Merge branch 'master' of github.com:wesnoth/wesnoth-old

This commit is contained in:
Alexander van Gessel 2013-12-22 04:16:09 +01:00
commit c825dd0e72
6 changed files with 316 additions and 324 deletions

View file

@ -33,6 +33,13 @@
user_team_name= _ "team_name^Quenoth Elves" user_team_name= _ "team_name^Quenoth Elves"
[/side] [/side]
# These two are referred to for searching the recall list, but wmllint
# will still complain about "unknown '<NAME>' referred to by id" without
# these comments.
#
# wmllint: recognize Nym
# wmllint: recognize Zhul
# Prestart functions: # Prestart functions:
[event] [event]

View file

@ -201,6 +201,9 @@
[era] [era]
id=era_khalifate id=era_khalifate
name= _ "Default + Khalifate" name= _ "Default + Khalifate"
description= _ "An era featuring an additional faction besides the six factions from Default Era. Khalifate units use no magic, but instead rely on careful use of terrain and coordinated strikes around dusk or dawn.
This era is still under development, so please be sure to report any problems that arise."
{ERA_DEFAULT} {ERA_DEFAULT}
{multiplayer/factions/khalifate.cfg} {multiplayer/factions/khalifate.cfg}

View file

@ -231,7 +231,6 @@ Xu , Xu , Qxu , Qxu , Ql , Ql
range=ranged range=ranged
[/effect] [/effect]
[/object] [/object]
[/modifications] [/modifications]
[abilities] [abilities]
{ABILITY_SKIRMISHER} {ABILITY_SKIRMISHER}
@ -1469,8 +1468,8 @@ My best advancement costs $next_cost gold and Im $experience|% there."
y=13-20 y=13-20
[/time_area] [/time_area]
[label] [label]
x,y=8,11 x,y=8,11
text="Filter Area" text="Filter Area"
[/label] [/label]
[time_area] [time_area]
x,y=8,11 x,y=8,11
@ -3130,20 +3129,20 @@ Ww, Ww, Ww, Ww
[/label] [/label]
[/event] [/event]
[event] [event]
name=moveto name=moveto
[filter] [filter]
[filter_location] [filter_location]
area="test_area" area="test_area"
[/filter_location] [/filter_location]
[/filter] [/filter]
[message] [message]
speaker=unit speaker=unit
message="You entered a different time Zone" message="You entered a different time Zone"
[/message] [/message]
[/event] [/event]
[event] [event]
name=start name=start

View file

@ -50,7 +50,7 @@
{MAIN_MAP_BORDER} {MAIN_MAP_BORDER}
# rightside panel # rightside panel
[panel] [panel]
id=sidebar-panel id=sidebar-panel
image=themes/editor/classic/sidebar.png image=themes/editor/classic/sidebar.png
@ -61,7 +61,7 @@
[panel] [panel]
id=minimap-panel id=minimap-panel
# ref=terrain-description-box-botleft #ref=terrain-description-box-botleft
image=themes/classic/minimap.png image=themes/classic/minimap.png
rect="=+3,=+6,+181,+214" rect="=+3,=+6,+181,+214"
xanchor=right xanchor=right
@ -69,15 +69,15 @@
[/panel] [/panel]
{STATUS_BOX =+4 +25 +165 +15 terrain-info minimap-panel right fixed} {STATUS_BOX =+4 +25 +165 +15 terrain-info minimap-panel right fixed}
# [label] #[label]
# id=terrain-icon # id=terrain-icon
# icon=icons/terrain/terrain_type_info.png # icon=icons/terrain/terrain_type_info.png
# text= _ "terrain" # text= _ "terrain"
# ref=terrain-info-box-center # ref=terrain-info-box-center
# rect="=-1,=-1,+20,+16" # rect="=-1,=-1,+20,+16"
# xanchor=right # xanchor=right
# yanchor=fixed # yanchor=fixed
# [/label] #[/label]
{STATUS_BOX =+0 -2 +165 +15 terrain-description terrain-info-box-botleft right fixed} {STATUS_BOX =+0 -2 +165 +15 terrain-description terrain-info-box-botleft right fixed}
[terrain] [terrain]
id=terrain-description id=terrain-description
@ -89,7 +89,7 @@
{STATUS_BOX =+3 +3 +122 +36 tod terrain-description-box-botleft right fixed} {STATUS_BOX =+3 +3 +122 +36 tod terrain-description-box-botleft right fixed}
{STATUS_BOX =+0 +5 +72 +72 unit tod-box-botleft right fixed} {STATUS_BOX =+0 +5 +72 +72 unit tod-box-botleft right fixed}
[menu] [menu]
id=menu-main id=menu-main
@ -254,7 +254,6 @@
yanchor=fixed yanchor=fixed
[/label] [/label]
[label] [label]
id=gold-icon id=gold-icon
icon=themes/gold.png icon=themes/gold.png
@ -302,7 +301,6 @@
[/label] [/label]
[status] [status]
[zoom_level] [zoom_level]
id=zoom-level id=zoom-level
ref=map-zoom-slider ref=map-zoom-slider
@ -337,7 +335,6 @@
yanchor=fixed yanchor=fixed
[/terrain] [/terrain]
# the time of day image # the time of day image
[time_of_day] [time_of_day]
id=image-tod id=image-tod
@ -452,7 +449,7 @@
xanchor=left xanchor=left
yanchor=fixed yanchor=fixed
[/panel] [/panel]
[observers] [observers]
id=observers id=observers
font_size={DEFAULT_FONT_SMALL} font_size={DEFAULT_FONT_SMALL}
@ -493,14 +490,14 @@
xanchor=right xanchor=right
yanchor=fixed yanchor=fixed
[/unit_level] [/unit_level]
# [unit_race] #[unit_race]
# id=unit-race # id=unit-race
# font_size={DEFAULT_FONT_SMALL} # font_size={DEFAULT_FONT_SMALL}
# rect="=,+0,=,+16" # rect="=,+0,=,+16"
# prefix= " " # prefix= " "
# xanchor=right # xanchor=right
# yanchor=fixed # yanchor=fixed
# [/unit_race] #[/unit_race]
[unit_traits] [unit_traits]
ref=unit-type ref=unit-type
id=unit-traits id=unit-traits
@ -568,14 +565,14 @@
# current position not usable, overlays with the status indication (like slow) # current position not usable, overlays with the status indication (like slow)
# please find a better place (yes, I know that this is barely possible...) # please find a better place (yes, I know that this is barely possible...)
# [unit_side] # [unit_side]
# id=unit-side # id=unit-side
# font_size={DEFAULT_FONT_SMALL} # font_size={DEFAULT_FONT_SMALL}
# ref=unit-xp # ref=unit-xp
# rect="=,+0,=,+16" # rect="=,+0,=,+16"
# xanchor=right # xanchor=right
# yanchor=fixed # yanchor=fixed
# [/unit_side] # [/unit_side]
[unit_weapons] [unit_weapons]
id=unit-weapons id=unit-weapons
font_size={DEFAULT_FONT_SMALL} font_size={DEFAULT_FONT_SMALL}
@ -584,7 +581,6 @@
xanchor=right xanchor=right
yanchor=top yanchor=top
[/unit_weapons] [/unit_weapons]
[/status] [/status]
{REPLAY_THEME {DEFAULT_FONT_SMALL}} {REPLAY_THEME {DEFAULT_FONT_SMALL}}
@ -597,55 +593,52 @@
height=600 height=600
# use right pane with a smaller minimap # use right pane with a smaller minimap
[change] [change]
id=minimap-panel id=minimap-panel
image=themes/editor/classic/minimap-800.png image=themes/editor/classic/minimap-800.png
rect="843,=+2,+181,+155" rect="843,=+2,+181,+155"
[/change] [/change]
# # increase size in middle panel since minimap is smaller # increase size in middle panel since minimap is smaller
# # reduce size of minimap # reduce size of minimap
[change] [change]
id=mini-map id=mini-map
rect="=+51,=+10,=-14,+131" rect="=+51,=+10,=-14,+131"
[/change] [/change]
[remove] [remove]
id=map-zoom-slider id=map-zoom-slider
[/remove] [/remove]
[change] [change]
id=minimapbutton-1 id=minimapbutton-1
#id=minimap_button_1 #id=minimap_button_1
ref=sidebar-panel ref=sidebar-panel
rect="=+30,=+60,+25,+25" rect="=+30,=+60,+25,+25"
[/change] [/change]
[change] [change]
id=minimap_button_2 id=minimap_button_2
#id=zoom_in_button_editor #id=zoom_in_button_editor
#ref=zoom_default_button_editor #ref=zoom_default_button_editor
rect="=,+20,+25,+25" rect="=,+20,+25,+25"
[/change]
[/change] [change]
[change] id=minimap_button_3
id=minimap_button_3 #id=zoom_out_button_editor
#id=zoom_out_button_editor #ref=zoom_in_button_editor
#ref=zoom_in_button_editor rect="=,+2,+25,+25"
rect="=,+2,+25,+25" [/change]
[/change] [change]
[change] id=minimap_button_4
id=minimap_button_4 # id=resize_button_editor
# id=resize_button_editor rect="=,+2,+25,+25"
rect="=,+2,+25,+25" [/change]
[/change] [change]
[change] id=minimap_button_5
id=minimap_button_5 # id=flip_map_button_editor
# id=flip_map_button_editor rect="=,+2,+25,+25"
rect="=,+2,+25,+25" [/change]
[/change]
# {CHANGE_STATUS_BOX =+9 +1 +122 +36 tod}
# {CHANGE_STATUS_BOX =-125 +2 +72 +72 unit}
# {CHANGE_STATUS_BOX =+9 +1 +122 +36 tod}
# {CHANGE_STATUS_BOX =-125 +2 +72 +72 unit}
# [change] # [change]
# id=unit-description # id=unit-description
@ -696,9 +689,6 @@
# rect="=,+0,=,+11" # rect="=,+0,=,+11"
# [/change] # [/change]
# # [change] # # [change]
# # id=unit-description # # id=unit-description
# # rect="=+3,+2,+200,+18" # # rect="=+3,+2,+200,+18"
@ -783,11 +773,11 @@
font_size={DEFAULT_FONT_TINY} font_size={DEFAULT_FONT_TINY}
rect="+0,=,+55,+20" rect="+0,=,+55,+20"
[/change] [/change]
# [change] #[change]
# id=status-position # id=status-position
# rect="=+5,=,+80,=" # rect="=+5,=,+80,="
# font_size={DEFAULT_FONT_TINY} # font_size={DEFAULT_FONT_TINY}
# [/change] #[/change]
[/partialresolution] [/partialresolution]
[partialresolution] [partialresolution]
@ -795,12 +785,12 @@
inherits=800x600 inherits=800x600
width=800 width=800
height=480 height=480
# [remove] #[remove]
# id=unit-race # id=unit-race
# [/remove] #[/remove]
{REMOVE_STATUS_BOX tod} {REMOVE_STATUS_BOX tod}
{CHANGE_STATUS_BOX =+5 +5 +72 +72 unit top-right-panel} {CHANGE_STATUS_BOX =+5 +5 +72 +72 unit top-right-panel}
# use smaller fonts to display things correctly when using a vertical resolution smaller than 600px # use smaller fonts to display things correctly when using a vertical resolution smaller than 600px
[change] [change]
@ -847,12 +837,12 @@
[remove] [remove]
id=unit-weapons id=unit-weapons
[/remove] [/remove]
# [change] #[change]
# id=unit-weapons # id=unit-weapons
# ref=unit-moves # ref=unit-moves
# font_size={DEFAULT_FONT_REALLYTINY} # font_size={DEFAULT_FONT_REALLYTINY}
# rect="=+0,+0,=,504" # rect="=+0,+0,=,504"
# [/change] #[/change]
[/partialresolution] [/partialresolution]
[/theme] [/theme]

View file

@ -4,7 +4,7 @@
[main_map_border] [main_map_border]
border_size = 0.5 border_size = 0.5
background_image = "terrain/off-map/background.png" background_image = "terrain/off-map/background.png"
# this image is processed by the terrain matching code so should be # this image is processed by the terrain matching code so should be
# in the terrains directory and should ommit the 'terrain/' prefix # in the terrains directory and should ommit the 'terrain/' prefix
# and the '.png' suffix # and the '.png' suffix
@ -12,174 +12,173 @@
corner_image_top_left = "terrain/off-map/fade_corner_top_left.png" corner_image_top_left = "terrain/off-map/fade_corner_top_left.png"
corner_image_bottom_left = "terrain/off-map/fade_corner_bottom_left.png" corner_image_bottom_left = "terrain/off-map/fade_corner_bottom_left.png"
# odd means the corner is on a tile with an odd x value, # odd means the corner is on a tile with an odd x value,
# the tile is the ingame tile not the odd in C++ # the tile is the ingame tile not the odd in C++
corner_image_top_right_odd = "terrain/off-map/fade_corner_top_right_odd.png" corner_image_top_right_odd = "terrain/off-map/fade_corner_top_right_odd.png"
corner_image_top_right_even = "terrain/off-map/fade_corner_top_right_even.png" corner_image_top_right_even = "terrain/off-map/fade_corner_top_right_even.png"
corner_image_bottom_right_odd = "terrain/off-map/fade_corner_bottom_right_odd.png" corner_image_bottom_right_odd = "terrain/off-map/fade_corner_bottom_right_odd.png"
corner_image_bottom_right_even = "terrain/off-map/fade_corner_bottom_right_even.png" corner_image_bottom_right_even = "terrain/off-map/fade_corner_bottom_right_even.png"
border_image_left = "terrain/off-map/fade_border_left.png" border_image_left = "terrain/off-map/fade_border_left.png"
border_image_right = "terrain/off-map/fade_border_right.png" border_image_right = "terrain/off-map/fade_border_right.png"
border_image_top_odd = "terrain/off-map/fade_border_top_odd.png" border_image_top_odd = "terrain/off-map/fade_border_top_odd.png"
border_image_top_even = "terrain/off-map/fade_border_top_even.png" border_image_top_even = "terrain/off-map/fade_border_top_even.png"
border_image_bottom_odd = "terrain/off-map/fade_border_bottom_odd.png" border_image_bottom_odd = "terrain/off-map/fade_border_bottom_odd.png"
border_image_bottom_even = "terrain/off-map/fade_border_bottom_even.png" border_image_bottom_even = "terrain/off-map/fade_border_bottom_even.png"
[/main_map_border] [/main_map_border]
#enddef #enddef
#define STATUS_BOX X1 Y1 X2 Y2 ID REF XANCHOR YANCHOR #define STATUS_BOX X1 Y1 X2 Y2 ID REF XANCHOR YANCHOR
[panel] [panel]
id={ID}-box-topleft id={ID}-box-topleft
image=themes/status_box/status_box-border-topleft.png image=themes/status_box/status_box-border-topleft.png
rect="{X1},{Y1},+3,+3" rect="{X1},{Y1},+3,+3"
xanchor={XANCHOR} xanchor={XANCHOR}
ref={REF} ref={REF}
yanchor={YANCHOR} yanchor={YANCHOR}
[/panel] [/panel]
[panel] [panel]
id={ID}-box-top id={ID}-box-top
image=themes/status_box/status_box-border-top.png image=themes/status_box/status_box-border-top.png
rect="+0,=+0,{X2},+3" rect="+0,=+0,{X2},+3"
xanchor={XANCHOR} xanchor={XANCHOR}
yanchor={YANCHOR} yanchor={YANCHOR}
[/panel] [/panel]
[panel] [panel]
id={ID}-box-topright id={ID}-box-topright
image=themes/status_box/status_box-border-topright.png image=themes/status_box/status_box-border-topright.png
rect="+0,=+0,+3,+3" rect="+0,=+0,+3,+3"
xanchor={XANCHOR} xanchor={XANCHOR}
yanchor={YANCHOR} yanchor={YANCHOR}
[/panel] [/panel]
[panel] [panel]
id={ID}-box-left id={ID}-box-left
image=themes/status_box/status_box-border-left.png image=themes/status_box/status_box-border-left.png
ref={ID}-box-topleft ref={ID}-box-topleft
rect="=+0,+0,+3,{Y2}" rect="=+0,+0,+3,{Y2}"
xanchor={XANCHOR} xanchor={XANCHOR}
yanchor={YANCHOR} yanchor={YANCHOR}
[/panel] [/panel]
[panel] [panel]
id={ID}-box-center id={ID}-box-center
image=themes/status_box/status_box-background.png image=themes/status_box/status_box-background.png
rect="+0,=+0,{X2},{Y2}" rect="+0,=+0,{X2},{Y2}"
xanchor={XANCHOR} xanchor={XANCHOR}
yanchor={YANCHOR} yanchor={YANCHOR}
[/panel] [/panel]
[panel] [panel]
id={ID}-box-right id={ID}-box-right
image=themes/status_box/status_box-border-right.png image=themes/status_box/status_box-border-right.png
rect="+0,=+0,+3,{Y2}" rect="+0,=+0,+3,{Y2}"
xanchor={XANCHOR} xanchor={XANCHOR}
yanchor={YANCHOR} yanchor={YANCHOR}
[/panel] [/panel]
[panel] [panel]
id={ID}-box-botleft id={ID}-box-botleft
image=themes/status_box/status_box-border-botleft.png image=themes/status_box/status_box-border-botleft.png
ref={ID}-box-left ref={ID}-box-left
rect="=+0,+0,+3,+3" rect="=+0,+0,+3,+3"
xanchor={XANCHOR} xanchor={XANCHOR}
yanchor={YANCHOR} yanchor={YANCHOR}
[/panel] [/panel]
[panel] [panel]
id={ID}-box-bottom id={ID}-box-bottom
image=themes/status_box/status_box-border-bottom.png image=themes/status_box/status_box-border-bottom.png
rect="+0,=+0,{X2},+3" rect="+0,=+0,{X2},+3"
xanchor={XANCHOR} xanchor={XANCHOR}
yanchor={YANCHOR} yanchor={YANCHOR}
[/panel] [/panel]
[panel] [panel]
id={ID}-box-botright id={ID}-box-botright
image=themes/status_box/status_box-border-botright.png image=themes/status_box/status_box-border-botright.png
rect="+0,=+0,+3,+3" rect="+0,=+0,+3,+3"
xanchor={XANCHOR} xanchor={XANCHOR}
yanchor={YANCHOR} yanchor={YANCHOR}
[/panel] [/panel]
#enddef #enddef
#define REMOVE_STATUS_BOX ID #define REMOVE_STATUS_BOX ID
[remove] [remove]
id={ID}-box-topleft id={ID}-box-topleft
[/remove] [/remove]
[remove] [remove]
id={ID}-box-top id={ID}-box-top
[/remove] [/remove]
[remove] [remove]
id={ID}-box-topright id={ID}-box-topright
[/remove] [/remove]
[remove] [remove]
id={ID}-box-left id={ID}-box-left
[/remove] [/remove]
[remove] [remove]
id={ID}-box-center id={ID}-box-center
[/remove] [/remove]
[remove] [remove]
id={ID}-box-right id={ID}-box-right
[/remove] [/remove]
[remove] [remove]
id={ID}-box-botleft id={ID}-box-botleft
[/remove] [/remove]
[remove] [remove]
id={ID}-box-bottom id={ID}-box-bottom
[/remove] [/remove]
[remove] [remove]
id={ID}-box-botright id={ID}-box-botright
[/remove] [/remove]
#enddef #enddef
#define CHANGE_STATUS_BOX X1 Y1 X2 Y2 ID REF #define CHANGE_STATUS_BOX X1 Y1 X2 Y2 ID REF
[change] [change]
id={ID}-box-topleft id={ID}-box-topleft
rect="{X1},{Y1},+3,+3" rect="{X1},{Y1},+3,+3"
ref={REF} ref={REF}
[/change] [/change]
[change] [change]
id={ID}-box-top id={ID}-box-top
rect="+0,=+0,{X2},+3" rect="+0,=+0,{X2},+3"
[/change] [/change]
[change] [change]
id={ID}-box-topright id={ID}-box-topright
rect="+0,=+0,+3,+3" rect="+0,=+0,+3,+3"
[/change] [/change]
[change] [change]
id={ID}-box-left id={ID}-box-left
ref={ID}-box-topleft ref={ID}-box-topleft
rect="=+0,+0,+3,{Y2}" rect="=+0,+0,+3,{Y2}"
[/change] [/change]
[change] [change]
id={ID}-box-center id={ID}-box-center
rect="+0,=+0,{X2},{Y2}" rect="+0,=+0,{X2},{Y2}"
[/change] [/change]
[change] [change]
id={ID}-box-right id={ID}-box-right
rect="+0,=+0,+3,{Y2}" rect="+0,=+0,+3,{Y2}"
[/change] [/change]
[change] [change]
id={ID}-box-botleft id={ID}-box-botleft
ref={ID}-box-left ref={ID}-box-left
rect="=+0,+0,+3,+3" rect="=+0,+0,+3,+3"
[/change] [/change]
[change] [change]
id={ID}-box-bottom id={ID}-box-bottom
rect="+0,=+0,{X2},+3" rect="+0,=+0,{X2},+3"
[/change] [/change]
[change] [change]
id={ID}-box-botright id={ID}-box-botright
rect="+0,=+0,+3,+3" rect="+0,=+0,+3,+3"
[/change] [/change]
#enddef #enddef
#define COUNTDOWN_THEME #define COUNTDOWN_THEME
{STATUS_BOX +5 =+0 +90 +15 timeout income-box-topright fixed fixed} {STATUS_BOX +5 =+0 +90 +15 timeout income-box-topright fixed fixed}
[label] [label]
@ -226,7 +225,7 @@
text= _ "Replay" text= _ "Replay"
ref=replay-panel ref=replay-panel
rect="=+3,=+10,+60,=-4" rect="=+3,=+10,+60,=-4"
# font_size={FONT_NORMAL_SIZE} #font_size={FONT_NORMAL_SIZE}
font_rgb=160,160,160 font_rgb=160,160,160
xanchor=fixed xanchor=fixed
yanchor=fixed yanchor=fixed
@ -273,7 +272,7 @@
title= _ "Reset" title= _ "Reset"
tooltip= _ "reset to beginning" tooltip= _ "reset to beginning"
items=resetreplay items=resetreplay
# rect="+4,=,+23,=" #rect="+4,=,+23,="
rect="+4,=+0,+30,+30" rect="+4,=+0,+30,+30"
xanchor=fixed xanchor=fixed
yanchor=fixed yanchor=fixed

View file

@ -7,13 +7,13 @@
# http://www.wesnoth.org/forum/viewtopic.php?p=213708#213708 # http://www.wesnoth.org/forum/viewtopic.php?p=213708#213708
#define DEFAULT_FONT_NORMAL #define DEFAULT_FONT_NORMAL
14 #enddef 14 #enddef
#define DEFAULT_FONT_SMALL #define DEFAULT_FONT_SMALL
12 #enddef 12 #enddef
#define DEFAULT_FONT_TINY #define DEFAULT_FONT_TINY
10 #enddef 10 #enddef
#define DEFAULT_FONT_REALLYTINY #define DEFAULT_FONT_REALLYTINY
9 #enddef 9 #enddef
{themes/macros.cfg} {themes/macros.cfg}
@ -60,8 +60,6 @@
# rightside panel # rightside panel
{STATUS_BOX =+1 =+3 794 271 minimap sidebar-panel fixed fixed} {STATUS_BOX =+1 =+3 794 271 minimap sidebar-panel fixed fixed}
[mini_map] [mini_map]
@ -72,15 +70,15 @@
yanchor=fixed yanchor=fixed
[/mini_map] [/mini_map]
# [slider] #[slider]
# image=buttons/sliders/slider_arrow_gold@2x # image=buttons/sliders/slider_arrow_gold@2x
# id=map-zoom-slider # id=map-zoom-slider
# black_line=yes # black_line=yes
# ref=mini-map # ref=mini-map
# rect="=+32,+1,+117,+18" # rect="=+32,+1,+117,+18"
# xanchor=fixed # xanchor=fixed
# yanchor=fixed # yanchor=fixed
# [/slider] #[/slider]
[action] [action]
ref=minimap-box-botright ref=minimap-box-botright
@ -107,14 +105,14 @@
{STATUS_BOX +2 =+0 +127 +30 terrain-info cycle-button fixed fixed} {STATUS_BOX +2 =+0 +127 +30 terrain-info cycle-button fixed fixed}
{STATUS_BOX = +0 +127 +18 terrain-position terrain-info-box-botleft fixed fixed} {STATUS_BOX = +0 +127 +18 terrain-position terrain-info-box-botleft fixed fixed}
{STATUS_BOX =+2 +2 +72 +72 unit cycle-button fixed fixed} {STATUS_BOX =+2 +2 +72 +72 unit cycle-button fixed fixed}
[menu] [menu]
id=menu-main id=menu-main
title= _ "Menu" title= _ "Menu"
image=button_square/button_square_60 image=button_square/button_square_60
items=objectives,statistics,unitlist,statustable,save,savereplay,load,preferences,chatlog,AUTOSAVES,help,stopnetwork,startnetwork,quit, undo,redo,wbexecuteallactions,wbexecuteaction,wbdeleteaction,speak,recruit,recall,showenemymoves,bestenemymoves,wbtoggle,delayshroud,updateshroud items=objectives,statistics,unitlist,statustable,save,savereplay,load,preferences,chatlog,AUTOSAVES,help,stopnetwork,startnetwork,quit,undo,redo,wbexecuteallactions,wbexecuteaction,wbdeleteaction,speak,recruit,recall,showenemymoves,bestenemymoves,wbtoggle,delayshroud,updateshroud
#,endturn #,endturn
ref=sidebar-panel ref=sidebar-panel
font_size=30 font_size=30
rect="=+2,-62,+60,+60" rect="=+2,-62,+60,+60"
@ -123,7 +121,6 @@
[/menu] [/menu]
{STATUS_BOX +4 =+15 +122 +36 tod menu-main fixed fixed} {STATUS_BOX +4 =+15 +122 +36 tod menu-main fixed fixed}
{STATUS_BOX =-2 +2 +57 +15 gold zoom-default-button fixed fixed} {STATUS_BOX =-2 +2 +57 +15 gold zoom-default-button fixed fixed}
{STATUS_BOX = =+1 +57 +15 income gold-box-botleft fixed fixed} {STATUS_BOX = =+1 +57 +15 income gold-box-botleft fixed fixed}
@ -160,17 +157,17 @@ Turn"
auto_tooltip=yes auto_tooltip=yes
[/action] [/action]
# [menu] #[menu]
# id=actions-menu # id=actions-menu
# title= _ "Actions" # title= _ "Actions"
# image=button_menu/menu_button_copper_H20 # image=button_menu/menu_button_copper_H20
# items=undo,redo,wbexecuteallactions,wbexecuteaction,wbdeleteaction,cycle,speak,recruit,recall,showenemymoves,bestenemymoves,wbtoggle,delayshroud,updateshroud,endturn # items=undo,redo,wbexecuteallactions,wbexecuteaction,wbdeleteaction,cycle,speak,recruit,recall,showenemymoves,bestenemymoves,wbtoggle,delayshroud,updateshroud,endturn
# rect="+2,=,+100,=" # rect="+2,=,+100,="
# xanchor=fixed # xanchor=fixed
# yanchor=fixed # yanchor=fixed
# [/menu] #[/menu]
# {COUNTDOWN_THEME} #{COUNTDOWN_THEME}
[menu] [menu]
is_context_menu=true is_context_menu=true
items=wml,undo,redo,wbexecuteaction,wbdeleteaction,wbbumpupaction,wbbumpdownaction,wbsupposedead,describeterrain,describeunit,renameunit,createunit,changeside,killunit,labelteamterrain,labelterrain,clearlabels,speak,continue,recruit,recall,wbtoggle,delayshroud,updateshroud,cycle,endturn items=wml,undo,redo,wbexecuteaction,wbdeleteaction,wbbumpupaction,wbbumpdownaction,wbsupposedead,describeterrain,describeunit,renameunit,createunit,changeside,killunit,labelteamterrain,labelterrain,clearlabels,speak,continue,recruit,recall,wbtoggle,delayshroud,updateshroud,cycle,endturn
@ -185,9 +182,8 @@ Turn"
xanchor=fixed xanchor=fixed
yanchor=fixed yanchor=fixed
[/label] [/label]
[status]
[status]
## The size of these rectangles only accommodates hex coordinates ## The size of these rectangles only accommodates hex coordinates
## up to 999. ## up to 999.
[position] [position]
@ -222,7 +218,7 @@ Turn"
yanchor=fixed yanchor=fixed
[/tod_stats] [/tod_stats]
# #put the side playing indicator next to the turn indicator #put the side playing indicator next to the turn indicator
[side_playing] [side_playing]
id=icon-sideplaying id=icon-sideplaying
ref=turn-box-center ref=turn-box-center
@ -232,7 +228,7 @@ Turn"
yanchor=fixed yanchor=fixed
[/side_playing] [/side_playing]
# # the game status # the game status
[turn] [turn]
id=turn id=turn
font_size={DEFAULT_FONT_SMALL} font_size={DEFAULT_FONT_SMALL}
@ -245,7 +241,7 @@ Turn"
[gold] [gold]
id=gold id=gold
font_size={DEFAULT_FONT_SMALL} font_size={DEFAULT_FONT_SMALL}
# font_size={DEFAULT_FONT_SMALL} #font_size={DEFAULT_FONT_SMALL}
ref=gold-icon ref=gold-icon
rect="+1,=0,+40,+14" rect="+1,=0,+40,+14"
xanchor=fixed xanchor=fixed
@ -273,13 +269,13 @@ Turn"
yanchor=fixed yanchor=fixed
[/report_countdown] [/report_countdown]
# [observers] #[observers]
# id=observers # id=observers
# font_size={DEFAULT_FONT_SMALL} # font_size={DEFAULT_FONT_SMALL}
# rect="+4,=,+16,+16" # rect="+4,=,+16,+16"
# xanchor=right # xanchor=right
# yanchor=fixed # yanchor=fixed
# [/observers] #[/observers]
## unit stats here ## unit stats here
[unit_image] [unit_image]
@ -289,13 +285,13 @@ Turn"
xanchor=fixed xanchor=fixed
yanchor=fixed yanchor=fixed
[/unit_image] [/unit_image]
# [unit_traits] #[unit_traits]
# id=unit-traits # id=unit-traits
# font_size={DEFAULT_FONT_SMALL} # font_size={DEFAULT_FONT_SMALL}
# rect="=+0,+0,+170,+16" # rect="=+0,+0,+170,+16"
# xanchor=fixed # xanchor=fixed
# yanchor=fixed # yanchor=fixed
# [/unit_traits] #[/unit_traits]
[unit_name] [unit_name]
id=unit-description id=unit-description
font_size={DEFAULT_FONT_NORMAL} font_size={DEFAULT_FONT_NORMAL}
@ -306,7 +302,7 @@ Turn"
[/unit_name] [/unit_name]
[unit_hp] [unit_hp]
id=unit-hp id=unit-hp
# font_size={DEFAULT_FONT_NORMAL} #font_size={DEFAULT_FONT_NORMAL}
font_size={DEFAULT_FONT_SMALL} font_size={DEFAULT_FONT_SMALL}
rect="=,+3,+60,+18" rect="=,+3,+60,+18"
#prefix="HP " #prefix="HP "
@ -316,8 +312,8 @@ Turn"
[/unit_hp] [/unit_hp]
[unit_xp] [unit_xp]
id=unit-xp id=unit-xp
font_size={DEFAULT_FONT_SMALL} font_size={DEFAULT_FONT_SMALL}
# font_size={DEFAULT_FONT_NORMAL} #font_size={DEFAULT_FONT_NORMAL}
rect="=,+0,+60,+18" rect="=,+0,+60,+18"
#prefix="XP " #prefix="XP "
#prefix_literal=" " #prefix_literal=" "
@ -326,8 +322,8 @@ Turn"
[/unit_xp] [/unit_xp]
[unit_moves] [unit_moves]
id=unit-moves id=unit-moves
font_size={DEFAULT_FONT_SMALL} font_size={DEFAULT_FONT_SMALL}
# font_size={DEFAULT_FONT_NORMAL} #font_size={DEFAULT_FONT_NORMAL}
rect="=,+0,+45,+18" rect="=,+0,+45,+18"
#prefix="MP " #prefix="MP "
#prefix= _ "statuspanel^moves" #prefix= _ "statuspanel^moves"
@ -343,29 +339,27 @@ Turn"
yanchor=fixed yanchor=fixed
[/unit_status] [/unit_status]
[unit_alignment] [unit_alignment]
font_size={DEFAULT_FONT_SMALL} font_size={DEFAULT_FONT_SMALL}
ref=unit-moves ref=unit-moves
id=unit-alignment id=unit-alignment
rect="=-10,+0,+45,+18" rect="=-10,+0,+45,+18"
xanchor=fixed xanchor=fixed
yanchor=fixed yanchor=fixed
[/unit_alignment] [/unit_alignment]
# [unit_defense] #[unit_defense]
# id=unit-defense # id=unit-defense
# font_size=16 # font_size=16
# rect="=,+0,=,+18" # rect="=,+0,=,+18"
# prefix="def" # prefix="def"
# # prefix= _ "statuspanel^terrain def." # # prefix= _ "statuspanel^terrain def."
# prefix_literal=": " # prefix_literal=": "
# xanchor=fixed # xanchor=fixed
# yanchor=fixed # yanchor=fixed
# [/unit_defense] #[/unit_defense]
[/status] [/status]
# {REPLAY_THEME {DEFAULT_FONT_SMALL}} #{REPLAY_THEME {DEFAULT_FONT_SMALL}}
[/resolution] [/resolution]
[/theme] [/theme]
#undef DEFAULT_FONT_NORMAL #undef DEFAULT_FONT_NORMAL