Now color_adjust takes three arguments instead of a config

Consider it part of the public API now.
This commit is contained in:
Celtic Minstrel 2021-02-15 09:38:47 -05:00
parent ea5367de17
commit c88e60b98e
3 changed files with 4 additions and 6 deletions

View file

@ -52,8 +52,8 @@ if wesnoth.kernel_type() == "Game Lua Kernel" then
wesnoth.get_displayed_unit = wesnoth.deprecate_api('wesnoth.get_displayed_unit', 'wesnoth.interface.get_displayed_unit', 1, nil, wesnoth.interface.get_displayed_unit)
wesnoth.zoom = wesnoth.deprecate_api('wesnoth.zoom', 'wesnoth.interface.zoom', 1, nil, wesnoth.interface.zoom)
wesnoth.gamestate_inspector = wesnoth.deprecate_api('wesnoth.gamestate_inspector', 'gui.show_inspector', 1, nil, gui.show_inspector)
wesnoth.color_adjust = wesnoth.deprecate_api('wesnoth.color_adjust', 'wesnoth.interface.color_adjust', 1, nil, wesnoth.interface.color_adjust)
-- No deprecation for these since since they're not actually public API yet
wesnoth.color_adjust = wesnoth.interface.color_adjust
wesnoth.set_menu_item = wesnoth.interface.set_menu_item
wesnoth.clear_menu_item = wesnoth.interface.clear_menu_item
end
end

View file

@ -716,7 +716,7 @@ function wml_actions.scroll(cfg)
end
function wml_actions.color_adjust(cfg)
wesnoth.interface.color_adjust(cfg)
wesnoth.interface.color_adjust(cfg.red, cfg.green, cfg.blue)
end
function wml_actions.end_turn(cfg)

View file

@ -3225,9 +3225,7 @@ int game_lua_kernel::intf_remove_event(lua_State *L)
int game_lua_kernel::intf_color_adjust(lua_State *L)
{
if (game_display_) {
vconfig cfg(luaW_checkvconfig(L, 1));
game_display_->adjust_color_overlay(cfg["red"], cfg["green"], cfg["blue"]);
game_display_->adjust_color_overlay(luaL_checkinteger(L, 1), luaL_checkinteger(L, 2), luaL_checkinteger(L, 3));
game_display_->invalidate_all();
game_display_->draw(true,true);
}