Changed ruins to disable trans...
...because we now use a cliff trans to water & swamp
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1 changed files with 3 additions and 2 deletions
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@ -364,7 +364,8 @@
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{TERRAIN_ADJACENT_CORNER_FLAG1 K K !K 56,76 keep-of-C keep-keep}
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# ruined castle
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#{DISABLE_TRANSITIONS N} #we want transitions...makes ruins look overgrown...
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# Not disabled for now because it messes with the new cliff
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{DISABLE_TRANSITIONS N} #we want transitions...makes ruins look overgrown...
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{TERRAIN_ADJACENT_CORNER_PROB N !NQqCK !NQqCK 52,76 ruin5-convex 17}
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{TERRAIN_ADJACENT_CORNER_PROB N !NQqCK !NQqCK 52,76 ruin4-convex 20}
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@ -608,7 +609,7 @@
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{TERRAIN_ADJACENT -203 cZ\|/ !cZ\|/ coast}
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{TERRAIN_ADJACENT -204 s !s ocean}
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{TERRAIN_ADJACENT -205 k !k ford}
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{TERRAIN_ADJACENT -206 Q N sunken-ruin}
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{TERRAIN_ADJACENT_CUSTOM -206 Q NC sunken-ruin transition2}
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{TERRAIN_ADJACENT -207 Q !QN coast}
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{TERRAIN_ADJACENT -208 !N N grassland}
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