Changed ruins to disable trans...

...because we now use a cliff trans to water & swamp
This commit is contained in:
Hogne Håskjold 2006-03-12 18:33:49 +00:00
parent a85204683f
commit c9153297a9

View file

@ -364,7 +364,8 @@
{TERRAIN_ADJACENT_CORNER_FLAG1 K K !K 56,76 keep-of-C keep-keep}
# ruined castle
#{DISABLE_TRANSITIONS N} #we want transitions...makes ruins look overgrown...
# Not disabled for now because it messes with the new cliff
{DISABLE_TRANSITIONS N} #we want transitions...makes ruins look overgrown...
{TERRAIN_ADJACENT_CORNER_PROB N !NQqCK !NQqCK 52,76 ruin5-convex 17}
{TERRAIN_ADJACENT_CORNER_PROB N !NQqCK !NQqCK 52,76 ruin4-convex 20}
@ -608,7 +609,7 @@
{TERRAIN_ADJACENT -203 cZ\|/ !cZ\|/ coast}
{TERRAIN_ADJACENT -204 s !s ocean}
{TERRAIN_ADJACENT -205 k !k ford}
{TERRAIN_ADJACENT -206 Q N sunken-ruin}
{TERRAIN_ADJACENT_CUSTOM -206 Q NC sunken-ruin transition2}
{TERRAIN_ADJACENT -207 Q !QN coast}
{TERRAIN_ADJACENT -208 !N N grassland}