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@ -1,340 +0,0 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
|
||||
51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Library General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
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if you want it, that you can change the software or use pieces of it
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||||
in new free programs; and that you know you can do these things.
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||||
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To protect your rights, we need to make restrictions that forbid
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||||
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These restrictions translate to certain responsibilities for you if you
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For example, if you distribute copies of such a program, whether
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||||
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||||
We protect your rights with two steps: (1) copyright the software, and
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Also, for each author's protection and ours, we want to make certain
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Finally, any free program is threatened constantly by software
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||||
The precise terms and conditions for copying, distribution and
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||||
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||||
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||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
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||||
0. This License applies to any program or other work which contains
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||||
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Activities other than copying, distribution and modification are not
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Whether that is true depends on what the Program does.
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1. You may copy and distribute verbatim copies of the Program's
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||||
You may charge a fee for the physical act of transferring a copy, and
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||||
c) If the modified program normally reads commands interactively
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||||
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These requirements apply to the modified work as a whole. If
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||||
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||||
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Thus, it is not the intent of this section to claim rights or contest
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||||
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||||
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In addition, mere aggregation of another work not based on the Program
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||||
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3. You may copy and distribute the Program (or a work based on it,
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under Section 2) in object code or executable form under the terms of
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||||
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||||
a) Accompany it with the complete corresponding machine-readable
|
||||
source code, which must be distributed under the terms of Sections
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||||
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||||
|
||||
b) Accompany it with a written offer, valid for at least three
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|
||||
distributed under the terms of Sections 1 and 2 above on a medium
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||||
customarily used for software interchange; or,
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||||
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||||
c) Accompany it with the information you received as to the offer
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The source code for a work means the preferred form of the work for
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If distribution of executable or object code is made by offering
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||||
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You are not responsible for enforcing compliance by third parties to
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||||
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||||
infringement or for any other reason (not limited to patent issues),
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
the only way you could satisfy both it and this License would be to
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||||
If any portion of this section is held invalid or unenforceable under
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||||
It is not the purpose of this section to induce you to infringe any
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||||
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||||
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||||
This section is intended to make thoroughly clear what is believed to
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||||
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||||
8. If the distribution and/or use of the Program is restricted in
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||||
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||||
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||||
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||||
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|
||||
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|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
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|
||||
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|
||||
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Each version is given a distinguishing version number. If the Program
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
|
||||
10. If you wish to incorporate parts of the Program into other free
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||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
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PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
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TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
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PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
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REPAIR OR CORRECTION.
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||||
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||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
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WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
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REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
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INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
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OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
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TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
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|
||||
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|
||||
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|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||
GNU General Public License for more details.
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||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Library General
|
||||
Public License instead of this License.
|
|
@ -1,199 +0,0 @@
|
|||
= Wesnoth Map Construction HOWTO =
|
||||
|
||||
=- Overview ==
|
||||
|
||||
This directory contains the resources needed to edit the Wesnoth main
|
||||
map and variants thereof with the GIMP.
|
||||
|
||||
The most important file is great-continent.xcf. This started out as a
|
||||
straight conversion of mapmaker Kestenvarn's Photoshop file for the
|
||||
main map as it existed on 9 Oct 2008 (still here as bfw-htt-gimp.psd).
|
||||
XCF is the layered format the GIMP uses for storing images.
|
||||
|
||||
The layers contain lots of hidden treasure, including isolated copies
|
||||
of all the various icons and cartouches and things used to compose the
|
||||
main map. To edit, hack a layer (you probably should not touch any of
|
||||
the base maps). When adding new features, put them in new layers.
|
||||
Layers are cheap.
|
||||
|
||||
The font used for the legends (mostly at 13-point size) is Monotype
|
||||
Corsiva. We cannot distribute it because it is issued under a
|
||||
proprietary license, but copies are not hard to find on the Web. To
|
||||
fully enable that font in GIMP, copy the downloaded file to your GIMP
|
||||
fonts directory; this will be something like ~/.gimp-M.N/fonts/, where
|
||||
M.N is your GIMP version.
|
||||
|
||||
To generate maps, simply enable the layers you want and save with the
|
||||
appropriate file extension. GIMP will tell you it has to flatten
|
||||
the layer stack; that's OK.
|
||||
|
||||
== Techniques ==
|
||||
|
||||
Here's a link to Kestenvarn's tutorial on mapmaking and the associated
|
||||
forum thread:
|
||||
|
||||
http://www.wesnoth.org/forum/viewtopic.php?f=18&t=10131
|
||||
|
||||
It assumes Photoshop, but some of the advice transfers to GIMP.
|
||||
|
||||
Here's some more GIMP-specific advice on emulating the style of the
|
||||
main Wesnoth map:
|
||||
|
||||
1. Draw your land outline with a hard white brush.
|
||||
|
||||
2. Select a width-3 pencil. Dip it in the bluish-gray color of the
|
||||
land-sea border.
|
||||
|
||||
3. Select the land region with Select By Color.
|
||||
|
||||
4. Convert the selection boundary to a path (File -> Dialogs ->Paths).
|
||||
Delete the border bits you don't want from the path.
|
||||
|
||||
5. Stroke the path to draw your land-sea border. (If you stroke
|
||||
the selection boundary it will have jaggies due to aliasing effects;
|
||||
stroking paths, on the other hand, invokes some antialiasing
|
||||
algorithms. See GIMP bug #50730 for discussion.)
|
||||
|
||||
6. Fill the sea with a sea color from the main map. Select it.
|
||||
|
||||
7. Drop the pencil width to 1. Shrink the selection by 5 or 6
|
||||
pixels.
|
||||
|
||||
8. Again, convert the selection to a path.
|
||||
|
||||
9. Stroke the path. You now have a contour line
|
||||
following the coast.
|
||||
|
||||
10. Bucket-fill your coastal margin with some color not on the map.
|
||||
|
||||
11. Shrink the selection another 5 or 6 pixels and repeat steps 8 and 9
|
||||
You now have a double tidal contour line.
|
||||
|
||||
12. Delete all white and merge the result onto a copy of the plain
|
||||
parchment layer.
|
||||
|
||||
13. Select the parchment (land) parts and copy them with a new layer.
|
||||
Call this "Elevation".
|
||||
|
||||
14. Decide where you're going to place your mountains. Draw them
|
||||
(or frankenstein them from the main map) onto a new "Topography"
|
||||
layer.
|
||||
|
||||
15. Stack Topography on top of Elevation; select Elevation foe
|
||||
editing. Use the Burn and Dodge tools to texture the parchment,
|
||||
dargening low areas and lightening high ones so they merge
|
||||
visually with your mountain bases.
|
||||
|
||||
Now you've got your base map. The rest is pasting bits from old
|
||||
Forest, swamp, and Workshop layers, or using the custom brushes.
|
||||
|
||||
== Text ==
|
||||
|
||||
As mentioned before, the text on the map uses Monotype Corsiva (mostly at 13-point).
|
||||
Before you go crazy with the text tool, make sure that the following options are enabled:
|
||||
hinting, force auto-hinter, and antialiasing.
|
||||
|
||||
Color values are presented in the following order: HTML notation, HSV, RGB.
|
||||
|
||||
The text that is not overlayed on the parchment labels uses the default color, pure black (000000, 0/0/0, 0/0/0).
|
||||
Finally, the text that is overlayed on the parchment labels uses this color: 413422, 35/48/25, 65/52/34.
|
||||
|
||||
== Parchment Labels and Text ==
|
||||
|
||||
The parchment labels and the text that is overlayed onto them are stored in different layers.
|
||||
The parchment labels are stored in layers like this: "<insert head name here> (overlay)", while
|
||||
the text is stored in layers like this: "<insert head name here> text (overlay)".
|
||||
|
||||
The text overlayed onto parchment labels is to be set to 13-point and is to use this color: 413422, 35/48/25, 65/52/34.
|
||||
|
||||
The parchment layers that are to be overlayed onto forest pieces are to have their layer opacities set to 90%, while other
|
||||
parchment layers are to have their opacities set to 75%.
|
||||
|
||||
== Brushes ==
|
||||
|
||||
Note: Aside from the city/town/fort/signpost marker brushes, the trail dot brush, and the swamp brush, do not bother with these.
|
||||
|
||||
In order to install the cartography brushes, just go to File >Preferences >Folders > Brushes
|
||||
Then hit the button that is to the leftmost on the second pane; then type the path to the brushes or hit
|
||||
the button next to the area where one would type the file path; then direct it to the directory where
|
||||
the brushes are.
|
||||
|
||||
Or you could dump all the brushes in GIMP's brushes directory:
|
||||
|
||||
On Linux and similar boxes the path to GIMP's brushes directory is /usr/share/gimp/2.0/brushes/
|
||||
|
||||
On Windows boxes the path to GIMP's brushes directory is <GIMP install directory>/share/gimp/2.0/brushes/
|
||||
|
||||
== Recipes ==
|
||||
|
||||
The campaign maps in mainline need slightly varying maps depending on
|
||||
the date; also, some of them have campaign-specific features. Here's
|
||||
a description of the layers of great-continent.xcf used to compose each.
|
||||
|
||||
All campaigns (Wesnoth early labels):
|
||||
Border
|
||||
Border BG
|
||||
Wesnoth early labels text
|
||||
Wesnoth early labels
|
||||
Wesnoth Forests
|
||||
Wesnoth Marsh
|
||||
Wesnoth topography
|
||||
|
||||
All campaigns after 25YW (Wesnoth late labels - this is what's in wesnoth.png):
|
||||
Wesnoth late labels text
|
||||
Wesnoth late labels
|
||||
Wesnoth Human Names
|
||||
Wesnoth Roads
|
||||
|
||||
An_Orcish_Incursion (8YW):
|
||||
Wesnoth An Orcish Incursion text overlay
|
||||
Wesnoth An Orcish Incursion overlay
|
||||
|
||||
Descent_Into_Darkness (389):
|
||||
Wesnoth late labels text
|
||||
Wesnoth late labels
|
||||
Wesnoth Descent Into Darkness overlay
|
||||
|
||||
Eastern_Invasion (625YW):
|
||||
Wesnoth late labels text
|
||||
Wesnoth late labels
|
||||
Wesnoth Eastern Invasion overlay
|
||||
|
||||
Heir_To_The_Throne (518YW):
|
||||
Wesnoth late labels text
|
||||
Wesnoth late labels
|
||||
|
||||
Legend_of_Wesmere (12YW):
|
||||
Wesnoth early labels text
|
||||
Wesnoth early labels
|
||||
Wesnoth Legend of Wesmere overlay
|
||||
|
||||
Liberty (501YW):
|
||||
Wesnoth late labels text
|
||||
Wesnoth late labels
|
||||
Wesnoth Liberty overlay
|
||||
|
||||
Northern_Rebirth (534YW):
|
||||
No overlays.
|
||||
|
||||
Sceptre_of_Fire (25YW):
|
||||
No overlays.
|
||||
|
||||
Son_Of_The_Black_Eye (842YW):
|
||||
All Layers named "Far North".
|
||||
|
||||
The_Hammer_of_Thursagan (550YW):
|
||||
No overlays.
|
||||
|
||||
The_Rise_Of_Wesnoth (1YW):
|
||||
No overlays.
|
||||
|
||||
The_South_Guard (607YW):
|
||||
No overlays.
|
||||
|
||||
Two_Brothers (353YW):
|
||||
No overlays.
|
||||
|
||||
Under_the_Burning_Suns (??):
|
||||
Has no map.
|
||||
|
|
@ -1,58 +0,0 @@
|
|||
mark-crossroads.png
|
||||
X:351 Y:519
|
||||
mark-easterninvasion.png
|
||||
X:751 Y:454
|
||||
mark-halstead.png
|
||||
X:184 Y:366
|
||||
mark-heirtothethrone.png
|
||||
X:120 Y:67
|
||||
mark-roads.png
|
||||
X:141 Y:87
|
||||
|
||||
name-aldril.png
|
||||
X:226 Y:464
|
||||
name-bayofpearls.png
|
||||
X:143 Y:469
|
||||
name-blackwaterport.png
|
||||
X:95 Y:609
|
||||
name-carcyn.png
|
||||
X:263 Y:368
|
||||
name-dantonk.png
|
||||
X:440 Y:513
|
||||
name-elensefar.png
|
||||
X:181 Y:332
|
||||
name-forttahn.png
|
||||
X:372 Y:719
|
||||
name-glamdrol.png
|
||||
X:151 Y:135
|
||||
name-glynsforest.png
|
||||
X:577 Y:427
|
||||
name-isleofalduin.png
|
||||
X:36 Y:569
|
||||
name-lakevrug.png
|
||||
X:503 Y:88
|
||||
name-rumyr.png
|
||||
X:250 Y:71
|
||||
name-soradoc.png
|
||||
X:724 Y:445
|
||||
name-tath.png
|
||||
X:499 Y:451
|
||||
name-thefordofabez.png
|
||||
X:470 Y:306
|
||||
name-weldyn.png
|
||||
X:575 Y:525
|
||||
|
||||
sign-aethenwood.png
|
||||
X:133 Y:682
|
||||
sign-dulatushills.png
|
||||
X:452 Y:629
|
||||
sign-easternlands.png
|
||||
X:813 Y:623
|
||||
sign-greywoods.png
|
||||
X:249 Y:411
|
||||
sign-gryphonmountain.png
|
||||
X:426 Y:393
|
||||
sign-northernlands.png
|
||||
X:599 Y:45
|
||||
sign-wesmereforest.png
|
||||
X:283 Y:270
|
|
@ -1,3 +0,0 @@
|
|||
The font used for map legends is is Monotype Corsiva.
|
||||
We do not distribute it, as we don't know what the license is,
|
||||
but copies are easy to find on the Web.
|
Before Width: | Height: | Size: 467 B |
Before Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 2.2 KiB |
Before Width: | Height: | Size: 100 KiB |
Before Width: | Height: | Size: 334 KiB |
Before Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 4.1 KiB |
Before Width: | Height: | Size: 2.5 KiB |
Before Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 1.7 KiB |
Before Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 1.7 KiB |
Before Width: | Height: | Size: 2.1 KiB |
Before Width: | Height: | Size: 1.8 KiB |
Before Width: | Height: | Size: 1.7 KiB |
Before Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 841 B |
Before Width: | Height: | Size: 2.7 KiB |
Before Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 3.5 KiB |
Before Width: | Height: | Size: 3.4 KiB |
Before Width: | Height: | Size: 3.6 KiB |
Before Width: | Height: | Size: 3.3 KiB |
Before Width: | Height: | Size: 3.4 KiB |
Before Width: | Height: | Size: 3.9 KiB |
Before Width: | Height: | Size: 3.9 KiB |
Before Width: | Height: | Size: 1.7 MiB |
Before Width: | Height: | Size: 55 KiB |
|
@ -1 +0,0 @@
|
|||
*/
|
|
@ -1 +0,0 @@
|
|||
The font used in logo.xcf is Andagii.
|
Before Width: | Height: | Size: 27 KiB |
Before Width: | Height: | Size: 29 KiB |
Before Width: | Height: | Size: 27 KiB |
Before Width: | Height: | Size: 40 KiB |
Before Width: | Height: | Size: 50 KiB |
Before Width: | Height: | Size: 28 KiB |
Before Width: | Height: | Size: 30 KiB |
Before Width: | Height: | Size: 44 KiB |
Before Width: | Height: | Size: 20 KiB |