left-to-right or right-to-left"
msgstr ""
#: src/preferences_display.cpp:320
msgid "Use colored mouse cursors (may be slower)"
msgstr ""
#: src/preferences_display.cpp:323
msgid "Use graphical special effects (may be slower)"
msgstr ""
#: src/preferences_display.cpp:325
msgid "View and configure keyboard shortcuts"
msgstr ""
#: src/preferences_display.cpp:475
msgid "Chat Lines: "
msgstr ""
#: src/preferences_display.cpp:527
msgid "yes"
msgstr ""
#: src/preferences_display.cpp:529
msgid "no"
msgstr ""
#: src/preferences_display.cpp:595
msgid "Prefs section^General"
msgstr ""
#: src/preferences_display.cpp:596
msgid "Prefs section^Display"
msgstr ""
#: src/preferences_display.cpp:597
msgid "Prefs section^Sound"
msgstr ""
#: src/preferences_display.cpp:598
msgid "Prefs section^Multiplayer"
msgstr ""
#: src/preferences_display.cpp:599
msgid "Advanced section^Advanced"
msgstr ""
#: src/preferences_display.cpp:650
msgid "There are no alternative video modes available"
msgstr ""
#: src/preferences_display.cpp:679
msgid "Choose Resolution"
msgstr ""
#: src/preferences_display.cpp:712
msgid "Hotkey Settings"
msgstr ""
#: src/preferences_display.cpp:716 src/preferences_display.cpp:769
msgid "Press desired Hotkey"
msgstr ""
#: src/preferences_display.cpp:734
msgid "Action"
msgstr ""
#: src/preferences_display.cpp:734
msgid "Binding"
msgstr ""
#: src/preferences_display.cpp:746
msgid "Change Hotkey"
msgstr ""
#: src/preferences_display.cpp:749
msgid "Save Hotkeys"
msgstr ""
#: src/preferences_display.cpp:796
msgid "This Hotkey is already in use."
msgstr ""
#: src/preferences_display.cpp:829
msgid "Saved Theme Preference: "
msgstr ""
#: src/preferences_display.cpp:835
msgid "New theme will take effect on next new or loaded game."
msgstr ""
#: src/preferences_display.cpp:839
msgid "No known themes. Try changing from within an existing game."
msgstr ""
#: src/show_dialog.cpp:314
msgid "Error"
msgstr ""
#: src/show_dialog.cpp:422
msgid "Yes"
msgstr ""
#: src/show_dialog.cpp:423
msgid "No"
msgstr ""
#: src/show_dialog.cpp:442
msgid "Close"
msgstr ""
#: src/show_dialog.cpp:873
msgid "KB"
msgstr ""
#: src/widgets/file_chooser.cpp:37
msgid "Delete File"
msgstr ""
#: src/widgets/file_chooser.cpp:169
msgid "Deletion of the file failed."
msgstr ""

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af bg ca cs da de el en_GB es eo et eu fi fr he hu id it ja la nl no oc pl pt pt_BR ro ru sk sl sr sv tr vi zh_CN
af bg ca cs da de el en_GB es eo et eu fi fr he hu id it ja ko la nl no oc pl pt pt_BR ro ru sk sl sr sv tr vi zh_CN

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msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1.1+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2006-03-19 19:51+0100\n"
"PO-Revision-Date: 2006-03-19 19:51+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: data/campaigns/Two_Brothers.cfg:11
msgid "A Tale Of Two Brothers"
msgstr ""
#: data/campaigns/Two_Brothers.cfg:15
msgid "(easy)"
msgstr ""
#: data/campaigns/Two_Brothers.cfg:15
msgid "Horseman"
msgstr ""
#: data/campaigns/Two_Brothers.cfg:16
msgid "(hard)"
msgstr ""
#: data/campaigns/Two_Brothers.cfg:16
msgid "Knight"
msgstr ""
#: data/campaigns/Two_Brothers.cfg:18
msgid ""
"A Black Mage is threatening the local village and its inhabitants. When "
"their leader Bjarn sends for aid from his brother Arne, he is victorious, "
"but Bjarn himself is kidnapped. Can you rescue him?\n"
"A very short campaign, made for beginners on easy and challenging for pros "
"on hard."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:4
msgid "Rooting Out A Mage"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:41
msgid "Slay the Black Mage"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:45
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:51
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:292
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:64
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:416
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:537
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:55
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:201
msgid "Death of Arne"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:49
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:55
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:296
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:68
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:420
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:541
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:63
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:209
msgid "Turns run out"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:64
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:75
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:85
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:78
msgid "Arne"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:73
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:472
msgid "Bjarn"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:84
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:96
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:108
msgid "Peasant"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:120
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:132
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:144
msgid "Villager"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:158
msgid "Erik"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:170
msgid "Heine"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:182
msgid "Magnus"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:204
msgid "The Black Mage"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:226
msgid ""
"In a remote part of Wesnoth, people lived their lives working hard and "
"caring for each other, but not knowing much about the world outside. One "
"day, however, their peaceful world was shattered, as an evil mage came to "
"the region, spreading havoc and despair."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:230
msgid ""
"Bjarn, the local mage of the village, was the man who saw best how to deal "
"with this threat. He asked the help of his brother Arne, leader of a "
"mercenary band of horsemen, and outfitted several of the villagers with gear "
"from the armory."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:235
msgid "'ello there, Bjarn. So, what's the big fuss?"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:240
msgid ""
"An evil mage, two day's ride north, is posing a threat to our livelihoods. "
"He is terrorizing our countryside. I've already called the village to arms "
"and now it's up to you to lead them."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:245
msgid "Very well. We will go there and slay this source of evil. Charge, men!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:250
msgid ""
"After a short journey the small band of troops is close to the hideout of "
"the evil mage."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:254
msgid ""
"I will attempt to sneak through the forest. If I can slay the evil one while "
"he is off his guard, the battle will be over in one stroke!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:266
msgid ""
"Bjarn should have been in position by now. I wonder if anything's happened "
"to him?"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:275
msgid ""
"This is worrying. What's happened to Bjarn? I suppose we must slay the dark "
"sorcerer ourselves."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:295
msgid "Good work, men. Now, where is Bjarn?"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:300
msgid "Worried about him, are you? E-he-he..hergh...gaargh. . ."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:304
msgid "Nothing more to be had from him."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:309
msgid ""
"Sir, he's been kidnapped! I just saw some men running off with him. They "
"looked like friends of this one."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:313
msgid "Damn! I suppose we have to go after him, then."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:327
msgid ""
"Ha, so you thought to send a mage around and stab me in the back? Well, I "
"have news for you. We've kidnapped him!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:331
msgid ""
"What? Bjarn kidnapped? And the black mage still ravages the land? Noooo!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:344
msgid "I hear these creatures are near immune to our weapons, let us see!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:357
msgid "That wasn't so hard!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:369
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:428
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:591
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:256
msgid "Everything is lost now that I am dead..."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:4
msgid "The Chase"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:47
msgid "Fight your way through the woods before the kidnappers escape"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:95
msgid "Nil-Galion"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:191
msgid ""
"The kidnappers fled north through the forest, and Arne made to follow them, "
"although his horsemen would be at a disadvantage."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:195
msgid "Sounds of a scuffle were heard from the forest."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:199
msgid "Come on men. Some greenery never hurt anyone, did it?"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:204
msgid "You there! Halt and explain yourself."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:208
msgid "We're chasing after some men who kidnapped my brother!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:213
msgid "No men have come this way, and you will not be the first. Die!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:217
msgid "A glorious combat at last, against mounted enemies!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:232
msgid "Muff Toras"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:279
msgid "I see them! There they are!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:283
msgid "Curses! I hope the reinforcements get here so I can escape soon."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:288
msgid "Kill the Dark Adept before his reinforcements arrive"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:306
msgid "Come on, men, let's catch those kidnappers!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:318
msgid ""
"Hah! You got me alright, but what does that help? No harm telling you now, I "
"suppose. Your precious mage is safely locked away in our dungeons. I was set "
"up to be a decoy."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:322
msgid ""
"Nooo! Tricked again. Tell us where he is and we shall spare your miserable "
"life."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:327
msgid ""
"Three days ride to the east, in the deserted castle. The passwords to the "
"guards are Sithrak and Eleben."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:331
msgid "Thank you. Leave him, men, we ride East."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:338
msgid "Brena"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:350
msgid "Wait, friend. We would like to join your cause!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:354
msgid "They would only slow us down!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:358
msgid "I make the decisions here."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:362
msgid "Oh, all right then. Come along with us."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:366
msgid "Thank you. My comrades and I will help you on your noble quest."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:375
msgid "I am sorry. We have not the time to spare."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:379
msgid ""
"Take this, then, for I see that you are on a quest. My comrades will help "
"you whenever you call for them."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:396
msgid "You receive 70 pieces of gold!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:412
msgid "My reinforcements are here!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:416
msgid "He escaped us..."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:5
msgid "Magic Gate"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:17
msgid "Guarded Castle"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:60
msgid "Rescue Bjarn"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:106
msgid "Rotharik"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:127
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:135
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:144
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:152
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:306
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:314
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:322
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:331
msgid "Guard"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:169
msgid "Knago-Brek"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:179
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:188
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:198
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:207
msgid "Castle Guard"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:233
msgid ""
"Arne arrived at the castle and was immediately challenged by some guards."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:237
msgid "Halt! Friend or foe? Give the password."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:242
msgid "The password is"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:245
msgid "Alrek!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:249
msgid "Wrong! Die!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:254
msgid "Argol!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:258
msgid "Oh dear, that's wrong. Any last words?"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:263
msgid "Sithrak!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:267
msgid "Pass, friend."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:292
msgid ""
"Haha! We not kill people for long time. Weapon wants blood. We now kill "
"humans!!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:296
msgid ""
"I knew that we had to fight to free my brother! Come on men, lets kill some "
"orcs."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:339
msgid "Are you our relief arriving? Does this mean we get to leave here now?"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:343
msgid "Um, yes. Fine. You can go."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:348
msgid "Um, you're supposed to give the password."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:352
msgid "Oh, of course. I had nearly forgotten."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:355
msgid "Eleben."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:359
msgid "Thanks! Irritating little formality, isn't it?"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:370
msgid "Elbrethil."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:374
msgid "That's the wrong password! These aren't our relief! Get them!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:379
msgid "Toras."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:383
msgid "Wrong! So you thought to trick us into deserting our posts? Die!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:397
msgid "Nooo! This is the end..."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:401
msgid "There's a key in his robes."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:405
msgid ""
"It must be the key to the cell they're holding Bjarn in! I will take the "
"key. I can't wait to see my brother. Come on, let's free him."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:412
msgid "Move Arne to the cell with his brother to free him"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:439
msgid "Look what I have found in here! I can count hundred pieces of gold."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:449
msgid "Look what I have found in here! I can count fifty pieces of gold."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:496
msgid "I found Bjarn. He is in this cell."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:513
msgid "Good to see you, Arne. Please help me to get out of this dungeon."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:520
msgid ""
"You must be one of Arne's men. Please help me to get out of this dungeon."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:527
msgid ""
"The damn Dark Sorcerer Rotharik has imprisoned me behind this magical "
"barrier. You must get the key from him to free me. You can only open it with "
"the key."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:533
msgid "Kill the dark sorcerer to get the cellkey"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:568
msgid "Thank you for coming to my aid. Let us return to the village."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:603
msgid "You are too late! Your brother is already dead! Muhahahaha..."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:607
msgid "Argh!!!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:4
msgid "Return to the Village"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:51
msgid "Find out what is happening in the village"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:59
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:205
msgid "Death of Bjarn"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:92
msgid "Tairach"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:119
msgid "Councillor Hoban"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:148
msgid ""
"There. Your village is just across those hills, and already I see men coming "
"to greet us!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:153
msgid ""
"No. They are fleeing from something. We have to find out what is happening "
"over here!"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:158
msgid "I think your village is protected well, though."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:163
msgid ""
"We should go there and talk to Councillor Hoban. Maybe he knows what is "
"going on here."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:175
msgid "I am glad to see you back again."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:179
msgid "So am I. But what is happening to our village?"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:184
msgid ""
"In the time you have been away a looting band of orcs took over this region. "
"It was noone here to stop them."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:188
msgid ""
"The orcish Warlord wants to enslave us. We will not be able to hold out for "
"long."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:192
msgid ""
"Be careful, he is responsible for the deaths of many of us. Very few remain "
"who can bear arms, but I will send them to aid you in battle."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:197
msgid "Slay the orcish Warlord to free the village"
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:219
msgid "Finally the orc is killed. Now you can go back to your village."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:224
msgid ""
"So much has been destroyed. We will have a hard time fixing the damages the "
"orcs and the undead caused. I hope this does not happen again."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:229
msgid ""
"I got to leave you now. Me and my men are needed by others, too. But if you "
"ever got to face another grim foe to face, send me a messenger. I'll come as "
"fast as I can, little brother."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:241
msgid "It is over, I am vanquished."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:268
msgid "I don't think we can rescue anyone from these villages. It is too late."
msgstr ""
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:273
msgid "I was too weak to protect these people. Oh why did this happen to me?!?"
msgstr ""

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